Set 18 Patch Changes
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Upcoming (PBE)
Augments
Item Extraction
Patch 18.2
PBE
The first 4 times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain a Veigar and a Rek'Sai.
The first 3 times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain an Azir, Veigar, and a Rek'Sai.
Shopping Spree
Patch 18.2
PBE
When you level up, gain a number of free shop refreshes equal to your level +1. Gain 6 gold.
When you level up, gain a number of Shop refreshes equal to your level +1. Gain 6 gold.
Trade Sector
Patch 18.2
PBE
Gain a free Shop reroll every round. Gain 2 gold.
Gain a Shop reroll every round. Gain 2 gold.
Trade Sector+
Patch 18.2
PBE
Gain a free Shop reroll every round. Gain 8 gold.
Gain a Shop reroll every round. Gain 8 gold.
Upward Mobility
Patch 18.2
PBE
Buying XP costs 1 less. Gain 2 Health and 1 free reroll whenever you level up.
Buying XP costs 1 less. Gain 2 Health and 2 Shop rerolls whenever you level up.
Weight The Worth
Patch 18.2
PBE
The first time you 3-star a champion, gain a copy of them each round for the rest of the game. 3-starring the same champion again grants additional copies. Gain a Lesser Champion Duplicator and a Tiny Champion Duplicator.
The first time you 3-star a champion, gain a copy of them each round for the rest of the game. 3-starring the same champion again grants additional copies. Gain a Lesser Champion Duplicator.
Current (18.2)
Champions
Akali
BUFF
Max Mana3025
Leona
BUFF
Max Mana10090
NERF
Starting Mana4030
default Ability
Patch 18.1c
Patch 18.2
Passive: Start combat with 60/70/80/100 (
) bonus Armor and Magic Resist that decays over 12 seconds.
Active: Bash the current target, dealing 60/108/162/320 (
) magic damage and Stunning them for 1.5 seconds.
Active: Bash the current target, dealing 60/108/162/320 (
Passive: Start combat with 60/80/100/130 (
) bonus Armor and Magic Resist that decays over 12 seconds.
Active: Bash the current target, dealing 60/108/162/320 (
) magic damage and Stunning them for 1.5 seconds.
Active: Bash the current target, dealing 60/108/162/320 (
Varus
default Ability
Patch 18.1c
Patch 18.2
Wind up, then fire an arrow at the most enemies in line with the target. It deals 415/625/995/1645 (
) physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%).
Wind up, then fire an arrow at the most enemies in line with the target. It deals 445/670/1070/1815 (
) physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%).
Veigar
default Ability
Patch 18.1c
Patch 18.2
Launch a giant blast at the target that deals 175/265/395/670 (
) magic damage, increased to 265/400/595/1015 (
) if they're below 30% max Health.
If they die, permanently gain 1.5% Ability Power.
Current bonus: 0% (
)
If they die, permanently gain 1.5% Ability Power.
Current bonus: 0% (
Launch a giant blast at the target that deals 175/265/395/670 (
) magic damage, increased to 265/400/595/1015 (
) if they're below 30% max Health.
If they die, permanently gain 3% Ability Power.
Current bonus: 0% (
)
If they die, permanently gain 3% Ability Power.
Current bonus: 0% (
Kayle
default Ability
Patch 18.1c
Patch 18.2
Passive: Kayle ascends based on her star level, granting her stacking bonuses.
1st Ascension: Attacks deal 56/84/98/112 (
) bonus magic damage.
2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds.
3rd Ascension: Attacks fire waves, dealing 40/40/40/50 (
) magic damage to all other units hit.
4th Ascension: Gain infinite range. Every 3rd wave is much larger.
Shred: Reduce Magic Resist
1st Ascension: Attacks deal 56/84/98/112 (
2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds.
3rd Ascension: Attacks fire waves, dealing 40/40/40/50 (
4th Ascension: Gain infinite range. Every 3rd wave is much larger.
Shred: Reduce Magic Resist
Passive: Kayle ascends based on her star level, granting her stacking bonuses.
1st Ascension: Attacks deal 62/92/105/115 (
) bonus magic damage.
2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds.
3rd Ascension: Attacks fire waves, dealing 35/35/35/45 (
) magic damage to all other units hit.
4th Ascension: Gain infinite range. Every 3rd wave is much larger.
Shred: Reduce Magic Resist
1st Ascension: Attacks deal 62/92/105/115 (
2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds.
3rd Ascension: Attacks fire waves, dealing 35/35/35/45 (
4th Ascension: Gain infinite range. Every 3rd wave is much larger.
Shred: Reduce Magic Resist
LeBlanc
default Ability
Patch 18.1c
Patch 18.2
Passive: After player combat, your strongest LeBlanc has a 10/15/40/100% chance to create a copy of an ally on your board, increased by 4% per takedown.
Active: Launch a mirror image at the current target, dealing 250/375/565/955 (
) magic damage and 85/130/190/325 (
) to adjacent enemies.
Active: Launch a mirror image at the current target, dealing 250/375/565/955 (
Passive: After player combat, your strongest LeBlanc has a 10/15/40/100% chance to create a copy of an ally on your board, increased by 4% per takedown.
Active: Launch a mirror image at the current target, dealing 260/390/615/1045 (
) magic damage and 100/150/230/390 (
) to adjacent enemies.
Active: Launch a mirror image at the current target, dealing 260/390/615/1045 (
Shen
default Ability
Patch 18.1c
Patch 18.2
Grant 325/400/500/600 (
) Shield to Shen and 200/275/375/0 (
) Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35/55/80/135 (
) bonus magic damage.
Grant 350/430/550/700 (
) Shield to Shen and 200/275/375/0 (
) Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35/55/80/135 (
) bonus magic damage.
Warwick
BUFF
Base AD40/60/90/12045/68/101/135
Yunara
default Ability
Patch 18.1c
Patch 18.2
Dash, then launch an orb at the current target that deals 160/240/360/610 (
) physical damage and splits, dealing 56/84/126/213.5 (
) physical damage to 2 nearby enemies.
Dash, then launch an orb at the current target that deals 170/255/395/670 (
) physical damage and splits, dealing 59.5/89.5/138.5/234.5 (
) physical damage to 2 nearby enemies.
Azir
default Ability
Patch 18.1c
Patch 18.2
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 40/60/96 (
) magic damage per attack.
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 43/65/103 (
) magic damage per attack.
Diana
default Ability
Patch 18.1c
Patch 18.2
Gain 150/275/400 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 70/105/170 (
) magic damage.
Gain 150/275/500 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 75/115/180 (
) magic damage.
Kha'Zix
BUFF
Base AD30/45/6840/60/90
default Ability
Patch 18.1c
Patch 18.2
Leap to the farthest enemy within 2.7 Hexes, dealing 285/400/580 (
) magic damage. If they have no adjacent allies, deal 310/445/660 (
) magic damage instead and gain 10 mana.
Leap to the farthest enemy within 3 Hexes, dealing 285/400/580 (
) magic damage. If they have no adjacent allies, deal 310/445/660 (
) magic damage instead and gain 10 mana.
Mama Beak
BUFF
Base AD50/75/11355/83/124
default Ability
Patch 18.1c
Patch 18.2
Summon 4 untargetable Tiny Beaks nearby for 5 (
) seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 20/30/48 (
) physical damage.
Orange Buff: Dealing physical damage reduces enemy Armor by 2.
Orange Buff: Dealing physical damage reduces enemy Armor by 2.
Summon 4 untargetable Tiny Beaks nearby for 5 (
) seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 22/33/48 (
) physical damage.
Orange Buff: Dealing physical damage reduces enemy Armor by 2.
Orange Buff: Dealing physical damage reduces enemy Armor by 2.
Master Yi
NERF
Base AD65/98/14660/90/135
Master Yi
NERF
Base AD65/98/14660/90/135
default Ability
Patch 18.1c
Patch 18.2
Passive: Every third attack is a Double Strike that hits twice. On takedown, gain a burst of movement speed.
Adaptor (
): Double Strikes deal 140/210/335 (
) bonus magic damage. Restore Health equal to 35% of bonus damage dealt.
Adaptor (
): Double Strikes give stacking Attack Speed.
Adaptor (
Adaptor (
Passive: Every third attack is a Double Strike that hits twice. On takedown, gain a burst of movement speed.
Adaptor (
): Double Strikes deal 125/190/285 (
) bonus magic damage. Restore Health equal to 35% of bonus damage dealt.
Adaptor (
): Double Strikes give stacking Attack Speed.
Adaptor (
Adaptor (
Rengar
NERF
Attack Speed0.800.75
Ahri
default Ability
Patch 18.1c
Patch 18.2
Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 425/640/3500 (
) magic damage to enemies in a 3 hex radius, reduced by 20% per hex away from the epicenter.
Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 455/685/3500 (
) magic damage to enemies in a 3 hex radius, reduced by 21% per hex away from the epicenter.
Brambleback
BUFF
Base AD115/173/259120/180/270
default Ability
Patch 18.1c
Patch 18.2
Passive: When the target dies, leap at the next target, dealing 170/255/600 (
) physical damage.
Active: Gain 80/80/280% Attack Damage for 8 seconds. During this time ignore 40/40/60% (
) Armor.
Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
Active: Gain 80/80/280% Attack Damage for 8 seconds. During this time ignore 40/40/60% (
Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
Passive: When the target dies, leap at the next target, dealing 155/235/1000 (
) physical damage.
Active: Gain 80/80/300% Attack Damage for 8 seconds. During this time ignore 45/45/85% (
) Armor.
Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
Active: Gain 80/80/300% Attack Damage for 8 seconds. During this time ignore 45/45/85% (
Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
Ezreal
default Ability
Patch 18.1c
Patch 18.2
Blink away from the current target, deal 235/355/1200 (
) physical damage to them, and gain 30/30/100% (
) Attack Speed.
Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500 (
) physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500 (
Blink away from the current target, deal 250/375/1200 (
) physical damage to them, and gain 30/30/100% (
) Attack Speed.
Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500 (
) physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500 (
Nidalee
default Ability
Patch 18.1c
Patch 18.2
Adaptor (
): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000 (
) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 285/425/3000 (
) magic damage.
Adaptor (
): Transform into a Melee cougar Assassin that swipes enemies.
Adaptor (
Adaptor (
): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000 (
) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 300/450/3000 (
) magic damage.
Adaptor (
): Transform into a Melee cougar Assassin that swipes enemies.
Adaptor (
Nidalee
default Ability
Patch 18.1c
Patch 18.2
Adaptor (
) Passive: When changing targets, leap to the enemy with the fewest items within 4 hexes, prioritizing farther enemies.
Adaptor (
): Swipe the target, dealing 225/340/2500 (
) physical damage which ignores 40/40/80% Armor. Every third cast restores 300/450/2000 (
) Health and deals up to 125% bonus damage based on the target's missing Health.
Adaptor (
): Transform into a ranged human Marksman whose attacks throw javelins.
Adaptor (
Adaptor (
Adaptor (
) Passive: When changing targets, leap to the enemy with the fewest items within 4 hexes, prioritizing farther enemies.
Adaptor (
): Swipe the target, dealing 225/340/3000 (
) physical damage which ignores 40/40/80% Armor. Every third cast restores 300/450/2000 (
) Health and deals up to 125% bonus damage based on the target's missing Health.
Adaptor (
): Transform into a ranged human Marksman whose attacks throw javelins.
Adaptor (
Adaptor (
Sentinel
default Ability
Patch 18.1c
Patch 18.2
Gain 530/734/2421 (
) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500 (
) magic damage, and are Mana Reaved for 10.
Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.
Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.
Gain 480/684/2421 (
) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500 (
) magic damage, and are Mana Reaved for 10.
Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.
Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.
Zyra
default Ability
Patch 18.1c
Patch 18.2
Spawn 2/2/4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 37/55/225 (
) magic damage.
Spawn 2/2/4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 35/53/225 (
) magic damage.
Ashe
default Ability
Patch 18.1c
Patch 18.2
Fire an arrow through the most enemies in a line that deals 440/660/1000 (
) physical damage, reduced by 80/80/40% per enemy hit (minimum 20%).
The arrow leaves a trail for 4/4/20 seconds that deals 7/11/220 (
) + 2/3/10% max Health physical damage per second to enemies within and 20% Slows them.
Slow: Reduce Attack Speed
The arrow leaves a trail for 4/4/20 seconds that deals 7/11/220 (
Slow: Reduce Attack Speed
Fire an arrow through the most enemies in a line that deals 465/700/1000 (
) physical damage, reduced by 80/80/40% per enemy hit (minimum 20%).
The arrow leaves a trail for 4/4/20 seconds that deals 7/11/220 (
) + 2/3/10% max Health physical damage per second to enemies within and 20% Slows them.
Slow: Reduce Attack Speed
The arrow leaves a trail for 4/4/20 seconds that deals 7/11/220 (
Slow: Reduce Attack Speed
Gnar
default Ability
Patch 18.1c
Patch 18.2
Passive: Gain 5/5/50 Rage per second and 5 Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 (
) physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by 15/20/100 (
), and Stun them for 1/1/15 second. Mega Gnar gains 400/600/10000 Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 (
) physical damage to them and 135/205/4500 (
) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 (
Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 (
Passive: Gain 5/5/50 Rage per second and 5/5/20 Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 (
) physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by 15/20/250 (
), and Stun them for 1/1/15 second. Mega Gnar gains 400/600/15000 Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 (
) physical damage to them and 135/205/4500 (
) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 (
Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 (
Gnar
default Ability
Patch 18.1c
Patch 18.2
Passive: Gain 5/5/50 Rage per second and 5 Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 (
) physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by 15/20/100 (
), and Stun them for 1/1/15 second. Mega Gnar gains 400/600/10000 Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 (
) physical damage to them and 135/205/4500 (
) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 (
Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 (
Passive: Gain 5/5/50 Rage per second and 5/5/20 Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 (
) physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by 15/20/250 (
), and Stun them for 1/1/15 second. Mega Gnar gains 400/600/15000 Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 (
) physical damage to them and 135/205/4500 (
) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 (
Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 (
Ivern
default Ability
Patch 18.1c
Patch 18.2
Passive: Shields from this Ability can critically strike with Precision.
Active: Grant 2/2/10 allies 166/301/3001 (
) Shield and 10/15/100% Damage Amp for 6 seconds. Then deal 140/210/2000 (
) magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
Active: Grant 2/2/10 allies 166/301/3001 (
Passive: Shields from this Ability can critically strike with Precision.
Active: Grant 2/2/10 allies 186/351/3001 (
) Shield and 10/15/100% Damage Amp for 6 seconds. Then deal 155/235/2000 (
) magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
Active: Grant 2/2/10 allies 186/351/3001 (
Lux
default Ability
Patch 18.1c
Patch 18.2
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Coven Bonus: Reduces the Armor and Magic Resist of targets hit by 8 for the rest of combat.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
Coven Bonus: Reduces the Armor and Magic Resist of targets hit by 8 for the rest of combat.
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Coven Bonus: Reduces the Armor and Magic Resist of targets hit by 8 for the rest of combat.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
Coven Bonus: Reduces the Armor and Magic Resist of targets hit by 8 for the rest of combat.
Lux
default Ability
Patch 18.1c
Patch 18.2
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Elderwood Bonus: Casts grant all allies 2.5% increased max Health for the rest of combat.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
Elderwood Bonus: Casts grant all allies 2.5% increased max Health for the rest of combat.
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Elderwood Bonus: Casts grant all allies 2.5% increased max Health for the rest of combat.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
Elderwood Bonus: Casts grant all allies 2.5% increased max Health for the rest of combat.
Lux
default Ability
Patch 18.1c
Patch 18.2
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Fae Bonus: Heals the lowest percent Health ally for 18% of ability damage dealt.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
Fae Bonus: Heals the lowest percent Health ally for 18% of ability damage dealt.
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Fae Bonus: Heals the lowest percent Health ally for 18% of ability damage dealt.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
Fae Bonus: Heals the lowest percent Health ally for 18% of ability damage dealt.
Lux
default Ability
Patch 18.1c
Patch 18.2
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Inferno Bonus: Restores 10 mana per takedown.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
Inferno Bonus: Restores 10 mana per takedown.
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Inferno Bonus: Restores 10 mana per takedown.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
Inferno Bonus: Restores 10 mana per takedown.
Lux
default Ability
Patch 18.1c
Patch 18.2
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Lunar Bonus: Applies 8% Vulnerable to enemies hit for 4 seconds.
Vulnerable: Increases damage taken
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
Lunar Bonus: Applies 8% Vulnerable to enemies hit for 4 seconds.
Vulnerable: Increases damage taken
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Lunar Bonus: Applies 8% Vulnerable to enemies hit for 4 seconds.
Vulnerable: Increases damage taken
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
Lunar Bonus: Applies 8% Vulnerable to enemies hit for 4 seconds.
Vulnerable: Increases damage taken
Lux
default Ability
Patch 18.1c
Patch 18.2
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Primal Bonus: Gain 60% Attack Speed for 6 seconds after cast.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
Primal Bonus: Gain 60% Attack Speed for 6 seconds after cast.
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Primal Bonus: Gain 60% Attack Speed for 6 seconds after cast.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
Primal Bonus: Gain 60% Attack Speed for 6 seconds after cast.
Lux
default Ability
Patch 18.1c
Patch 18.2
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Solar Bonus: Deals 12% bonus damage for each unique 3-star champion fielded.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
Solar Bonus: Deals 12% bonus damage for each unique 3-star champion fielded.
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Solar Bonus: Deals 12% bonus damage for each unique 3-star champion fielded.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
Solar Bonus: Deals 12% bonus damage for each unique 3-star champion fielded.
Lux
default Ability
Patch 18.1c
Patch 18.2
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the largest group of enemies that deals 355/550/5000 (
) magic damage, reduced by 25/25/10% for each enemy hit.
Active: Fire a laser towards the largest group of enemies that deals 355/550/5000 (
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the largest group of enemies that deals 375/565/6500 (
) magic damage, reduced by 25/25/10% for each enemy hit.
Active: Fire a laser towards the largest group of enemies that deals 375/565/6500 (
Lux
default Ability
Patch 18.1c
Patch 18.2
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Blackthorn Bonus: Stuns targets hit for 1 second.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
Blackthorn Bonus: Stuns targets hit for 1 second.
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Blackthorn Bonus: Stuns targets hit for 1 second.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
Blackthorn Bonus: Stuns targets hit for 1 second.
Lux
default Ability
Patch 18.1c
Patch 18.2
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Blossom Bonus: The first target hit is dealt 10% bonus damage.
Active: Fire a laser towards the most enemies in a line that deals 355/550/5000 (
Blossom Bonus: The first target hit is dealt 10% bonus damage.
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 (
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
) magic damage, reduced by 25/25/10% for each enemy hit (minimum 40%).
Blossom Bonus: The first target hit is dealt 10% bonus damage.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500 (
Blossom Bonus: The first target hit is dealt 10% bonus damage.
Maokai
BUFF
Max Mana10090
NERF
Starting Mana4030
Taric
default Ability
Patch 18.1c
Patch 18.2
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 305/584/14212 (
) Shield to allies within 3 Hexes for 3/3/99 seconds.
Active: Restore 200/300/3000 (
) Health. Taric and his paired ally deal 100/150/1000 (
) bonus magic damage on their next 2 attacks.
Active: Restore 200/300/3000 (
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 295/576/14212 (
) Shield to allies within 3 Hexes for 3/3/99 seconds.
Active: Restore 250/375/3000 (
) Health. Taric and his paired ally deal 100/150/1000 (
) bonus magic damage on their next 2 attacks.
Active: Restore 250/375/3000 (
Items
Blighting Jewel
Patch 18.1d
Patch 18.2
Dealing magic damage reduces the target’s Magic Resist by 4. If their Magic Resist is 0, grant the holder 4 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Dealing magic damage reduces the target’s Magic Resist by 3. If their Magic Resist is 0, grant the holder 4 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Bloodthirster
Patch 18.1d
Patch 18.2
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
Once per combat at 50% Health, gain a 30% max Health Shield that lasts up to 5 seconds.
BUFF
Attack Damage1518
BUFF
Ability Power1518
Brawler Emblem
NERF
Health250150
Edge of Night
Patch 18.1d
Patch 18.2
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.
At 40% Health, briefly become untargetable, shed negative effects, and heal 15% missing health.
Fae Emblem
NERF
Attack Damage1510
NERF
Ability Power1510
NERF
Health250200
Flickerblades
Patch 18.1d
Patch 18.2
Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
Attacks grant 4% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
Flora Fatalis Emblem
Patch 18.1d
Patch 18.2
The holder gains the Flora Fatalis trait.
They gain double benefits from Flora Fatalis.
They gain double benefits from Flora Fatalis.
The holder gains the Flora Fatalis trait.
They gain 50% increased benefits from Flora Fatalis.
They gain 50% increased benefits from Flora Fatalis.
Forbidden Idol
BUFF
Health400500
Hand Of Justice
Patch 18.1d
Patch 18.2
Gain 2 effects:
• 15% Attack Damage and 15% Ability Power.
• 12% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
• 15% Attack Damage and 15% Ability Power.
• 12% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Gain 2 effects:
• 18% Attack Damage and 18% Ability Power.
• 15% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
• 18% Attack Damage and 18% Ability Power.
• 15% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Hunter Emblem
NERF
Attack Damage3025
Invoker Emblem
Patch 18.1d
Patch 18.2
The holder gains the Invoker trait.
On cast, gain Ability Power equal to 10% of Mana spent.
On cast, gain Ability Power equal to 10% of Mana spent.
The holder gains the Invoker trait.
On cast, gain Ability Power equal to 8% of Mana spent.
On cast, gain Ability Power equal to 8% of Mana spent.
Juggernaut Emblem
NERF
Health350250
Luden's Tempest
Patch 18.1d
Patch 18.2
100% of overkill damage plus 100 is dealt as magic damage to the two enemies nearest the target.
100% of overkill damage plus 130 is dealt as magic damage to the two enemies nearest the target.
Primal Emblem
BUFF
Attack Speed25%35%
Radiant Bloodthirster
Patch 18.1d
Patch 18.2
Once per combat at 40% Health, gain a 50% max Health Shield that lasts up to 5 seconds.
Once per combat at 50% Health, gain a 60% max Health Shield that lasts up to 5 seconds.
BUFF
Attack Damage3040
BUFF
Ability Power3040
Radiant Edge of Night
Patch 18.1d
Patch 18.2
At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health.
At 40% Health, briefly become untargetable, shed negative effects, and heal all missing health.
Radiant Hand of Justice
Patch 18.1d
Patch 18.2
Gain 2 effects:
• 35% Attack Damage and 35% Ability Power.
• 24% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
• 35% Attack Damage and 35% Ability Power.
• 24% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Gain 2 effects:
• 35% Attack Damage and 35% Ability Power.
• 30% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
• 35% Attack Damage and 35% Ability Power.
• 30% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Silvermere Dawn
BUFF
Attack Damage125150
Sprykin Emblem
Patch 18.1d
Patch 18.2
The holder gains the Sprykin trait.
If the holder is riding the BFF, gain an additional
30%
20
20 
If the holder is riding the BFF, gain an additional
30%
The holder gains the Sprykin trait.
If the holder is riding the BFF, gain an additional
20%
15
15 
If the holder is riding the BFF, gain an additional
20%
NERF
Armor2015
NERF
Magic Resist2015
Vanguard Emblem
NERF
Armor3025
NERF
Magic Resist3025
HullcrusherNEW
Augments
Baron's Lair
Patch 18.1d
Patch 18.2
Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat.
TFT Paris Open, 2025
TFT Paris Open, 2025
Gain a random Tank item. After 8 seconds of combat, your team gains 4% bonus Attack Damage and Ability Power every second for the rest of combat.
TFT Paris Open, 2025
TFT Paris Open, 2025
Capital Gains II
Patch 18.1d
Patch 18.2
Store gold equal to the interest you earn. On 3-3, gain gold equal to 125% of the stored gold. Gain 2 gold now.
Incoming gold: 0
Incoming gold: 0
Store gold equal to the interest you earn. On 3-3, gain gold equal to 125% of the stored gold. Gain 3 gold now.
Incoming gold: 0
Incoming gold: 0
Consuming Flora
Patch 18.1d
Patch 18.2
Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait. Gain 3 gold.
Gain a Flora Fatalis emblem. The champion holding the emblem gains 50% increased benefits from Flora Fatalis. Gain 3 gold.
STAGES
Patch 18.1d
Patch 18.2
2-1
2-1, 3-2
Dummify
Patch 18.1d
Patch 18.2
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined health. The dummy gains 1000 Health per stage. Gain a random non-tank 2-star 2 cost champion.
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined health. The dummy gains 1150 Health per stage. Gain a random non-tank 2-star 2 cost champion.
Forged In Strength
Patch 18.1d
Patch 18.2
Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random component.
Remix Rumble Championship, 2023
Remix Rumble Championship, 2023
Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random components.
Remix Rumble Championship, 2023
Remix Rumble Championship, 2023
Going Long
Patch 18.1d
Patch 18.2
You no longer gain interest. Gain 10 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 10 gold now. Gain 4 XP after every player combat.
Interest is extra gold you gain per 10g saved.
Interest is extra gold you gain per 10g saved.
Gold Destiny+
Patch 18.1d
Patch 18.2
Gain a random Gold Augment and 6 gold.
Gain a random Gold Augment and 5 gold.
Hold the Line
Patch 18.1d
Patch 18.2
Champions in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each champion that starts combat in your front row.
Champions in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each champion that starts combat in your front row.
Investment Strategy II
Patch 18.1d
Patch 18.2
Your champions gain 9 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold now.
Your champions gain 10 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold now.
Magic Roll
Patch 18.1d
Outcomes
36.11%
Random 1-cost 2-star
Random 3-cost 2-star
Random 2-cost 2-star
Patch 18.2
Outcomes
36.11%
Random 1-cost 2-star
Random 3-cost 2-star
Random 2-cost 2-star
Random 2-cost 2-star
Prismatic Destiny+
Patch 18.1d
Patch 18.2
Gain a random Prismatic Augment and 10 gold.
Gain a random Prismatic Augment and 7 gold.
Shimmerscale Essence
Patch 18.1d
Patch 18.2
Gain a Mogul's Mail. After 7 player combats, gain a Gamblers Blade.
These items give gold as well as combat power.
These items give gold as well as combat power.
Gain a Mogul's Mail. After 8 player combats, gain a Gamblers Blade.
These items give gold as well as combat power.
These items give gold as well as combat power.
Spreading Roots
Patch 18.1d
Patch 18.2
Gain 2 random Emblems and 1 gold.
Gain a random Emblems. After 3 combats, gain another.
Spreading Roots+
Patch 18.1d
Patch 18.2
Gain 2 random Emblems, a Reforger, and 2 gold.
Gain 2 random Emblems and 2 gold.
The Golden Dragon
Patch 18.1d
Patch 18.2
Gain a Mogul's Mail. Champions holding Mogul's Mail take up +1 team slot but gain 600 Health and 20% Durability.
Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Gain a Mogul's Mail. Champions holding Mogul's Mail take up +1 team slot but gain 600 Health and 15% Durability.
Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
The Golden Egg
Patch 18.1d
Egg Reward
10%
Random Completed Item
x2
Random Artifact
x10
Gold Coin
Item Remover
Tacticians Crown
Patch 18.2
Egg Reward
10%
Random Completed Item
Random Artifact
x10
Gold Coin
Item Remover
Tacticians Crown
Random Radiant Item
Trait Ladder
Patch 18.1d
Trait Ladder Loot 10
10 Traits
34%
Tactician's Cape
33%
Tacticians Crown
33%
Tacticians Shield
Patch 18.2
Trait Ladder Loot 10
10 Traits
100%
x20
Gold Coin
Patch 18.1d
Trait Ladder Loot 11
11 Traits
100%
x18
Gold Coin
Patch 18.2
Trait Ladder Loot 11
11 Traits
34%
Tactician's Cape
33%
Tacticians Shield
33%
Tacticians Crown
Patch 18.1d
Trait Ladder Loot 2
2 Traits
Reforger
Gold Coin
Patch 18.2
Trait Ladder Loot 2
2 Traits
Gold Coin
Reforger
Consuming FloraREMOVED
Cursed CrownREMOVED
Flame OnNEW
Know Your EnemyNEW
Traits
Blackthorn
Patch 18.1c
Patch 18.2
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.
Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.
(2) 175
(4) 300
; Bonus is 30% stronger
(6) 550
; Bonus is 60% stronger
Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.
(2) 175
(4) 300
(6) 550
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.
Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.
(2) 175
(4) 350
; Bonus is 30% stronger
(6) 600
; Bonus is 60% stronger
Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.
(2) 175
(4) 350
(6) 600
Bounty Seeker
MODIFY
Draven Unique Trait 18 Easy Bounty row 2FilternoneArmyLevel Comparator=Less
Bounty: Draven gets takedowns. Reward: XP
Coven
Patch 18.1c
Coven Cashout 3
130 Essence
16 Est. Value
33.33%
x2
Unique Components
33.33%
Elise
Cassiopeia
Random Component
33.33%
x3
Gold Coin
Unique Completed Item
Patch 18.2
Coven Cashout 3
130 Essence
16 Est. Value
25%
x2
Unique Components
25%
Elise
Cassiopeia
Random Component
25%
x3
Gold Coin
Unique Completed Item
25%
x3
Gold Coin
Unique Component
Caitlyn
Patch 18.1c
Coven Cashout 4
185 Essence
24 Est. Value
33.33%
Completed Item Anvil
Unique Component
33.33%
x8
Gold Coin
Completed Item Anvil
33.33%
x10
Gold Coin
Reforger
x2
Random Components
Patch 18.2
Coven Cashout 4
185 Essence
24 Est. Value
25%
Completed Item Anvil
Unique Component
25%
x10
Gold Coin
Completed Item Anvil
25%
x10
Gold Coin
Reforger
x2
Random Components
25%
Completed Item Anvil
Caitlyn
Camille
Patch 18.1c
Coven Cashout 5
250 Essence
40 Est. Value
20%
x2
Completed Item Anvil
x12
Gold Coin
20%
Lucky Item Chest
Component Anvil
Morgana
x5
Gold Coin
20%
x2
Lucky Item Chest
x6
Gold Coin
Reforger
20%
Lux
x2
Component Anvil
Lucky Item Chest
x5
Gold Coin
20%
x5
Gold Coin
Artifact Item Anvil
Completed Item Anvil
Patch 18.2
Coven Cashout 5
250 Essence
40 Est. Value
20%
x2
Completed Item Anvil
x20
Gold Coin
20%
Lucky Item Chest
Morgana
x5
Gold Coin
Random Completed Item
20%
x2
Lucky Item Chest
x18
Gold Coin
Reforger
20%
Lux
x2
Component Anvil
Lucky Item Chest
x18
Gold Coin
20%
x18
Gold Coin
Artifact Item Anvil
Completed Item Anvil
Patch 18.1c
Coven Cashout 6
365 Essence
76 Est. Value
16.67%
x15
Gold Coin
x2
Unique Radiant Items
x2
Item Remover
x2
Reforger
16.67%
Radiant Lucky Item Chest
Morgana
Thief's Gloves
Sentinel
x10
Gold Coin
16.67%
Radiant Lucky Item Chest
Random Emblem
x10
Gold Coin
x2
Completed Item Anvil
16.67%
x20
Gold Coin
x2
Radiant Thief's Gloves
x3
Item Remover
16.67%
Morgana
x10
Gold Coin
Radiant Lucky Item Chest
x2
Invoker Emblem
16.67%
Radiant Lucky Item Chest
Tacticians Crown
Draven
Golden Item Remover
Patch 18.2
Coven Cashout 6
365 Essence
76 Est. Value
16.67%
x27
Gold Coin
x2
Unique Radiant Items
x2
Item Remover
x2
Reforger
16.67%
Radiant Lucky Item Chest
Morgana
Thief's Gloves
Sentinel
x22
Gold Coin
16.67%
Radiant Lucky Item Chest
Random Emblem
x22
Gold Coin
x2
Completed Item Anvil
16.67%
x15
Gold Coin
x2
Radiant Thief's Gloves
x3
Item Remover
Kennen
16.67%
Morgana
x22
Gold Coin
Radiant Lucky Item Chest
x2
Invoker Emblem
16.67%
Radiant Lucky Item Chest
Tacticians Crown
Draven
Golden Item Remover
x12
Gold Coin
Hunter
Patch 18.1c
Patch 18.2
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 4 seconds, they gain 10% Damage Amp.
(2) 20%
(3) 30%
(4) 45%
(5) 65%
(2) 20%
(3) 30%
(4) 45%
(5) 65%
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 3 seconds, they gain 10% Damage Amp.
(2) 20%
(3) 30%
(4) 45%
(5) 65%
(2) 20%
(3) 30%
(4) 45%
(5) 65%
Inferno
Patch 18.1c
Patch 18.2
Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.
(2) 1% Burn, 33% Wound
(3) After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
(5) Ignite 2 shop slots, 3% Burn
(7) Ignite 4 shop slots, 3.5% Burn
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
(2) 1% Burn, 33% Wound
(3) After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
(5) Ignite 2 shop slots, 3% Burn
(7) Ignite 4 shop slots, 3.5% Burn
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.
(2) 1% Burn, 33% Wound
(3) After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
(5) Ignite 2 shop slots, 3.5% Burn
(7) Ignite 4 shop slots, 4.5% Burn
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
(2) 1% Burn, 33% Wound
(3) After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
(5) Ignite 2 shop slots, 3.5% Burn
(7) Ignite 4 shop slots, 4.5% Burn
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Rapidfire
Patch 18.1c
Patch 18.2
Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.
(2) +3%
per Attack
(3) +5%
per Attack
(4) +9%
per Attack
(5) +15%
per Attack
(2) +3%
(3) +5%
(4) +9%
(5) +15%
Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.
(2) +3%
per Attack
(3) +5%
per Attack
(4) +8%
per Attack
(5) +12%
per Attack
(2) +3%
(3) +5%
(4) +8%
(5) +12%
Solar
Patch 18.1c
Patch 18.2
(3) Your champions gain a 5% max Health shield and deal 7% bonus magic damage. Gain additional bonuses for each unique 3-star
champion:
1
: Increase shield and magic damage by 1.5% for each 3-star.
3
: 18%
and 15 

5
: Convert 40% of the bonus magic damage to true damage.
8
: Every 4 seconds of combat, a 3-star champion ascends to 4-star.
Field 3 Solar and 3 Lunar champions to activate Eclipse.
1
3
5
8
Field 3 Solar and 3 Lunar champions to activate Eclipse.
(3) Your champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star
champion:
1
: Increase shield and magic damage by 1% for each 3-star.
3
: 15%
and 12 

5
: Convert 40% of the bonus magic damage to true damage.
8
: Every 4 seconds of combat, a 3-star champion ascends to 4-star.
Field 3 Solar and 3 Lunar champions to activate Eclipse.
1
3
5
8
Field 3 Solar and 3 Lunar champions to activate Eclipse.
Encounters
Emblem Ensemble
Emblem Ensemble no longer excludes the augment "Cursed Crown".
