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Item Conditions
Minimum Tier
All
All
OP
S+
S
A
B
C
Crown of Demacia
If the holder is a Tank, regenerate 3-21% maximum Health every 2 seconds (based on stage). Otherwise, gain 10%
Attack Damage and
Ability Power every 2 seconds instead.
If the holder of this item dies, you instantly lose the fight.
You can remove this item by benching the holder.
If the holder of this item dies, you instantly lose the fight.
You can remove this item by benching the holder.
Dawncore
Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 10%, to a minimum of 10.
Death's Defiance
50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage.
[Unique - only 1 per champion]
[Unique - only 1 per champion]
Flickerblades
Attacks grant 5% stacking Attack Speed. Every 5 attacks also grant 2% Attack Damage and 2% Ability Power.
Gambler's Blade
Grant
1% bonus Attack Speed per
gold in your bank (up to
30 gold).
Each attack has a 5% chance to drop
1 gold.
Gold generated this game:
[Unique - only 1 per champion]
Each attack has a 5% chance to drop
Gold generated this game:
[Unique - only 1 per champion]
Gold Collector
Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 33% chance to drop
1 gold.
Gold Collected: g
[Unique - only 1 per champion]
Gold Collected: g
[Unique - only 1 per champion]
Hellfire Hatchet
Attacks deal 2% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1% Attack Speed.
Horizon Focus
Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage.
Infinity Force
Tons of EVERYTHING!
Lich Bane
The holder's first attack after each Ability cast deals bonus magic damage.
Damage increases based on Stage.
Damage increases based on Stage.
Luden's Tempest
100% of overkill damage plus 100 is dealt as magic damage to the three enemies nearest the target.
Mittens
Shrinks the holder, granting them increased movement speed and immunity to Chill, Burn, and Wound.
Chill : reduce Attack Speed
Burn : Deals a percent of the target's max Health as true damage every second
Wound : Reduces healing received
Mogul's Mail
Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.
At full stacks, grant
1 gold and continue gaining
1 gold every 12 seconds.
Gold generated this game:
[Unique - only 1 per champion]
At full stacks, grant
Gold generated this game:
[Unique - only 1 per champion]
Prowler's Claw
After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 50% bonus Critical Strike Damage.
Quickstriker Emblem
The holder gains the Quickstriker trait. On takedown, dash to the nearest target and heal for 10% maximum Health.
Radiant Archangel's Staff
Combat start: Gain 40% Ability Power every 5 seconds in combat.
Radiant Bloodthirster
Once per combat: At 40% Health, gain a 50% max Health Shield that lasts up to 5 seconds.
Radiant Blue Buff
Gain 20% additional Attack Damage and Ability Power from all sources.
Radiant Giant Slayer
Gain 30% additional Damage Amp against Tanks.
Radiant Infinity Edge
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Radiant Kraken's Fury
Attacks grant 7% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 60% Attack Speed.
Radiant Nashor's Tooth
Attacks grant 4 bonus Mana, increased to 8 if they critically strike.
Radiant Sterak's Gage
At 60% Health, gain a Shield equal to 100% of the wearer's maximum Health that rapidly decays over 6 seconds.
Radiant Titan's Resolve
Gain 4% Attack Damage and 4% Ability Power when attacking or taking damage, stacking up to 25 times.
At full stacks, gain 20% Damage Amp and gain immunity to crowd control.
At full stacks, gain 20% Damage Amp and gain immunity to crowd control.
Rapid Firecannon
Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.
Seeker's Armguard
Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 20.
Shadow Puppet
Spawn a clone that copies the holder's items. The clone has 60% max Health and deals 40% damage.
[Unique - only 1 per champion]
[Unique - only 1 per champion]
Silvermere Dawn
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.
The holder's Attack Speed is locked at 0.5.
The holder's Attack Speed is locked at 0.5.
Slayer Emblem
The holder gains the Slayer trait. Upon dropping below 25% max Health, Gain 20 Mana and a 15% max Health Shield.
Sniper's Focus
Gain 40% Damage Amp against targets 4 or more hexes away.
Statikk Shiv
Every 3rd attack deals 30 + 40% of the holder's Ability Power as additional magic damage to 4 enemies.
Talisman Of Ascension
After 22 seconds gain 100% max Health and 120% Damage Amp for the rest of combat.
The Darkin Aegis
The holder gains the Darkin trait.
Every second, deal 1% of the holder's max Health as magic damage to enemies within 2 hexes. When units die in the area, heal for 2% max Health.
Every second, deal 1% of the holder's max Health as magic damage to enemies within 2 hexes. When units die in the area, heal for 2% max Health.
The Darkin Bow
The holder gains the Darkin trait.
Every 10 attacks, fire an arrow that passes through the current target, dealing 500% Basic Attack Damage as physical damage, reduced by 33% per enemy hit.
Every 10 attacks, fire an arrow that passes through the current target, dealing 500% Basic Attack Damage as physical damage, reduced by 33% per enemy hit.
The Darkin Scythe
The holder gains the Darkin trait.
Every 4 seconds, slash adjacent enemies for 200% Basic Attack Damage as physical damage. On takedown or when the holder dashes, slash again.
Dash Cooldown: 1.5 second
Every 4 seconds, slash adjacent enemies for 200% Basic Attack Damage as physical damage. On takedown or when the holder dashes, slash again.
Dash Cooldown: 1.5 second
Titanic Hydra
Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Vanquisher Emblem
The holder gains the Vanquisher trait and a 2% chance to drop 1 gold on critical strikes.
Cooldown: 0.75 seconds
Gold generated this game:
Cooldown: 0.75 seconds
Gold generated this game:
Wit's End
Attacks deal bonus magic damage.
Heals the holder for 30% of all magic damage dealt.
Damage increases based on Stage.
Heals the holder for 30% of all magic damage dealt.
Damage increases based on Stage.
Zhonya's Paradox
Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds.
[Unique - only 1 per champion]
[Unique - only 1 per champion]
Crown of Demacia
Crown of Demacia
Fishbones
Fishbones
Gambler's Blade
Gambler's Blade
Hellfire Hatchet
Horizon Focus
Horizon Focus
Infinity Force
Ionia Emblem
Ionia Emblem
Luden's Tempest
Luden's Tempest
Mogul's Mail
Mogul's Mail
Piltover Emblem
Piltover Emblem
Prowler's Claw
Prowler's Claw
Quickstriker Emblem
Quickstriker Emblem
Radiant Archangel's Staff
Radiant Archangel's Staff
Radiant Bloodthirster
Radiant Bloodthirster
Radiant Blue Buff
Radiant Blue Buff
Radiant Giant Slayer
Radiant Giant Slayer
Radiant Infinity Edge
Radiant Infinity Edge
Radiant Kraken's Fury
Radiant Kraken's Fury
Radiant Nashor's Tooth
Radiant Nashor's Tooth
Radiant Spear of Shojin
Radiant Spear of Shojin
Radiant Spirit Visage
Radiant Spirit Visage
Radiant Sterak's Gage
Radiant Sterak's Gage
Radiant Titan's Resolve
Radiant Titan's Resolve
Rapid Firecannon
Seeker's Armguard
Seeker's Armguard
Shadow Puppet
Shadow Puppet
Silvermere Dawn
Silvermere Dawn
Slayer Emblem
Slayer Emblem
Sniper's Focus
Statikk Shiv
Statikk Shiv
Talisman Of Ascension
Talisman Of Ascension
The Darkin Aegis
The Darkin Aegis
The Darkin Bow
The Darkin Scythe
Titanic Hydra
Titanic Hydra
Vanquisher Emblem
Vanquisher Emblem
Zhonya's Paradox
Zhonya's Paradox
Augment Conditions
Minimum Tier
All
All
OP
S+
S
A
B
C
Artillery Barrage
Offered on:
2-1
3-2
4-2
Gain a Rumble. Your strongest Rumble gains +7 Range and constantly fires missiles at enemies, increased with Attack Speed.
Aura Farming
Offered on:
2-1
3-2
4-2
Gain a 2-star 5-cost champion. You cannot field it until 4-3.
Band of Thieves
Offered on:
2-1
3-2
4-2
Gain 1 Thief's Gloves.
Band of Thieves II
Offered on:
2-1
3-2
4-2
Gain 2 Thief's Gloves. After 8 player combats, gain another.
Band of Thieves II+
Offered on:
2-1
3-2
4-2
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Band of Thieves II++
Offered on:
2-1
3-2
4-2
Gain 2 Thief's Gloves. After 3 player combats, gain another.
Bandle Bounty II
Offered on:
2-1
3-2
4-2
For every Yordle you've unlocked or unlock, gain 5 gold. The Bandle Paths reveal a secret Yordle 10! Gain a Tristana and Teemo.
Belt Overflow
Offered on:
2-1
3-2
4-2
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
Big Grab Bag
Offered on:
2-1
3-2
4-2
Gain 3 random components, 2 gold, and 1 Reforger.
Reforgers allow you to remake any item.
Reforgers allow you to remake any item.
Birthday Present
Offered on:
2-1
3-2
4-2
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Bringer of Ruin
Offered on:
2-1
3-2
4-2
Every takedown Atakhan scores permanently grants him 2% Ability Power and 40 max Health. Gain a Briar and a Sion.
(Current Takedowns: )
(Current Takedowns: )
Bronze For Life I
Offered on:
2-1
3-2
4-2
Your team gains 2.5% Damage Amp for each Bronze-tier trait.
Damage Amp Bonus: %
Damage Amp Bonus: %
Bronze For Life II
Offered on:
2-1
3-2
4-2
Your team gains 2.5% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.
Damage Amp: %
Armor and Magic Resist:
Damage Amp: %
Armor and Magic Resist:
Buried Treasures
Offered on:
2-1
3-2
4-2
Gain a random item component now and at the start of the next 5 rounds.
Calculated Loss
Offered on:
2-1
3-2
4-2
After losing your combat, gain 2 gold and a free Shop reroll.
Call to Chaos
Offered on:
2-1
3-2
4-2
Gain a powerful and random reward.
Reward: ???
Reward: ???
Caretaker's Ally
Offered on:
2-1
3-2
4-2
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Champion: ???
Champion: ???
Celestial Blessing I
Offered on:
2-1
3-2
4-2
Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.
Celestial Blessing II
Offered on:
2-1
3-2
4-2
Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.
Celestial Blessing III
Offered on:
2-1
3-2
4-2
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.
Chosen Wolves
Offered on:
2-1
3-2
4-2
Gain an Ambessa and a Kindred. When Kindred casts, Ambessa always gains their protection against death and gains Attack Damage while protected. When Ambessa casts, Wolf strikes all enemies hit, dealing reduced damage.
Clear Mind
Offered on:
2-1
3-2
4-2
If there are no champions on your bench at the end of player combat, gain 3 XP.
Cluttered Mind
Offered on:
2-1
3-2
4-2
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Comeback Story
Offered on:
2-1
3-2
4-2
Your team gains 5 Health and 0.4% Attack Speed per missing player Health.
Component Buffet
Offered on:
2-1
3-2
4-2
Whenever you would get a component, gain a component anvil instead. Gain a random component now.
The anvil offers 4 choices.
The anvil offers 4 choices.
Construct a Companion
Offered on:
2-1
3-2
4-2
The next 1-cost champion you buy is 3 star. Gain 2 gold.
Continuous Conjuration
Offered on:
2-1
3-2
4-2
Gain a Needlessly Large Rod. After your team deals 38000 magic damage, gain 2 more.
Damage dealt:
Damage dealt:
Coronation
Offered on:
2-1
3-2
4-2
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
Crown's Will
Offered on:
2-1
3-2
4-2
Gain a Needlessly Large Rod. Your team gains 12 Ability Power and 10 Armor.
Deadlier Blades
Offered on:
2-1
3-2
4-2
Gain a Deathblade. Deathblades permanently gain % Attack Damage whenever their holders score a takedown.
Deadlier Caps
Offered on:
2-1
3-2
4-2
Gain a Rabadon's Deathcap. Rabadon's Deathcaps permanently gain % Ability Power whenever their holders score a takedown.
Demacia Forever
Offered on:
2-1
3-2
4-2
Demacians gain 4 permanent Health every time they rally. They also gain 1.5% permanent Attack Damage and Ability Power every 3 rallies. Gain a Jarvan IV, a Sona, and a Xin Zhao.
Double Trouble
Offered on:
2-1
3-2
4-2
When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Dragonguards
Offered on:
2-1
3-2
4-2
Gain a Shyvana and a 2-star Jarvan IV. When Jarvan casts, Shyvana gains Shield. When Shyvana casts, Jarvan jumps in and deals damage based on his Armor and Magic Resist. After every player combat, gain a Jarvan IV.
Early Learnings
Offered on:
2-1
3-2
4-2
Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
TFT Vegas Open, 2023
TFT Vegas Open, 2023
Epic Rolldown
Offered on:
2-1
3-2
4-2
When you reach Level 8, gain 23 Shop rerolls.
Runeterra Reforged Championship, 2023
Runeterra Reforged Championship, 2023
Epoch
Offered on:
2-1
3-2
4-2
Now, and at the start of every stage, gain 4 XP and 3 free rerolls.
Epoch+
Offered on:
2-1
3-2
4-2
Now, and at the start of every stage, gain 8 XP and 3 free rerolls.
Evolve and Overcome
Offered on:
2-1
3-2
4-2
For every 5 enemies that Mutated Void allies takedown, gain 2 XP. Gain a Cho'Gath and a 2-star Kog'Maw.
Void provides unique Mutations.
Void provides unique Mutations.
Exclusive Customization
Offered on:
2-1
3-2
4-2
Gain a Lucky Item Chest and a Magnetic Remover and 10 gold.
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Expected Unexpectedness
Offered on:
2-1
3-2
4-2
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Explosive Growth
Offered on:
2-1
3-2
4-2
Now and at the start of the next 3 rounds, gain 7 XP.
Explosive Growth+
Offered on:
2-1
3-2
4-2
Now and at the start of the next 3 rounds, gain 10 XP.
Extra Buckles
Offered on:
2-1
3-2
4-2
Gain a Giant's Belt. After your team takes 75000 damage, gain 2 more.
Damage taken:
Damage taken:
Firesale
Offered on:
2-1
3-2
4-2
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
Flowing Tears
Offered on:
2-1
3-2
4-2
Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.
Mana spent:
Mana spent:
Forward Thinking
Offered on:
2-1
3-2
4-2
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.
Incoming Gold:
Incoming Gold:
Giant and Mighty
Offered on:
2-1
3-2
4-2
Your team becomes large, gaining 200 Health and 10% max Health.
Going Long
Offered on:
2-1
3-2
4-2
You no longer gain interest. Gain 4 gold now. Round start: gain 5 XP.
Interest is extra gold you gain per 10g saved.
Interest is extra gold you gain per 10g saved.
Good For Something I
Offered on:
2-1
3-2
4-2
Champions that aren't holding items have a 50% chance to drop 1 gold on death.
Growth Mindset
Offered on:
2-1
3-2
4-2
Gain 36 XP. Buying XP costs 3 gold instead of 4.
Hard Bargain
Offered on:
2-1
3-2
4-2
You cannot choose your Carousel rewards. Gain an additional 6 player Health and 10 Gold each carousel round.
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries
Heart of Steel
Offered on:
2-1
3-2
4-2
Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional permanent max Health.
Heavy Is the Crown
Offered on:
2-1
3-2
4-2
Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.
Hedge Fund
Offered on:
2-1
3-2
4-2
Gain 25 gold. Your max interest is increased to 10.
Interest is extra gold you gain per 10g saved.
Interest is extra gold you gain per 10g saved.
Heroic Grab Bag
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 5 gold.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag+
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 8 gold.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag++
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 14 gold.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
Hexgate Travel
Offered on:
2-1
3-2
4-2
When the Piltover invention triggers for the first time each combat, gain a random number of Piltover champions that cost between 1 and 3 gold. Gain a Caitlyn and a Vi.
High Voltage
Offered on:
2-1
3-2
4-2
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage.
Hustler
Offered on:
2-1
3-2
4-2
You earn no interest, but gain 2 gold and 2 XP at the start of every player combat round. Gain 1 gold now.
Interest is extra gold you gain per 10g saved.
Interest is extra gold you gain per 10g saved.
Indecision I
Offered on:
2-1
3-2
4-2
In 3 rounds, choose a new augment of the same tier. Gain 8 gold now.
Indecision II
Offered on:
2-1
3-2
4-2
In 3 rounds, choose a new augment of the same tier. Gain 12 gold now.
Indiscriminate Killer
Offered on:
2-1
3-2
4-2
Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.
Infinity Protection
Offered on:
2-1
3-2
4-2
Gain 4 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 15% Health shield.
Monsters Attack Championship, 2023
Monsters Attack Championship, 2023
Invested+
Offered on:
2-1
3-2
4-2
Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
Offered on:
2-1
3-2
4-2
Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Ixtal Expeditionist
Offered on:
2-1
3-2
4-2
Gain a Qiyana, a Neeko, and a Milio. Increase your current and max player Health by 10.
Jeweled Lotus I
Offered on:
2-1
3-2
4-2
Your team gains 20% Critical Strike Chance, and their Abilities can critically strike.
Jeweled Lotus II
Offered on:
2-1
3-2
4-2
Your team gains 35% Critical Strike Chance and 10% Critical Strike Damage, and their Abilities can critically strike.
Last Second Save
Offered on:
2-1
3-2
4-2
The first time each ally falls below 35% Health, they restore 20% maximum Health.
Late Game Scaling
Offered on:
2-1
3-2
4-2
Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.
CyberCity Tactician's Crown, 2025
CyberCity Tactician's Crown, 2025
Late Game Specialist
Offered on:
2-1
3-2
4-2
When you reach Level 9, gain 36 gold.
Leap of Faith
Offered on:
2-1
3-2
4-2
Gain an Illaoi. Your strongest Illaoi becomes a Fighter. Her Ability is replaced with an airborne slam that's recast when she kills her target.
Level Up!
Offered on:
2-1
3-2
4-2
When you buy XP, gain an additional 2. Gain 12 immediately.
Lifting Competition
Offered on:
2-1
3-2
4-2
At the start of each round, if the combined Health of all your unique Bruisers is high enough, gain a reward and increase the threshold (up to four times). Gain an Shen and a Sion.
Easy Lift: / 3500
Easy Lift: / 3500
Little Buddies
Offered on:
2-1
3-2
4-2
Your 4-cost and 5-cost champions gain 55 Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.
Living Forge
Offered on:
2-1
3-2
4-2
Gain an Artifact anvil now and after every 10 player combats.
Artifacts are more powerful items with a unique effect.
Artifacts are more powerful items with a unique effect.
Lucky Gloves
Offered on:
2-1
3-2
4-2
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.
Lucky Gloves+
Offered on:
2-1
3-2
4-2
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves now, then another after 4 player combats.
Malicious Monetization
Offered on:
2-1
3-2
4-2
Gain 2 gold. For the next 3 rounds, enemy champions drop 2 gold when killed.
Max Build
Offered on:
2-1
3-2
4-2
Gain a Champion Duplicator and 5 free Shop rerolls. On Stage 6-1, gain these again.
Galaxies Championship, 2020
Galaxies Championship, 2020
Mess Hall
Offered on:
2-1
3-2
4-2
After 10 seconds of combat, your champions gain 8% Attack Speed and attacks also hurl 2 delicious projectiles that deal 25 (
) magic damage.
Money Monsoon
Offered on:
2-1
3-2
4-2
Gain 7 gold now and every round for the rest of the game.
NO SCOUT NO PIVOT
Offered on:
2-1
3-2
4-2
Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1.5% Attack Damage and Ability Power after player combat.
On a Roll
Offered on:
2-1
3-2
4-2
Whenever you star up a champion that you fielded last combat, gain 2 free Shop rerolls. Gain 2 gold.
One Buff, Two Buff
Offered on:
2-1
3-2
4-2
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Pair of Fours
Offered on:
2-1
3-2
4-2
If your team has exactly 2 4-cost champions, they each gain 504 Health and 28.4% Attack Speed. Gain a random 4-cost.
Pandora's Bench
Offered on:
2-1
3-2
4-2
At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 6 gold.
Pandora's Items
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.
Gain 1 random component.
Gain 1 random component.
Pandora's Items II
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.
Gain 2 random components.
Gain 2 random components.
Pandora's Items III
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.
Gain 1 random Radiant item.
Gain 1 random Radiant item.
Patience is a Virtue
Offered on:
2-1
3-2
4-2
Each round, gain 2 free rerolls if you did not buy a champion last round.
Patient Study
Offered on:
2-1
3-2
4-2
After player combat, gain 2 XP if you won or 3 XP if you lost.
Pilfer
Offered on:
2-1
3-2
4-2
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 35 gold worth of champions in this way, gain a Thief's Gloves.
Plot Armor
Offered on:
2-1
3-2
4-2
Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.
Portable Forge
Offered on:
2-1
3-2
4-2
Choose 1 of 4 Artifacts.
Artifacts are more powerful items with a unique effect.
Artifacts are more powerful items with a unique effect.
Precision and Grace
Offered on:
2-1
3-2
4-2
At the start of combat and on takedown, allies dash to their next target and gain 25% Attack Speed for 3 seconds.
Prismatic Ticket
Offered on:
2-1
3-2
4-2
Each time your Shop is rerolled, you have a 50% chance to gain a free reroll.
Pyromaniac
Offered on:
2-1
3-2
4-2
Gain a Red Buff. Your Burns deal 50% increased damage.
Radiant Rascal
Offered on:
2-1
3-2
4-2
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.
Radiant items are very powerful versions of completed items.
Radiant items are very powerful versions of completed items.
Radiant Relics
Offered on:
2-1
3-2
4-2
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.
Radiant items are very powerful versions of completed items.
Radiant items are very powerful versions of completed items.
ReinFOURcement
Offered on:
2-1
3-2
4-2
The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 12 gold.
Replication
Offered on:
2-1
3-2
4-2
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Retribution
Offered on:
2-1
3-2
4-2
Gain 2 Hands of Justice. Allies equipped with Hand of Justice can critically strike with their Abilities.
Rolling For Days I
Offered on:
2-1
3-2
4-2
Gain 10 free Shop rerolls.
Savings Account
Offered on:
2-1
3-2
4-2
After you earn 50 gold in interest, gain 30 gold. Your max interest is increased to 7. Gain 4 gold now.
Gold earned:
Gold earned:
Secrets of the Sands
Offered on:
2-1
3-2
4-2
Gain 6 gold. Gain an Azir on Stage 3-5. Each time you unlock a Shuriman, gain an ideal item for them.
Sentinels of Light
Offered on:
2-1
3-2
4-2
Gain a Lucian & Senna and a 2-star Vayne. Vayne fires additional bolts at enemies afflicted with Black Mist and on takedown, grants Attack Speed to Lucian & Senna.
Seraphim's Staff
Offered on:
2-1
3-2
4-2
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
Shimmerscale Essence
Offered on:
2-1
3-2
4-2
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
These items give gold as well as combat power.
Shopping Spree
Offered on:
2-1
3-2
4-2
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.
Silco's Revenge
Offered on:
2-1
3-2
4-2
Zaunites explode into Shimmer on death, dealing 40% of their max Health to 2 nearby enemies as magic damage. Gain a Blitzcrank, an Ekko, and a Vi.
Slammin'
Offered on:
2-1
3-2
4-2
Gain 1 random component(s). After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slammin'+
Offered on:
2-1
3-2
4-2
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slice of Life
Offered on:
2-1
3-2
4-2
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
Soul Awakening
Offered on:
2-1
3-2
4-2
Combat start: Your team gains 2% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 15% bonus true damage.
Speedy Double Kill
Offered on:
2-1
3-2
4-2
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.
Fates Championship, 2021
Fates Championship, 2021
Spirit Link
Offered on:
2-1
3-2
4-2
Champions restore 5% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.
Spirit of Redemption
Offered on:
2-1
3-2
4-2
Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 10% of their missing Health.
Staffsmith
Offered on:
2-1
3-2
4-2
Gain 2 random completed items that build from Needlessly Large Rod.
Stand United
Offered on:
2-1
3-2
4-2
Gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team.
Current Bonus: %
% 
Current Bonus: %
Stars Are Born
Offered on:
2-1
3-2
4-2
The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold.
Sweet Treats
Offered on:
2-1
3-2
4-2
Gain an Artifact anvil. Your team gains 25 Health for each item equipped on champions.
Health Gained:
Magic N' Mayhem Tactician's Crown, 2024
Health Gained:
Magic N' Mayhem Tactician's Crown, 2024
Sword Overflow
Offered on:
2-1
3-2
4-2
Gain 4 B.F. Swords. Your B.F. Swords grant +5% Attack Speed.
Swordsmith
Offered on:
2-1
3-2
4-2
Gain 2 random completed items that build from B.F. Sword.
Team Building
Offered on:
2-1
3-2
4-2
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
The Golden Dragon
Offered on:
2-1
3-2
4-2
Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.
Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
The Ruined King
Offered on:
2-1
3-2
4-2
Gain a 2-star Viego. Your strongest Viego shares 30% of his Passive with other Shadow Isles allies. After collecting 100 souls, his Ability upgrades.
Thorn-Plated Armor
Offered on:
2-1
3-2
4-2
Gain a Bramble Vest. Your Bramble Vests deal 20-170% more damage (based on Stage).
Tiniest Titan
Offered on:
2-1
3-2
4-2
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.
Tiny, but Deadly
Offered on:
2-1
3-2
4-2
Your team becomes small, gaining 30% Attack Speed and Movement Speed.
Titanic Titan
Offered on:
2-1
3-2
4-2
Increase your current and max player Health by 25. On carousel rounds you are released earlier, but are much slower.
Trade Sector
Offered on:
2-1
3-2
4-2
Gain a free Shop reroll every round. Gain 4 gold.
Treasure Hunt
Offered on:
2-1
3-2
4-2
Gain a locked chest each Stage between now and Stage . Unlock each chest when you spend gold on Shop rerolls. These chests persist until opened.
Trials of Twilight
Offered on:
2-1
3-2
4-2
Gain 2 Xin Zhao. Your strongest Xin Zhao constantly strikes nearby enemies and executes enemies. After 5 player combats as a 3-star, unlock Zaahen. He replaces Xin Zhao and takes his items.
Two Much Value
Offered on:
2-1
3-2
4-2
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 2 2-cost champions.
Unsealed From Steel
Offered on:
2-1
3-2
4-2
Choose 1 of 4 Darkin Weapons. Darkin Weapons are Artifacts that grant the Darkin trait.
Upward Mobility
Offered on:
2-1
3-2
4-2
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.
Wand Overflow
Offered on:
2-1
3-2
4-2
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
We Stick Together
Offered on:
2-1
3-2
4-2
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 20% Attack Speed. (Emblem Trait: )
Into The Arcane Tactician's Crown, 2025
Into The Arcane Tactician's Crown, 2025
Wild Growth
Offered on:
2-1
3-2
4-2
3-star Yordles become massive, moving slower but gaining 15% Health and 25% Attack Damage and Ability Power. Gain a Rumble and Lulu.
Win Out
Offered on:
2-1
3-2
4-2
When you reach level 9, immediately level to 10 and gain 2 free Shop rerolls. Gain 6 XP now.
Worth the Wait
Offered on:
2-1
3-2
4-2
Gain a random 1-cost champion. After 2 rounds, gain another copy of them at the start of each round for the rest of the game.
Champion: ???
Champion: ???
Worth the Wait II
Offered on:
2-1
3-2
4-2
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Champion: ???
Champion: ???
Artillery Barrage
Artillery Barrage
Aura Farming
Band of Thieves
Band of Thieves
Band of Thieves II
Band of Thieves II
Band of Thieves II+
Band of Thieves II+
Band of Thieves II++
Band of Thieves II++
Bandle Bounty II
Bandle Bounty II
Belt Overflow
Belt Overflow
Big Grab Bag
Big Grab Bag
Birthday Present
Birthday Present
Bringer of Ruin
Bringer of Ruin
Bronze For Life I
Bronze For Life II
Buried Treasures
Calculated Loss
Calculated Loss
Call to Chaos
Call to Chaos
Caretaker's Ally
Caretaker's Ally
Celestial Blessing I
Celestial Blessing I
Celestial Blessing II
Celestial Blessing II
Celestial Blessing III
Celestial Blessing III
Chosen Wolves
Chosen Wolves
Comeback Story
Comeback Story
Component Buffet
Component Buffet
Construct a Companion
Construct a Companion
Continuous Conjuration
Continuous Conjuration
Coronation
Coronation
Crown's Will
Crown's Will
Deadlier Blades
Deadlier Blades
Deadlier Caps
Deadlier Caps
Demacia Forever
Demacia Forever
Double Trouble
Double Trouble
Dragonguards
Dragonguards
Early Learnings
Early Learnings
Epic Rolldown
Epic Rolldown
Evolve and Overcome
Evolve and Overcome
Exclusive Customization
Exclusive Customization
Expected Unexpectedness
Expected Unexpectedness
Explosive Growth
Explosive Growth
Explosive Growth+
Explosive Growth+
Extra Buckles
Extra Buckles
Flowing Tears
Flowing Tears
Giant and Mighty
Giant and Mighty
Going Long
Gold Destiny
Gold Destiny
Gold Destiny+
Gold Destiny+
Good For Something I
Good For Something I
Growth Mindset
Hard Bargain
Hard Bargain
Heart of Steel
Heart of Steel
Heavy Is the Crown
Heavy Is the Crown
Hedge Fund
Heroic Grab Bag++
Hexgate Travel
Hexgate Travel
High Voltage
High Voltage
Indecision I
Indecision II
Indiscriminate Killer
Indiscriminate Killer
Invested+
Invested+
Invested++
Invested++
Iron Assets
Iron Assets
Item Grab Bag
Item Grab Bag
Ixtal Expeditionist
Ixtal Expeditionist
Jeweled Lotus I
Jeweled Lotus II
Last Second Save
Last Second Save
Late Game Scaling
Late Game Specialist
Late Game Specialist
Leap of Faith
Leap of Faith
Lifting Competition
Lifting Competition
Little Buddies
Little Buddies
Living Forge
Living Forge
Lucky Gloves
Lucky Gloves
Lucky Gloves+
Lucky Gloves+
Malicious Monetization
Malicious Monetization
Max Build
Max Build
Mess Hall
Missed Connections
Missed Connections
Money Monsoon
Money Monsoon
NO SCOUT NO PIVOT
NO SCOUT NO PIVOT
On a Roll
On a Roll
One Buff, Two Buff
One Buff, Two Buff
Pair of Fours
Pair of Fours
Pandora's Bench
Pandora's Bench
Pandora's Items
Pandora's Items II
Pandora's Items II
Pandora's Items III
Pandora's Items III
Patience is a Virtue
Patience is a Virtue
Pilfer
Pilfer
Plot Armor
Plot Armor
Portable Forge
Portable Forge
Precision and Grace
Precision and Grace
Prismatic Destiny
Prismatic Destiny
Prismatic Destiny+
Prismatic Destiny+
Pyromaniac
Pyromaniac
Radiant Rascal
Radiant Rascal
Radiant Relics
Radiant Relics
Raining Gold
Raining Gold
ReinFOURcement
Replication
Replication
Retribution
Rolling For Days I
Savings Account
Savings Account
Secrets of the Sands
Secrets of the Sands
Sentinels of Light
Sentinels of Light
Seraphim's Staff
Seraphim's Staff
Shimmerscale Essence
Shimmerscale Essence
Shopping Spree
Silco's Revenge
Silco's Revenge
Silver Destiny
Silver Destiny
Silver Spoon
Silver Spoon
Slice of Life
Slice of Life
Small Grab Bag
Small Grab Bag
Soul Awakening
Soul Awakening
Speedy Double Kill
Spirit Link
Spirit of Redemption
Spirit of Redemption
Staffsmith
Staffsmith
Stand United
Stand United
Stars Are Born
Sweet Treats
Sweet Treats
Sword Overflow
Sword Overflow
Swordsmith
Swordsmith
Team Building
The Golden Dragon
The Golden Dragon
The Ruined King
The Ruined King
Thorn-Plated Armor
Thorn-Plated Armor
Tiniest Titan
Tiniest Titan
Tiny, but Deadly
Tiny, but Deadly
Titanic Titan
Titanic Titan
Treasure Hunt
Treasure Hunt
Trials of Twilight
Trials of Twilight
Two Much Value
Upward Mobility
Wand Overflow
We Stick Together
We Stick Together
Wild Growth
Wild Growth
Win Out
Win Out
Worth the Wait
Worth the Wait
Worth the Wait II
Worth the Wait II
Opener Lines
Minimum Tier
All
All
OP
S+
S
A
B
C
Bruiser Bard
Defender Arcanist
Defender Arcanist
Defender Longshot
Defender Longshot
Demacia
Freljord
Freljord
Freljord Quickstriker
Freljord Quickstriker
Ionia Demacia
Ixtal
Ixtal Reroll
Ixtal Reroll
Long Shot
Long Shot
Piltover
Piltover
Shadow Isle
Shadow Isle
Targon
Targon
Void Juggernaut
Void Juggernaut
Custom Conditions
Minimum Tier
All
All
OP
S+
S
A
B
C
Early Taric
Taric before 3-5, ideally before 3-2 so you can select an augment that helps hit Leona 2 on 3-5.

Lots of Gold
High gold game due to an encounter, prismatic econ augment, multiple econ augments, a set mechanic that provides gold, or any other factor that increases the amount of gold you have beyond that of an average game.

Win Streak
Win most of the rounds in stage 2 and stage 3. Generally enter stage 4 with 80 HP or more.

{champion} from Orb
{champion} from stage 1 orb or from an early shop.
Early Taric
Early Taric
Lots of Gold
Win Streak
Win Streak

{champion} from Orb
{champion} from Orb

0
amazing. it can be soo much improved also. keep goin im on follow-up!
This site is amazing, i love the structure. I plan to support the creator. I think there is so much more potential here, I am excited to see its’ progression.
Suggestion: It would be a nice QoL if this FlowChart section had a “Collapse All” and/or “Expand All” button, and for me personally, it starting as all collapsed feels nicer as a business user. Great work, Happy Holidays!
I love this
Amazing work as always!
I see ure still doing god’s work
This is hands down the best tft guide website, keep up the good work
It would be incredible to be able to choose the comps you want to be displayed in the flowchart so that it only shows data related to those comps, eliminating noise and unnecessary data when you are playing.
plink
plink
This site is amazing.
I would pay money to be able to use this site for my own private notes I just really like the way its organized
ur the best as always