Open Builder
Comp Image
Sharpshooter Teemo
Primary
AP Icon
Tier
C
Required
Icon 8Icon 102
Traits
Trait BackgroundDaredevil Icon
1
Daredevil
1
Trait BackgroundSharpshooter IconHeadliner Icon
4
Sharpshooter
2 > 4 > 6
Trait BackgroundSpirit Icon
4
Spirit
2 > 4 > 6
Trait BackgroundAdept Icon
2
Adept
2 > 3 > 4
Trait BackgroundMystic Icon
2
Mystic
2 > 3 > 4 > 5
Trait BackgroundNinja Icon
1
Ninja
1 > 4
Trait BackgroundAssassin Icon
1
Assassin
2 > 4 > 6
Trait BackgroundCultist Icon
1
Cultist
3 > 6 > 9 > 11
Trait BackgroundDivine Icon
1
Divine
2 > 4 > 6 > 8
Trait BackgroundEnlightened Icon
1
Enlightened
2 > 4 > 6 > 8
Trait BackgroundExecutioner Icon
1
Executioner
2 > 3 > 4
Trait BackgroundSlayer Icon
1
Slayer
3 > 6 > 9
Shen Teemo Sivir Samira Irelia Kindred Diana Yuumi
Trait BackgroundDaredevil Icon
1
Trait BackgroundSharpshooter IconHeadliner Icon
4
Trait BackgroundSpirit Icon
4
Trait BackgroundAdept Icon
2
Trait BackgroundMystic Icon
2
Trait BackgroundNinja Icon
1
Trait BackgroundAssassin Icon
1
Trait BackgroundCultist Icon
1
Trait BackgroundDivine Icon
1
Trait BackgroundEnlightened Icon
1
Trait BackgroundExecutioner Icon
1
Trait BackgroundSlayer Icon
1
Tips & Tricks
  • Generally aim to play 4 Sharpshooter + 4 Spirit and then add Adepts to your board instead of going for 6 Sharpshooter or 6 Spirit.
  • Edge of Night is good on every single Sharpshooter carry so it should be a high priority build item.
  • Teemo wants utility like Void Staff and Morello while Sivir can use attack speed items
Strong Conditions
+2 Tier Conditions CA
Not TodayNot Today
+1 Tier Conditions CB
Blighting JewelBlighting Jewel
Zhonya's ParadoxZhonya’s Paradox
All That ShimmersAll That Shimmers
All That Shimmers+All That Shimmers+
Backup BowsBackup Bows
Big Grab BagBig Grab Bag
Buried TreasuresBuried Treasures
Exclusive CustomizationExclusive Customization
Prismatic TicketPrismatic Ticket
Slightly Magic RollSlightly Magic Roll
Small Grab BagSmall Grab Bag
Solo PlateSolo Plate
Think FastThink Fast
Thorn-Plated ArmorThorn-Plated Armor
Trade SectorTrade Sector
Woven MagicWoven Magic
Openers
Warlord Sharpshooter
NidaleeNidalee
Tahm KenchTahm Kench
Jarvan IVJarvan IV
TeemoTeemo
ViVi
Trait BackgroundWarlord Icon
3
Trait BackgroundBrawler Icon
2
Trait BackgroundSharpshooter Icon
2
Teemo Teemo
Sivir Sivir
Sharpshooter Icon
Sharpshooter
Spirit Icon
Spirit
Teemo Cost Icon 2
500 HP
0 / 60
Current
TFT_Item_GuardianAngel
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
Best-in-Slot
TFT_Item_Artifact_BlightingJewel
TFT_Item_Morellonomicon
TFT_Item_SpearOfShojin
Alt Build 1
TFT4_Item_OrnnZhonyasParadox
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
Ability Icon Sporecloud Dart
Range Icon 5 Hex
Fire a dart that explodes into a cloud of spores, poisoning nearby enemies in 1-hex area. Poisoned enemies take 340/510/765/825 (scaleAP Icon) over 4/5/6/7 seconds and are Blinded for 4/5/6/7 seconds.

Blind: Attack might miss

Cultist Icon
Cultist
Sharpshooter Icon
Sharpshooter
Sivir Cost Icon 3
650 HP
10 / 60
Current
TFT_Item_GuardianAngel
TFT_Item_GuinsoosRageblade
TFT_Item_Quicksilver
Best-in-Slot
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_GuardianAngel
TFT_Item_Quicksilver
Alt Build 1
TFT4_Item_OrnnTheCollector
TFT_Item_GuinsoosRageblade
TFT_Item_GuardianAngel
Ability Icon On the Hunt
Range Icon 5 Hex
Rally allies within 2 hexes, granting them 40%/55%/90% (scaleAP Icon) Attack Speed for 5 seconds.
Gain 100/150/175% bonus Attack Damage scaleAD Icon for the duration.

Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven’t already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
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