Set 17 Patch Changes
Search
Patch
Entities
Artifact
Other
Silver
Gold
Prismatic
Category
Action
Upcoming (PBE)
Champions
Aatrox
hero Ability
Patch 17.6
PBE
Rotate between three abilities:
Strike: Deal 140/210/315/535 (
) physical damage.
Sweep: Deal 110/165/275/470 (
) physical damage in a cone and remove 10 (
) Armor.
Slam: Deal 200/300/475/800 (
) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (
) physical damage.
Strike: Deal 140/210/315/535 (
Sweep: Deal 110/165/275/470 (
Slam: Deal 200/300/475/800 (
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (
Rotate between three abilities:
Strike: Deal 140/210/315/535 (
) physical damage.
Sweep: Deal 125/185/315/525 (
) physical damage in a cone and remove 10 (
) Armor.
Slam: Deal 210/315/520/885 (
) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 135/200/300/515 (
) physical damage.
Strike: Deal 140/210/315/535 (
Sweep: Deal 125/185/315/525 (
Slam: Deal 210/315/520/885 (
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 135/200/300/515 (
Ezreal
default Ability
Patch 17.6
PBE
Active: Fire a blast at the current target that deals 184/276/412/704 (
) physical damage. Every 8 takedowns, gain a drone that deals 8/12/18/30 (
) physical damage to the current target on cast.
(Total Takedowns: )
(Total Takedowns: )
Active: Fire a blast at the current target that deals 184/276/412/704 (
) physical damage. Every 7 takedowns, gain a drone that deals 8/12/18/30 (
) physical damage to the current target on cast.
(Total Takedowns: )
(Total Takedowns: )
Talon
default Ability
Patch 17.6
PBE
Stab the target, causing them to bleed for 460/690/1135/1930 (
) physical damage over 18 seconds. After the attack, leap to the highest percent Health enemy within 3 hexes.
Stab the target, causing them to bleed for 460/690/1235/2080 (
) physical damage over 18 seconds. After the attack, leap to the highest percent Health enemy within 3 hexes.
Zoe
default Ability
Patch 17.6
PBE
Fire a paddle star at the current target, dealing 68/102/180/300 (
) magic damage to the first target hit and 34/51/77/130 (
) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 5 times.
Fire a paddle star at the current target, dealing 68/102/180/300 (
) magic damage to the first target hit and 36/54/88/150 (
) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 5 times.
Diana
default Ability
Patch 17.6
PBE
Passive: Attacks deal 52/78/135 (
) bonus magic damage.
Active: Gain 275/325/475 (
) Shield and summon 3 encircling orbs for 3 seconds. Orbs deal 60/90/145 (
) magic damage to enemies they pass through, and rotate faster based on Attack Speed.
Active: Gain 275/325/475 (
Passive: Attacks deal 52/78/135 (
) bonus magic damage.
Active: Gain 275/325/515 (
) Shield and summon 3 encircling orbs for 3 seconds. Orbs deal 60/90/160 (
) magic damage to enemies they pass through, and rotate faster based on Attack Speed.
Active: Gain 275/325/515 (
Urgot
alt1 Ability
Patch 17.6
PBE
Passive - Mortar Rounds: Attacks are 50% slower and generate double mana. They deal 135/203/304 (
) physical damage, plus 20% to adjacent enemies.
Passive - Proximity Blast: Whenever an enemy enters a 0 (
) hex radius, fire a blast in a cone towards the closest adjacent hex that deals 90/135/215 (
) physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown.
Active: Gain 150/175/200 (
) Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
Passive - Proximity Blast: Whenever an enemy enters a 0 (
Active: Gain 150/175/200 (
Passive - Mortar Rounds: Attacks are 50% slower and generate double mana. They deal 150/225/338 (
) physical damage, plus 20% to adjacent enemies.
Passive - Proximity Blast: Whenever an enemy enters a 0 (
) hex radius, fire a blast in a cone towards the closest adjacent hex that deals 90/135/215 (
) physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown.
Active: Gain 150/175/200 (
) Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
Passive - Proximity Blast: Whenever an enemy enters a 0 (
Active: Gain 150/175/200 (
Master Yi
BUFF
Max Mana7060
NERF
Starting Mana3020
default Ability
Patch 17.6
PBE
Passive: Every third attack is a doubleslash that deals 70/105/550 (
) bonus physical damage.
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 10% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 75/115/800 (
) physical damage
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 10% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 75/115/800 (
Passive: Every third attack is a doubleslash that deals 70/105/550 (
) bonus physical damage.
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 15% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 75/115/800 (
) physical damage
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 15% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 75/115/800 (
Apex Primordian
BUFF
Armor6075
BUFF
Magic Resist6075
BUFF
Max Mana9070
default Ability
Patch 17.6
PBE
Passive: Swords fly out in a grid dealing 100 (
) physical damage to enemies they hit.
Active: Launch 20 swords into the air and gain 25% Durability. When they land, they deal 400 (
) physical damage to enemies they hit in a 1-hex range.
Active: Launch 20 swords into the air and gain 25% Durability. When they land, they deal 400 (
Passive: Swords fly out in a grid dealing 150 (
) physical damage to enemies they hit.
Active: Launch 20 swords into the air and gain 25% Durability. When they land, they deal 400 (
) physical damage to enemies they hit in a 1-hex range.
Active: Launch 20 swords into the air and gain 25% Durability. When they land, they deal 400 (
Zed
default Ability
Patch 17.6
PBE
Create a clone behind the target with 33/45/45% reduced max Health and 30 increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.
Create a clone behind the target with 33/40/40% reduced max Health and 30 increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.
Items
Ekko's PatienceREMOVED
Augments
Birthday Reunion
Patch 17.6
PBE
Gain 3 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion.
Inkborn Fables Tactician's Crown, 2024
Inkborn Fables Tactician's Crown, 2024
Gain 1 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion.
Inkborn Fables Tactician's Crown, 2024
Inkborn Fables Tactician's Crown, 2024
Retribution
STAGES
Retribution can be offered on 2-1, 3-2, and 4-2 now.
Critical SuccessREMOVED
Traits
Anima
Patch 17.6
PBE
After losing a player combat, gain 20 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.
Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.
(3) Start Researching!
(6) After each player combat, gain loot!
Gain 85% Tech from losing if your partner wins a combat in Double Up.
Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.
(3) Start Researching!
(6) After each player combat, gain loot!
Gain 85% Tech from losing if your partner wins a combat in Double Up.
After losing a player combat, gain 20 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.
Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.
(3) Start Researching!
(5) After each player combat, gain loot!
Gain 85% Tech from losing if your partner wins a combat in Double Up.
Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.
(3) Start Researching!
(5) After each player combat, gain loot!
Gain 85% Tech from losing if your partner wins a combat in Double Up.
Replicator
Patch 17.6
PBE
Replicator abilities occur a second time at reduced effectiveness.
(2) 22% strength
(4) 45% strength
(2) 22% strength
(4) 45% strength
Replicator abilities occur a second time at reduced effectiveness.
(2) 22% strength
(4) 50% strength
(2) 22% strength
(4) 50% strength
Rogue
Patch 17.6
PBE
Rogues gain Attack Damage and Ability Power. The first time they fall below 50% health, they slip into shadows. Enemies targeting them are redirected to a nearby unit, preferring Tanks.
(2) 12%

(3) 25%

(4) 40%

(5) 55%

(2) 12%
(3) 25%
(4) 40%
(5) 55%
Rogues gain Attack Damage and Ability Power. The first time they fall below 50% health, they slip into shadows. Enemies targeting them are redirected to a nearby unit, preferring Tanks.
(2) 12%

(3) 25%

(4) 45%

(5) 60%

(2) 12%
(3) 25%
(4) 45%
(5) 60%
Encounters
2-Cost Start
Chance7.3171%7.5949%
3-Cost Start
Chance6.0976%6.3291%
Augment Rerolls
Chance4.878%5.0633%
Cheaper Levels
Chance4.878%5.0633%
Component Anvils
Chance7.3171%7.5949%
Delayed Artifact
Chance2.439%2.5316%
Double Duplicators
Chance4.878%5.0633%
Emblem Ensemble
Chance3.6585%3.7975%
Gold Subscription
Chance4.878%5.0633%
Golden Gala
Chance7.3171%7.5949%
Howling Abyss
Chance7.3171%7.5949%
Loot Subscription
Chance3.6585%3.7975%
No Encounter
Chance3.6585%3.7975%
Prismatic Finale
Chance4.878%5.0633%
Prismatic Party
Chance2.439%2.5316%
Prismatic Prelude
Chance4.878%5.0633%
Reroll Opener
Chance3.6585%3.7975%
Silver Scrapes
Chance4.878%5.0633%
Upgraded Champion
Chance7.3171%7.5949%
Stage Three AugmentsREMOVED
Rules TextLeBlanc manipulates augments to be offered on 3-1, 3-2, and 3-3 this game.
Space Gods
Ahri
Blessing: ProsperityNEW
Permanently grant a champion 80 Health, which increases by 4 Health for each interest you earn.
Available Stages2-5
Blessing: Prosperity +NEW
Permanently grant a champion 100 Health, which increases by 8 Health for each interest you earn.
Available Stages3-5
Ekko
SpatulaREMOVED
Soraka
Blessing: Prosperity +
Patch 17.6
PBE
Permanently grant a champion 80 Health, which increases by 6 Health for each interest you earn.
Permanently grant a champion 100 Health, which increases by 8 Health for each interest you earn.
Current (17.6)
Champions
Gnar
NERF
Base AD50/75/113/15048/72/108/144
Lulu
alt3 Ability
Previous
Patch 17.6
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down flasks from the sky, dealing 140/210/335 (
) magic damage to 3 nearby enemies, and removing 4/6/8 Magic Resistance from enemies within 1 hex of each of them.
Active: Call down flasks from the sky, dealing 140/210/335 (
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down flasks from the sky, dealing 150/225/360 (
) magic damage to 3 nearby enemies, and removing 4/6/8 Magic Resistance from enemies within 1 hex of each of them.
Active: Call down flasks from the sky, dealing 150/225/360 (
alt7 Ability
Previous
Patch 17.6
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down totems from the sky, dealing 150/225/375 (
) magic damage to 3 nearby enemies, and applying 30% Slow to them for 2 seconds.
Slow: Reduce Attack Speed
Active: Call down totems from the sky, dealing 150/225/375 (
Slow: Reduce Attack Speed
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down totems from the sky, dealing 160/240/400 (
) magic damage to 3 nearby enemies, and applying 30% Slow to them for 2 seconds.
Slow: Reduce Attack Speed
Active: Call down totems from the sky, dealing 160/240/400 (
Slow: Reduce Attack Speed
Aurelion Sol
default Ability
Previous
Patch 17.6
Channel a deathbeam in a line towards the current target for 4 seconds. It deals 320/480/2000 (
) magic damage per second, reduced by 80% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.
Channel a deathbeam in a line towards the current target for 4 seconds. It deals 335/505/2000 (
) magic damage per second, reduced by 80% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.
LeBlanc
default Ability
Previous
Patch 17.6
Passive: Attacks deal 66/99/250 (
) magic damage instead.
Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 85/130/750 (
) magic damage.
Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 85/130/750 (
Passive: Attacks deal 66/99/250 (
) magic damage instead.
Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 95/145/750 (
) magic damage.
Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 95/145/750 (
Master Yi
default Ability
Previous
Patch 17.6
Passive: Every third attack is a doubleslash that deals 70/105/550 (
) bonus physical damage.
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 10% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 70/105/800 (
) physical damage
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 10% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 70/105/800 (
Passive: Every third attack is a doubleslash that deals 70/105/550 (
) bonus physical damage.
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 10% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 75/115/800 (
) physical damage
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 10% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 75/115/800 (
Nami
default Ability
Previous
Patch 17.6
Toss a disco bubble at the target that deals 440/660/5000 (
) split between enemies in a one hex radius. The explosion sends 3 globs towards nearby enemies that deal 110/165/1000 (
) magic damage. On cast, Nami enters The Groove for 3 seconds.
Toss a disco bubble at the target that deals 460/690/5000 (
) split between enemies in a one hex radius. The explosion sends 3 globs towards nearby enemies that deal 125/185/1000 (
) magic damage. On cast, Nami enters The Groove for 3 seconds.
Augments
Band of Thieves II
Previous
Patch 17.6
Gain 2 Thief's Gloves. After 8 player combats, gain another.
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Band of Thieves II+
Previous
Patch 17.6
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Gain 2 Thief's Gloves. After 5 player combats, gain another.
Best Friends I
Previous
Patch 17.6
Allies isolated in pairs gain 10% Attack Speed and 13 Armor at the start of combat.
Allies isolated in pairs gain 10% Attack Speed and 9 Armor and Magic Resist at the start of combat.
Best Friends II
Previous
Patch 17.6
Allies isolated in pairs gain 15% Attack Speed and 22 Armor at the start of combat.
Allies isolated in pairs gain 15% Attack Speed and 14 Armor and Magic Resist at the start of combat.
Birthday Reunion
Previous
Patch 17.6
Gain a random 2-star 2-cost champion. When you reach Level 7, gain a Thief's Gloves. When you reach Level 9, gain a random 2-star 5-cost champion.
Inkborn Fables Tactician's Crown, 2024
Inkborn Fables Tactician's Crown, 2024
Gain 3 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion.
Inkborn Fables Tactician's Crown, 2024
Inkborn Fables Tactician's Crown, 2024
Blood Offering
Previous
Patch 17.6
Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 20% Health but gain a 30% Health shield and 10% Attack Damage.
Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 15% Health but gain a 20% Health shield and 12% Attack Damage and Ability Power.
Bodyguard Training
Previous
Patch 17.6
Allies gain 10 Armor and Magic Resist, increased by 2 per player level.
Gizmos & Gadgets Championship, 2022
Gizmos & Gadgets Championship, 2022
Allies gain 15 Armor and Magic Resist, increased by 2 per player level.
Gizmos & Gadgets Championship, 2022
Gizmos & Gadgets Championship, 2022
Build a Bud
Previous
Patch 17.6
Gain a random 3-star 1-cost champion. Gain 8 gold.
Gain a random 3-star 1-cost champion. Gain 10 gold.
Deadlier Caps
Previous
Patch 17.6
Gain a Rabadon's Deathcap. Rabadon's Deathcaps permanently gain % Ability Power whenever their holders score a takedown.
Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain % Ability Power whenever their holders score a takedown.
Early Learnings
Previous
Patch 17.6
Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
TFT Vegas Open, 2023
TFT Vegas Open, 2023
Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
TFT Vegas Open, 2023
TFT Vegas Open, 2023
Forged in Strength
Previous
Patch 17.6
Gain 1 random Artifact. When you drop below 35 Health, gain 3 more random Artifacts.
Remix Rumble Championship, 2023
Remix Rumble Championship, 2023
Gain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts.
Remix Rumble Championship, 2023
Remix Rumble Championship, 2023
Forward Thinking
Previous
Patch 17.6
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.
Incoming Gold:
Incoming Gold:
Lose all your gold. After 6 player combats, gain back the original amount and another 70 gold.
Incoming Gold:
Incoming Gold:
Patch 17.6
Patch 17.6b
Lose all your gold. After 6 player combats, gain back the original amount and another 70 gold.
Incoming Gold:
Incoming Gold:
Lose all your gold. After 5 player combats, gain back the original amount and another 62 gold.
Incoming Gold:
Incoming Gold:
Going Long
Previous
Patch 17.6
You no longer gain interest. Gain 13 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
Interest is extra gold you gain per 10g saved.
Golden Gamble
Previous
Patch 17.6
Gain 1 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Golden Gamble+
Previous
Patch 17.6
Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
High Voltage
Previous
Patch 17.6
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage.
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 25% more damage.
Late Game Specialist
Previous
Patch 17.6
When you reach Level 9, gain 30 gold.
When you reach Level 9, gain 27 gold.
Living Forge
Previous
Patch 17.6
Gain an Artifact anvil now and after every 8 player combats.
Artifacts are more powerful items with a unique effect.
Artifacts are more powerful items with a unique effect.
Gain an Artifact anvil now and after every 9 player combats.
Artifacts are more powerful items with a unique effect.
Artifacts are more powerful items with a unique effect.
Lucky Gloves
Previous
Patch 17.6
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.
Pilfer
Previous
Patch 17.6
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 21 gold worth of champions in this way, gain a Thief's Gloves.
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 19 gold worth of champions in this way, gain a Thief's Gloves.
Recombobulator
Previous
Patch 17.6
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers and 3 rerolls.
ReinFOURcement
Previous
Patch 17.6
The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 5 gold.
The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 7 gold.
Restart Mission
Previous
Patch 17.6
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 2 2-star 2-costs, and 1 2-star 1-cost champion.
Retribution
Previous
Patch 17.6
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 15% Critical Strike Chance.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
STAGES
Retribution can be offered on 2-1, 3-2, and 4-2 now.
Shimmerscale Essence
Previous
Patch 17.6
Gain a Mogul's Mail. In 6 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
These items give gold as well as combat power.
Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
These items give gold as well as combat power.
Timestream
Previous
Patch 17.6
Timebreakers gain 7 Health and 0.25% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.
(Health: , Attack Speed: %)
(Health: , Attack Speed: %)
Your team gains 100 Health. Timebreakers gain 7 Health and 0.3% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.
(Health: , Attack Speed: %)
(Health: , Attack Speed: %)
Two Tanky
Previous
Patch 17.6
When you field exactly 2 copies of a champion, they both gain 450 Health. When one copy dies, the other gains a 40% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy.
When you field exactly 2 copies of a champion, they both gain 400 Health. When one copy dies, the other gains a 35% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy.
Patch 17.6
Patch 17.6b
When you field exactly 2 copies of a champion, they both gain 400 Health. When one copy dies, the other gains a 35% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy.
When you field exactly 2 copies of a champion, they both gain 375 Health. When one copy dies, the other gains a 35% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy.
Urf's Gambit
Previous
Patch 17.6
If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 6 gold now.
If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 3 gold now.
Wise Spending
Previous
Patch 17.6
You can no longer buy XP. Every time you spend gold to reroll your Shop, gain 2 XP. Gain 3 gold now.
You can no longer buy XP. Every time you spend gold to reroll your Shop, gain 2 XP. Gain 1 gold now.
Critical SuccessREMOVED
Traits
Mecha
Previous
Patch 17.6
Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 40% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.
(3) Energy Cells: Mechas gain 25%
.
(4) Overclocked Cells: Increased to 45%
.
(6) Precision Engineering: +1 max team size
Use the Mecha-Former item to toggle the forms of your Mecha units
(3) Energy Cells: Mechas gain 25%
(4) Overclocked Cells: Increased to 45%
(6) Precision Engineering: +1 max team size
Use the Mecha-Former item to toggle the forms of your Mecha units
Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 40% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.
(3) Energy Cells: Mechas gain 25%
.
(4) Overclocked Cells: Increased to 40%
.
(6) Precision Engineering: +1 max team size
Use the Mecha-Former item to toggle the forms of your Mecha units
(3) Energy Cells: Mechas gain 25%
(4) Overclocked Cells: Increased to 40%
(6) Precision Engineering: +1 max team size
Use the Mecha-Former item to toggle the forms of your Mecha units
Space Gods
Ahri
Blessing: Prosperity +
Previous
Patch 17.6
Permanently grant a champion 80 Health, which increases by 6 Health for each interest you earn.
Permanently grant a champion 100 Health, which increases by 8 Health for each interest you earn.
Soraka
Blessing: Prosperity +
Previous
Patch 17.6
Permanently grant a champion 80 Health, which increases by 6 Health for each interest you earn.
Permanently grant a champion 100 Health, which increases by 8 Health for each interest you earn.