Set 18 Meta Comps

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  1. Author avatar
    Anonymous User
    Platinum I 3 LP
    Patreon - Diamond Supporter

    Add Ahri coven version? Seems pretty strong. Play with 4 vanguards + 4 spellweavers.

  2. Anonymous

    i dont see it in much places but can you add ap fast 9 board as well? very often from a giga windtreak with ap items I get lost on how to pivot at 9. Id imagine the carry is alune and lux but you have to be giga flexible to play any lux you get (elderwood, blossom for ex are 3 piece traits while the other 2 piece ones are easy to just put and play)

    It kinda feels bad to go from a winstreak position with ap slam into just sit at 8 and roll for ahri 2 sett 2 sentinel 2 for example, or if you try to 9 then roll for them you will often miss since they are contested units while lux alune and other 4 5 cost frontline are acheivable and actually good

    1. Anonymous

      Lux feels bad to itemize. She’s more like a supporting unit you can add at lvl 9 or 10 for trait/ult bonuses. If you want a strong lvl 9 AP units, just go for Ahri boards.

  3. Author avatar
    I love U#Sexu
    Silver I 0 LP

    I want to app

  4. iamguitar
    Twitch Sub

    Trait Ladder (2-1) has to be the worst Prismatic Augment ever released, in my opinion. I received, in order, from 2->3->4->onward synergies: 2g, 2g, 5g, 5g, one component, one component, one completed item, unsure what the reward for 8 was as it came during another reward, but I suspect it was one completed item. I was forcing myself to run as broad of a composition as possible to see the rewards, presuming I’d get artifacts or radiants later. This would have been disastrously bad if I stuck to a typical comp with like 5-6 synergies.

    0 combat power, 0 way for it to build on itself, I didn’t get run over because I was playing in low elo and I aggressively pushed levels, but I suspect clicking this in emerald+ will be the fastest 8th.

    1. Anonymous

      it’s auto 1st augment, you just didn’t play it right

      1. iamguitar
        Twitch Sub

        Enlighten me?

    2. josh smith

      if you can only play from deterministic positions you shouldnt pick non deterministic augments. With that augment you need to just fields strongest board then flex.

      1. iamguitar
        Twitch Sub

        That’s what I did though. I pushed levels, fielded strongest board with synergies, and got the rewards as they came. The problem is that it’s a prismatic so you’re playing against 3 people with a radiant item on 2-1, another guy with a Flickerblade, 1 guy who is automatically level 6, and another guy who has 50g and 10 capped interest at 2-3. Meanwhile your first rewards over your first 3 fights are like a total of 9 gold lol. You might win rounds but you absolutely won’t win-streak stage 2, and you very likely might lose 4/5. And your reward going into next augment is like, a single component. It just doesn’t feel like it has enough power to compete in a prismatic lobby. I looked up the reward table and you can get a FON at level 8 with 10 synergies, which is good! But at that point the reroll boards are hitting and you still just have a mishmash comp. I’d love to see a high level player play it

    3. Renuu

      does he know?

    4. midaswhale1
      Twitch Sub

      hard disagree. not only is it a very fun augment, but this set offers the most flexibility with its trait web so it’s very easy to pilot this augment as well. The value of the cashouts alone compensate for lack of combat power early. And an emblem can also be great combat value. There are a lot of prismatic augments that have 0 combat power early and are scaling so this is, like them, a different playstyle. At the 9-cashout you get 3x 5-costs and it’s very easy to hit this before most of the lobby is hitting even a single 5-cost so you can tempo hard with this augment

  5. jon sno

    philosophical question: do you think all these graphs and data take the fun out of the game? low elo and norms is fun because you can experiment but as you climb, unless you highroll, you’re forced to look at the meta and use those comps, because everyone else has this site or some other tft site open. I feel im just pasting the team comp in my team selector and waiting til I hit.

    1. Author avatar
      Astraea5#NA1
      Platinum III 0 LP

      Fun is a subjective experience. I enjoy playing competitively, I don’t enjoy low elo and norms because they’re too easy and boring. If you only paste team comps into your selector and wait till you hit you definitely won’t climb very high but it also sounds like you don’t enjoy competition at all regardless, which is fine, but it’s definitely not mindless or copy paste gameplay to enjoy the competitive experience.

      1. jon sno

        By enjoy playing competitively do you mean without using guides, yes I enjoy that too, my favorite way to play, I peaked Gold before finding out about guides. Then I peaked Diamond by just copy pasting any of Blue’s A-S comp after hitting its conditional augment, nowadays i just play til emerald for first 3-4 patches then wait for the next set. I definitely will not be able to climb to masters by doing this but im assuming players in masters are doing the same (looking at guides), k3soju for example always has his second monitor on. I feel like its impossible without since the game is so meta dependent, but then if all you’re doing is looking at a guide and making your choices based on that then you’re just playing spreadsheet simulator.

        1. Author avatar
          bySarius#EUW
          Gold III 15 LP

          Well for me I enjoy learning about the game and what makes comps click while at the same time being employed and not spending my whole free time on TFT. Guides are just a huge time save instead of needing to watch hours of streams and trying to get into secret discords just to be able to compete.

          But I’d argue the biggest skill of TFT can’t acutally be teached and learned just by following these guides. Each game has such a huge amount of variability especially if the balance is good and recognizing your spot and lobby tempo etc. is what differences a good player from a bad player.

          Eventough these guides are available to everyone people are still hardstuck, It just raises the skill of the average player which also is normal since by now TFT has been around the block for a long time.

          Small anecdote: I’ve got a friend who peaked plat in the past and he exclusively follows TFT***demy to a T still when I play double up with him I see so many glaring mistakes which is fine ofc but those are skills that these guides dont teach

    2. qwq

      tftacademy definitely ruined the game.

    3. Anonymous

      competitive takes the fun out of the game in general if youre talking about fun as off meta and experimentation. in a competitive scene things will be optimized because the goal is to win games and climb. so comp guides and analytics and stuff arent the cause of that, theyre the symptom. for some people as you get into higher elos like masters-gm+ the fun is in evaluating your spot correctly and adapting on the fly; people in gm+ rarely end up with the final board states shown here, most end boards especially 4-1 to 6-1 are a soup of whatever carries/tanks you could find and whatever items you slammed unless you highrolled the perfect board, and they end up looking like approximations of meta comps because the meta comps are the ideal end points given all the conditions are met. but also ive heard people say in challenger it goes full circle and people just be doing bullshit. my favourite game ever was in set 13 masters where the line i was angling was like 3 way contested, i highrolled a jayce, put together some weird off meta 4 form swapper comp with jayce carry and went 1st

    4. Pinernals

      Simply copying web comps was enough to push me to Platinum or low Diamond. TFTflow helped me understand the exact context for picking the right comp much better. At higher levels, optimizing RNG and adapting your build to opponents’ boards becomes far more critical. The higher the elo, the fiercer the competition, and pure fun takes a backseat since you can’t fit 8 players into just 4 winning spots. That’s why once I hit Master, I stick strictly to normals for the rest of the set—the stakes for losing are much lower, leaving more room to experiment or go for high-risk plays.

  6. Author avatar
    grillin#madge
    Diamond IV 3 LP
    Patreon - Diamond Supporter

    Seraphim’s Staff Zyra is S+ tier OP

    1. Author avatar
      Astraea5#NA1
      Platinum III 0 LP

      tried this out because of this comment and it was very nice

  7. Anonymous

    Would be a cool UI update to add like a chain link icon on Taric and allow it to be set on the picture of other champs to show who to link in comps

  8. mcj0sh

    Looking forward to a YouTube video, been quite a while since the last one dropped. Loved the site since Set 13!

  9. Author avatar
    Who Needs Sanity#EUW
    Platinum I 13 LP

    New line selection is so dope

  10. Anonymous

    Thank you for the site, thanks to you i am enjoying TFT once again!

  11. Anonymous

    Best site for TFT!
    Thank you Blue for always staying on top of the meta.

  12. Author avatar
    LupusSix#EUW

    Thanks, Mr. Blue! I can’t wait to check out this set and keep up with all the new comps ,while waiting for the game to become available again on macOS 😀

  13. Morty

    Thank you Mr Blue. For your hard work, for your dedication. This site is THE BEST to learn TFT

  14. Website Owner
    Author avatar
    GM Blue
    Master 0 LP

    Moved the site over to Patch 18.1. Thank you everyone for the positive comments and support over the last few days and also over the course of the PBE cycle. This PBE cycle was quite busy thanks to the move to Unreal, but the extra time really helped get the site in a better place.

    As usual, expect there to be many updates in the first few days of the set as the meta evolves. Best of luck on your climb! And make sure to login with your Riot account if you want to share your rank as you climb in the comments 🙂