Open Builder
Comp Image
Yordles
Primary
AP Icon
Tier
B
Required
Rabadon's Deathcap
Icon 9Icon 132
Traits
Trait BackgroundYordle Icon
8
Yordle
2 > 4 > 6 > 8 > 10
Trait BackgroundArcanist Icon
2
Arcanist
2 > 4 > 6
Trait BackgroundBruiser Icon
2
Bruiser
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundLongshot Icon
2
Longshot
2 > 3 > 4 > 5
Trait BackgroundBilgewater Icon
1
Bilgewater
3 > 5 > 7 > 10
Trait BackgroundFreljord Icon
1
Freljord
3 > 5 > 7
Trait BackgroundInvoker Icon
1
Invoker
2 > 4
Trait BackgroundIonia Icon
1
Ionia
3 > 5 > 7 > 10
Trait BackgroundZaun Icon
1
Zaun
3 > 5 > 7
Kobuko & Yuumi Fizz Kennen Rumble Volibear Veigar Teemo Lulu Ziggs
Trait BackgroundYordle Icon
8
Trait BackgroundArcanist Icon
2
Trait BackgroundBruiser Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundLongshot Icon
2
Trait BackgroundBilgewater Icon
1
Trait BackgroundFreljord Icon
1
Trait BackgroundInvoker Icon
1
Trait BackgroundIonia Icon
1
Trait BackgroundZaun Icon
1
Tips & Tricks
  • There are two versions of Yordles: Reroll and Fast 8. This is the Fast 8 version. The main benefit of this version is that it allows you to get the grab bags from 8 Yordle much sooner, allowing you to scale into the late game. Can still hit 3 stars due to 4 Yordle effect too.
  • Unlocking Veigar makes a massive difference in the comp’s strength, so taking augments that help you unlock him can go a long way
  • If you unlocked Veigar, you don’t need to play both Rabadon’s Deathcaps on him. It is generally better to split them between 2 units as long as both are fully itemized
  • Volibear unlock does not require a 3 star. Kobuko 2 can unlock Volibear with Warmogs and any HP boosting item (including just a Belt) if you are playing 8 Yordle + Bruiser on 9. Voli doesn’t get played until 9 anyway so unlocking him on 9 is acceptable.
  • If you have a Yordle emblem, you can unlock Volibear on level 8 by placing it on a Bruiser unit and having Warmogs (or a combination of Sunfire and other HP items).
  • With Yordles, you should level to 8 as soon as you can field 8 Yordles, even if it tanks your econ down to 0 gold. This is because 8 Yordle grab bags provide enough gold to supplement the lost interest and you also benefit from getting stronger. Rebuild your economy using the grab bags and push 9.
  • When you play No Scout, No Pivot Yordles, there are two difficult moments you must be aware of ahead of time. The first is unlocking Fizz and Kobuko on level 7. There are only 6 playable Yordles before Fizz and Kobuko and you need to wait one turn on 7 to unlock them.
  • This means you should either level to 7 mid round (AFTER combat starts) so that you are not forced to field a 7th unit OR you can field a Yordle that you have paired but this is risky because it means you must ideally find the upgrade before level 8 so you can play 8 Yordle.
  • The second difficult moment comes with unlocking Ziggs, which has the same problem where you must be level 9 for a turn before you can unlock him. You can use the same trick of leveling mid round for unlocking Ziggs (level to 9 AFTER combat starts so you aren’t forced to field a 9th unit yet).
Strong Conditions
+3 Tier Conditions BS+
Deadlier CapsDeadlier Caps
+2 Tier Conditions BS
Wit's EndWit’s End
Yordle EmblemYordle Emblem
NO SCOUT NO PIVOTNO SCOUT NO PIVOT
+1 Tier Conditions BA
Lich BaneLich Bane
Component BuffetComponent Buffet
Continuous ConjurationContinuous Conjuration
Crown's WillCrown’s Will
Pandora's ItemsPandora’s Items
ReplicationReplication
StaffsmithStaffsmith
Wand OverflowWand Overflow
Openers
Yordle
LuluLulu
RumbleRumble
NeekoNeeko
Poppy Poppy
Kennen Kennen
Trait BackgroundYordle Icon
4
Trait BackgroundDefender Icon
3
Trait BackgroundArcanist Icon
2
Fizz
Unlockable
Fizz
Volibear
Unlockable
Volibear
Ziggs
Unlockable
Ziggs
Kennen
Unlockable
Kennen
Veigar
Unlockable
Veigar
Kobuko & Yuumi
Unlockable
Kobuko & Yuumi
Bilgewater Icon
Bilgewater
Yordle Icon
Yordle
Fizz Cost Icon 4
1000 HP
0 / 10
Level 7
5 unique Yordle Yordles or Bilgewater Bilgewater units
Current
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Best-in-Slot
TFT_Item_Artifact_WitsEnd
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Alt Build 1
TFT_Item_Artifact_LichBane
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Alt Build 2
TFT_Item_GuardianAngel
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Ability Icon Playful Trickster
Range Icon 1 Hex
Become briefly untargetable, then jump to the farthest enemy within 4 hexes, avoiding Tanks and Fighters, and deal 75/115/450 (scaleAP Icon) magic damage to adjacent enemies. For the next 4 attacks, gain 100% Attack Speed and deal 50/75/600 (scaleAP Icon) bonus magic damage on hit.
Bruiser Icon
Bruiser
Freljord Icon
Freljord
Volibear Cost Icon 5
1200 HP
0 / 20
Level 8
A unit that starts combat with 3800 scaleHealth Icon Health
Current
TFT_Item_ThiefsGloves
Best-in-Slot
TFT16_Item_YordleEmblemItem
TFT_Item_GuardianAngel
TFT_Item_Quicksilver
Alt Build 1
TFT_Item_GuardianAngel
TFT_Item_Quicksilver
TFT_Item_SteraksGage
Alt Build 2
TFT_Item_GuardianAngel
TFT_Item_Quicksilver
TFT_Item_MadredsBloodrazor
Ability Icon The Relentless Storm
Range Icon 1 Hex
Bite the target and mark them, dealing 136/215/2117 (scaleAD IconscaleHealth Icon) physical damage, increased by 60% if they are already marked. After casting 5/5/2 times, leap to a nearby hex, activating Stormbringer and dealing 272/430/4233 (scaleHealth IconscaleAD Icon) physical damage to enemies within a two hex radius.

Stormbringer: Gain 400/550/9999 Health and 50/50/999% Attack Speed. Every 2/2/0.3 seconds, summon a lightning bolt on a nearby enemy, dealing 98/161/1155 (scaleHealth IconscaleAP Icon) magic damage. Takedowns summon a bolt on fallen enemies.

Longshot Icon
Longshot
Yordle Icon
Yordle
Zaun Icon
Zaun
Ziggs Cost Icon 5
900 HP
0 / 140
Level 9
A Yordle Yordle or a Zaun Zaunite with 3 items equipped
Current
TFT_Item_GuinsoosRageblade
TFT_Item_StatikkShiv
TFT_Item_RabadonsDeathcap
Alt Build 1
TFT_Item_GuinsoosRageblade
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Alt Build 2
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Ability Icon Mega Inferno Bomb
Range Icon 6 Hex
Passive: Attacks are replaced with a bomb that bounces 1 time, dealing 40/65/500 (scaleAD IconscaleAP Icon) magic damage to units hit.

Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between 70/105/3000 (scaleAP Icon) and 550/875/7000 (scaleAP Icon) magic damage to enemies hit based on their distance from the epicenter.
Defender Icon
Defender
Ionia Icon
Ionia
Yordle Icon
Yordle
Kennen Cost Icon 3
900 HP
70 / 125
No Level Requirement
7 unique star levels of Ionia Ionia, Yordle Yordle, or Defender Defender in combat.
Current
TFT_Item_NightHarvester
TFT_Item_Redemption
TFT_Item_BrambleVest
Ability Icon Slicing Maelstrom
Range Icon 1 Hex
Gain 600/700/900 (scaleAP Icon) Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120/180/290 (scaleAP Icon) magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.
Arcanist Icon
Arcanist
Yordle Icon
Yordle
Veigar Cost Icon 4
800 HP
0 / 60
Level 7
Unit with 2 Rabadon’s Deathcaps equipped
Current
TFT_Item_SpearOfShojin
TFT_Item_PowerGauntlet
TFT_Item_RabadonsDeathcap
Ability Icon Dark Storm
Range Icon 4 Hex
Passive: Gain 50% more Ability Power from all sources.

Active: Call down a storm of 12/12/24 meteors across the battlefield that deal 62/93/199 (scaleAP Icon) magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power. (Permanent Ability Power: % scaleAP Icon)

Bruiser Icon
Bruiser
Invoker Icon
Invoker
Yordle Icon
Yordle
Kobuko & Yuumi Cost Icon 3
950 HP
30 / 90
Level 7
6 unique star levels of Yordle Yordle, Bruiser Bruiser, or Invoker Invoker
Ability Icon You & Me!
Range Icon 1 Hex
Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for 140/180/240 (scaleAP Icon) Health or granting 25/33/50% Attack Speed to the ally who has dealt the most damage for 4 seconds.

Active: Dance, restoring 294/445/669 (scaleHealth IconscaleAP Icon) Health over 3 seconds.
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
0

Leave a Reply

19 Comments

  1. Anonymous

    You literally cant 3 star with no scout no pivot

  2. need more needlessly large rods

    Pandora’s Items should be +2 tiers, maybe Component Buffet and Replication as well, they’re so much better than the other +1 tiers

    Continuous Conjuration and Crown’s Will are still +0 tiers imo (unless you natural 2* 2/3 cost AP carries and strong frontline by 2-3 or something to clear Conjuration by 3-7 – 2* Teemo by 2-7 is usually too late)

  3. ASol OP

    Continuous Conjuration and Crown’s Will don’t feel good enough this patch unless you natural a lot of rods. By the time you get 4 rods through these 2 augments, Asol would already be in play.

    Had a game where I hit Teemo 2* before 2-7, and I still only had 36k (2k short) magic damage dealt by 3-7, which meant I only unlocked Veigar at 4-2.

  4. Anonymous

    comp is giga garbage now. can’t spike fast enough

  5. wtf

    NO SCOUT NO PIVOT is LITTERALY the worst fucking augment you can take. What the fuck where you smoking idiot

  6. Anonymous

    i got stattik for ziggs and it ended up being really god, with raba + void bc i didnt get enough rods to make a guinsoo

  7. Anonymous

    bad combo b tier max

  8. Anonymous

    best yordle emblem carrier appears to be swain subbing out lulu.

    1. Verdant Leaf

      Best Yordle emblem holder is Voli as Yordle emblem is essentially a Triforce.

  9. Anonymous

    I had Yordle emblem start and rushed level 10 whilst winstreaking, unforunately i had sh*t items and no rabadon but i got there and prismatic did not activate! I DONT UNDERSTAND DO YOU NEED THE VEIGAR FOR IT TO BE PRISMATIC?? WHY DOES NONE MENTION IT

    1. Vivid

      You need all 10 yordles as well as the Bandle Bounty Augment in order to activate.

    2. Anonymous

      you need a augment that allows 10 yordle

  10. I am evil, stop laughing

    Very strong, but I think unlocking Veigar is necessary to win out, or you’ll likely die before unlocking Ziggs (which is also required to win out, he does about as much damage as Veigar)

  11. Anonymous

    Hold the line is kinda bonkers, Veigar gets like 100% ap or so

  12. Anonymous

    3 stars kobuko and kennen helps a lot

  13. Anonymous

    The augment that gives health and atk spd when you frield exactly 2 4-cost is pretty good as well

  14. Anonymous

    You need to add Deadlier Caps to the list and bump it a tier

  15. Anonymous

    I think continuous conjuration could work as well since you should get the two extra rods by late stage 3/early stage 4 right in time for veigar

  16. Anonymous

    Lots of money and this is pretty op. Sucked mid game but thrived with vieger 2 and then ziggs 2