Main
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                      Traits
                        Tips & Tricks
                          - Prioritize slamming items sooner rather than greeding for absolute best in slot. Twisted Fate is a tempo comp that needs to win most rounds from 3-2 onward before it eventually bleeds out late-game to high cap comps
- If you get Kingslayer, try to 6-loss into 3-2 and then roll for TF 2 + semi-upgraded board and winout rest of Stage 3. The amount of gold you can get from this augment for a silver is quite good
- Do not build Double Rageblade. It is no longer good after the rework to Rageblade in 14.5 (time-based scaling instead of auto-attack based scaling).
Strong Conditions
                        +2 Tier Conditions B → S
 Flickerblade
Flickerblade+1 Tier Conditions B → A
 Radiant Gargoyle Stoneplate
Radiant Gargoyle Stoneplate Radiant Guinsoo’s Rageblade
Radiant Guinsoo’s Rageblade Syndicate Emblem
Syndicate Emblem Unending Despair
Unending Despair Wit’s End
Wit’s End Zhonya’s Paradox
Zhonya’s Paradox Kingslayer
Kingslayer Two Much Value
Two Much ValueOpeners
                        Syndicate Rapidfire
 Kog’Maw
Kog’Maw Darius
Darius Skarner
Skarner Twisted Fate
Twisted Fate Braum
BraumItem Priority
                        
Guinsoo’s Rageblade

Hextech Gunblade
 Braum
  Braum
 Twisted Fate
  Twisted Fate
 Darius
  Darius
Current
   
 
 
Best-in-Slot
   
 
 
Alt Build 1
   
 
 
Alt Build 2
   
 
 
Alt Build 3
   
 
 
Alt Build 4
   
 
 
Economy Strategy
                        - This is an uncommon econ strategy. Sometimes there are zero comps in the meta that use it.
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
- After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
- Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
- Unlike 2-cost reroll, you generally cannot afford to dip below 50g this stage. If you have to due to HP, you’re likely going to end up in a bottom 4 placement. Slow roll to ~53g this stage, picking up your 2-costs and 3-costs.
- In some metas, this econ strategy levels to 7 here and slow rolls at 50g until stage 5. If you have high HP, you can defer going level 7 until 4-5.
- Level to 7 if you didn’t on 4-2 and continue to slow roll above 50g.
- Roll to 0g, trying to hit your key 2 and 3-cost 3 stars. You’ll want your carry and tank upgraded at a minimum.
- From this point onward, attempt to level to 8 and add any key remaining units to your board.












 Protection Racket
              Protection Racket
             
 
 
 Ace High
              Ace High
             
 
 
 Kneecapper
              Kneecapper
            
What item should i use my radiant refractor on?
I also came here to ask that. I’ve been using it for radiant warmogs because Braum’s shield scales with health, but I also debated going radiant stone plate.
What if i hit tft 3 at 3-2 what tank should i play
Whats best to throw in a 9 in this comp Auroura?
yes