OP Conditions
+2
Patch Insights
- NewRecently UpdatedPatch 17.6 seems to have brought the meta to a better balanced state. There are quite a few viable lines with varying conditions, along with a few Fast 8 default lines and high roll Fast 9.
- NewRecently UpdatedGnar looks noticeably weaker than last patch due to the 7 Meeple cloning gold nerf and direct nerf to Gnar's AD
- NewRecently UpdatedWould generally avoid Gragas hero augment now
Default
Meta
Other
Shieldmaiden Leona
B
Termeepnal Velocity Poppy
B
Invader Zed
B
Urgot Aurora Reroll
B
Riven Yi
C
Dark Star Kai'Sa
C
Kai'Sa Rogues
C
Contract Killer Pyke
C
Pyke Gwen Reroll
C
Primordian Reroll
C
Cho'Gath Reroll
C
N.O.V.A. Aatrox Reroll
C
Stellar Combo Aatrox
C
Bonk! Nasus
D
Aurelion No Mech
B
Karma Nami Flex
B
Vanguard LeBlanc
B
Anima Diana Reroll
B
Reach for the Stars Jax
B
Twisted Fate Reroll
B
Anima Viktor Reroll
C
Conduit MF Viktor
C
Replicator Reroll
C
Viktor Bronze for Life
C
Heat Death Mordekaiser
C
Self Destruct Gragas
C
The Big Bang Meepsie
C
Teemo Reroll
C
Meeple Vex Fast 9
D

Hi all,
I know it’s been quiet here for the past few weeks. As usual, the end of each set is usually a good time for me to work on website stuff that will affect the next set since the meta doesn’t change nearly as often. Over the last few weeks, I’ve added a new section to the comp pages called the “When to Play” section which will include an item priority matrix, any useful encounters, SOMETIMES recommended item holders (cautious on this one because it might mislead people), directional augments, directional special items … Basically everything you need to know for when to play a comp. It’s not on the live site yet, but it will come with Set 18.
Furthermore, I’m working on a new line selection page that will take all the new comp data from this section and allow you to find comps given a starting condition (e.g: What comps are good with the encounter that gives component anvils?). I am thinking this page will have the first Patreon feature of the website, which I know no one is celebrating, but I think it’s the first real value add I can provide to people who directly support the site. The Patreon feature will allow you to select a list of components / items and then it will recommend comps based on the item priority matrix I manually created for every comp and a scoring system I created. It won’t be perfect for obvious reasons, but I think it should provide some interesting perspectives on what lines you can angle given your opening components.
Set 18 is going to be a scary time for me (and probably the other website developers too). With the move to Unreal, Riot is likely going to drastically change file formats which were previously easily accessible via the community-built tool “Community Dragon”. This is how every TFT website gets information on what champions are in a set, what stats they have, their abilities, what augments are in the set, traits, items, images for everything, etc. It’s an understatement that the transition has a good chance of being extremely stressful as all TFT websites quickly have to figure out Riot’s new formatting in a short time frame. Just a heads up.
Anyway, hope you all are enjoying the end of Set 17 as best as you can. I don’t think this set was anywhere near as bad as everyone made it out to be (I personally like the removal of carousel). I enjoyed it personally and actually ended up playing it more than any other set since I started this website (including Set 16). Although a big reason for that was the fact I was burnt out on developing and wanted to play as a break. Hopefully Set 18 is a step up for everyone. Enough rambling, appreciate all of you using TFT Flow 🙂
I have no idea how to play this patch im loosing so much X(
same from d1 to d4 lol
thank you for your work blue I hope the site gets a smooth transition into the new client!!
Also, I understand that for some reason all champion changes this patch except the Gnar base AD change are considered PBE changes right now rather than Patch 17.6 changes. The last minute changes should be considered PBE changes (like Nami), but the remaining ones SHOULD be attributed to Patch 17.6 and they aren’t. However, I am not going to take the time to fix this (hopefully it sorts itself out after importing a few times lol) because the entire data pipeline process is going to change once they change clients so it’s not really worth it for me to spend a few hours fixing bugs in the current pipeline when it’s about to be obsolete in a month or two.
Website is updated for Patch 17.6. They decided to sneak in a last second buff to Nami which was interesting to say the least. Regardless, that last second buff has made no reroll Space Groove look even better and also increased the play rate of some more fringe comps that feature her. Will see how the meta progresses.