Set 17 Patch Changes
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Upcoming (PBE)
Champions
Twisted Fate
default Ability
Patch 17.9
PBE
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 205/305/460/800 (
) and 450/675/1015/1725 (
) magic damage. Overkill damage bounces to the nearest enemy.
3-Star Bonus: If a 9 is thrown, generate 1 gold.
Lucky: Check twice and take the better outcome.
3-Star Bonus: If a 9 is thrown, generate 1 gold.
Lucky: Check twice and take the better outcome.
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 30/45/70/120 (
) and 680/1020/1550/2650 (
) magic damage. Overkill damage bounces to the nearest enemy.
If a 9 is thrown, generate 1 gold. If a 1 is thrown, take 15% max health true damage.
Lucky: Check twice and take the better outcome.
If a 9 is thrown, generate 1 gold. If a 1 is thrown, take 15% max health true damage.
Lucky: Check twice and take the better outcome.
Gwen
default Ability
Patch 17.9
PBE
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 40% Health.
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/410/700 (
) magic damage to the target and 75/110/215/365 (
) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/410/700 (
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 50% Health.
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 155/235/440/750 (
) magic damage to the target and 75/110/215/365 (
) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 155/235/440/750 (
Meepsie
default Ability
Patch 17.9
PBE
Heal 456/567/846/1126 (
) Health over 3 seconds. Slam the target, dealing 160/240/360/600 (
) magic damage and knocking up for 1.5/1.75/2/2.25 seconds. The impact creates meepwaves that deal 50% of these effects in the target's row.
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (
).
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (
Passive: Attacks deal 60/90/140/190 (
) bonus magic damage.
Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 180/270/425/725 (
) magic damage in a three hex radius, reduced by 35% per hex from the epicenter. The closest 3 enemies are knocked up for 1/1/1.5/1.5 seconds.
Meep Bonus: The passive's bonus damage is increased by 50% per Meep.
Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 180/270/425/725 (
Meep Bonus: The passive's bonus damage is increased by 50% per Meep.
Milio
NERF
Max Mana3040
default Ability
Patch 17.9
PBE
Kick a ball at the current target that deals 255/380/575/975 (
) magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 85/130/190/325 (
) magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.
Lucky: Check twice and take the better outcome.
Lucky: Check twice and take the better outcome.
Kick a ball at the current target that deals 200/300/470/800 (
) magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 60/90/150/255 (
) magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.
Milio has a 40% chance to cast an additional time at an additional target. Bonus casts can trigger more bonus casts.
Lucky: Check twice and take the better outcome.
Milio has a 40% chance to cast an additional time at an additional target. Bonus casts can trigger more bonus casts.
Lucky: Check twice and take the better outcome.
Lulu
alt8 Ability
Patch 17.9
PBE
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down coins from the sky, dealing 160/240/400 (
) magic damage to 3 nearby enemies, and every 6 casts drops 1/3/5 gold. (Casts Remaining: )
(Total Gold Gained: )
Active: Call down coins from the sky, dealing 160/240/400 (
(Total Gold Gained: )
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down coins from the sky, dealing 160/240/400 (
) magic damage to 3 nearby enemies, and every 6 casts drops 1/4/7 gold. (Casts Remaining: )
(Total Gold Gained: )
Active: Call down coins from the sky, dealing 160/240/400 (
(Total Gold Gained: )
Maokai
default Ability
Patch 17.9
PBE
Passive: Gain 50% more max Health from all sources.
Active: Converge an X-shape of vines on the target, dealing 100/150/225 (
) magic damage to each enemy hit and Stunning them for 1.5/1.5/1.75 seconds.
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5/1.5/1.75 seconds. For the rest of combat, Maokai's attacks deal 88/158/285 (
) bonus physical damage.
Active: Converge an X-shape of vines on the target, dealing 100/150/225 (
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5/1.5/1.75 seconds. For the rest of combat, Maokai's attacks deal 88/158/285 (
Passive: Gain 50% more max Health from all sources.
Active: Converge an X-shape of vines on the target, dealing 100/150/225 (
) magic damage to each enemy hit and Stunning them for 1.5/1.5/1.75 seconds.
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5/1.5/1.75 seconds. For the rest of combat, Maokai's attacks deal 132/238/428 (
) bonus physical damage.
Active: Converge an X-shape of vines on the target, dealing 100/150/225 (
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5/1.5/1.75 seconds. For the rest of combat, Maokai's attacks deal 132/238/428 (
Rhaast
default Ability
Patch 17.9
PBE
Gain 20% Durability for 2 seconds, healing 500/550/650 (
) over the duration. Afterwards, slash forward in a line, dealing 120/180/300 (
) physical damage to enemies hit and knocking them up for 1 second.
Gain 20% Durability for 1 seconds, healing 500/550/650 (
) over the duration. Afterwards, slash forward in a line, dealing 400/600/1000 (
) physical damage to enemies hit and knocking them up for 1 second.
Bia & Bayin
alt1 Ability
Patch 17.9
PBE
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat.
Active: Gain 100/275/460 (
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat.
Active: Gain 100/275/460 (
alt2 Ability
Patch 17.9
PBE
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/230/275 (
) magic damage to enemies hit.
Active: Gain 100/275/460 (
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/300/400 (
) magic damage to enemies hit.
Active: Gain 100/275/460 (
alt3 Ability
Patch 17.9
PBE
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/230/275 (
) magic damage to enemies hit.
Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 220 (
) magic damage to enemies it passes through, and restores 15% max Health to allies.
Active: Gain 100/275/460 (
Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 220 (
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/300/400 (
) magic damage to enemies hit.
Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 300 (
) magic damage to enemies it passes through, and restores 15% max Health to allies.
Active: Gain 100/275/460 (
Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 300 (
default Ability
Patch 17.9
PBE
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat.
Active: Gain 100/275/460 (
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat.
Active: Gain 100/275/460 (
GolemNEW
ADD
Cast timing recorded: Mana Lock: until release, Mana Lock Trigger: cast, Mana Lock Releases On: Unlock
Items
Biomatter Preserver
Patch 17.9
PBE
Gain % max Health and deploy 3 Life Orbs. Every 8 seconds of combat, one drops restoring 18% of the holder's missing Health.
At (4): If the holder is Psionic, they gain 22% increased healing from all sources.
Recommended user: Gragas.
At (4): If the holder is Psionic, they gain 22% increased healing from all sources.
Recommended user: Gragas.
Gain % max Health and deploy 3 Life Orbs. Every 8 seconds of combat, one drops restoring 18% of the holder's missing Health.
At (4): If the holder is Psionic, they gain 30% increased healing from all sources.
Recommended user: Gragas.
At (4): If the holder is Psionic, they gain 30% increased healing from all sources.
Recommended user: Gragas.
Drone Uplink
Patch 17.9
PBE
A drone repeats 25% of damage from the holder's attacks and Abilities to the same targets every 3 seconds.
At (4): If the holder is Psionic, gain an additional mini-drone that repeats 20% of damage.
Recommended users: Sona and Viktor.
At (4): If the holder is Psionic, gain an additional mini-drone that repeats 20% of damage.
Recommended users: Sona and Viktor.
A drone repeats 25% of damage from the holder's attacks and Abilities to the same targets every 3 seconds.
At (4): If the holder is Psionic, gain an additional mini-drone that repeats 30% of damage.
Recommended users: Sona and Viktor.
At (4): If the holder is Psionic, gain an additional mini-drone that repeats 30% of damage.
Recommended users: Sona and Viktor.
Iceblast Armor
Patch 17.9
PBE
The first time you fall below 70% and 35% health, gain a 25% max health shield for 4 seconds and release a frost nova that stuns enemies within 3 hexes for 2 seconds.
Recommended Roles: Attack or Magic Tank
Recommended Roles: Attack or Magic Tank
The first time you fall below 70% and 35% health, gain a 20% max health shield for 4 seconds and release a frost nova that stuns enemies within 3 hexes for 1.5 seconds.
Recommended Roles: Attack or Magic Tank
Recommended Roles: Attack or Magic Tank
Lioness's Lament
Patch 17.9
PBE
Every 15% max health lost, fire crescent projectiles in a line dealing physical damage equal to 50% of the holder's Armor and Magic Resist. Steal 4 Armor and Magic Resist from all enemies hit.
Recommended Roles: Attack or Magic Tank
Recommended Roles: Attack or Magic Tank
Every 15% max health lost, fire crescent projectiles in a line dealing physical damage equal to 50% of the holder's Armor and Magic Resist. Steal 3 Armor and Magic Resist from all enemies hit.
Recommended Roles: Attack or Magic Tank
Recommended Roles: Attack or Magic Tank
Malware Matrix
Patch 17.9
PBE
Attack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by 2.
At (4): If the holder is Psionic, every 3rd attack cleaves, dealing75 (
) physical damage to nearby enemies.
Recommended users: Master Yi and Pyke.
Ability Damage Cooldown: 0.75 seconds.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by 2.
At (4): If the holder is Psionic, every 3rd attack cleaves, dealing
Recommended users: Master Yi and Pyke.
Ability Damage Cooldown: 0.75 seconds.
Attack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by 2.
At (4): If the holder is Psionic, every 3rd attack cleaves, dealing100 (
) physical damage to nearby enemies.
Recommended users: Master Yi and Pyke.
Ability Damage Cooldown: 1 seconds.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by 2.
At (4): If the holder is Psionic, every 3rd attack cleaves, dealing
Recommended users: Master Yi and Pyke.
Ability Damage Cooldown: 1 seconds.
Target-Lock Optics
Patch 17.9
PBE
When the holder damages each enemy for the first time each combat, gain:
Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power
At (4): If the holder is Psionic, they heal20% of their max Health whenever their target dies.
Recommended users: Pyke and Master Yi
Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power
At (4): If the holder is Psionic, they heal
Recommended users: Pyke and Master Yi
When the holder damages each enemy for the first time each combat, gain:
Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power
At (4): If the holder is Psionic, they heal30% of their max Health whenever their target dies.
Recommended users: Pyke and Master Yi
Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power
At (4): If the holder is Psionic, they heal
Recommended users: Pyke and Master Yi
Augments
Max Build
Patch 17.9
PBE
Gain 8 free Shop rerolls. On Stage 4-5 and 6-2, gain a Champion Duplicator.
Galaxies Championship, 2020
Galaxies Championship, 2020
Gain a Champion Duplicator, 4 gold, and your next shop contains 5 unique four-cost champions.
Galaxies Championship, 2020
Galaxies Championship, 2020
The Big BangREMOVED
Traits
Conduit
Patch 17.9
PBE
Innate: Conduits gain 20% additional Mana from all sources.
Your team gains Mana Regen, increased for Conduits.
(2) 1 %i:TFTManaRegen% | 3 %i:TFTManaRegen%|
(3) 1 %i:TFTManaRegen% | 5 %i:TFTManaRegen%|
(4) 2 %i:TFTManaRegen% | 7 %i:TFTManaRegen%|
(5) 3 %i:TFTManaRegen% | 9 %i:TFTManaRegen%|
Your team gains Mana Regen, increased for Conduits.
Innate: Conduits gain 20% additional Mana from all sources.
Your team gains Mana Regen, increased for Conduits.
(2) 1 %i:TFTManaRegen% | 3 %i:TFTManaRegen%|
(3) 1 %i:TFTManaRegen% | 5 %i:TFTManaRegen%|
(4) 2 %i:TFTManaRegen% | 7 %i:TFTManaRegen%|
(5) 2 %i:TFTManaRegen% | 9 %i:TFTManaRegen%|
Your team gains Mana Regen, increased for Conduits.
Space Gods
Ahri
Blessing: ProsperityNEW
Permanently grant a champion 80 Health, which increases by 4 Health for each interest you earn.
Available Stages2-5
Blessing: Prosperity +NEW
Permanently grant a champion 100 Health, which increases by 8 Health for each interest you earn.
Available Stages3-5
Ekko
SpatulaREMOVED
Current (17.9)
Champions
Twisted Fate
default Ability
Previous
Patch 17.9
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 205/305/460/800 (
) and 450/675/1015/1725 (
) magic damage. Overkill damage bounces to the nearest enemy.
3-Star Bonus: If a 9 is thrown, generate 1 gold.
Lucky: Check twice and take the better outcome.
3-Star Bonus: If a 9 is thrown, generate 1 gold.
Lucky: Check twice and take the better outcome.
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 30/45/70/120 (
) and 680/1020/1550/2650 (
) magic damage. Overkill damage bounces to the nearest enemy.
If a 9 is thrown, generate 1 gold. If a 1 is thrown, take 15% max health true damage.
Lucky: Check twice and take the better outcome.
If a 9 is thrown, generate 1 gold. If a 1 is thrown, take 15% max health true damage.
Lucky: Check twice and take the better outcome.
Gwen
default Ability
Previous
Patch 17.9
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 40% Health.
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/410/700 (
) magic damage to the target and 75/110/215/365 (
) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/410/700 (
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 50% Health.
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 155/235/440/750 (
) magic damage to the target and 75/110/215/365 (
) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 155/235/440/750 (
Meepsie
BUFF
Attack Speed0.550.65
BUFF
Max Mana10055
NERF
Base AD65/98/146/19520/30/45/60
NERF
Starting Mana500
alt1 Ability
Previous
Patch 17.9
—
Heal 456/567/846/1126 (
) Health over 3 seconds. Slam the target, dealing 160/240/360/600 (
) magic damage and knocking up for 1.5/1.75/2/2.25 seconds. The impact creates meepwaves that deal 50% of these effects in the target's row.
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (
).
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (
default Ability
Previous
Patch 17.9
Heal 456/567/846/1126 (
) Health over 3 seconds. Slam the target, dealing 160/240/360/600 (
) magic damage and knocking up for 1.5/1.75/2/2.25 seconds. The impact creates meepwaves that deal 50% of these effects in the target's row.
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (
).
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (
Passive: Attacks deal 60/90/140/190 (
) bonus magic damage.
Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 180/270/425/725 (
) magic damage in a three hex radius, reduced by 35% per hex from the epicenter. The closest 3 enemies are knocked up for 1/1/1.5/1.5 seconds.
Meep Bonus: The passive's bonus damage is increased by 50% per Meep.
Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 180/270/425/725 (
Meep Bonus: The passive's bonus damage is increased by 50% per Meep.
Milio
default Ability
Previous
Patch 17.9
Kick a ball at the current target that deals 255/380/575/975 (
) magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 85/130/190/325 (
) magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.
Lucky: Check twice and take the better outcome.
Lucky: Check twice and take the better outcome.
Kick a ball at the current target that deals 200/300/470/800 (
) magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 60/90/150/255 (
) magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.
Milio has a 40% chance to cast an additional time at an additional target. Bonus casts can trigger more bonus casts.
Lucky: Check twice and take the better outcome.
Milio has a 40% chance to cast an additional time at an additional target. Bonus casts can trigger more bonus casts.
Lucky: Check twice and take the better outcome.
Lulu
alt8 Ability
Previous
Patch 17.9
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down coins from the sky, dealing 160/240/400 (
) magic damage to 3 nearby enemies, and every 6 casts drops 1/3/5 gold. (Casts Remaining: )
(Total Gold Gained: )
Active: Call down coins from the sky, dealing 160/240/400 (
(Total Gold Gained: )
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down coins from the sky, dealing 160/240/400 (
) magic damage to 3 nearby enemies, and every 6 casts drops 1/4/7 gold. (Casts Remaining: )
(Total Gold Gained: )
Active: Call down coins from the sky, dealing 160/240/400 (
(Total Gold Gained: )
Maokai
BUFF
Attack Speed0.600.70
default Ability
Previous
Patch 17.9
Passive: Gain 50% more max Health from all sources.
Active: Converge an X-shape of vines on the target, dealing 100/150/225 (
) magic damage to each enemy hit and Stunning them for 1.5/1.5/1.75 seconds.
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5/1.5/1.75 seconds. For the rest of combat, Maokai's attacks deal 88/158/285 (
) bonus physical damage.
Active: Converge an X-shape of vines on the target, dealing 100/150/225 (
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5/1.5/1.75 seconds. For the rest of combat, Maokai's attacks deal 88/158/285 (
Passive: Gain 50% more max Health from all sources.
Active: Converge an X-shape of vines on the target, dealing 100/150/225 (
) magic damage to each enemy hit and Stunning them for 1.5/1.5/1.75 seconds.
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5/1.5/1.75 seconds. For the rest of combat, Maokai's attacks deal 132/238/428 (
) bonus physical damage.
Active: Converge an X-shape of vines on the target, dealing 100/150/225 (
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5/1.5/1.75 seconds. For the rest of combat, Maokai's attacks deal 132/238/428 (
Rhaast
default Ability
Previous
Patch 17.9
Gain 20% Durability for 2 seconds, healing 500/550/650 (
) over the duration. Afterwards, slash forward in a line, dealing 120/180/300 (
) physical damage to enemies hit and knocking them up for 1 second.
Gain 20% Durability for 1 seconds, healing 500/550/650 (
) over the duration. Afterwards, slash forward in a line, dealing 400/600/1000 (
) physical damage to enemies hit and knocking them up for 1 second.
Zed
NERF
Health1300/2340/42121100/1980/3564
Bia & Bayin
BUFF
Max Mana5040
alt1 Ability
Previous
Patch 17.9
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat.
Active: Gain 100/275/460 (
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat.
Active: Gain 100/275/460 (
alt2 Ability
Previous
Patch 17.9
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/230/275 (
) magic damage to enemies hit.
Active: Gain 100/275/460 (
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/300/400 (
) magic damage to enemies hit.
Active: Gain 100/275/460 (
alt3 Ability
Previous
Patch 17.9
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/230/275 (
) magic damage to enemies hit.
Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 220 (
) magic damage to enemies it passes through, and restores 15% max Health to allies.
Active: Gain 100/275/460 (
Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 220 (
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/300/400 (
) magic damage to enemies hit.
Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 300 (
) magic damage to enemies it passes through, and restores 15% max Health to allies.
Active: Gain 100/275/460 (
Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 300 (
default Ability
Previous
Patch 17.9
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat.
Active: Gain 100/275/460 (
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 100/275/460 (
) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat.
Active: Gain 100/275/460 (
Swarmling DamageNEW
Miss FortuneNEW
Black HoleNEW
N.O.V.A. Team AttackNEW
Tempest StrikeNEW
Augments
Invader ZedREMOVED
