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Item Conditions
Minimum Tier
All
All
OP
S+
S
A
B
C
Blighting Jewel
Dealing magic damage reduces the target's Magic Resist by 2. If their Magic Resist is 0, grant the holder 2 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Dawncore
Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 10%, to a minimum of 10.
Death's Defiance
50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage.
[Unique - only 1 per champion]
[Unique - only 1 per champion]
Dragonsoul Emblem
The holder gains the Dragonsoul trait.
[Unique - Only One Per Champion]
[Unique - Only One Per Champion]
Elderwood Emblem
The holder gains the Elderwood trait.
[Unique - Only One Per Champion]
[Unique - Only One Per Champion]
Enlightened Emblem
The holder gains the Enlightened trait.
[Unique - Only One Per Champion]
[Unique - Only One Per Champion]
Flickerblades
Attacks grant 6% stacking Attack Speed. Every 5 attacks also grant 2% Attack Damage and 2% Ability Power.
Gold Collector
Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 33% chance to drop
1 gold.
Gold Collected: g
[Unique - only 1 per champion]
Gold Collected: g
[Unique - only 1 per champion]
Luden's Tempest
100% of overkill damage plus 100 is dealt as magic damage to the three enemies nearest the target.
Mittens
Shrinks the holder, granting them increased movement speed and immunity to Chill, Burn, and Wound.
Chill : reduce Attack Speed
Burn : Deals a percent of the target's max Health as true damage every second
Wound : Reduces healing received
Prowler's Claw
After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 50% bonus Critical Strike Damage.
Radiant Archangel's Staff
Combat start: Gain 40% Ability Power every 5 seconds in combat.
Radiant Gargoyle Stoneplate
Gain 25 Armor and 25 Magic Resist for each enemy targeting the holder.
Radiant Hextech Gunblade
Heal the lowest percent Health ally for 40% of damage dealt.
Ally Healing:
Ally Healing:
Radiant Titan's Resolve
Gain 4% Attack Damage and 4% Ability Power when attacking or taking damage, stacking up to 25 times.
At full stacks, gain 20% Damage Amp and gain immunity to crowd control.
At full stacks, gain 20% Damage Amp and gain immunity to crowd control.
Rapid Firecannon
Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.
Seeker's Armguard
Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 20.
Silvermere Dawn
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.
The holder's Attack Speed is locked at 0.5.
The holder's Attack Speed is locked at 0.5.
Sniper's Focus
Gain 40% Damage Amp against targets 4 or more hexes away.
Statikk Shiv
Every 3rd attack deals 30 + 40% of the holder's Ability Power as additional magic damage to 4 enemies.
Wit's End
Attacks deal bonus magic damage.
Heals the holder for 30% of all magic damage dealt.
Damage increases based on Stage.
Heals the holder for 30% of all magic damage dealt.
Damage increases based on Stage.
Zhonya's Paradox
Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds.
[Unique - only 1 per champion]
[Unique - only 1 per champion]
Blighting Jewel
Blighting Jewel
Dawncore
Death's Defiance
Death's Defiance
Dragonsoul Emblem
Dragonsoul Emblem
Elderwood Emblem
Elderwood Emblem
Enlightened Emblem
Enlightened Emblem
Flickerblades
Flickerblades
Gold Collector
Gold Collector
Luden's Tempest
Luden's Tempest
Mittens
Prowler's Claw
Prowler's Claw
Radiant Archangel's Staff
Radiant Archangel's Staff
Radiant Gargoyle Stoneplate
Radiant Gargoyle Stoneplate
Radiant Hextech Gunblade
Radiant Hextech Gunblade
Radiant Titan's Resolve
Radiant Titan's Resolve
Rapid Firecannon
Rapid Firecannon
Seeker's Armguard
Seeker's Armguard
Silvermere Dawn
Silvermere Dawn
Sniper's Focus
Sniper's Focus
Statikk Shiv
Statikk Shiv
Wit's End
Zhonya's Paradox
Augment Conditions
Minimum Tier
All
All
OP
S+
S
A
B
C
3 Threes
Offered on:
2-1
3-2
4-2
Gain 3 random 2-star 3-cost champions and 8 gold.
A Magic Roll
Offered on:
2-1
3-2
4-2
Roll 3 dice. Gain rewards based on their total.
Reward: ???
Reward: ???
Advanced Loan+
Offered on:
2-1
3-2
4-2
Gain 33 Gold. Your next augment is one tier lower.
AFK
Offered on:
2-1
3-2
4-2
You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.
All That Shimmers
Offered on:
2-1
3-2
4-2
Choose a gold-generating Artifact item and gain a Magnetic Remover.
All That Shimmers+
Offered on:
2-1
3-2
4-2
Choose a gold-generating Artifact. Gain a Magnetic Remover and 4 gold.
Backup Bows
Offered on:
2-1
3-2
4-2
Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more.
Attacks:
Attacks:
Big Grab Bag
Offered on:
2-1
3-2
4-2
Gain 3 random components, 2 gold, and 1 Reforger.
Reforgers allow you to remake any item.
Reforgers allow you to remake any item.
Boxing Lessons
Offered on:
2-1
3-2
4-2
Your team gains 30 Health for each ally that starts combat in the front row.
Buried Treasures
Offered on:
2-1
3-2
4-2
Gain a random item component now and at the start of the next 5 rounds.
Care Package
Offered on:
2-1
3-2
4-2
Now and at the start of the next 2 Stages, receive a care package with loot and 3 gold.
Celestial Blessing I
Offered on:
2-1
3-2
4-2
Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.
Celestial Blessing II
Offered on:
2-1
3-2
4-2
Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.
Celestial Blessing III
Offered on:
2-1
3-2
4-2
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.
Clear Mind
Offered on:
2-1
3-2
4-2
If there are no champions on your bench at the end of player combat, gain 3 XP.
Climb The Ladder I
Offered on:
2-1
3-2
4-2
Each time an ally dies, allies that share at least one trait with them gain 3% Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
Climb The Ladder II
Offered on:
2-1
3-2
4-2
Each time an ally dies, allies that share at least one trait with them gain 5% Ability Power, 5% Attack Damage, 5 Armor, and 5 Magic Resist.
Cluttered Mind
Offered on:
2-1
3-2
4-2
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Component Buffet
Offered on:
2-1
3-2
4-2
Whenever you would get a component, gain a component anvil instead. Gain a random component now.
The anvil offers 4 choices.
The anvil offers 4 choices.
Dedication
Offered on:
2-1
3-2
4-2
The first time you field at least 4 distinct units of the same trait in player combat, gain an Emblem for that trait.
Epoch
Offered on:
2-1
3-2
4-2
Now, and at the start of every stage, gain 4 XP and 3 free rerolls.
Epoch+
Offered on:
2-1
3-2
4-2
Now, and at the start of every stage, gain 8 XP and 3 free rerolls.
Exclusive Customization
Offered on:
2-1
3-2
4-2
Gain a Lucky Item Chest and a Magnetic Remover and 10 gold.
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Exiles I
Offered on:
2-1
3-2
4-2
Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds.
Exiles II
Offered on:
2-1
3-2
4-2
Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.
Expected Unexpectedness
Offered on:
2-1
3-2
4-2
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Greater Moonlight
Offered on:
2-1
3-2
4-2
Combat start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 5% Attack Damage and 5 Ability Power.
Heroic Grab Bag
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 5 gold.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag+
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 8 gold.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag++
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 14 gold.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
Indecision I
Offered on:
2-1
3-2
4-2
In 3 rounds, choose a new augment of the same tier. Gain 8 gold now.
Indecision II
Offered on:
2-1
3-2
4-2
In 3 rounds, choose a new augment of the same tier. Gain 12 gold now.
Infinity Protection
Offered on:
2-1
3-2
4-2
Gain 4 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 15% Health shield.
Monsters Attack Championship, 2023
Monsters Attack Championship, 2023
Jeweled Lotus I
Offered on:
2-1
3-2
4-2
Your team gains 20% Critical Strike Chance, and their Abilities can critically strike.
Jeweled Lotus II
Offered on:
2-1
3-2
4-2
Your team gains 35% Critical Strike Chance and 10% Critical Strike Damage, and their Abilities can critically strike.
Just Hit
Offered on:
2-1
3-2
4-2
Gain a Champion Duplicator, 18 Shop rerolls, and 10 gold.
Keepers I
Offered on:
2-1
3-2
4-2
Combat start: Grant units with adjacent allies a 130 Health Shield for 8 seconds. This Shield stacks.
Keepers II
Offered on:
2-1
3-2
4-2
Combat start: Grant units with adjacent allies a 210 Health Shield for 8 seconds. This Shield stacks.
Know Your Enemy
Offered on:
2-1
3-2
4-2
You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.
Last Second Save
Offered on:
2-1
3-2
4-2
The first time each ally falls below 35% Health, they restore 20% maximum Health.
Moonlight
Offered on:
2-1
3-2
4-2
Combat start: 1 random 1-cost champion is upgraded to 3-star for that round and gains 40% Attack Damage and 40% Ability Power.
Not Today
Offered on:
2-1
3-2
4-2
Gain an Edge of Night. Champions holding this item gain 35% Attack Speed.
On a Roll
Offered on:
2-1
3-2
4-2
Whenever you star up a champion that you fielded last combat, gain 2 free Shop rerolls. Gain 2 gold.
One Buff, Two Buff
Offered on:
2-1
3-2
4-2
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Pair of Fours
Offered on:
2-1
3-2
4-2
If your team has exactly 2 4-cost champions, they each gain 504 Health and 28.4% Attack Speed. Gain a random 4-cost.
Pandora's Items
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.
Gain 1 random component.
Gain 1 random component.
Pandora's Items II
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.
Gain 2 random components.
Gain 2 random components.
Pandora's Items III
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.
Gain 1 random Radiant item.
Gain 1 random Radiant item.
Patience is a Virtue
Offered on:
2-1
3-2
4-2
Each round, gain 2 free rerolls if you did not buy a champion last round.
Plot Armor
Offered on:
2-1
3-2
4-2
Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.
Prismatic Ticket
Offered on:
2-1
3-2
4-2
Each time your Shop is rerolled, you have a 50% chance to gain a free reroll.
Pumping Up I
Offered on:
2-1
3-2
4-2
Your team gains 6% Attack Speed. After each round, they gain 0.5% more. (Current Attack Speed: 6%)
Pumping Up II
Offered on:
2-1
3-2
4-2
Your team gains 10% Attack Speed. After each round, they gain 1% more. (Current Attack Speed: 8%)
Pumping Up III
Offered on:
2-1
3-2
4-2
Your team gains 16% Attack Speed. After each round, they gain 2% more. (Current Attack Speed: 12%)
Radiant Refactor
Offered on:
2-1
3-2
4-2
Gain a Masterwork Upgrade and 1 component anvil.
Masterwork Upgrade upgrades an item to Radiant!
Masterwork Upgrade upgrades an item to Radiant!
Radiant Relics
Offered on:
2-1
3-2
4-2
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.
Radiant items are very powerful versions of completed items.
Radiant items are very powerful versions of completed items.
Rolling For Days I
Offered on:
2-1
3-2
4-2
Gain 10 free Shop rerolls.
Second Wind
Offered on:
2-1
3-2
4-2
After 10 seconds of combat, your team heals 40% of their missing Health.
Seraphim's Staff
Offered on:
2-1
3-2
4-2
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
Slammin'
Offered on:
2-1
3-2
4-2
Gain 1 random component(s). After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slammin'+
Offered on:
2-1
3-2
4-2
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slice of Life
Offered on:
2-1
3-2
4-2
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
Slightly Magic Roll
Offered on:
2-1
3-2
4-2
Roll a die. Gain rewards based on the number rolled.
Reward: ???
Reward: ???
Solo Plate
Offered on:
2-1
3-2
4-2
Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 15% max Health if they're the only one in their row.
Soul Awakening
Offered on:
2-1
3-2
4-2
Combat start: Your team gains 2% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Team Building
Offered on:
2-1
3-2
4-2
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
The Exiled One
Offered on:
2-1
3-2
4-2
Gain a Yasuo and Yone. This Yone cannot be fielded until Stage 5 or when Yasuo gains 30 kills, whichever comes sooner.
(Kills: )
(Kills: )
The Fabled One
Offered on:
2-1
3-2
4-2
Gain a 2-star Wukong. Your strongest Wukong gains the Fabled trait. When Wukong is 3-star and the Fabled trait is active, he restores his past glory.
Think Fast
Offered on:
2-1
3-2
4-2
Shop rerolls are free until the end of this round. Traits and other augments do not benefit from these free Shops. Gain 3 gold.
Thorn-Plated Armor
Offered on:
2-1
3-2
4-2
Gain a Bramble Vest. Your Bramble Vests deal 20-170% more damage (based on Stage).
Trade Sector
Offered on:
2-1
3-2
4-2
Gain a free Shop reroll every round. Gain 4 gold.
Trifecta II
Offered on:
2-1
3-2
4-2
Gain 3 3-cost champions. Allies gain 5% Attack Speed.
Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.
Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.
Trifecta II
Offered on:
2-1
3-2
4-2
Gain 3 tier-3 champions. Allies gain 5% Attack Speed.
Combat Start: 3 random tier-3 champions gain 300 Health and 25% Attack Speed.
Combat Start: 3 random tier-3 champions gain 300 Health and 25% Attack Speed.
Two Much Value
Offered on:
2-1
3-2
4-2
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 2 2-cost champions.
Urf's Gambit
Offered on:
2-1
3-2
4-2
If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 6 gold now.
Worth the Wait
Offered on:
2-1
3-2
4-2
Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Champion: ???
Champion: ???
Woven Magic
Offered on:
2-1
3-2
4-2
Gain a random item component. Every 2200 Mana your team spends grants an additional component (max /3).
Mana spent: /2200
Mana spent: /2200
3 Threes
3 Threes
A Magic Roll
A Magic Roll
Advanced Loan
Advanced Loan
Advanced Loan+
Advanced Loan+
All That Shimmers
All That Shimmers
All That Shimmers+
All That Shimmers+
Backup Bows
Backup Bows
Band of Thieves
Band of Thieves
Big Grab Bag
Big Grab Bag
Boxing Lessons
Boxing Lessons
Buried Treasures
Buried Treasures
Care Package
Care Package
Celestial Blessing I
Celestial Blessing I
Celestial Blessing II
Celestial Blessing II
Celestial Blessing III
Celestial Blessing III
Clear Mind
Climb The Ladder I
Climb The Ladder I
Climb The Ladder II
Climb The Ladder II
Cluttered Mind
Cluttered Mind
Component Buffet
Component Buffet
Dedication
Dedication
Elderwood Crest
Elderwood Crest
Exclusive Customization
Exclusive Customization
Exiles I
Exiles II
Exiles II
Expected Unexpectedness
Expected Unexpectedness
Greater Moonlight
Greater Moonlight
Heroic Grab Bag
Heroic Grab Bag+
Heroic Grab Bag++
Indecision I
Indecision I
Indecision II
Indecision II
Infinity Protection
Infinity Protection
Iron Assets
Iron Assets
Jeweled Lotus I
Jeweled Lotus I
Jeweled Lotus II
Jeweled Lotus II
Just Hit
Keepers I
Keepers I
Keepers II
Keepers II
Know Your Enemy
Know Your Enemy
Last Second Save
Last Second Save
Moonlight
Moonlight
On a Roll
On a Roll
One Buff, Two Buff
One Buff, Two Buff
Pair of Fours
Pair of Fours
Pandora's Items
Pandora's Items
Pandora's Items II
Pandora's Items II
Pandora's Items III
Pandora's Items III
Patience is a Virtue
Patience is a Virtue
Plot Armor
Plot Armor
Prismatic Ticket
Prismatic Ticket
Pumping Up I
Pumping Up I
Pumping Up II
Pumping Up II
Pumping Up III
Pumping Up III
Radiant Refactor
Radiant Refactor
Radiant Relics
Radiant Relics
Rolling For Days I
Second Wind
Seraphim's Staff
Seraphim's Staff
Slammin'
Slammin'+
Slice of Life
Slightly Magic Roll
Small Grab Bag
Small Grab Bag
Solo Plate
Solo Plate
Soul Awakening
Soul Awakening
Team Building
Team Building
The Exiled One
The Exiled One
The Fabled One
The Fabled One
Thorn-Plated Armor
Thorn-Plated Armor
Trade Sector
Trade Sector
Trifecta II
Trifecta II
Trifecta II
Trifecta II
Two Much Value
Two Much Value
Urf's Gambit
Urf's Gambit
Worth the Wait
Worth the Wait
Woven Magic
Opener Lines
Minimum Tier
All
All
OP
S+
S
A
B
C
Assassin
Assassin
Cultist Assassin
Cultist Assassin
Cultist Duelist
Cultist Duelist
Divine
Dragonsoul
Dragonsoul
Duelists
Duelists
Elderwood
Elderwood
Elderwood Mage
Elderwood Mage
Fabled
Fabled
Shyvana
Shyvana
Warlord Sharpshooter
Warlord Sharpshooter
Custom Conditions
Minimum Tier
All
All
OP
S+
S
A
B
C

{champion} from Orb
{champion} from stage 1 orb or from an early shop.
{champion} from Orb
{champion} from Orb
