Set 17 Patch Changes

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Upcoming (PBE)

Champions
AatroxAatrox
default Ability
Patch 17.3
PBE
Heal 300/375/575/775 (scaleAP Icon), then deal 161/242/362/611 (scaleAD IconscaleArmor Icon) physical damage to the current target.

N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 81/121/181/305 (scaleAD IconscaleArmor Icon) physical damage.
Heal 325/400/650/900 (scaleAP Icon), then deal 161/242/362/611 (scaleAD IconscaleArmor Icon) physical damage to the current target.

N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 105/157/235/397 (scaleAD IconscaleArmor Icon) physical damage.
Twisted FateTwisted Fate
default Ability
Patch 17.3
PBE
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 180/270/405/690 (scaleAP Icon) and 360/540/810/1380 (scaleAP Icon) magic damage. Overkill damage bounces to the nearest enemy.

3-Star Bonus: If a 9 is thrown, generate 1 gold.

Lucky: Check twice and take the better outcome.
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 190/285/430/730 (scaleAP Icon) and 380/570/860/1460 (scaleAP Icon) magic damage. Overkill damage bounces to the nearest enemy.

3-Star Bonus: If a 9 is thrown, generate 1 gold.

Lucky: Check twice and take the better outcome.
AkaliAkali
default Ability
Patch 17.3
PBE
Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 41/62/93/155 (scaleAD Icon) physical damage to the first enemy hit, reduced to 16/25/37/62 (scaleAD Icon) for each subsequent target. Kunai remove 1 Armor, 2 if they crit.

N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals 10/14/18/31 (scaleAD Icon) physical damage each second. Kunai increase the damage of the bleed by 10%.
Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 41/62/93/155 (scaleAD Icon) physical damage to the first enemy hit, reduced to 16/25/37/62 (scaleAD Icon) for each subsequent target. Kunai remove 1 Armor, 2 if they crit.

N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals 12/18/24/30 (scaleAD Icon) physical damage each second. Kunai increase the damage of the bleed by 12%.
Bel'VethBel'Veth
default Ability
Patch 17.3
PBE
Unleash a flurry of 12 (scaleAS Icon) slashes at the current target over 2 seconds, dealing 21/32/48/81 (scaleAD IconscaleAP Icon) physical damage each.
Unleash a flurry of 12 (scaleAS Icon) slashes at the current target over 2 seconds, dealing 23/35/52/89 (scaleAD IconscaleAP Icon) physical damage each.
GnarGnar
BUFFAttack Speed IconAttack Speed0.700.75
GragasGragas
hero Ability
Patch 17.3
PBE
Self detonate, sacrificing 190/342/616/890 (scaleHealth Icon) Health to deal 375/591/938/1515 (scaleAP IconscaleHealth Icon) magic damage in a three hex radius, reduced by 45% per hex from the epicenter. Deals 60% more damage to Tanks.

(Sacrifice will not reduce Health below 1)
Self detonate, sacrificing 190/342/616/890 (scaleHealth Icon) Health to deal 345/546/908/1445 (scaleAP IconscaleHealth Icon) magic damage in a three hex radius, reduced by 45% per hex from the epicenter. Deals 60% more damage to Tanks.

(Sacrifice will not reduce Health below 1)
GwenGwen
BUFFArmor IconArmor4550
BUFFMagic Resist IconMagic Resist4550
default Ability
Patch 17.3
PBE
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 40% Health.

Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/380/650 (scaleAP Icon) magic damage to the target and 75/110/190/325 (scaleAP Icon) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 40% Health.

Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/410/700 (scaleAP Icon) magic damage to the target and 75/110/190/325 (scaleAP Icon) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
JaxJax
default Ability
Patch 17.3
PBE
Enter a defensive stance for 3 seconds, reducing incoming damage by 15/20/25/30 (scaleAP Icon) and gaining 400/450/500/600 (scaleAP Icon) Shield. When the stance ends, strike all nearby enemies, dealing 68/104/153/261 (scaleArmor IconscaleMR Icon) magic damage and Stunning them for 1/1.25/1.5/1.75 second(s).
Enter a defensive stance for 3 seconds, reducing incoming damage by 20/25/30/35 and gaining 400/450/500/600 (scaleAP Icon) Shield. When the stance ends, strike all nearby enemies, dealing 68/104/153/261 (scaleArmor IconscaleMR Icon) magic damage and Stunning them for 1/1.25/1.5/1.75 second(s).
hero Ability
Patch 17.3
PBE
Passive: Attacks deal 45/70/105/180 (scaleAP Icon) bonus magic damage.

Active: Bash the target dealing 170/250/450/765 (scaleAP Icon) magic damage and granting 15/15/20/15% stacking Attack Speed and Movement Speed for the rest of combat.
Passive: Attacks deal 45/70/105/180 (scaleAP Icon) bonus magic damage.

Active: Bash the target dealing 160/240/420/715 (scaleAP Icon) magic damage and granting 15/15/20/15% stacking Attack Speed and Movement Speed for the rest of combat.
ZoeZoe
default Ability
Patch 17.3
PBE
Fire a paddle star at the current target, dealing 68/102/153/260 (scaleAP Icon) magic damage to the first target hit and 34/51/77/130 (scaleAP Icon) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 5 times.
Fire a paddle star at the current target, dealing 73/110/180/300 (scaleAP Icon) magic damage to the first target hit and 34/51/77/130 (scaleAP Icon) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 5 times.
AuroraAurora
default Ability
Patch 17.3
PBE
Open a 2 hex rift containing the target, Hacking enemies within for 4 seconds and dealing 80/120/190 (scaleAP Icon) magic damage to each, plus 370/555/890 (scaleAP Icon) magic damage split between all enemies hit.

Hacked enemies store 10% of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.
Open a 2 hex rift containing the target, Hacking enemies within for 4 seconds and dealing 80/120/190 (scaleAP Icon) magic damage to each, plus 400/600/960 (scaleAP Icon) magic damage split between all enemies hit.

Hacked enemies store 10% of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.
Miss FortuneMiss Fortune
alt1 Ability
Patch 17.3
PBE
Rain down bullets through a line of enemies, dealing 280/420/670 (scaleAD IconscaleAP Icon) physical damage to each one, reduced by 30% for each enemy hit.
Rain down bullets through a line of enemies, dealing 305/460/730 (scaleAD IconscaleAP Icon) physical damage to each one, reduced by 30% for each enemy hit.
OrnnOrnn
BUFFHealth IconHealth850/1530/2754950/1710/3078
ViktorViktor
default Ability
Patch 17.3
PBE
Channel a one-hex psionic storm that follows enemies for 5 seconds. Each second, it grows larger and deals 185/275/475 (scaleAP Icon) magic damage to enemies within, reduced by 60% per hex from the epicenter.
Channel a one-hex psionic storm that follows enemies for 5 seconds. Each second, it grows larger and deals 190/290/500 (scaleAP Icon) magic damage to enemies within, reduced by 60% per hex from the epicenter.
CorkiCorki
default Ability
Patch 17.3
PBE
Strafe to a nearby position, unleashing 21 missiles split between the target and all enemies within two hexes. Missiles deal 35/51/304 (scaleAD IconscaleAP Icon) physical damage with a 20% Lucky chance of firing a mega missile that deals 122/178/1064 (scaleAD Icon) instead.

Meep Bonus: Every 6.5 (set17AmpIcon Icon) seconds, launch an Explosive Meep at the target, dealing 120/180/900 (scaleAD Icon) physical damage in a one hex radius on impact.

Lucky: Check twice and take the better outcome.
Strafe to a nearby position, unleashing 21 missiles split between the target and all enemies within two hexes. Missiles deal 33/49/304 (scaleAD IconscaleAP Icon) physical damage with a 20% Lucky chance of firing a mega missile that deals 115/171/1064 (scaleAD Icon) instead.

Meep Bonus: Every 6.5 (set17AmpIcon Icon) seconds, launch an Explosive Meep at the target, dealing 110/165/900 (scaleAD Icon) physical damage in a one hex radius on impact.

Lucky: Check twice and take the better outcome.
KindredKindred
default Ability
Patch 17.3
PBE
Passive: Attacks and Abilities mark the target. When an enemy reaches 3 marks, Wolf consumes the marks, dealing 125/190/1000 (scaleAD IconscaleAP Icon) physical damage.

Active: Jump up to 1 hex away and fire arrows at the nearest 3/3/5 targets, each dealing 0.75/1.15/6 (scaleAD Icon) physical damage.

N.O.V.A. Strike: Gain 5% Damage Amp. Now and every 5 seconds after, add a mark to all enemies.
Passive: Attacks and Abilities mark the target. When an enemy reaches 3 marks, Wolf consumes the marks, dealing 125/190/1000 (scaleAD IconscaleAP Icon) physical damage.

Active: Jump up to 1 hex away and fire arrows at the nearest 3/3/5 targets, each dealing 0.75/1.15/6 (scaleAD Icon) physical damage.

N.O.V.A. Strike: Gain 10% Damage Amp. Now and every 4.5 seconds after, add a mark to all enemies.
MorganaMorgana
NERFRange IconRange2 Hex1 Hex
default Ability
Patch 17.3
PBE
Transform for 3 seconds, gaining 655/859/4606 (scaleAP IconscaleHealth Icon) Health and tethering to nearby champions. Over the duration, deal 100/150/3000 (scaleAP Icon) magic damage to the closest 3 enemies and restore 100/150/3000 (scaleAP Icon) health to the closest 2 injured allies.
Transform for 3 seconds, gaining 720/976/4606 (scaleAP IconscaleHealth Icon) Health and tethering to nearby champions. Over the duration, deal 100/150/3000 (scaleAP Icon) magic damage to the closest 3 enemies and restore 100/150/3000 (scaleAP Icon) health to the closest 2 injured allies.
NamiNami
BUFFMax Mana IconMax Mana7065
NERFStarting Mana IconStarting Mana2520
XayahXayah
BUFFBase AD IconBase AD50/75/11352/78/117
default Ability
Patch 17.3
PBE
Passive: Attacks bounce to strike 3/3/5 times, dealing 60/60/30% reduced damage per target hit and leaving a Feather behind the final target.

Active: Gain 75% Attack Speed for the next 6 attacks. At the end, recall all Feathers split between the closest 3 enemies, dealing 51/77/960 (scaleAD Icon) physical damage each. Xayah's current target takes 10/15/200 (scaleAD Icon) additional physical damage per feather.
Passive: Attacks bounce to strike 3/3/5 times, dealing 60/60/30% reduced damage per target hit and leaving a Feather behind the final target.

Active: Gain 75% Attack Speed for the next 6 attacks. At the end, recall all Feathers split between the closest 3 enemies, dealing 51/77/960 (scaleAD Icon) physical damage each. Xayah's current target takes 25/40/200 (scaleAD Icon) additional physical damage per feather.
Apex PrimordianApex Primordian
BUFFAttack Speed IconAttack Speed0.600.90
BUFFMax Mana IconMax Mana10090
FioraFiora
default Ability
Patch 17.3
PBE
Passive: Every 2 attacks, reveal a Vital on the target. If a Vital exists, dash to attack it dealing 40/60/777 (scaleAD Icon) bonus true damage and heal for 15% of the damage dealt.

Active: Reveal 6 Vitals on the target and quickly attack them all. If the target dies, remaining Vitals transfer to the nearest enemy. Upon striking the final Vital, create a two hex aura that heals allies within for 200/250/999 (scaleAP Icon) over 5 seconds.
Passive: Every 2 attacks, reveal a Vital on the target. If a Vital exists, dash to attack it dealing 37/56/777 (scaleAD Icon) bonus true damage and heal for 15% of the damage dealt.

Active: Reveal 6 Vitals on the target and quickly attack them all. If the target dies, remaining Vitals transfer to the nearest enemy. Upon striking the final Vital, create a two hex aura that heals allies within for 200/250/999 (scaleAP Icon) over 5 seconds.
GravesGraves
BUFFAttack Speed IconAttack Speed0.700.75
ShenShen
BUFFStarting Mana IconStarting Mana1020
default Ability
Patch 17.3
PBE
Passive: On cast, attacks gain 33/53/819 (scaleHealth IconscaleAP Icon) stacking bonus magic damage. Starting from the third cast, gain true damage instead.

Active: Gain 395/601/4088 (scaleHealth IconscaleAP Icon) Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50/50/99% while allies within gain 80/80/999% Attack Speed, both rapidly decaying over 3 seconds.
Passive: On cast, attacks gain 38/63/819 (scaleHealth IconscaleAP Icon) stacking bonus magic damage. Starting from the third cast, gain true damage instead.

Active: Gain 395/601/4088 (scaleHealth IconscaleAP Icon) Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50/50/99% while allies within gain 80/80/999% Attack Speed, both rapidly decaying over 3 seconds.
ZedZed
NERFStarting Mana IconStarting Mana5040
default Ability
Patch 17.3
PBE
Create a clone behind the target with 33/40/40% reduced max Health and 30 increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.
Create a clone behind the target with 33/45/45% reduced max Health and 30 increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.
Items
AnomalyAnomaly
Patch 17.3
PBE
Evolve the holder, granting an effect based on their role.

Tank: Gain 1100 health and grow in size.

Marksman: Gain 75% Attack Speed. On cast, knock back their target if within 3 hexes of them.

Fighter/Assassin: Gain 35 Ability Power & 35% Attack Damage. Triple it when below 85% Health.

Caster: For every 50 Mana spent, throw a 2-hex fireball that deals 5% max Health true damage, 33%
Wounds, and 1% Burns for 5 seconds.

Specialist: Gain 6 stars that orbit this champion. Each star deals
85 magic damage and the orbit expands to hit the champion's current target.
Evolve the holder, granting an effect based on their role.

Tank: Gain 1100 health and grow in size.

Marksman: Gain 75% Attack Speed. On cast, knock back their target if within 3 hexes of them.

Fighter/Assassin: Gain 35 Ability Power & 35% Attack Damage. Triple it when below 85% Health.

Caster: For every 50 Mana spent, throw a 2-hex fireball that deals 5% max Health true damage, 33%
Wounds, and 1% Burns for 5 seconds.

Specialist: Gain 6 stars that orbit this champion. Each star deals
70 magic damage and the orbit expands to hit the champion's current target.
Arbiter EmblemArbiter Emblem
BUFFAttack Speed IconAttack Speed20%30%
Blighting JewelBlighting Jewel
Patch 17.3
PBE
Dealing magic damage reduces the target's Magic Resist by 4. If their Magic Resist is 0, grant the holder 2 Mana instead.

Ability damage can only trigger on each enemy once every 0.5 seconds.
Dealing magic damage reduces the target's Magic Resist by 6. If their Magic Resist is 0, grant the holder 2 Mana instead.

Ability damage can only trigger on each enemy once every 0.5 seconds.
Drone UplinkDrone Uplink
BUFFDamage Amp IconDamage Amp0%15%
NERFAbility Power IconAbility Power250
Drone UplinkDrone Uplink
BUFFDamage Amp IconDamage Amp0%20%
NERFAbility Power IconAbility Power300
Ekko's PatienceEkko's Patience
Patch 17.3
PBE
Total Ability damage is increased by 40%, but is dealt over 2 seconds instead.
Total Ability damage is increased by 45%, but is dealt over 2 seconds instead.
Laser BallisticsLaser Ballistics
Patch 17.3
PBE
Attacks travel an additional hex and pierce enemies, reducing damage by 50% per target pierced.
Attacks travel an additional hex and pierce enemies, reducing damage by 60% per target pierced.
Laser Ballistics+Laser Ballistics+
Patch 17.3
PBE
Attacks travel an additional 2 hexes and pierce enemies, reducing damage by 50% per target pierced.
Attacks travel an additional 2 hexes and pierce enemies, reducing damage by 60% per target pierced.
LaserBallistics++LaserBallistics++
Patch 17.3
PBE
Attacks travel an additional 3 hexes and pierce enemies, reducing damage by 40% per target pierced.
Attacks travel an additional 3 hexes and pierce enemies, reducing damage by 60% per target pierced.
Luden's TempestLuden's Tempest
Patch 17.3
PBE
100% of overkill damage plus 100 is dealt as magic damage to the three enemies nearest the target.
100% of overkill damage plus 100 is dealt as magic damage to the two enemies nearest to the target.
BUFFAttack Damage IconAttack Damage5560
BUFFAbility Power IconAbility Power5560
Malware MatrixMalware Matrix
Patch 17.3
PBE
Dealing physical damage to an enemy reduces the target's Armor by 2. (Ability Damage Cooldown: 0.75 seconds)

Recommended users: Master Yi and Pyke.
Attack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.

Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by
2.

Recommended users: Master Yi and Pyke.
Ability Damage Cooldown: 0.75 seconds.
BUFFDamage Amp IconDamage Amp0%10%
NERFAttack Damage IconAttack Damage150
Malware MatrixMalware Matrix
Patch 17.3
PBE
Dealing physical damage to an enemy reduces the target's Armor by 2. (Ability Damage Cooldown: 0.75 seconds)

At (4): If the holder is Psionic, every 3rd attack cleaves, dealing 75 (scaleAD Icon) physical damage to nearby enemies.

Recommended users: Master Yi and Pyke.
Attack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by
2.

At (4): If the holder is Psionic, every 3rd attack cleaves, dealing 75 (scaleAD Icon) physical damage to nearby enemies.

Recommended users: Master Yi and Pyke.
Ability Damage Cooldown: 0.75 seconds.
BUFFDamage Amp IconDamage Amp0%10%
NERFAttack Damage IconAttack Damage150
Meeple EmblemMeeple Emblem
Patch 17.3
PBE
The holder gains the Meeple trait and 1 additional Mana Regen per set14AmpIcon Icon.
The holder gains the Meeple trait and 4% Damage Amp and 50 Health per set14AmpIcon Icon.
Radiant Adaptive HelmRadiant Adaptive Helm
Patch 17.3
PBE
Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role:

Tank/Fighter: Gain
80 Armor and Magic Resistance.

Marksman/Caster: Gain
25% Attack Damage and Ability Power.
Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role:

Tank/Fighter: Gain
80 Armor and Magic Resistance.

Marksman/Caster: Gain
40% Attack Damage and Ability Power.
BUFFMana Regen IconMana Regen67
Radiant Dragon's ClawRadiant Dragon's Claw
Patch 17.3
PBE
Gain 22% max health.

Every 2 seconds, heal
5% max Health.
Gain 28% max health.

Every 2 seconds, heal
5% max Health.
Radiant Gargoyle StoneplateRadiant Gargoyle Stoneplate
Patch 17.3
PBE
Gain 25 Armor and 25 Magic Resist for each enemy targeting the holder.
Gain 20 Armor and 20 Magic Resist for each enemy targeting the holder.
Radiant Guinsoo's RagebladeRadiant Guinsoo's Rageblade
Patch 17.3
PBE
Gain 14% stacking Attack Speed every second.
Gain 16% stacking Attack Speed every second.
Radiant Nashor's ToothRadiant Nashor's Tooth
Patch 17.3
PBE
Attacks grant 4 bonus Mana, increased to 8 if they critically strike.
Attacks grant 4 bonus Mana, increased to 6 if they critically strike.
Rogue EmblemRogue Emblem
Patch 17.3
PBE
The holder gains the Rogue trait. At 50% health, gain 40% Omnivamp and immunity to crowd control for 5 seconds.
The holder gains the Rogue trait. At 50% health, gain 25% Omnivamp and immunity to crowd control for 5 seconds.
Sympathetic ImplantSympathetic Implant
Patch 17.3
PBE
Every 5 seconds, gain 1 additional Mana Regen.

Recommended users: Sona and Viktor.
Every 5 seconds, gain:

Magic Champions:
1 Mana Regen.
Attack Champions: 15% Attack Speed.

Recommended users: Sona and Viktor.
BUFFDamage Amp IconDamage Amp0%10%
BUFFAttack Speed IconAttack Speed0%15%
NERFAbility Power IconAbility Power200
Sympathetic ImplantSympathetic Implant
Patch 17.3
PBE
Every 5 seconds, gain 1 additional Mana Per Second.

At (4): If the holder is Psionic, their abilities deal 25% of their ability damage as true damage instead.

Recommended users: Sona and Viktor.
Every 5 seconds, gain:

Magic Champions:
1 Mana Regen.
Attack Champions: 15% Attack Speed.

At (4): If the holder is Psionic, their abilities deal 25% of their ability damage as true damage instead.

Recommended users: Sona and Viktor.
BUFFDamage Amp IconDamage Amp0%10%
BUFFAttack Speed IconAttack Speed0%20%
NERFMana Regen IconMana Regen43
NERFAbility Power IconAbility Power200
Target-Lock OpticsTarget-Lock Optics
Patch 17.3
PBE
The holder's first attack on each enemy deals 150 (scaleAD Icon) additional damage.

Recommended users: Pyke and Master Yi
When the holder damages each enemy for the first time each combat, gain:

Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power

Recommended users: Pyke and Master Yi
BUFFAbility Power IconAbility Power010
NERFAttack Damage IconAttack Damage1510
NERFAttack Speed IconAttack Speed35%20%
Target-Lock OpticsTarget-Lock Optics
Patch 17.3
PBE
The holder's first attack on each enemy deals 150 (scaleAD Icon) additional damage.

At (4): If the holder is Psionic, they heal 20% of their max Health whenever their target dies.

Recommended users: Pyke and Master Yi
When the holder damages each enemy for the first time each combat, gain:

Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power

At (4): If the holder is Psionic, they heal 20% of their max Health whenever their target dies.

Recommended users: Pyke and Master Yi
BUFFAbility Power IconAbility Power020
NERFAttack Damage IconAttack Damage2520
NERFAttack Speed IconAttack Speed35%30%
Yasuo's BladeworkYasuo's Bladework
BUFFAttack Speed IconAttack Speed10%20%
Augments
Booster PackBooster Pack
Patch 17.3
PBE
Gain 10 gold of random champions. (At least one 3-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Gain 12 gold of random champions. (At least one 3-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Charge Transfer ICharge Transfer I
Patch 17.3
PBE
Your team gains 5% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.
Your team gains 7% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.
Charge Transfer IICharge Transfer II
Patch 17.3
PBE
Your team gains 8% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.
Your team gains 10% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.
Climb The Ladder IClimb The Ladder I
Patch 17.3
PBE
Each time an ally dies, allies that share at least one trait with them gain 3% Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 3.5% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.
Climb The Ladder IIClimb The Ladder II
Patch 17.3
PBE
Each time an ally dies, allies that share at least one trait with them gain 5% Ability Power, 5% Attack Damage, 5 Armor, and 5 Magic Resist.
Each time an ally dies, allies that share at least one trait with them gain 6% Ability Power, 6% Attack Damage, 6 Armor, and 6 Magic Resist.
CorrosionCorrosion
Patch 17.3
PBE
Enemy champions in the first two rows lose 4 Armor and Magic Resist every 2 seconds.
Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.
Group Hug IGroup Hug I
Patch 17.3
PBE
Combat start: Allies grant other adjacent allies 7 Armor and Magic Resist. This effect stacks.
Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.
Group Hug IIGroup Hug II
Patch 17.3
PBE
Combat start: Allies grant other adjacent allies 10 Armor and Magic Resist. This effect stacks.
Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.
Hard CommitHard Commit
Patch 17.3
PBE
Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 4 gold.
Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
Heart of the SwarmHeart of the Swarm
Patch 17.3
PBE
All 3-star champions now count towards Swarmling power. At level 9, while fielding 6 unique 3-star champions, Primordians summon the Apex Primordian. Gain a Briar, Bel'veth, and 2-star Rek'sai.

Unique
3-Star Champions Fielded: / 6

Levels: / 9
All 3-star champions now count towards Swarmling power. At level 9, while fielding 6 unique 3-star champions, Primordians summon the Apex Primordian. Gain 3 Primordian Champions and 2 Tiny Duplicators.

Unique
3-Star Champions Fielded: / 6

Levels: / 9
Heroic Grab BagHeroic Grab Bag
Patch 17.3
PBE
Gain 2 Lesser Champion Duplicators and 4 gold.

This item allows you to copy a 3-cost or less champion.
Gain 2 Lesser Champion Duplicators and 5 gold.

This item allows you to copy a 3-cost or less champion.
Hold the LineHold the Line
Patch 17.3
PBE
Allies in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each ally that starts combat in your front row.
Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row.
KahunahunaKahunahuna
Patch 17.3
PBE
Every 5th attack deals bonus true damage equal to 125% Basic Attack Damage.
Every 5th attack deals bonus true damage equal to 100% Basic Attack Damage.
Luxury SubscriptionLuxury Subscription
Patch 17.3
PBE
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold.

At the start of the next 2 stages, gain the package again.
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.

At the start of the next 2 stages, gain the package again.
Mace's WillMace's Will
STAGES
Mace's Will can be offered on 2-1, 3-2, and 4-2 now.
One Two ThreeOne Two Three
Patch 17.3
PBE
Gain 1 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
Gain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
Sunfire BoardSunfire Board
STAGES
Sunfire Board can be offered on 2-1, 3-2, and 4-2 now.
Sweet TreatsSweet Treats
Patch 17.3
PBE
Gain an Artifact anvil. Your team gains 20 Health for each item equipped on champions.

Health Gained:


Magic N' Mayhem Tactician's Crown, 2024
Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions.

Health Gained:


Magic N' Mayhem Tactician's Crown, 2024
TimestreamTimestream
Patch 17.3
PBE
Timebreakers gain 2 Health and 0.25% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.

(Health: , Attack Speed: %)
Timebreakers gain 7 Health and 0.25% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.

(Health: , Attack Speed: %)
Traits
ChallengerChallenger
Patch 17.3
PBE
Your team gains 10% Attack Speed. Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.

(2) 15% scaleAS Icon
(3)
22% scaleAS Icon
(4) 40% scaleAS Icon
(5)
55% scaleAS Icon
Your team gains 10% Attack Speed. Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.

(2) 15% scaleAS Icon
(3)
28% scaleAS Icon
(4) 42% scaleAS Icon
(5)
55% scaleAS Icon
Dark StarDark Star
Patch 17.3
PBE
(2) Dark Stars create a black hole that consumes enemies at % max health.
(4) AND they gain 45%
scaleAD IconscaleAP Icon.
(6) AND the strongest Dark Star unit goes supermassive, gaining 85% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
(2) Dark Stars create a black hole that consumes enemies at % max health.
(4) AND they gain 45%
scaleAD IconscaleAP Icon.
(6) AND the strongest Dark Star unit goes supermassive, gaining 70% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
RedeemerRedeemer
Patch 17.3
PBE
(1) For each non-unique trait you have active, your team gains 2%/2.5%/3% Attack Speed, and 2/2.5/3 Armor and Magic Resist.

Teamwide Attack Speed: %
scaleAS Icon
Teamwide Resists: scaleArmor IconscaleMR Icon
(1) For each non-unique trait you have active, your team gains 2% Attack Speed, and 2 Armor and Magic Resist.

Teamwide Attack Speed: %
scaleAS Icon
Teamwide Resists: scaleArmor IconscaleMR Icon
SniperSniper
Patch 17.3
PBE
Snipers gain Damage Amp, increased against targets farther away.

(2) 18% scaleDA Icon; +2% scaleDA Icon per hex
(3)
24% scaleDA Icon; +3% scaleDA Icon per hex
(4)
28% scaleDA Icon; +4% scaleDA Icon per hex
Snipers gain Damage Amp, increased against targets farther away.

(2) 18% scaleDA Icon; +2% scaleDA Icon per hex
(3)
25% scaleDA Icon; +3% scaleDA Icon per hex
(4)
35% scaleDA Icon; +4% scaleDA Icon per hex
Space GrooveSpace Groove
Patch 17.3
PBE
(1) Groovians can enter style="color: #F39B9B;">The style="color: #9BF39B;">Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in style="color: #F39B9B;">The style="color: #9BF39B;">Groove for 3 seconds.
(5) Each second spent in style="color: #F39B9B;">The style="color: #9BF39B;">Groove grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 10%!
(10)
style="color: #F39B9B;">Get style="color: #9BF39B;">your style="color: #D59BF3;">Groove style="color: #9BF3D5;">on!

The style="color: #9BF39B;">Groove: % scaleAS Icon, % scaleHPRegen Icon
(1) Groovians can enter style="color: #F39B9B;">The style="color: #9BF39B;">Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in style="color: #F39B9B;">The style="color: #9BF39B;">Groove for 3 seconds.
(5) Each second spent in style="color: #F39B9B;">The style="color: #9BF39B;">Groove grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 15%!
(10)
style="color: #F39B9B;">Get style="color: #9BF39B;">your style="color: #D59BF3;">Groove style="color: #9BF3D5;">on!

The style="color: #9BF39B;">Groove: % scaleAS Icon, % scaleHPRegen Icon
StargazerStargazer
Patch 17.3
PBE
Stargazers chart a different constellation every game. This game: The Fountain.

Allies in empowered hexes heal 1% max Health every 2 seconds. Stargazers in empowered hexes heal an additional
2.5% and gain stacking Attack Damage and Ability Power every 2 seconds.

(3) 4%
scaleAD Icon scaleAP Icon
(5) 7% scaleAD Icon scaleAP Icon

More hexes reveal at each player level
Stargazers chart a different constellation every game. This game: The Fountain.

Allies in empowered hexes heal 1% max Health every 2 seconds. Stargazers in empowered hexes heal an additional
3% and gain stacking Attack Damage and Ability Power every 2 seconds.

(3) 4%
scaleAD Icon scaleAP Icon
(5) 9% scaleAD Icon scaleAP Icon

More hexes reveal at each player level
StargazerStargazer
Patch 17.3
PBE
Stargazers chart a different constellation every game. This game: The Huntress.

Combat Start: Mark the highest Health enemies.


Allies in empowered hexes gain 15% Attack Speed. Stargazers in empowered hexes gain more and heal for 15% of their max Health when a marked enemy dies.

(3)
12% scaleAS Icon, 3 marks
(5)
35% scaleAS Icon, 5 marks
(7)
55% scaleAS Icon, 7 marks

More hexes reveal at each player level
Stargazers chart a different constellation every game. This game: The Huntress.

Combat Start: Mark the highest Health enemies.


Allies in empowered hexes gain 12% Attack Speed. Stargazers in empowered hexes gain more and heal for 15% of their max Health when a marked enemy dies.

(3)
15% scaleAS Icon, 3 marks
(5)
45% scaleAS Icon, 5 marks
(7)
70% scaleAS Icon, 9 marks

More hexes reveal at each player level
Encounters
Delayed ArtifactDelayed Artifact
Delayed Artifact now excludes the augment "Forged in Strength".
Delayed Artifact now excludes the augment "Sweet Treats".
Delayed Artifact now excludes the augment "Apotheotic Forge".
Delayed Artifact now excludes the augment "TFT6_Augment_Legend_PortableForge".
Delayed Artifact now excludes the augment "Portable Forge".
Delayed Artifact now excludes the augment "Living Forge".
Double DuplicatorsDouble Duplicators
Double Duplicators now excludes the augment "Heroic Grab Bag+".
Double Duplicators now excludes the augment "Heroic Grab Bag++".
Double Duplicators now excludes the augment "Heroic Grab Bag".
Double Duplicators now excludes the augment "Team Building".
Emblem EnsembleEmblem Ensemble
Emblem Ensemble now excludes the augment "Branching Out".
Emblem Ensemble now excludes the augment "Branching Out+".
Emblem Ensemble now excludes the augment "Cosmic Restart".
Emblem Ensemble now excludes the augment "Hard Commit".
Emblem Ensemble now excludes the augment "Spreading Roots".
Emblem Ensemble now excludes the augment "Spreading Roots+".
Emblem Ensemble now excludes the augment "The Trait Tree".
Emblem Ensemble now excludes the augment "The Trait Tree+".
Emblem Ensemble now excludes the augment "Urf's Gambit".
Emblem Ensemble now excludes the augment "We Stick Together".
Emblem Ensemble now excludes the augment "New Recruit".
Emblem Ensemble now excludes the augment "New Recruit".
Emblem Ensemble now excludes the augment "Urf's Grab Bag".
Emblem Ensemble now excludes the augment "TFT9_Augment_Legend_BranchingOut".
Reroll OpenerReroll Opener
Reroll Opener now excludes the augment "Patience is a Virtue".
Reroll Opener now excludes the augment "On a Roll".
Reroll Opener now excludes the augment "Calculated Loss".
Reroll Opener now excludes the augment "Prismatic Ticket".
Reroll Opener now excludes the augment "Rolling For Days I".
Space Gods
AhriAhri
Blessing: ProsperityBlessing: ProsperityNEW
Permanently grant a champion 100 Health, which increases by 5 Health for each interest you earn.
Available Stages2-5
Blessing: Prosperity +Blessing: Prosperity +NEW
Permanently grant a champion 100 Health, which increases by 8 Health for each interest you earn.
Available Stages3-5
EkkoEkko
SpatulaSpatulaREMOVED

Current (17.3)

Champions
AatroxAatrox
hero Ability
Previous
Patch 17.3
Rotate between three abilities:
Strike: Deal 140/210/315/535 (scaleAD Icon) physical damage.
Sweep: Deal 100/150/225/380 (scaleAD Icon) physical damage in a cone and remove 10 (scaleAP Icon) Armor.
Slam: Deal 160/240/360/615 (scaleAD Icon) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.

N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (scaleAD Icon) physical damage.
Rotate between three abilities:
Strike: Deal 140/210/315/535 (scaleAD Icon) physical damage.
Sweep: Deal 110/165/275/470 (scaleAD Icon) physical damage in a cone and remove 10 (scaleAP Icon) Armor.
Slam: Deal 200/300/475/800 (scaleAD Icon) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.

N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (scaleAD Icon) physical damage.
BriarBriar
NERFBase AD IconBase AD40/60/90/12035/53/79/105
LeonaLeona
NERFArmor IconArmor4540
NERFMagic Resist IconMagic Resist4540
default Ability
Previous
Patch 17.3
Gain 420/480/620/760 (scaleAP Icon) Shield for 4 seconds. Bash the current target, dealing 226/339/509/867 (scaleArmor IconscaleMR Icon) magic damage and stunning them for 1.75/1.75/2/2.25 seconds.
Gain 420/480/620/760 (scaleAP Icon) Shield for 4 seconds. Bash the current target, dealing 196/294/441/753 (scaleArmor IconscaleMR Icon) magic damage and stunning them for 1.75/1.75/2/2.25 seconds.
hero Ability
Previous
Patch 17.3
Gain 200/240/280/320 (scaleAP Icon) Shield for 2 seconds, then dash up to 3 hexes to strike the most enemies in a line, prioritizing Tanks. The first enemy hit takes 286/488/860/1303 (scaleAD IconscaleHealth Icon) physical damage and is stunned for 1/1.25/1.5/1.75 seconds. Additional targets take 180/270/405/385 (scaleAD Icon) physical damage.
Gain 200/240/280/320 (scaleAP Icon) Shield for 2 seconds, then dash up to 3 hexes to strike the most enemies in a line, prioritizing Tanks. The first enemy hit takes 258/437/769/1172 (scaleAD IconscaleHealth Icon) physical damage and is stunned for 1/1.25/1.5/1.75 seconds. Additional targets take 200/300/480/820 (scaleAD Icon) physical damage.
TeemoTeemo
default Ability
Previous
Patch 17.3
Passive: Attacks deal 30/45/100/170 (scaleAP Icon) bonus magic damage and an additional 70/105/190/325 (scaleAP Icon) stacking magic damage over 6 seconds. While an enemy has 5 or more stacks, Teemo is in The Groove.

Active: Gain 150% Attack Speed for 3 attacks.
Passive: Attacks deal 30/45/100/170 (scaleAP Icon) bonus magic damage and an additional 65/95/170/300 (scaleAP Icon) stacking magic damage over 6 seconds. While an enemy has 5 or more stacks, Teemo is in The Groove.

Active: Gain 150% Attack Speed for 3 attacks.
Twisted FateTwisted Fate
default Ability
Previous
Patch 17.3
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 190/285/430/730 (scaleAP Icon) and 380/570/860/1460 (scaleAP Icon) magic damage. Overkill damage bounces to the nearest enemy.

3-Star Bonus: If a 9 is thrown, generate 1 gold.

Lucky: Check twice and take the better outcome.
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 180/270/405/690 (scaleAP Icon) and 360/540/810/1380 (scaleAP Icon) magic damage. Overkill damage bounces to the nearest enemy.

3-Star Bonus: If a 9 is thrown, generate 1 gold.

Lucky: Check twice and take the better outcome.
AkaliAkali
default Ability
Previous
Patch 17.3
Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 38/56/89/150 (scaleAD Icon) physical damage to the first enemy hit, reduced to 15/22/36/60 (scaleAD Icon) for each subsequent target. Kunai remove 1 Armor, 2 if they crit.

N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals 10/14/18/31 (scaleAD Icon) physical damage each second. Kunai increase the damage of the bleed by 10%.
Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 41/62/93/155 (scaleAD Icon) physical damage to the first enemy hit, reduced to 16/25/37/62 (scaleAD Icon) for each subsequent target. Kunai remove 1 Armor, 2 if they crit.

N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals 10/14/18/31 (scaleAD Icon) physical damage each second. Kunai increase the damage of the bleed by 10%.
Bel'VethBel'Veth
default Ability
Previous
Patch 17.3
Unleash a flurry of 12 (scaleAS Icon) slashes at the current target over 2 seconds, dealing 23/35/52/89 (scaleAD IconscaleAP Icon) physical damage each.
Unleash a flurry of 12 (scaleAS Icon) slashes at the current target over 2 seconds, dealing 21/32/48/81 (scaleAD IconscaleAP Icon) physical damage each.
GnarGnar
BUFFBase AD IconBase AD45/68/101/13550/75/113/150
default Ability
Previous
Patch 17.3
Passive: Every 5th attack, launch a returning boomerang at the target that travels two hexes past the first enemy it hits. It deals 245/370/605/935 (scaleAD IconscaleAP Icon) physical damage, reduced by 75% per hit.

Meep Bonus: 2 (set17AmpIcon Icon) Meeps attack alongside Gnar, dealing 10/16/23/31 (scaleAD IconscaleAS Icon) physical damage per second.
Passive: Every 5th attack, launch a returning boomerang at the target that travels two hexes past the first enemy it hits. It deals 245/370/605/935 (scaleAD IconscaleAP Icon) physical damage, reduced by 75% per hit.

Meep Bonus: 2 (set17AmpIcon Icon) Meeps attack alongside Gnar, dealing 12/17/26/35 (scaleAD IconscaleAS Icon) physical damage per second.
JaxJax
default Ability
Previous
Patch 17.3
Enter a defensive stance for 3 seconds, reducing incoming damage by 15/25/35/45 (scaleAP Icon) and gaining 400/470/550/630 (scaleAP Icon) Shield. When the stance ends, strike all nearby enemies, dealing 68/104/153/261 (scaleArmor IconscaleMR Icon) magic damage and Stunning them for 1/1.25/1.5/1.75 second(s).
Enter a defensive stance for 3 seconds, reducing incoming damage by 15/20/25/30 (scaleAP Icon) and gaining 400/450/500/600 (scaleAP Icon) Shield. When the stance ends, strike all nearby enemies, dealing 68/104/153/261 (scaleArmor IconscaleMR Icon) magic damage and Stunning them for 1/1.25/1.5/1.75 second(s).
hero Ability
Previous
Patch 17.3
Passive: Attacks deal 45/70/105/180 (scaleAP Icon) bonus magic damage.

Active: Bash the target dealing 155/230/375/640 (scaleAP Icon) magic damage and granting 15/15/20/15% stacking Attack Speed and Movement Speed for the rest of combat.
Passive: Attacks deal 45/70/105/180 (scaleAP Icon) bonus magic damage.

Active: Bash the target dealing 170/250/450/765 (scaleAP Icon) magic damage and granting 15/15/20/15% stacking Attack Speed and Movement Speed for the rest of combat.
JinxJinx
default Ability
Previous
Patch 17.3
Fire a barrage of 18 (scaleAS Icon) rockets in a cone, each dealing 32/49/72/122 (scaleAD Icon) physical damage to the first target hit.
Fire a barrage of 18 (scaleAS Icon) rockets in a cone, each dealing 32/49/77/122 (scaleAD Icon) physical damage to the first target hit.
MeepsieMeepsie
hero Ability
Previous
Patch 17.3
Passive: Attacks deal 88/132/198/330 (scaleAP Iconset17AmpIcon Icon) bonus magic damage.

Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 240/360/560/950 (scaleAP Icon) magic damage in a three hex radius, reduced by 45% per hex from the epicenter. The closest 3 enemies are knocked up for 1.25/1.5/1.75/2 seconds.

Meep Bonus: The passive's bonus damage is increased by 60% per Meep.
Passive: Attacks deal 88/132/198/330 (scaleAP Iconset17AmpIcon Icon) bonus magic damage.

Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 240/360/560/950 (scaleAP Icon) magic damage in a three hex radius, reduced by 35% per hex from the epicenter. The closest 3 enemies are knocked up for 1.25/1.5/1.75/2 seconds.

Meep Bonus: The passive's bonus damage is increased by 60% per Meep.
MordekaiserMordekaiser
default Ability
Previous
Patch 17.3
Gain 300/375/500/650 (scaleAP Icon) Shield. Each second for the next 4 seconds, gain 75/90/105/120 (scaleAP Icon) more Shield and deal 45/70/100/170 (scaleAP Icon) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
Gain 300/375/500/650 (scaleAP Icon) Shield. Each second for the next 6 seconds, gain 75/90/105/120 (scaleAP Icon) more Shield and deal 45/70/100/170 (scaleAP Icon) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
hero Ability
Previous
Patch 17.3
Passive: Deal 20/30/45/75 (scaleAP Icon) magic damage in a one hex radius each second. This aura grows one hex every 6 seconds.

Active: Gain 225/250/300/400 (scaleAP Icon) Shield. Increase the damage of the aura to 50/75/115/195 (scaleAP Icon) magic damage for the next 4 seconds.
Passive: Deal 20/30/45/75 (scaleAP Icon) magic damage in a one hex radius each second. This aura grows one hex every 6 seconds.

Active: Gain 175/200/400/550 (scaleAP Icon) Shield. Increase the damage of the aura to 50/75/115/175 (scaleAP Icon) magic damage for the next 6 seconds.
ZoeZoe
default Ability
Previous
Patch 17.3
Fire a paddle star at the current target, dealing 68/102/153/260 (scaleAP Icon) magic damage to the first target hit and 34/51/77/130 (scaleAP Icon) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 4 times.
Fire a paddle star at the current target, dealing 68/102/153/260 (scaleAP Icon) magic damage to the first target hit and 34/51/77/130 (scaleAP Icon) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 5 times.
DianaDiana
default Ability
Previous
Patch 17.3
Passive: Attacks deal 52/78/135 (scaleAP Icon) bonus magic damage.

Active: Gain 250/290/375 (scaleAP Icon) Shield and summon 3 encircling orbs for 3 seconds. Orbs deal 50/75/120 (scaleAP Icon) magic damage to enemies they pass through, and rotate faster based on Attack Speed.
Passive: Attacks deal 52/78/135 (scaleAP Icon) bonus magic damage.

Active: Gain 275/325/475 (scaleAP Icon) Shield and summon 3 encircling orbs for 3 seconds. Orbs deal 60/90/145 (scaleAP Icon) magic damage to enemies they pass through, and rotate faster based on Attack Speed.
FizzFizz
default Ability
Previous
Patch 17.3
Dash through the current target, dealing 110/165/265 (scaleAP Icon) magic damage. Every third cast also summons a Mega Meep after a delay, briefly knocking the target up and dealing 335/510/805 (scaleAP Iconset17AmpIcon Icon) magic damage. Adjacent enemies take 50% damage.

Meep Bonus: Add 2 (set17AmpIcon Icon) Meep to the bait, increasing Mega Meep damage by 150/230/360 (scaleAP Icon).
Dash through the current target, dealing 120/180/290 (scaleAP Icon) magic damage. Every third cast also summons a Mega Meep after a delay, briefly knocking the target up and dealing 335/510/805 (scaleAP Iconset17AmpIcon Icon) magic damage. Adjacent enemies take 50% damage.

Meep Bonus: Add 2 (set17AmpIcon Icon) Meep to the bait, increasing Mega Meep damage by 150/230/360 (scaleAP Icon).
Kai'SaKai'Sa
default Ability
Previous
Patch 17.3
Passive: On takedown, gain 10 mana.

Active: Fire 16 missiles in a 2-hex radius around the current target, dealing 35/53/84 (scaleAD Icon) physical damage each.
Passive: On takedown, gain 10 mana.

Active: Fire 16 missiles in a 2-hex radius around the current target, dealing 33/50/79 (scaleAD Icon) physical damage each.
LuluLulu
alt3 Ability
Previous
Patch 17.3
Passive: Gain a different secondary effect each game based on the Stargazer constellation.

Active: Call down flasks from the sky, dealing 150/225/375 (scaleAP Icon) magic damage to 3 nearby enemies, and removing 5/7/10 Magic Resistance from enemies within 1 hex of each of them.
Passive: Gain a different secondary effect each game based on the Stargazer constellation.

Active: Call down flasks from the sky, dealing 140/210/335 (scaleAP Icon) magic damage to 3 nearby enemies, and removing 4/6/8 Magic Resistance from enemies within 1 hex of each of them.
Miss FortuneMiss Fortune
alt2 Ability
Previous
Patch 17.3
Channel a volley of bullets at the nearest two enemies for 2.5 seconds, each dealing 82/123/198 (scaleAD IconscaleAP Icon) physical damage per second.
Channel a volley of bullets at the nearest two enemies for 3.25 seconds, each dealing 90/135/215 (scaleAD IconscaleAP Icon) physical damage per second.
alt3 Ability
Previous
Patch 17.3
Fire a shot at the target that deals 132/198/320 (scaleAD IconscaleAP Icon) physical damage and ricochets to a nearby enemy, marking both. Enemies hit by the ricochet take 30% of the damage.

This Ability does 50% more damage to marked enemies.
Fire a shot at the target that deals 142/213/345 (scaleAD IconscaleAP Icon) physical damage and ricochets to a nearby enemy, marking both. Enemies hit by the ricochet take 35% of the damage.

This Ability does 50% more damage to marked enemies.
OrnnOrnn
default Ability
Previous
Patch 17.3
Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant this combat instead.

Active: Gain 100/150/500 (scaleAP Icon) Shield for 3 seconds, then breath fire in a cone dealing 180/270/430 (scaleAP Icon) magic damage. After any Shield on Ornn expires, Ornn enters The Groove for 3 seconds.
Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant this combat instead.

Active: Gain 125/200/500 (scaleAP Icon) Shield for 3 seconds, then breath fire in a cone dealing 180/270/430 (scaleAP Icon) magic damage. After any Shield on Ornn expires, Ornn enters The Groove for 3 seconds.
SamiraSamira
default Ability
Previous
Patch 17.3
Passive: Whenever an enemy is knocked up, shoot them, dealing 65/95/155 (scaleAD IconscaleAP Icon) physical damage and entering The Groove for 3 seconds.

Active: Unleash a volley of bullets at the target, dealing 360/540/860 (scaleAD Icon) physical damage and knocking up for 1.25 seconds.
Passive: Whenever an enemy is knocked up, shoot them, dealing 65/95/155 (scaleAD IconscaleAP Icon) physical damage and entering The Groove for 3 seconds.

Active: Unleash a volley of bullets at the target, dealing 375/560/900 (scaleAD Icon) physical damage and knocking up for 1.25 seconds.
ViktorViktor
default Ability
Previous
Patch 17.3
Channel a one-hex psionic storm that follows enemies for 4 seconds. Each second, it grows larger and deals 185/275/475 (scaleAP Icon) magic damage to enemies within, reduced by 60% per hex from the epicenter.
Channel a one-hex psionic storm that follows enemies for 5 seconds. Each second, it grows larger and deals 185/275/475 (scaleAP Icon) magic damage to enemies within, reduced by 60% per hex from the epicenter.
Aurelion SolAurelion Sol
alt1 Ability
Previous
Patch 17.3
Passive: Fly around the battlefield immune to crowd control. Every 0.75 seconds, gain 5 (scaleAS Icon) Mana and launch a fighter that deals 78/118/275 (scaleAP Icon) magic damage to a nearby enemy.

Active: Gain 500/650/3000 Shield and activate Overdrive for 3 seconds. While in Overdrive gain 100% movement speed, launch 3/3/6 times as many fighters, and ignore 30% of enemy Magic Resistance.
Passive: Fly around the battlefield immune to crowd control. Every 0.75 seconds, gain 5 (scaleAS Icon) Mana and launch a fighter that deals 82/123/275 (scaleAP Icon) magic damage to a nearby enemy.

Active: Gain 500/650/3000 Shield and activate Overdrive for 4 seconds. While in Overdrive gain 100% movement speed, launch 3/3/6 times as many fighters, and ignore 30% of enemy Magic Resistance.
default Ability
Previous
Patch 17.3
Channel a deathbeam in a line towards the current target for 3 seconds. It deals 185/280/2000 (scaleAP Icon) magic damage per second, reduced by 60% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.
Channel a deathbeam in a line towards the current target for 4 seconds. It deals 320/480/2000 (scaleAP Icon) magic damage per second, reduced by 80% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.
KarmaKarma
default Ability
Previous
Patch 17.3
Gather the force of a black hole, dealing 570/855/5000 (scaleAP Icon) magic damage split between the target and the 2/2/4 closest enemies to them. The target takes an additional 150/225/1000 (scaleAP Icon) magic damage.
Gather the force of a black hole, dealing 570/855/5000 (scaleAP Icon) magic damage split between the target and the 2/2/4 closest enemies to them. The target takes an additional 180/270/1000 (scaleAP Icon) magic damage.
LeBlancLeBlanc
default Ability
Previous
Patch 17.3
Passive: Attacks deal 62/93/250 (scaleAP Icon) magic damage instead.

Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 70/105/750 (scaleAP Icon) magic damage.
Passive: Attacks deal 62/93/250 (scaleAP Icon) magic damage instead.

Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 80/120/750 (scaleAP Icon) magic damage.
Master YiMaster Yi
default Ability
Previous
Patch 17.3
Passive: Every third attack is a doubleslash that deals 70/105/550 (scaleAD Icon) bonus physical damage.

Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 15% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 70/105/800 (scaleAD IconscaleAP Icon) physical damage
Passive: Every third attack is a doubleslash that deals 70/105/550 (scaleAD Icon) bonus physical damage.

Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 10% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 70/105/800 (scaleAD IconscaleAP Icon) physical damage
MorganaMorgana
Cost5Morgana (cost 5)4Morgana (cost 4)
BUFFArmor IconArmor5070
BUFFBase AD IconBase AD50/75/11360/90/135
BUFFHealth IconHealth1000/1800/32401300/2340/4212
BUFFStarting Mana IconStarting Mana2030
BUFFMagic Resist IconMagic Resist5070
NERFAttack Speed IconAttack Speed0.900.65
NERFMax Mana IconMax Mana6090
default Ability
Previous
Patch 17.3
Passive: Heal for 20% of Ability damage.

Active: Transform into Dark Form for 5 seconds, gaining 250/300/4000 (scaleAP Icon) Shield for the duration. While in Dark Form, tether the 3 nearest enemies, dealing 50/75/1500 (scaleAP Icon) magic damage per second to each one.

At the end of the transfomation, deal 240/360/4000 (scaleAP Icon) magic damage to all tethered enemies.
Transform for 3 seconds, gaining 655/859/4606 (scaleAP IconscaleHealth Icon) Health and tethering to nearby champions. Over the duration, deal 100/150/3000 (scaleAP Icon) magic damage to the closest 3 enemies and restore 100/150/3000 (scaleAP Icon) health to the closest 2 injured allies.
NamiNami
default Ability
Previous
Patch 17.3
Toss a disco bubble at the target that deals 410/615/5000 (scaleAP Icon) split between enemies in a one hex radius. The explosion sends 3 globs towards nearby enemies that deal 110/165/1000 (scaleAP Icon) magic damage. On cast, Nami enters The Groove for 3 seconds.
Toss a disco bubble at the target that deals 440/660/5000 (scaleAP Icon) split between enemies in a one hex radius. The explosion sends 3 globs towards nearby enemies that deal 110/165/1000 (scaleAP Icon) magic damage. On cast, Nami enters The Groove for 3 seconds.
Nunu & WillumpNunu & Willump
BUFFMax Mana IconMax Mana155145
XayahXayah
default Ability
Previous
Patch 17.3
Passive: Attacks bounce to strike 3/3/5 times, dealing 60/60/30% reduced damage per target hit and leaving a Feather behind the final target.

Active: Gain 75% Attack Speed for 4 seconds. At the end, recall all Feathers split between the closest 3 enemies, dealing 51/77/960 (scaleAD Icon) physical damage each.
Passive: Attacks bounce to strike 3/3/5 times, dealing 60/60/30% reduced damage per target hit and leaving a Feather behind the final target.

Active: Gain 75% Attack Speed for the next 6 attacks. At the end, recall all Feathers split between the closest 3 enemies, dealing 51/77/960 (scaleAD Icon) physical damage each. Xayah's current target takes 10/15/200 (scaleAD Icon) additional physical damage per feather.
Apex PrimordianApex Primordian
NERFArmor IconArmor15060
NERFAttack Speed IconAttack Speed0.900.60
NERFStarting Mana IconStarting Mana5030
NERFMagic Resist IconMagic Resist15060
NERFMax Mana IconMax Mana85100
default Ability
Previous
Patch 17.3
Passive: Swords fly out in a grid dealing 400 (scaleAD IconscaleAP Icon) physical damage to enemies they hit.

Active: Launch 20 swords into the air and gain 75% Durability. When they land, they deal 1600 (scaleAD IconscaleAP Icon) physical damage to enemies they hit in a 1-hex range.
Passive: Swords fly out in a grid dealing 100 (scaleAD IconscaleAP Icon) physical damage to enemies they hit.

Active: Launch 20 swords into the air and gain 25% Durability. When they land, they deal 400 (scaleAD IconscaleAP Icon) physical damage to enemies they hit in a 1-hex range.
BardBard
default Ability
Previous
Patch 17.3
Summon a flying saucer over the current target that lasts 4 seconds. Each second it deals 220/330/3000 (scaleAP Icon) magic damage to the target, plus 135/205/1500 (scaleAP Icon) magic damage split between all enemies within 1 hex. The saucer deals 30% increased damage to Tanks.

If an enemy under the UFO dies, Bard has a 15/20/100% chance to abduct them and create a 1-star copy on your bench.

Meep bonus: On combat start, grant the nearest 2 (set17AmpIcon Icon) Meeple allies an additional Meep.

Friends abducted:
Summon a flying saucer over the current target that lasts 5 seconds. Each second it deals 220/330/3000 (scaleAP Icon) magic damage to the target, plus 135/205/1500 (scaleAP Icon) magic damage split between all enemies within 1 hex. The saucer deals 30% increased damage to Tanks.

If an enemy under the UFO dies, Bard has a 15/20/100% chance to abduct them and create a 1-star copy on your bench.

Meep bonus: On combat start, grant the nearest 2 (set17AmpIcon Icon) Meeple allies an additional Meep.

Friends abducted:
ShenShen
BUFFHealth IconHealth1200/2160/38881300/2340/4212
default Ability
Previous
Patch 17.3
Passive: On cast, attacks gain 45/75/777 (scaleAP Icon) stacking bonus magic damage. Starting from the third cast, gain true damage instead.

Active: Gain 380/574/4039 (scaleHealth IconscaleAP Icon) Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50/50/99% while allies within gain 80/80/999% Attack Speed, both rapidly decaying over 3 seconds.
Passive: On cast, attacks gain 33/53/819 (scaleHealth IconscaleAP Icon) stacking bonus magic damage. Starting from the third cast, gain true damage instead.

Active: Gain 395/601/4088 (scaleHealth IconscaleAP Icon) Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50/50/99% while allies within gain 80/80/999% Attack Speed, both rapidly decaying over 3 seconds.
SonaSona
default Ability
Previous
Patch 17.3
Hurl a chunk of magnetic debris at the nearest target without one, dealing 280/420/999 (scaleAP Icon) magic damage and sticking it to them. If an enemy with debris dies, it passes to the nearest enemy without one.

Every 5 casts, instead rip off all debris dealing 120/180/999 (scaleAP Icon) magic damage, then crush all the debris onto the target, dealing 680/1050/9999 (scaleAP Icon) magic damage and briefly stunning them.
Hurl a chunk of magnetic debris at the nearest target without one, dealing 300/450/999 (scaleAP Icon) magic damage and sticking it to them. If an enemy with debris dies, it passes to the nearest enemy without one.

Every 5 casts, instead rip off all debris dealing 120/180/999 (scaleAP Icon) magic damage, then crush all the debris onto the target, dealing 720/1100/9999 (scaleAP Icon) magic damage and briefly stunning them.
ZedZed
default Ability
Previous
Patch 17.3
Create a clone behind the target with 33% reduced max Health and 30 increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.
Create a clone behind the target with 33/40/40% reduced max Health and 30 increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.
Cosmic Gromp
NERFBase AD IconBase AD500/750/1125350/525/788
Items
2-star 1-cost: Briar2-star 1-cost: Briar
Previous
Patch 17.3
Primordian
Rogue
Primordian
Anima
Rogue
Space Groove EmblemSpace Groove Emblem
Previous
Patch 17.3
The holder gains the Space Groove trait. On cast, the holder enters style="color: #F39B9B;">The style="color: #9BF39B;">Groove for 2.5 seconds.
The holder gains the Space Groove trait. On cast, the holder enters style="color: #F39B9B;">The style="color: #9BF39B;">Groove for 2.5 seconds.

Can only occur once every 4 seconds.
Horizon FocusHorizon FocusREMOVED
Augments
Buried TreasuresBuried Treasures
Previous
Patch 17.3
Gain a random item component now and at the start of the next 5 rounds.
Gain a random item component now and at the start of the next 4 rounds.
Cosmic RestartCosmic Restart
Previous
Patch 17.3
Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 11 free Shop rerolls.
Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 8 free Shop rerolls.
Exclusive CustomizationExclusive Customization
Previous
Patch 17.3
Gain a Lucky Item Chest, a Magnetic Remover, and 10 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Exclusive Customization IIExclusive Customization II
Previous
Patch 17.3
Gain 2 Lucky Item Chests, a Magnetic Remover, and 10 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Gain 2 Lucky Item Chests, a Magnetic Remover, and 7 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
FlexibleFlexible
Previous
Patch 17.3
Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 40 Health for each Emblem they are holding.
Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.
Golden Gamble+Golden Gamble+
Previous
Patch 17.3
Gain 4 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Golden Gamble++Golden Gamble++
Previous
Patch 17.3
Gain 12 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Heart of the SwarmHeart of the Swarm
Previous
Patch 17.3
All 3-star units now count towards Swarmling power. At level 10, while fielding 6 unique 3-star units, Primordians summon the APEX PRIMORDIAN. Gain a Briar, Bel'veth, and Rek'sai.

Unique 3-Star
Units Fielded: / 6

Levels: /
10
All 3-star champions now count towards Swarmling power. At level 9, while fielding 6 unique 3-star champions, Primordians summon the Apex Primordian. Gain a Briar, Bel'veth, and 2-star Rek'sai.

Unique 3-Star
Champions Fielded: / 6

Levels: /
9
STAGES
Heart of the Swarm can be offered on 2-1 now.
Jeweled Lotus IJeweled Lotus I
Previous
Patch 17.3
Your team gains 20% Critical Strike Chance and Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Your team gains 10% Critical Strike Chance and Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
KahunahunaKahunahuna
Previous
Patch 17.3
Every 5th attack deals bonus true damage equal to 150% Basic Attack Damage.
Every 5th attack deals bonus true damage equal to 125% Basic Attack Damage.
Mace's WillMace's Will
Previous
Patch 17.3
Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance.
Gain a Sparring Gloves. Your team gains 25% Critical Strike Chance.
May the Fours Be With YouMay the Fours Be With You
Previous
Patch 17.3
Your 4-cost champions and Jhin gain 254 Health and 14% Attack Speed. Gain a Jhin.
Your 4-cost champions and Jhin gain 144 Health and 14% Attack Speed. Gain a Jhin.
MisfitsMisfits
Previous
Patch 17.3
Your team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune.
Your team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune.



Unique traits belong to 1 champion and are shown in orange.
New RecruitNew Recruit
STAGES
New Recruit can be offered on 3-2 now.
RetributionRetribution
Previous
Patch 17.3
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 15% Critical Strike Chance.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
ConcentrationConcentrationNEW
Previous
Patch 17.3
Conduit Abilities last 25% to 50% longer, depending on the Ability. Gain a Zoe and a Mordekaiser.
Loot SingularityLoot SingularityNEW
Previous
Patch 17.3
When the Black Hole consumes enemies, it turns them into space matter. After acquiring enough, the Black Hole turns it into loot! Gain a Cho'gath and a Lissandra.

Space matter and loot quality increase each time. Gain 2/3/4 space matter depending on Dark Star breakpoint.

Space Matter: /
New RecruitNew RecruitNEW
Previous
Patch 17.3
Gain +1 max team size and 2 four-cost champions.
TimestreamTimestreamNEW
Previous
Patch 17.3
Timebreakers gain 2 Health and 0.25% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.

(Health: , Attack Speed: %)
Tour of the GalaxyTour of the GalaxyNEW
Previous
Patch 17.3
Voyagers gain 130 Health, 13% Attack Damage, and 13% Ability Power, increased by 10% each time you fight a new player. You prefer to fight players you haven't fought recently. Gain a Pyke and a Meepsie.
Vampiric Vitality IIVampiric Vitality IIREMOVED
Traits
AnimaAnima
Previous
Patch 17.3
After losing a player combat, gain 20 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.

Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.

(3) Start Researching!

(6) After winning a player combat, gain loot!
After losing a player combat, gain 20 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.

Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.

(3) Start Researching!

(6) After each player combat, gain loot!

Gain 85% Tech from losing if your partner wins a combat in Double Up.
Dark LadyDark Lady
Previous
Patch 17.3
Allies take 5% less damage from abilities, increased to 10% while Morgana is in Dark Form.
Your team gains 4% Durability, increased to 10% when Morgana is in her Dark Form.
Dark StarDark Star
Previous
Patch 17.3
(2) Dark Stars create a black hole that consumes enemies at 8% max health.
(4) AND they gain 45%
scaleAD IconscaleAP Icon.
(6) AND the strongest Dark Star unit goes supermassive, gaining 85% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
(2) Dark Stars create a black hole that consumes enemies at % max health.
(4) AND they gain 45%
scaleAD IconscaleAP Icon.
(6) AND the strongest Dark Star unit goes supermassive, gaining 85% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
MarauderMarauder
Previous
Patch 17.3
Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)

(2) 5%
scaleSV Icon, 20% scaleAD Icon
(4) 7% scaleSV Icon, 40% scaleAD Icon
(6) 10% scaleSV Icon, 60% scaleAD Icon.
Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)

(2) 5%
scaleSV Icon, 18% scaleAD Icon
(4) 7% scaleSV Icon, 35% scaleAD Icon
(6) 10% scaleSV Icon, 55% scaleAD Icon.
StargazerStargazer
Previous
Patch 17.3
Stargazers chart a different constellation every game. This game: The Fountain.

Allies in empowered hexes
gain 1 Mana Regen. Stargazers in empowered hexes gain more and heal the lowest Health ally with their abilities.

(3) 1 TFTManaRegen Icon, 18% ability damage heal
(5) 5 TFTManaRegen Icon, 25% ability damage heal

More hexes reveal at each player level
Stargazers chart a different constellation every game. This game: The Fountain.

Allies in empowered hexes
heal 1% max Health every 2 seconds. Stargazers in empowered hexes heal an additional 2.5% and gain stacking Attack Damage and Ability Power every 2 seconds.

(3) 4% scaleAD Icon scaleAP Icon
(5) 7% scaleAD Icon scaleAP Icon

More hexes reveal at each player level
Encounters
Delayed ArtifactDelayed Artifact
Delayed Artifact now excludes the augment "Forged in Strength".
Delayed Artifact now excludes the augment "Sweet Treats".
Delayed Artifact now excludes the augment "Apotheotic Forge".
Delayed Artifact now excludes the augment "TFT6_Augment_Legend_PortableForge".
Delayed Artifact now excludes the augment "Portable Forge".
Delayed Artifact now excludes the augment "Living Forge".
Double DuplicatorsDouble Duplicators
Double Duplicators now excludes the augment "Heroic Grab Bag+".
Double Duplicators now excludes the augment "Heroic Grab Bag++".
Double Duplicators now excludes the augment "Heroic Grab Bag".
Double Duplicators now excludes the augment "Team Building".
Emblem EnsembleEmblem Ensemble
Emblem Ensemble now excludes the augment "Branching Out".
Emblem Ensemble now excludes the augment "Branching Out+".
Emblem Ensemble now excludes the augment "Cosmic Restart".
Emblem Ensemble now excludes the augment "Hard Commit".
Emblem Ensemble now excludes the augment "Spreading Roots".
Emblem Ensemble now excludes the augment "Spreading Roots+".
Emblem Ensemble now excludes the augment "The Trait Tree".
Emblem Ensemble now excludes the augment "The Trait Tree+".
Emblem Ensemble now excludes the augment "Urf's Gambit".
Emblem Ensemble now excludes the augment "We Stick Together".
Emblem Ensemble now excludes the augment "New Recruit".
Emblem Ensemble now excludes the augment "New Recruit".
Emblem Ensemble now excludes the augment "Urf's Grab Bag".
Emblem Ensemble now excludes the augment "TFT9_Augment_Legend_BranchingOut".
Reroll OpenerReroll Opener
Reroll Opener now excludes the augment "Patience is a Virtue".
Reroll Opener now excludes the augment "On a Roll".
Reroll Opener now excludes the augment "Calculated Loss".
Reroll Opener now excludes the augment "Prismatic Ticket".
Reroll Opener now excludes the augment "Rolling For Days I".
Space Gods
AhriAhri
Blessing: ProsperityBlessing: ProsperityNEW
Permanently grant a champion 100 Health, which increases by 5 Health for each interest you earn.
Available Stages2-5
Blessing: Prosperity +Blessing: Prosperity +NEW
Permanently grant a champion 100 Health, which increases by 8 Health for each interest you earn.
Available Stages3-5
Blessing: WealthBlessing: WealthNEW
Permanently grant a champion 8% Attack Damage and Ability Power, and a 12% chance to generate 1 gold on takedown.
Available Stages3-5
EvelynnEvelynn
SteamrollSteamroll
Previous
Patch 17.3
Gain a random 2 cost now and after each player combat until you lose one.
Gain a random 2- cost and 1 gold. Repeat after each player combat until you lose one.
Steamroll+Steamroll+
Previous
Patch 17.3
Gain a random 3 cost now and after each player combat until you lose one.
Gain a random 3-cost and 1 gold. Repeat after each player combat until you lose one.
God_PenguGod_Pengu
1-cost: Briar1-cost: Briar
Previous
Patch 17.3
Primordian
Rogue
Primordian
Anima
Rogue
Edge of NightEdge of Night
Previous
Patch 17.3
At 60% Health, briefly become untargetable, shed negative effects, and heal 30% missing health.
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.
God_PenguGod_Pengu
1-cost: Briar1-cost: Briar
Previous
Patch 17.3
Primordian
Rogue
Primordian
Anima
Rogue
Edge of NightEdge of Night
Previous
Patch 17.3
At 60% Health, briefly become untargetable, shed negative effects, and heal 30% missing health.
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.
God_PenguGod_Pengu
1-cost: Briar1-cost: Briar
Previous
Patch 17.3
Primordian
Rogue
Primordian
Anima
Rogue
Edge of NightEdge of Night
Previous
Patch 17.3
At 60% Health, briefly become untargetable, shed negative effects, and heal 30% missing health.
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.
KayleKayle
Kayle's BoonKayle's Boon
Previous
Patch 17.3
For each unique ccompleted item on your team, your team gains 15 Health, 1% Attack Damage, and 1% Ability Power.
For each unique completed item on your team, your team gains 10 Health, 1% Attack Damage, and 1% Ability Power.
CraftsmanshipCraftsmanship
Previous
Patch 17.3
Gain 2 Reforgers now and one at the start of each stage. Whenever you use a Reforger, gain 2 gold.
Gain 1 Reforgers now and one at the start of each stage. Whenever you use a Reforger, gain 2 gold.
SorakaSoraka
Soraka's BoonSoraka's Boon
Previous
Patch 17.3
Your team gains 2 Health for each missing player health. At the start of each player combat, gain an additional 1 player health.
Your team gains 2.5 Health for each missing player health. At the start of each player combat, gain an additional 1 player health.
Blessing: ProsperityBlessing: ProsperityNEW
Permanently grant a champion 100 Health, which increases by 5 Health for each interest you earn.
Available Stages2-5
Blessing: Prosperity +Blessing: Prosperity +NEW
Permanently grant a champion 100 Health, which increases by 8 Health for each interest you earn.
Available Stages3-5
Divine EmpathyDivine EmpathyNEW
At 66 and 33 player Health, gain a random component.
Available Stages3-5
VarusVarus
Varus's BoonVarus's Boon
Previous
Patch 17.3
Your team gains 18 health for each total star level in your army, and your 5 cost odds increase by 2%.
Your team gains 15 health for each total star level in your army, and your 5 cost odds increase by 2%.
Starcrossed UpgradeStarcrossed Upgrade
Previous
Patch 17.3
The next 2-Cost you see in the shop will be 2-Star.
Your next shop contains all -cost units. The first one you buy is free and upgraded to 2-star.
Starcrossed UpgradeStarcrossed Upgrade
Previous
Patch 17.3
The next 3-Cost you see in the shop will be 2-Star.
Your next shop contains all 2-cost units. The first one you buy is free and upgraded to 2-star.
Starcrossed Upgrade ++Starcrossed Upgrade ++
Previous
Patch 17.3
The next 4-Cost you see in the shop will be 2-Star.
Your next shop contains all -cost units. The first one you buy is free and upgraded to 2-star.
Duplicator BundleDuplicator Bundle
Previous
Patch 17.3
Gain 5 Tiny Champion Duplicators and 1 Lesser Champion Duplicator.
Gain 4 Tiny Champion Duplicators and 1 Lesser Champion Duplicator.