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Tips & Tricks
- There are two versions of Yordles: Reroll and Fast 8. This is the Fast 8 version. The main benefit of this version is that it allows you to get the grab bags from 8 Yordle much sooner, allowing you to scale into the late game. Can still hit 3 stars due to 4 Yordle effect too.
- Unlocking Veigar makes a massive difference in the comp’s strength, so taking augments that help you unlock him can go a long way
- If you unlocked Veigar, you don’t need to play both Rabadon’s Deathcaps on him. It is generally better to split them between 2 units as long as both are fully itemized
- Volibear unlock does not require a 3 star. Kobuko 2 can unlock Volibear with Warmogs and any HP boosting item (including just a Belt) if you are playing 8 Yordle + Bruiser on 9. Voli doesn’t get played until 9 anyway so unlocking him on 9 is acceptable.
- If you have a Yordle emblem, you can unlock Volibear on level 8 by placing it on a Bruiser unit and having Warmogs (or a combination of Sunfire and other HP items).
- With Yordles, you should level to 8 as soon as you can field 8 Yordles, even if it tanks your econ down to 0 gold. This is because 8 Yordle grab bags provide enough gold to supplement the lost interest and you also benefit from getting stronger. Rebuild your economy using the grab bags and push 9.
- When you play No Scout, No Pivot Yordles, there are two difficult moments you must be aware of ahead of time. The first is unlocking Fizz and Kobuko on level 7. There are only 6 playable Yordles before Fizz and Kobuko and you need to wait one turn on 7 to unlock them.
- This means you should either level to 7 mid round (AFTER combat starts) so that you are not forced to field a 7th unit OR you can field a Yordle that you have paired but this is risky because it means you must ideally find the upgrade before level 8 so you can play 8 Yordle.
- The second difficult moment comes with unlocking Ziggs, which has the same problem where you must be level 9 for a turn before you can unlock him. You can use the same trick of leveling mid round for unlocking Ziggs (level to 9 AFTER combat starts so you aren’t forced to field a 9th unit yet).
Strong Conditions
+3 Tier Conditions B → S+
+2 Tier Conditions B → S
+1 Tier Conditions B → A
Openers
Yordle
Level 7
5 unique
Yordles or
Bilgewater units
Current
Best-in-Slot
Alt Build 1
Alt Build 2
Economy Strategy
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
- Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
- Level to 7 if you can stay above 30g, otherwise stay level 6.
- Level to 7.
- Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
- If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
- If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
- If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
- Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
- For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.




You literally cant 3 star with no scout no pivot
Pandora’s Items should be +2 tiers, maybe Component Buffet and Replication as well, they’re so much better than the other +1 tiers
Continuous Conjuration and Crown’s Will are still +0 tiers imo (unless you natural 2* 2/3 cost AP carries and strong frontline by 2-3 or something to clear Conjuration by 3-7 – 2* Teemo by 2-7 is usually too late)
Continuous Conjuration and Crown’s Will don’t feel good enough this patch unless you natural a lot of rods. By the time you get 4 rods through these 2 augments, Asol would already be in play.
Had a game where I hit Teemo 2* before 2-7, and I still only had 36k (2k short) magic damage dealt by 3-7, which meant I only unlocked Veigar at 4-2.
comp is giga garbage now. can’t spike fast enough
NO SCOUT NO PIVOT is LITTERALY the worst fucking augment you can take. What the fuck where you smoking idiot
i got stattik for ziggs and it ended up being really god, with raba + void bc i didnt get enough rods to make a guinsoo
bad combo b tier max
best yordle emblem carrier appears to be swain subbing out lulu.
Best Yordle emblem holder is Voli as Yordle emblem is essentially a Triforce.
I had Yordle emblem start and rushed level 10 whilst winstreaking, unforunately i had sh*t items and no rabadon but i got there and prismatic did not activate! I DONT UNDERSTAND DO YOU NEED THE VEIGAR FOR IT TO BE PRISMATIC?? WHY DOES NONE MENTION IT
You need all 10 yordles as well as the Bandle Bounty Augment in order to activate.
you need a augment that allows 10 yordle
Very strong, but I think unlocking Veigar is necessary to win out, or you’ll likely die before unlocking Ziggs (which is also required to win out, he does about as much damage as Veigar)
Hold the line is kinda bonkers, Veigar gets like 100% ap or so
3 stars kobuko and kennen helps a lot
The augment that gives health and atk spd when you frield exactly 2 4-cost is pretty good as well
You need to add Deadlier Caps to the list and bump it a tier
I think continuous conjuration could work as well since you should get the two extra rods by late stage 3/early stage 4 right in time for veigar
Lots of money and this is pretty op. Sucked mid game but thrived with vieger 2 and then ziggs 2