Set 17 Patch Changes
Search
Patch
Entities
Craftable
Artifact
Emblem
Radiant
Support
Other
Silver
Gold
Prismatic
Other
Category
Action
PBE
Champions
Aatrox
default Ability
Patch 16.8
PBE
Heal 300/375/575/775 (
), then deal 161/242/362/611 (
) physical damage to the current target.
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 81/121/181/305 (
) physical damage.
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 81/121/181/305 (
hero Ability
Patch 16.8
PBE
Rotate between three abilities:
Strike: Deal 120/180/270/535 (
) physical damage.
Sweep: Deal 100/150/225/380 (
) physical damage in a cone and remove 10 (
) Armor.
Slam: Deal 140/210/315/615 (
) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 160/240/360/480 (
) physical damage.
Strike: Deal 120/180/270/535 (
Sweep: Deal 100/150/225/380 (
Slam: Deal 140/210/315/615 (
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 160/240/360/480 (
Akali
NERF
Armor5045
NERF
Magic Resist5045
default Ability
Patch 16.8
PBE
Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 38/56/89/150 (
) physical damage to the first enemy hit, reduced to 15/22/36/60 (
) for each subsequent target. Kunai remove 1 Armor, 2 if they crit.
N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals 10/14/18/31 (
) physical damage each second. Kunai increase the damage of the bleed by 10%.
N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals 10/14/18/31 (
Aurelion Sol
alt1 Ability
Patch 16.8
PBE
Passive: Fly around the battlefield immune to crowd control. Every 0.75 seconds, gain 5 (
) Mana and launch a fighter that deals 85/125/450 (
) magic damage to a nearby enemy.
Active: Gain 500/650/3000 Shield and activate Overdrive for 3 seconds. While in Overdrive gain 100% movement speed, launch 3/3/6 times as many fighters, and ignore 30% of enemy Magic Resistance.
Active: Gain 500/650/3000 Shield and activate Overdrive for 3 seconds. While in Overdrive gain 100% movement speed, launch 3/3/6 times as many fighters, and ignore 30% of enemy Magic Resistance.
default Ability
Patch 16.8
PBE
Channel a deathbeam in a line towards the current target for 3 seconds. It deals 185/280/2700 (
) magic damage per second, reduced by 60% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.
Aurora
default Ability
Patch 16.8
PBE
Open a 2 hex rift containing the target, Hacking enemies within for 4 seconds and dealing 80/120/190 (
) magic damage to each, plus 370/555/890 (
) magic damage split between all enemies hit.
Hacked enemies store 10% of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.
Hacked enemies store 10% of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.
Bard
default Ability
Patch 16.8
PBE
Summon a flying saucer over the current target that lasts 4 seconds. Each second it deals 220/330/3000 (
) magic damage to the target, plus 135/205/1500 (
) magic damage split between all enemies within 1 hex. The saucer deals 30% increased damage to Tanks.
If an enemy under the UFO dies, Bard has a 15/20/100% chance to abduct them and create a 1-star copy on your bench.
Meep bonus: On combat start, grant the nearest 2 (
) Meeple allies an additional Meep.
Friends abducted:
If an enemy under the UFO dies, Bard has a 15/20/100% chance to abduct them and create a 1-star copy on your bench.
Meep bonus: On combat start, grant the nearest 2 (
Friends abducted:
Bel'Veth
default Ability
Patch 16.8
PBE
Unleash a flurry of 12 (
) slashes at the current target over 2 seconds, dealing 23/35/52/89 (
) physical damage each.
Blitzcrank
default Ability
Patch 16.8
PBE
Passive: Every 2/2/0.5 seconds, call down a bolt on the highest Health nearby enemy that deals 60/90/150 (
) magic damage.
Active: Summon a disco ball at the largest clump of enemies, then knock up the current target into it, dealing 150/225/999 (
) magic damage. They crash down into the disco ball, dealing 175/265/5000 (
) magic damage in a three hex radius. Enter The Groove for 1 second per enemy hit.
Active: Summon a disco ball at the largest clump of enemies, then knock up the current target into it, dealing 150/225/999 (
Briar
default Ability
Patch 16.8
PBE
Passive: For every 1% missing Health, gain 2% (
) Attack Speed
Active: Deal 130/195/295/500 (
) physical damage to the target, increased by 50% if they're a tank.
Active: Deal 130/195/295/500 (
Caitlyn
default Ability
Patch 16.8
PBE
Passive: Attacks have a 15% Lucky chance to fire an empowered Headshot, dealing 190/285/555/952 (
) physical damage.
N.O.V.A. Strike: Mark all enemies, increasing damage taken by 10%. The first time marked targets drop below 50% Health, Headshot them for 76/114/222/381 (
) physical damage.
Lucky: Check twice and take the better outcome.
N.O.V.A. Strike: Mark all enemies, increasing damage taken by 10%. The first time marked targets drop below 50% Health, Headshot them for 76/114/222/381 (
Lucky: Check twice and take the better outcome.
Cho'Gath
default Ability
Patch 16.8
PBE
Deal 262/384/588/958 (
) magic damage to the lowest Health enemy in range and permanently gain 12/18/33/50 maximum Health. If this kills them, permanently gain 25/35/65/110 maximum Health instead.
(Current Bonus: + Health)
(Current Bonus: + Health)
Corki
default Ability
Patch 16.8
PBE
Strafe to a nearby position, unleashing 21 missiles split between the target and all enemies within two hexes. Missiles deal 33/49/304 (
) physical damage with a 20% Lucky chance of firing a mega missile that deals 115/171/1064 (
) instead.
Meep Bonus: Every 6.5 (
) seconds, launch an Explosive Meep at the target, dealing 120/180/900 (
) physical damage in a one hex radius on impact.
Lucky: Check twice and take the better outcome.
Meep Bonus: Every 6.5 (
Lucky: Check twice and take the better outcome.
Mini Black Hole
default Ability
Patch 16.8
PBE
A miniature black hole created by a supernova.
Gains max health equal to 30% of ally Dark Star Health.
Gains max health equal to 30% of ally Dark Star Health.
Diana
default Ability
Patch 16.8
PBE
Passive: Attacks deal 50/75/130 (
) bonus magic damage.
Active: Gain 225/275/375 (
) Shield and summon 3 encircling orbs for 3 seconds. Orbs deal 45/70/110 (
) magic damage to enemies they pass through, and rotate faster based on Attack Speed.
Active: Gain 225/275/375 (
Ezreal
default Ability
Patch 16.8
PBE
Active: Fire a blast at the current target that deals 165/250/380/645 (
) physical damage. Every 8 takedowns, gain a drone that deals 8/12/18/30 (
) physical damage to the current target on cast.
(Total Takedowns: )
(Total Takedowns: )
Fiora
default Ability
Patch 16.8
PBE
Passive: Every 2 attacks, reveal a Vital on the target. If a Vital exists, dash to attack it dealing 40/60/777 (
) bonus true damage and heal for 15% of the damage dealt.
Active: Reveal 6 Vitals on the target and quickly attack them all. If the target dies, remaining Vitals transfer to the nearest enemy. Upon striking the final Vital, create a two hex aura that heals allies within for 200/250/999 (
) over 5 seconds.
Active: Reveal 6 Vitals on the target and quickly attack them all. If the target dies, remaining Vitals transfer to the nearest enemy. Upon striking the final Vital, create a two hex aura that heals allies within for 200/250/999 (
Fizz
default Ability
Patch 16.8
PBE
Dash through the current target, dealing 110/165/265 (
) magic damage. Every third cast also summons a Mega Meep after a delay, briefly knocking the target up and dealing 335/510/805 (
) magic damage. Adjacent enemies take 50% damage.
Meep Bonus: Add 2 (
) Meep to the bait, increasing Mega Meep damage by 150/230/360 (
).
Meep Bonus: Add 2 (
The Mighty Mech
alt1 Ability
Patch 16.8
PBE
Enter a defensive stance for 4 seconds, gaining 20/20/90% Durability, healing 850/1200/3000 (
), and attracting nearby enemy projectiles.
As the stance ends, deal 100/150/1500 (
) physical damage in a 2-hex range. Then slam down in a line towards the current target, dealing 200/300/4000 (
) physical damage to all enemies hit, and creating a shockwave that deals 96/144/1200 (
) physical damage in a 2-hex range
As the stance ends, deal 100/150/1500 (
default Ability
Patch 16.8
PBE
Enter a defensive stance for 4 seconds gaining 20/20/90% Durability. While in the defensive stance, attract nearby enemy projectiles and heal 850/1200/3000 (
) over the duration. When this ends, release a shockwave that deals 96/144/3600 (
) as physical damage in a 2-hex range.
Gnar
default Ability
Patch 16.8
PBE
Passive: Every 5th attack, launch a returning boomerang at the target that travels two hexes past the first enemy it hits. It deals 245/370/570/935 (
) physical damage, reduced by 75% per hit.
Meep Bonus: 2 (
) Meeps attack alongside Gnar, dealing 10/16/23/31 (
) physical damage per second.
Meep Bonus: 2 (
Gragas
default Ability
Patch 16.8
PBE
Heal 466/585/862/1138 (
) over 2 seconds. Then, deal 200/300/450/765 (
) magic damage to target and enemies adjacent to them and 30% Chill them for 2 seconds.
Slow: Reduce Attack Speed
Slow: Reduce Attack Speed
hero Ability
Patch 16.8
PBE
Self detonate, sacrificing 285/513/923/1334 (
) Health to deal 544/850/1369/2234 (
) magic damage in a three hex radius, reduced by 50% per hex from the epicenter.
(Sacrifice will not reduce Health below 1)
(Sacrifice will not reduce Health below 1)
Graves
default Ability
Patch 16.8
PBE
Passive: Attacks fire 5 projectiles in a cone that deal 20/30/45 (
) physical damage each.
Active: Fire an explosive shell that deals 360/540/5555 (
) physical damage to the target, and 150/225/4110 (
) physical damage to adjacent enemies.
Active: Fire an explosive shell that deals 360/540/5555 (
Gwen
default Ability
Patch 16.8
PBE
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 40% Health.
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/380/650 (
) magic damage to the target and 75/110/190/325 (
) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/380/650 (
Illaoi
default Ability
Patch 16.8
PBE
Gain 450/525/650 (
) Shield for 3 seconds. Over the duration, drain 55/85/130 (
) Health from the nearest 3 enemies. Then slam down, dealing 80/120/180 (
) magic damage to all enemies within 2 hexes.
Meepsie
default Ability
Patch 16.8
PBE
Heal 456/567/846/1126 (
) Health over 3 seconds. Slam the target, dealing 160/240/360/600 (
) magic damage and knocking up for 1.5/1.75/2/2.25 seconds. The impact creates meepwaves that deal 50% of these effects in the target's row.
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (
).
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (
hero Ability
Patch 16.8
PBE
Passive: Attacks deal 88/132/198/330 (
) bonus magic damage.
Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 265/400/600/1000 (
) magic damage in a three hex radius, reduced by 35% per hex from the epicenter. The closest 3 enemies are knocked up for 1.25/1.5/1.75/2 seconds.
Meep Bonus: The passive's bonus damage is increased by 60% per Meep.
Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 265/400/600/1000 (
Meep Bonus: The passive's bonus damage is increased by 60% per Meep.
Jax
default Ability
Patch 16.8
PBE
Enter a defensive stance for 3 seconds, reducing incoming damage by 15/25/35/45 (
) and gaining 400/500/675/850 (
) Shield. When the stance ends, strike all nearby enemies, dealing 68/104/153/261 (
) magic damage and Stunning them for 1/1.25/1.5/1.75 second(s).
hero Ability
Patch 16.8
PBE
Passive: Attacks deal 45/70/105/180 (
) bonus magic damage.
Active: Bash the target dealing 140/210/340/580 (
) magic damage and granting 15% stacking Attack Speed and Movement Speed for the rest of combat.
Active: Bash the target dealing 140/210/340/580 (
Jhin
default Ability
Patch 16.8
PBE
Passive: Jhin has a fixed attack speed of 0.9/0.9/1.4 and converts every 1% of bonus Attack Speed into 0.75 bonus Attack Damage.
Active: Summon 4 spectral hands that fire alongside Jhin for the next 4 attacks. Each hand deals 42/63/688 (
) physical damage per shot. The final shots deal 244% more damage and pierce through the most enemies in a line, dealing 44% reduced damage per target hit.
Active: Summon 4 spectral hands that fire alongside Jhin for the next 4 attacks. Each hand deals 42/63/688 (
Jinx
default Ability
Patch 16.8
PBE
Fire a barrage of 18 (
) rockets in a cone, each dealing 30/45/67/114 (
) physical damage to the first target hit.
Kai'Sa
default Ability
Patch 16.8
PBE
Passive: On takedown, gain 10 mana.
Active: Fire 16 missiles in a 2-hex radius around the current target, dealing 35/53/84 (
) physical damage each.
Active: Fire 16 missiles in a 2-hex radius around the current target, dealing 35/53/84 (
Karma
default Ability
Patch 16.8
PBE
Gather the force of a black hole, dealing 570/855/5000 (
) magic damage split between the target and the 2/2/4 closest enemies to them. The target takes an additional 120/180/1000 (
) magic damage.
Kindred
default Ability
Patch 16.8
PBE
Passive: Attacks and Abilities mark the target. When an enemy reaches 3 marks, Wolf consumes the marks, dealing 125/190/1000 (
) physical damage.
Active: Jump up to 1 hex away and fire arrows at the nearest 3/3/5 targets, each dealing 0.6/0.9/6 (
) physical damage.
N.O.V.A. Strike: Gain 5% Damage Amp. Now and every 5 seconds after, add a mark to all enemies.
Active: Jump up to 1 hex away and fire arrows at the nearest 3/3/5 targets, each dealing 0.6/0.9/6 (
N.O.V.A. Strike: Gain 5% Damage Amp. Now and every 5 seconds after, add a mark to all enemies.
LeBlanc
default Ability
Patch 16.8
PBE
Passive: Attacks deal 64/96/400 (
) magic damage instead.
Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 70/105/750 (
) magic damage.
Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 70/105/750 (
Leona
default Ability
Patch 16.8
PBE
Gain 420/500/685/870 (
) Shield for 4 seconds. Bash the current target, dealing 226/339/509/867 (
) magic damage and stunning them for 1.75/1.75/2/2.25 seconds.
Lissandra
default Ability
Patch 16.8
PBE
Hurl a shard towards the current target, dealing 250/375/600/1020 (
) magic damage to the first target it hits. After hitting its initial target or at its final destination, the dagger explodes dealing 50/75/115/195 (
) magic damage to nearby targets.
Lulu
alt1 Ability
Patch 16.8
PBE
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down rocks from the sky, dealing 160/240/400 (
) magic damage to 3 nearby enemies, briefly Stunning them and dealing 20/30/50 (
) additional true damage.
Active: Call down rocks from the sky, dealing 160/240/400 (
alt2 Ability
Patch 16.8
PBE
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down steak from the sky, dealing 150/225/360 (
) magic damage to 3 nearby enemies, and dealing 5% of their Health as bonus physical damage.
Active: Call down steak from the sky, dealing 150/225/360 (
alt3 Ability
Patch 16.8
PBE
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down flasks from the sky, dealing 150/225/375 (
) magic damage to 3 nearby enemies, and removing 5/7/10 Magic Resistance from enemies within 1 hex of each of them.
Active: Call down flasks from the sky, dealing 150/225/375 (
alt5 Ability
Patch 16.8
PBE
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down fish from the sky, dealing 150/225/375 (
) magic damage to 3 nearby enemies and 50/75/125 (
) additional magic damage to 3 other enemies.
Active: Call down fish from the sky, dealing 150/225/375 (
alt6 Ability
Patch 16.8
PBE
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down arrows from the sky, dealing 145/220/360 (
) magic damage to 3 nearby enemies, applying 33% Wound and causing enemies to take 10% more damage for 5 seconds.
Wound: Reduce Healing Received
Active: Call down arrows from the sky, dealing 145/220/360 (
Wound: Reduce Healing Received
alt7 Ability
Patch 16.8
PBE
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down totems from the sky, dealing 150/225/375 (
) magic damage to 3 nearby enemies, and applying 30% Slow to them for 2 seconds.
Slow: Reduce Attack Speed
Active: Call down totems from the sky, dealing 150/225/375 (
Slow: Reduce Attack Speed
alt8 Ability
Patch 16.8
PBE
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down coins from the sky, dealing 160/240/400 (
) magic damage to 3 nearby enemies, and every 6 casts drops 1/4/7 gold. (Casts Remaining: )
(Total Gold Gained: )
Active: Call down coins from the sky, dealing 160/240/400 (
(Total Gold Gained: )
alt9 Ability
Patch 16.8
PBE
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down steak from the sky, dealing 150/225/375 (
) magic damage to 3 nearby enemies and healing 3 allies for 30/40/50 (
).
Active: Call down steak from the sky, dealing 150/225/375 (
default Ability
Patch 16.8
PBE
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down something from the sky, dealing 150/225/360 (
) magic damage to 3 nearby enemies and do some special effect based on this game's Stargazer Constellation.
Active: Call down something from the sky, dealing 150/225/360 (
Maokai
default Ability
Patch 16.8
PBE
Passive: Gain 45% more max Health from all sources.
Active: Converge an X-shape of vines on the target, dealing 100/150/225 (
) magic damage to each enemy hit and Stunning them for 1.5/1.5/1.75 seconds.
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5/1.5/1.75 seconds. For the rest of combat, Maokai's attacks deal 88/158/285 (
) bonus physical damage.
Active: Converge an X-shape of vines on the target, dealing 100/150/225 (
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5/1.5/1.75 seconds. For the rest of combat, Maokai's attacks deal 88/158/285 (
Master Yi
default Ability
Patch 16.8
PBE
Passive: Every third attack is a doubleslash that deals 60/90/550 (
) bonus physical damage.
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 15% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 70/105/800 (
) physical damage
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 15% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 70/105/800 (
Milio
default Ability
Patch 16.8
PBE
Kick a ball at the current target that deals 230/345/520/885 (
) magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 75/115/175/300 (
) magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.
Lucky: Check twice and take the better outcome.
Lucky: Check twice and take the better outcome.
Miss Fortune
alt1 Ability
Patch 16.8
PBE
Rain down bullets through a line of enemies, dealing 280/420/670 (
) physical damage to each one, reduced by 30% for each enemy hit.
alt2 Ability
Patch 16.8
PBE
Channel a volley of bullets at the nearest two enemies for 2.5 seconds, each dealing 75/115/180 (
) physical damage per second.
alt3 Ability
Patch 16.8
PBE
Fire a shot at the target that deals 132/198/320 (
) physical damage and ricochets to a nearby enemy, marking both. Enemies hit by the ricochet take 30% of the damage.
This Ability does 50% more damage to marked enemies.
This Ability does 50% more damage to marked enemies.
default Ability
Patch 16.8
PBE
Field Miss Fortune to choose whether she activates Conduit Mode, Challenger Mode, or Replicator Mode. The chosen mode determines her ability and her trait.
Mordekaiser
default Ability
Patch 16.8
PBE
Gain 300/375/500/650 (
) Shield. Each second for the next 4 seconds, gain 75/90/105/120 (
) more Shield and deal 45/70/100/170 (
) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
hero Ability
Patch 16.8
PBE
Passive: Deal 20/30/45/75 (
) magic damage in a one hex radius each second. This aura grows one hex every 6 seconds.
Active: Gain 150/180/225/270 (
) Shield. Increase the damage of the aura to 50/75/115/195 (
) magic damage for the next 4 seconds.
Active: Gain 150/180/225/270 (
Morgana
default Ability
Patch 16.8
PBE
Passive: Heal for 20% of Ability damage.
Active: Transform into Dark Form for 5 seconds, gaining 250/300/4000 (
) Shield for the duration. While in Dark Form, tether the 3 nearest enemies, dealing 50/75/1500 (
) magic damage per second to each one.
At the end of the transfomation, deal 240/360/4000 (
) magic damage to all tethered enemies.
Active: Transform into Dark Form for 5 seconds, gaining 250/300/4000 (
At the end of the transfomation, deal 240/360/4000 (
Nami
default Ability
Patch 16.8
PBE
Toss a disco bubble at the target that deals 410/615/5000 (
) split between enemies in a one hex radius. The explosion sends 3 globs towards nearby enemies that deal 110/165/1000 (
) magic damage. On cast, Nami enters The Groove for 3 seconds.
Nasus
default Ability
Patch 16.8
PBE
Transform for 6 seconds, temporarily gaining 250/350/550/750 max Health, entering The Groove, and dealing 44/70/115/186 (
) magic damage to adjacent enemies each second.
hero Ability
Patch 16.8
PBE
Passive: On takedown, enter The Groove for 3 (
) seconds.
Active: Deal 280/420/670/1000 (
) to the target. If this kills, permanently increase the damage of this ability by 10/13/20/25. (Current Bonus: )
Active: Deal 280/420/670/1000 (
Nunu & Willump
default Ability
Patch 16.8
PBE
Gain 475/575/2000 (
) Shield for 4 seconds. Summon an astrolabe to crash down on a nearby hex, dealing 120/180/2000 (
) magic damage to enemies within 2 hexes. Then, push the astrolabe towards the end of the board, dealing 100/150/2000 (
) magic damage. All enemies hit by the astrolabe are knocked up for 1.75/2/8 seconds.
Ornn
default Ability
Patch 16.8
PBE
Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant this combat instead.
Active: Gain 100/150/500 (
) Shield for 3 seconds, then breath fire in a cone dealing 180/270/430 (
) magic damage. After any Shield on Ornn expires, Ornn enters The Groove for 3 seconds.
Active: Gain 100/150/500 (
Cosmic Gromp
default Ability
Patch 16.8
PBE
Cosmic Gromps lack the intelligence to do anything but mindlessly attack. They're just protecting their...part of the cosmos?
Cosmic Bruiser
default Ability
Patch 16.8
PBE
Cosmic Bruisers lack the intelligence to do anything but mindlessly attack. Careful, they pack a punch!
Cosmic Squid
default Ability
Patch 16.8
PBE
Cosmic Squids lack the intelligence to do anything but mindlessly attack. They're very squishy, though.
Cosmic Flutterbye
default Ability
Patch 16.8
PBE
Cosmic Flutterbyes lack the intelligence to do anything but mindlessly attack. A bit annoying, really.
Cosmic Scrapper
default Ability
Patch 16.8
PBE
Cosmic Scrappers lack the intelligence to do anything but mindlessly attack. They're doing their best though!
Pantheon
default Ability
Patch 16.8
PBE
Gain 329/397/675/953 (
) Shield and 15% Durability for 4 seconds. Over the duration, deal 30/45/70/120 (
) physical damage each second to enemies in a cone.
Poppy
default Ability
Patch 16.8
PBE
Gain 400/475/575/675 (
) Shield for 4 seconds. For the duration, allies within two hexes gain 15/25/60/100 (
) Armor and Magic Resistance.
Meep Bonus: Meeps grant 125/160/210/260 (
) Shield to the nearest 2 (
) allies for 4 seconds.
Meep Bonus: Meeps grant 125/160/210/260 (
hero Ability
Patch 16.8
PBE
Summon a large Meep, then blast them towards the target dealing 345/518/776/1171 (

) physical damage to the first target hit. If this kills, the Meep ricochets to the closest enemy dealing the overkill damage.
Meep Bonus: Increase the Meep's size and damage by 30% (
)
Meep Bonus: Increase the Meep's size and damage by 30% (
Pyke
default Ability
Patch 16.8
PBE
Reposition up to one hex to throw a harpoon at the furthest enemy. The harpoon pulls the first enemy hit one hex forward and deals 60/90/135/180 (
) physical damage. Then, teleport behind them and cleave, dealing 210/315/720/1225 (
) physical damage to them and 120/180/360/615 (
) physical damage to nearby enemies.
hero Ability
Patch 16.8
PBE
Passive: Your team's takedowns have a 10% (
) chance to generate a gold, increased to 40/50/100/100% if Pyke lands the killing blow. (Gold generated: g)
Active: Dive towards the lowest Health enemy within 2 hexes and slash in an X, dealing 220/330/500/850 (
) physical damage to the target, increased by 60% against Tanks. All other enemies struck take 60/90/135/230 (
) physical damage. If this kills an enemy, immediately cast again at 70% damage.
Active: Dive towards the lowest Health enemy within 2 hexes and slash in an X, dealing 220/330/500/850 (
Rammus
default Ability
Patch 16.8
PBE
Gain 675/825/2000 (
) shield for 4 seconds. Then, strike enemies in a three hex line, dealing 80/120/1360 (
) magic damage.
Meep Bonus: Reduce the damage of incoming attacks by 8 (
). After being attacked 20 times, deal 24/36/600 (
) magic damage in a two hex radius.
Meep Bonus: Reduce the damage of incoming attacks by 8 (
Rek'Sai
default Ability
Patch 16.8
PBE
Heal 245/302/407/513 (
), then briefly knock up adjacent enemies and deal 80/120/180/315 (
) magic damage.
Rhaast
default Ability
Patch 16.8
PBE
Gain 20% Durability for 2 seconds, healing 500/550/650 (
) over the duration. Afterwards, slash forward in a line, dealing 120/180/300 (
) physical damage to enemies hit and knocking them up for 1 second.
Riven
default Ability
Patch 16.8
PBE
Passive: This Ability adapts to Attack Damage or Ability Power, whichever is higher. Attacks deal 75/115/300 (
) physical damage.
Active: Dash to a nearby hex, gaining 100/150/1200 Shield for 2 seconds and slashing adjacent enemies for 90/135/1000 (
) physical damage. Every third cast, leap into the air and launch a wave of energy that deals 160/240/2000 (
) physical damage to enemies in a line.
Active: Dash to a nearby hex, gaining 100/150/1200 Shield for 2 seconds and slashing adjacent enemies for 90/135/1000 (
Samira
default Ability
Patch 16.8
PBE
Passive: Whenever an enemy is knocked up, shoot them, dealing 65/95/155 (
) physical damage and entering The Groove for 3 seconds.
Active: Unleash a volley of bullets at the target, dealing 360/540/860 (
) physical damage and knocking up for 1.25 seconds.
Active: Unleash a volley of bullets at the target, dealing 360/540/860 (
Shen
default Ability
Patch 16.8
PBE
Passive: On cast, attacks gain 40/60/777 (
) stacking bonus magic damage. Starting from the third cast, gain true damage instead.
Active: Gain 321/473/3767 (
) Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50/50/999% while allies within gain 80/80/999% Attack Speed, both rapidly decaying over 3 seconds.
Active: Gain 321/473/3767 (
Sona
default Ability
Patch 16.8
PBE
Hurl a chunk of magnetic debris at the nearest target without one, dealing 240/360/999 (
) magic damage and sticking it to them. If an enemy with debris dies, it passes to the nearest enemy without one.
Every 5 casts, instead rip off all debris dealing 120/180/999 (
) magic damage, then crush all the debris onto the target, dealing 620/930/9999 (
) magic damage and briefly stunning them.
Every 5 casts, instead rip off all debris dealing 120/180/999 (
Bia & Bayin
alt1 Ability
Patch 16.8
PBE
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 125/300/300 (
) Shield for 4 seconds and grant allies 20% Ability Power for the rest of combat.
Active: Gain 125/300/300 (
alt2 Ability
Patch 16.8
PBE
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 125/300/300 (
) Shield for 4 seconds and grant allies 20% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200 (
) magic damage to enemies hit.
Active: Gain 125/300/300 (
alt3 Ability
Patch 16.8
PBE
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 125/300/300 (
) Shield for 4 seconds and grant allies 20% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200 (
) magic damage to enemies hit.
Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 220 (
) magic damage to enemies it passes through, and restores 15% max Health to allies.
Active: Gain 125/300/300 (
Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 220 (
default Ability
Patch 16.8
PBE
Passive: Attacks deal 50/80/140 (
) bonus magic damage.
Active: Gain 125/300/300 (
) Shield for 4 seconds and grant allies 20% Ability Power for the rest of combat.
Active: Gain 125/300/300 (
Tahm Kench
default Ability
Patch 16.8
PBE
Passive: Once per combat after dropping below 35% Health, gain Shield for 4 seconds equal to 40% of healing received this combat.
Active: Heal 385/514/1858 (
), then tongue lash all enemies within two hexes dealing 71/107/884 (
) magic damage.
Active: Heal 385/514/1858 (
Talon
default Ability
Patch 16.8
PBE
Stab the target, causing them to bleed for 520/780/1225/2085 (
) physical damage over 18 seconds. After the attack, leap to the highest percent Health enemy within 3 hexes.
Teemo
default Ability
Patch 16.8
PBE
Passive: Attacks deal 30/45/100/170 (
) bonus magic damage and an additional 70/105/190/325 (
) stacking magic damage over 6 seconds. While an enemy has 5 or more stacks, Teemo is in The Groove.
Active: Gain 150% Attack Speed for 3 attacks.
Active: Gain 150% Attack Speed for 3 attacks.
TimebreakerCore
default Ability
Patch 16.8
PBE
Sell Core to gain XP
Twisted Fate
default Ability
Patch 16.8
PBE
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 190/285/430/730 (
) and 380/570/860/1460 (
) magic damage. Overkill damage bounces to the nearest enemy.
3-Star Bonus: If a 9 is thrown, generate 1 gold.
Lucky: Check twice and take the better outcome.
3-Star Bonus: If a 9 is thrown, generate 1 gold.
Lucky: Check twice and take the better outcome.
Urgot
alt1 Ability
Patch 16.8
PBE
Passive - Mortar Rounds: Attacks are 50% slower and generate double mana. They deal 150/225/338 (
) physical damage, plus 20% to adjacent enemies.
Passive - Proximity Blast: Whenever an enemy enters a 0 (
) hex radius, fire a blast in a cone towards the closest adjacent hex that deals 90/135/215 (
) physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown.
Active: Gain 150/175/200 (
) Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
Passive - Proximity Blast: Whenever an enemy enters a 0 (
Active: Gain 150/175/200 (
default Ability
Patch 16.8
PBE
Passive - Proximity Blast: Whenever an enemy enters a 0 (
) hex radius, fire a blast in a cone towards the closest adjacent hex that deals 85/125/200 (
) physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown.
Active: Gain 150/175/200 (
) Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
Active: Gain 150/175/200 (
Veigar
default Ability
Patch 16.8
PBE
Call down a Meepteor on the target that deals 310/465/700/1190 (
) magic damage.
Meep Bonus: An additional 4 (
) mini Meepteor are called down on nearby targets dealing 31/47/70/130 (
) magic damage each.
Meep Bonus: An additional 4 (
Vex
alt1 Ability
Patch 16.8
PBE
Wind up an enlarged punch towards the biggest clump of enemies within 2 hexes, regaining 270/352/1292 (
) Health over 1 second. The impact deals 150/200/5000 (
) to each enemy in the area, plus 480/720/10000 (
) split between them. Enemies hit are 20% Shredded for 5 seconds.
Shred: Reduce Magic Resist
Shred: Reduce Magic Resist
default Ability
Patch 16.8
PBE
Passive: Every time Vex attacks, Shadow strikes a nearby enemy, dealing 30/45/250 (
) magic damage. Whenever an enemy is struck 5 times by Shadow, Shadow strikes them again.
Active: Shadow launches 3 empowered strikes, dealing 140/210/1000 (
) magic damage instead.
Active: Shadow launches 3 empowered strikes, dealing 140/210/1000 (
Viktor
default Ability
Patch 16.8
PBE
Channel a one-hex psionic storm that follows enemies for 4 seconds. Each second, it grows larger and deals 240/360/575 (
) magic damage to enemies within, reduced by 60% per hex from the epicenter.
Xayah
default Ability
Patch 16.8
PBE
Passive: Attacks bounce to strike 3/3/5 times, dealing 60/60/30% reduced damage per target hit and leaving a Feather behind the final target.
Active: Gain 75% Attack Speed for 4 seconds. At the end, recall all Feathers split between the closest 3 enemies, dealing 54/81/960 (
) physical damage each.
Active: Gain 75% Attack Speed for 4 seconds. At the end, recall all Feathers split between the closest 3 enemies, dealing 54/81/960 (
Zed
default Ability
Patch 16.8
PBE
Create a clone behind the target with 33% reduced max Health and 30 increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.
Zoe
default Ability
Patch 16.8
PBE
Fire a paddle star at the current target, dealing 68/102/153/260 (
) magic damage to the first target hit and 34/51/77/130 (
) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 4 times.
Apex PrimordianREMOVED
Items
Blessing: Size
Patch 16.8
PBE
Permanently increase a champion's health by 350 and size by 20%.
[Consumable - This item disappears when used.]
[Consumable - This item disappears when used.]
Permanently increase a champion's Health by 350 and size by 20%.
[Consumable - This item disappears when used.]
[Consumable - This item disappears when used.]
Blessing: Speed
Patch 16.8
PBE
Permanently increase a champion's Attack Speed by 20% and and decrease their size by 20%.
[Consumable - This item disappears when used.]
[Consumable - This item disappears when used.]
Permanently increase a champion's Attack Speed by 20% and decrease their size by 20%.
[Consumable - This item disappears when used.]
[Consumable - This item disappears when used.]
Battle Bunny Crossbow
Patch 16.8
PBE
Gain Precision.
Every 4 critical strikes, fire 5 piercing arrows that can critically strike towards the target. Each deals 80%
physical damage.
{{TFT_Keyword_Precision}}
Max 3 stacks per Ability cast.
Recommended Roles: Attack Marksman or Fighter
Every 4 critical strikes, fire 5 piercing arrows that can critically strike towards the target. Each deals 80%
{{TFT_Keyword_Precision}}
Max 3 stacks per Ability cast.
Recommended Roles: Attack Marksman or Fighter
Gain Precision.
Every 4 critical strikes, fire 5 piercing arrows that can critically strike towards the target. Each deals 80%
physical damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Max 3 stacks per Ability cast.
Recommended Roles: Attack Marksman or Fighter
Every 4 critical strikes, fire 5 piercing arrows that can critically strike towards the target. Each deals 80%
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Max 3 stacks per Ability cast.
Recommended Roles: Attack Marksman or Fighter
Bunny Prime Ballista
Patch 16.8
PBE
Gain Precision.
Every 3 critical strikes, fire 6 piercing arrows that can critically strike towards the target. Each deals 100%
physical damage.
On takedown, fire a burst of 12 arrows from the target.
{{TFT_Keyword_Precision}}
Max 3 stacks per Ability cast.
Recommended Roles: Attack Marksman or Fighter
Every 3 critical strikes, fire 6 piercing arrows that can critically strike towards the target. Each deals 100%
On takedown, fire a burst of 12 arrows from the target.
{{TFT_Keyword_Precision}}
Max 3 stacks per Ability cast.
Recommended Roles: Attack Marksman or Fighter
Gain Precision.
Every 3 critical strikes, fire 6 piercing arrows that can critically strike towards the target. Each deals 100%
physical damage.
On takedown, fire a burst of 12 arrows from the target.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Max 3 stacks per Ability cast.
Recommended Roles: Attack Marksman or Fighter
Every 3 critical strikes, fire 6 piercing arrows that can critically strike towards the target. Each deals 100%
On takedown, fire a burst of 12 arrows from the target.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Max 3 stacks per Ability cast.
Recommended Roles: Attack Marksman or Fighter
TFT17_FavoredEffect_GainLeona
Patch 16.8
PBE
You have a % chance to gain a Leona at combat end.
You have a TFT17_Favored_EffectData_AmountSubstring_Default% chance to gain a Leona at combat end.
TFT17_FavoredEffect_GainMana
Patch 16.8
PBE
All Arbiters gain Mana.
All Arbiters gain TFT17_Favored_EffectData_AmountSubstring_Default Mana.
TFT17_FavoredEffect_GainShield
Patch 16.8
PBE
All Arbiters gain a % max Health Shield for seconds.
All Arbiters gain a TFT17_Favored_EffectData_AmountSubstring_Default% max Health Shield for TFT17_Favored_EffectData_AmountSubstring_Default seconds.
TFT17_FavoredEffect_GainsAbilityPower
Patch 16.8
PBE
All Arbiters gain Ability Power.
All Arbiters gain TFT17_Favored_EffectData_AmountSubstring_Default Ability Power.
TFT17_FavoredEffect_GainsArmor
Patch 16.8
PBE
All Arbiters gain Armor and Magic Resist.
All Arbiters gain TFT17_Favored_EffectData_AmountSubstring_Default Armor and Magic Resist.
TFT17_FavoredEffect_GainsAttackSpeed
Patch 16.8
PBE
All Arbiters gain % Attack Speed.
All Arbiters gain TFT17_Favored_EffectData_AmountSubstring_Default% Attack Speed.
TFT17_FavoredEffect_GainsPermanentMaxHealth
Patch 16.8
PBE
All Arbiters gain permanent max Health.
All Arbiters gain TFT17_Favored_EffectData_AmountSubstring_Default permanent max Health.
TFT17_FavoredEffect_GenerateGold
Patch 16.8
PBE
You have a % chance to gain gold at combat end.
You have a TFT17_Favored_EffectData_AmountSubstring_Default% chance to gain TFT17_Favored_EffectData_AmountSubstring_Default gold at combat end.
TFT17_FavoredEffect_GenerateReroll
Patch 16.8
PBE
You have a % chance to gain free reroll at combat end.
You have a TFT17_Favored_EffectData_AmountSubstring_Default% chance to gain TFT17_Favored_EffectData_AmountSubstring_Default free reroll at combat end.
Assault Frame
Patch 16.8
PBE
Become an Attack Fighter with -2 Range. Gain 500 Base Health, 15% Omnivamp, and 35% Attack Damage.
Become an Attack Fighter with -2 Range. Gain 500 Base Health, 15% Omnivamp, and 25% Attack Damage.
Heartseeker
Patch 16.8
PBE
+20% Crit Chance and +5% Crit Damage
+10% Crit Chance and +5% Crit Damage
Heartseeker+
Patch 16.8
PBE
+40% Crit Chance and +10% Crit Damage
+25% Crit Chance and +10% Crit Damage
Heartseeker++
Patch 16.8
PBE
+60% Crit Chance and +18% Crit Damage
+40% Crit Chance and +18% Crit Damage
Power Frame
Patch 16.8
PBE
Gain Precision and increase Ability damage by 15%.
{{TFT_Keyword_Precision}}
{{TFT_Keyword_Precision}}
Gain Precision and increase Ability damage by 5%.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Kayle's Exaltation
BUFF
Attack Damage1525
BUFF
Ability Power1525
Kayle's Radiant Exaltation
BUFF
Attack Damage3050
BUFF
Ability Power3050
Varus's Obsession
Patch 16.8
PBE
Combat Start: Your strongest Tank becomes the Soulmate. For each second they are alive, the holder gains 4% stacking Attack Damage and Ability Power.
The Soulmate heals for 20% of damage the holder deals.
The Soulmate heals for 20% of damage the holder deals.
Combat Start: Your strongest Tank becomes the Soulmate. For each second they are alive, the holder gains 3% stacking Attack Damage and Ability Power.
The Soulmate heals for 20% of damage the holder deals.
The Soulmate heals for 20% of damage the holder deals.
Yasuo's Bladework
Patch 16.8
PBE
Every 4 seconds, your next attack is a double attack.
Every 3.5 seconds, your next attack is a double attack.
Space Groove Emblem
Patch 16.8
PBE
The holder gains the Space Groove trait. On cast, the holder enters {{TFT17_SpaceGroove_TheGroove}} for 3 seconds.
The holder gains the Space Groove trait. On cast, the holder enters The Groove for 3 seconds.
Stargazer Emblem
NERF
Attack Damage2515
NERF
Ability Power2515
4-cost
Patch 16.8
PBE
Gain a random 1-star 4 cost champion. Lose Tactician Health.
Gain a random 1-star 4 cost champion. Lose Tactician health.
2 5-costs
Patch 16.8
PBE
Gain 2 random 1-star 5 cost champions. Lose Tactician Health.
Gain 2 random 1-star 5 cost champions. Lose Tactician health.
2-star 3-cost
Patch 16.8
PBE
Gain a random 2-star 3 cost champion. Lose Tactician Health.
Gain a random 2-star 3 cost champion. Lose Tactician health.
2-star 4-cost
Patch 16.8
PBE
Gain a random 2-star 4 cost champion. Lose Tactician Health.
Gain a random 2-star 4 cost champion. Lose Tactician health.
3-star 1-cost
Patch 16.8
PBE
Gain a random 3-star 1 cost champion. Lose Tactician Health.
Gain a random 3-star 1 cost champion. Lose Tactician health.
Completed Item
Patch 16.8
PBE
Gain a random completed item. Lose Tactician Health.
Gain a random completed item. Lose Tactician health.
Random Emblem
Patch 16.8
PBE
Gain a random Emblem. Lose Tactician Health.
Gain a random Emblem. Lose Tactician health.
Sacrifice
Patch 16.8
PBE
Lose Tactician Health and gain gold.
Lose Tactician health and gain gold.
2-star 2-cost
Patch 16.8
PBE
Gain a 2-star 2-cost champion. Lose 1 Tactician Health.
Gain a 2-star 2-cost champion. Lose 1 Tactician health.
Radiant Adaptive Helm
Patch 16.8
PBE
Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role:
Tank/Fighter: Gain 100 Armor and Magic Resistance.
Marksman/Caster: Gain 25% Attack Damage and Ability Power.
Tank/Fighter: Gain 100 Armor and Magic Resistance.
Marksman/Caster: Gain 25% Attack Damage and Ability Power.
Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role:
Tank/Fighter: Gain 80 Armor and Magic Resistance.
Marksman/Caster: Gain 25% Attack Damage and Ability Power.
Tank/Fighter: Gain 80 Armor and Magic Resistance.
Marksman/Caster: Gain 25% Attack Damage and Ability Power.
Radiant Bramble Vest
Patch 16.8
PBE
Gain 18% max health.
Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Gain 12% max health.
Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies.
Cooldown: 2 seconds
NERF
Armor130100
Radiant Dragon's Claw
NERF
Magic Resist150120
Radiant Gargoyle Stoneplate
NERF
Armor6050
Radiant Infinity Edge
Patch 16.8
PBE
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Gain Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Radiant Jeweled Gauntlet
Patch 16.8
PBE
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Gain Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Radiant Nashor's Tooth
NERF
Ability Power3530
Radiant Steadfast Heart
Patch 16.8
PBE
Gain 20% durability. While above 50% Health, instead gain 36% Durability.
Gain 10% durability. While above 50% Health, instead gain 30% Durability.
Radiant Rabadon's Deathcap
BUFF
Ability Power100110
Radiant Spirit Visage
Patch 16.8
PBE
Regenerate 5% of missing Health each second.
Regenerate 4% of missing Health each second.
NERF
Damage Reduction20%15%
Radiant Sterak's Gage
Patch 16.8
PBE
At 60% Health, gain a Shield equal to 100% of the wearer's maximum Health that rapidly decays over 6 seconds.
At 60% Health, gain a Shield equal to 80% of the wearer's maximum Health that rapidly decays over 6 seconds.
BUFF
Attack Damage8090
Gambler's Blade
BUFF
Attack Speed45%55%
Mogul's Mail
Patch 16.8
PBE
Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.
At full stacks, grant
1 gold and continue gaining
1 gold every 11 seconds.
Gold generated this game:
[Unique - only 1 per champion]
At full stacks, grant
Gold generated this game:
[Unique - only 1 per champion]
Grants 1 Armor, 1 Magic Resist, and 8 Health when taking damage, stacking up to 35 times.
At full stacks, grant
1 gold and continue gaining
1 gold every 11 seconds.
Gold generated this game:
[Unique - only 1 per champion]
At full stacks, grant
Gold generated this game:
[Unique - only 1 per champion]
Mogul's Mail
Patch 16.8
PBE
Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.
At full stacks, grant
3 gold and continue gaining
3 gold every 11 seconds.
Gold generated this game:
[Unique - only 1 per champion]
At full stacks, grant
Gold generated this game:
[Unique - only 1 per champion]
Grants 1 Armor, 1 Magic Resist, and 8 Health when taking damage, stacking up to 35 times.
At full stacks, grant
3 gold and continue gaining
3 gold every 11 seconds.
Gold generated this game:
[Unique - only 1 per champion]
At full stacks, grant
Gold generated this game:
[Unique - only 1 per champion]
Masterwork Upgrade
Patch 16.8
PBE
Use on a unit to open an armory containing Radiant versions of that unit's craftable completed items. Upgrade the item you choose to its Radiant equivalent, and unequip it.
Use on a champion to choose a Radiant version of that champion's craftable completed items. Upgrade the item you choose to its Radiant equivalent and unequip it.
Adaptive Helm
Patch 16.8
PBE
Gain an additional 15% Mana from all sources. The holder gains an additional bonus based on their Role:
Tanks and Fighters: Gain 45 Armor and Magic Resistance.
Other Roles: Gain 10% Attack Damage and Ability Power.
Tanks and Fighters: Gain 45 Armor and Magic Resistance.
Other Roles: Gain 10% Attack Damage and Ability Power.
Gain an additional 15% Mana from all sources. The holder gains an additional bonus based on their Role:
Tanks and Fighters: Gain 30 Armor and Magic Resistance.
Other Roles: Gain 10% Attack Damage and Ability Power.
Tanks and Fighters: Gain 30 Armor and Magic Resistance.
Other Roles: Gain 10% Attack Damage and Ability Power.
Aegis of Dawn
Patch 16.8
PBE
Every 2.5 seconds, steal 5 Armor from enemies within 1-hex and heal 15% of the holder's Armor.
If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.
Healing increases based on Stage.
If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.
Healing increases based on Stage.
Every 2.5 seconds, steal 3 Armor from enemies within 1-hex and heal 15% of the holder's Armor.
If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.
Healing increases based on Stage.
If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.
Healing increases based on Stage.
BUFF
Health300400
Aegis of Dusk
Patch 16.8
PBE
Every 2.5 seconds, steal 5 Magic Resist from enemies within 1 hex and deal 15% of the holder's Magic Resist as magic damage.
If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.
Damage increases based on Stage.
If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.
Damage increases based on Stage.
Every 2.5 seconds, steal 3 Magic Resist from enemies within 1 hex and deal 15% of the holder's Magic Resist as magic damage.
If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.
Damage increases based on Stage.
If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.
Damage increases based on Stage.
BUFF
Health300400
Blighting Jewel
Patch 16.8
PBE
Dealing magic damage reduces the target's Magic Resist by 2. If their Magic Resist is 0, grant the holder 2 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Dealing magic damage reduces the target's Magic Resist by 4. If their Magic Resist is 0, grant the holder 2 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Cappa Juice
BUFF
Attack Speed20%25%
Dawncore
BUFF
Attack Damage1520
BUFF
Ability Power1520
Eternal Pact
Patch 16.8
PBE
Combat start: Form a pact with the highest Health allied champion, if they die, gain 10 Mana regen and 40% Ability Power.
When the ally uses their ability, gain 6 Mana. Every 6 seconds, shield your ally for 150% of the holder's Ability Power.
When the ally uses their ability, gain 6 Mana. Every 6 seconds, shield your ally for 150% of the holder's Ability Power.
Combat start: Form a pact with the highest Health allied champion, if they die, gain 10 Mana regen and 40% Ability Power.
When the ally uses their ability, gain 15 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.
When the ally uses their ability, gain 15 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.
Hellfire Hatchet
Patch 16.8
PBE
Attacks deal 2% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1% Attack Speed.
Attacks deal 3% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1% Attack Speed.
Luden's Tempest
BUFF
Attack Damage5055
BUFF
Ability Power5055
Mittens
Patch 16.8
PBE
Shrinks the holder, granting them increased movement speed and immunity to Chill, Burn, and Wound.
Chill : reduce Attack Speed
Burn : Deals a percent of the target's max Health as true damage every second
Wound : Reduces healing received
Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.
Slow: Reduce Attack Speed
Burn: Deal 1% of the target's max Health as true damage every second
Wound: Reduce healing received by 33%
Slow: Reduce Attack Speed
Burn: Deal 1% of the target's max Health as true damage every second
Wound: Reduce healing received by 33%
Flickerblades
Patch 16.8
PBE
Attacks grant 5% stacking Attack Speed. Every 5 attacks also grant 2% Attack Damage and 2% Ability Power.
Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
BUFF
Attack Speed12%20%
Prowler's Claw
BUFF
Health200300
Statikk Shiv
Patch 16.8
PBE
Every 3rd attack deals 30 + 40% of the holder's Ability Power as additional magic damage to 4 enemies.
Every 3rd attack deals 30 + 50% of the holder's Ability Power as additional magic damage to 4 enemies.
Titanic Hydra
Patch 16.8
PBE
Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Attacks deal 4% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Bramble Vest
Patch 16.8
PBE
Gain 9% max health.
Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Gain 6% max health.
Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.
Cooldown: 2 seconds
NERF
Armor6550
Dragon's Claw
Patch 16.8
PBE
Gain 9% max health.
Every 2 seconds, heal 2.5% max Health.
Every 2 seconds, heal 2.5% max Health.
Gain 6% max health.
Every 2 seconds, heal 2.5% max Health.
Every 2 seconds, heal 2.5% max Health.
NERF
Magic Resist7560
Gargoyle Stoneplate
NERF
Armor3025
NERF
Magic Resist3025
Infinity Edge
Patch 16.8
PBE
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Gain Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Jeweled Gauntlet
Patch 16.8
PBE
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Gain Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Nashor's Tooth
NERF
Ability Power1815
Locket of the Iron Solari
ADD
Locket of the Iron Solari is classified as an artifact item now.
REMOVE
Locket of the Iron Solari is no longer classified as a support item.
Steadfast Heart
Patch 16.8
PBE
Gain 10% Durability. While above 50% Health, instead gain 18% Durability.
Gain 5% Durability. While above 50% Health, instead gain 15% Durability.
Rabadon's Deathcap
BUFF
Ability Power5055
Spirit Visage
Patch 16.8
PBE
Regenerate 2.5% of missing Health each second.
Regenerate 2% of missing Health each second.
NERF
Damage Reduction10%8%
Evenshroud
Patch 16.8
PBE
30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat.
Sunder : Reduce Armor
30% Sunder enemies within 2 hexes. Gain 15 Armor and Magic Resist for the first 15 seconds of combat.
Sunder : Reduce Armor
Sterak's Gage
Patch 16.8
PBE
At 60% Health, gain a Shield equal to 50% of the wearer's maximum Health that rapidly decays over 4 seconds.
At 60% Health, gain a Shield equal to 40% of the wearer's maximum Health that rapidly decays over 4 seconds.
BUFF
Attack Damage4045
Augments
Crash Test Dummies
Patch 16.8
PBE
Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1.25 seconds.
Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1 seconds.
ADD
Crash Test Dummies is classified as a combat augment now.
Going Long
Patch 16.8
PBE
You no longer gain interest. Gain 8 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 13 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
Interest is extra gold you gain per 10g saved.
Good For Something I
ADD
Good For Something I is classified as an econ augment now.
Lunch Money
Patch 16.8
PBE
Every 7 damage you deal to enemy tacticians gives you 2 gold.
Total Payouts: Gold
Total Payouts: Gold
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Total Payouts: Gold
Total Payouts: Gold
Slammin'
Patch 16.8
PBE
Gain 1 random component(s). After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slammin'+
Patch 16.8
PBE
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Gain 8 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Tiny, but Deadly
ADD
Tiny, but Deadly is classified as a combat augment now.
U.R.F
ADD
U.R.F is classified as an emblem augment now.
REMOVE
U.R.F is no longer classified as an item augment.
Aurelion Sol's Boon
Patch 16.8
PBE
Choose 1 of 3 quests to prove yourself to Aurelion Sol.
Chosen Quest:
Chosen Quest:
Choose 1 of 3 quests to prove yourself to Aurelion Sol.
Chosen Quest: ???
Chosen Quest: ???
Evelynn's Boon
Patch 16.8
PBE
Your team gains 10% Durability. Lose an additional 1 Tactician Health when you lose combat.
Your team gains 10% Durability. Lose an additional 1 Tactician health when you lose combat.
Blood Price
Patch 16.8
PBE
Gain 25 Health. Your rightmost shop slot costs Health instead of gold.
Gain 25 health. Your rightmost shop slot costs health instead of gold.
Cybernetic Implants
ADD
Cybernetic Implants is classified as an item augment now.
Cybernetic Uplink
Patch 16.8
PBE
Your champions holding an item gain 120 Health and restore 2 Mana per second.
Allies holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.
ADD
Cybernetic Uplink is classified as an item augment now.
Exiles I
ADD
Exiles I is classified as a combat augment now.
Exiles II
ADD
Exiles II is classified as a combat augment now.
New Recruit
STAGES
New Recruit can be offered on 2-1, 3-2, and 4-2 now.
Prismatic Ticket
ADD
Prismatic Ticket is classified as an econ augment now.
Makeshift Armor I
ADD
Makeshift Armor I is classified as a combat augment now.
Makeshift Armor II
ADD
Makeshift Armor II is classified as a combat augment now.
Level Up!
Patch 16.8
PBE
When you buy XP, gain an additional 2. Gain 8 immediately.
When you buy XP, gain an additional 2. Gain 10 immediately.
ADD
Level Up! is classified as an econ augment now.
Second Wind
ADD
Second Wind is classified as a combat augment now.
Second Wind II
STAGES
Second Wind II can be offered on 2-1, 3-2, and 4-2 now.
Wise Spending
Patch 16.8
PBE
Every 2 times you purchase a shop reroll, gain 4 XP. Gain 1 gold now.
You can no longer buy XP. Every time you spend gold to reroll your Shop, gain 2 XP. Gain 3 gold now.
ADD
Wise Spending is classified as an econ augment now.
Tiny Titans
STAGES
Tiny Titans can be offered on 2-1 and 3-2 now.
Commerce Core
Patch 16.8
PBE
Gain 16 free Shop rerolls now and 2 every round for the rest of the game.
Gain 16 free Shop rerolls now and 3 every round for the rest of the game.
Best Friends I
ADD
Best Friends I is classified as a combat augment now.
Best Friends II
ADD
Best Friends II is classified as a combat augment now.
Cursed Crown
ADD
Cursed Crown is classified as a combat augment now.
Urf's Grab Bag
STAGES
Urf's Grab Bag can be offered on 2-1, 3-2, and 4-2 now.
Ascension
Patch 16.8
PBE
After 12 seconds of combat, gain 35% Damage Amp.
After 12 seconds of combat, your team gains 35% Damage Amp.
Jeweled Lotus II
Patch 16.8
PBE
Your team gains 25% Critical Strike Chance and 10% Critical Strike Damage, and their Abilities can critically strike.
Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
ADD
Jeweled Lotus II is classified as a combat augment now.
Jeweled Lotus I
Patch 16.8
PBE
Your team gains 20% Critical Strike Chance, and their Abilities can critically strike.
Your team gains 20% Critical Strike Chance and Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
ADD
Jeweled Lotus I is classified as a combat augment now.
Know Your Enemy
ADD
Know Your Enemy is classified as a combat augment now.
One Twos Three
Patch 16.8
PBE
Gain 1 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Gain 1 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
Silver Spoon
ADD
Silver Spoon is classified as an econ augment now.
Tiniest Titan
Patch 16.8
PBE
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 10 gold now.
ADD
Tiniest Titan is classified as an econ augment now.
Tons of Stats!
ADD
Tons of Stats! is classified as a combat augment now.
You Have My Bow
ADD
You Have My Bow is classified as an item augment now.
STAGES
You Have My Bow can be offered on 2-1, 3-2, and 4-2 now.
Advanced Loan
ADD
Advanced Loan is classified as an econ augment now.
Advanced Loan+
ADD
Advanced Loan+ is classified as an econ augment now.
Arcane Viktor-y
ADD
Arcane Viktor-y is classified as a combat augment now.
Soul Awakening
Patch 16.8
PBE
Combat start: Your team gains 2% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
ADD
Soul Awakening is classified as a combat augment now.
Boxing Lessons
ADD
Boxing Lessons is classified as a combat augment now.
Bronze For Life II
ADD
Bronze For Life II is classified as a combat augment now.
Bronze For Life I
ADD
Bronze For Life I is classified as a combat augment now.
Comeback Story
ADD
Comeback Story is classified as a combat augment now.
Construct a Companion
Patch 16.8
PBE
The next 1-cost champion you buy is 3 star. Gain 2 gold.
The next 1-cost champion you buy is 3-star. Gain 2 gold.
Corrosion
ADD
Corrosion is classified as a combat augment now.
Dummify
Patch 16.8
PBE
Lose all champions on your board and bench. Gain a Training Dummy with 80% of their combined health. The dummy gains 1500 Health per stage. Gain a non-Tank 2-star 2-cost champion.
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.
ADD
Dummify is classified as a combat augment now.
Early Learnings
ADD
Early Learnings is classified as a combat augment now.
Epic Rolldown
ADD
Epic Rolldown is classified as an econ augment now.
Exclusive Customization
Patch 16.8
PBE
Gain a Lucky Item Chest and a Magnetic Remover and 10 gold.
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Gain a Lucky Item Chest, a Magnetic Remover, and 10 gold.
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Find Your Center
ADD
Find Your Center is classified as a combat augment now.
Kahunahuna
Patch 16.8
PBE
Every 5th attack deals bonus true damage equal to 200% Basic Attack Damage.
Every 5th attack deals bonus true damage equal to 150% Basic Attack Damage.
STAGES
Kahunahuna can be offered on 2-1, 3-2, and 4-2 now.
Giant and Mighty
ADD
Giant and Mighty is classified as a combat augment now.
Glass Cannon I
Patch 16.8
PBE
Allies that start combat in the back row begin combat at 80% Health but gain 17% Damage Amp.
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
ADD
Glass Cannon I is classified as a combat augment now.
Glass Cannon II
Patch 16.8
PBE
Allies that start combat in the back row begin combat at 80% Health but gain 30% Damage Amp.
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Hold the Line
ADD
Hold the Line is classified as a combat augment now.
Infinity Protection
Patch 16.8
PBE
Gain 4 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 15% Health shield.
Monsters Attack Championship, 2023
Monsters Attack Championship, 2023
Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.
Monsters Attack Championship, 2023
Monsters Attack Championship, 2023
Just Hit
Patch 16.8
PBE
Gain a Champion Duplicator, 18 Shop rerolls, and 10 gold.
Gain a Champion Duplicator, 18 Shop rerolls, and 3 gold.
ADD
Just Hit is classified as an econ augment now.
Late Game Scaling
ADD
Late Game Scaling is classified as an econ augment now.
Legion of Threes
Patch 16.8
PBE
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 200 Health and 12% Attack Speed.
Reckoning Championship, 2021
Reckoning Championship, 2021
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed.
Reckoning Championship, 2021
Reckoning Championship, 2021
Lineup
ADD
Lineup is classified as a combat augment now.
Focused Fire
ADD
Focused Fire is classified as a combat augment now.
Malicious Monetization
Patch 16.8
PBE
Gain 7 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Component Heist
Patch 16.8
PBE
After 5 player combats, gain 1 of every item component. Gain a random component now.
After 6 player combats, gain 1 of every item component. Gain a random component now.
Pilfer
Patch 16.8
PBE
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 25 gold worth of champions in this way, gain a Thief's Gloves.
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 21 gold worth of champions in this way, gain a Thief's Gloves.
Plot Armor
ADD
Plot Armor is classified as a combat augment now.
Retribution
Patch 16.8
PBE
Gain 2 Hands of Justice. Allies equipped with Hand of Justice can critically strike with their Abilities.
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Shimmerscale Essence
Patch 16.8
PBE
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
These items give gold as well as combat power.
Gain a Mogul's Mail. In 6 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
These items give gold as well as combat power.
ADD
Shimmerscale Essence is classified as an econ augment now.
Slice of Life
ADD
Slice of Life is classified as an econ augment now.
Sword Overflow
Patch 16.8
PBE
Gain 4 B.F. Swords. Your B.F. Swords grant +5% Attack Speed.
Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.
Baron's Lair
STAGES
Baron's Lair can be offered on 2-1, 3-2, and 4-2 now.
The Golden Dragon
ADD
The Golden Dragon is classified as a combat augment now.
Twin Guardians
ADD
Twin Guardians is classified as a combat augment now.
Warlord's Honor
Patch 16.8
PBE
Every round, your team gain 6% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.
Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.
ADD
Warlord's Honor is classified as a combat augment now.
We Stick Together
Patch 16.8
PBE
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 25% Attack Speed. (Emblem Trait: )
Into The Arcane Tactician's Crown, 2025
Into The Arcane Tactician's Crown, 2025
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed.
Into The Arcane Tactician's Crown, 2025
Into The Arcane Tactician's Crown, 2025
Win Out
Patch 16.8
PBE
When you reach level 9, immediately level to 10 and gain 2 free Shop rerolls. Gain 6 XP now.
When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 6 XP now.
Self DestructREMOVED
Heat DeathREMOVED
Traits
Party Animal
Patch 16.8
PBE
Once per combat, after falling below 45% percent Health, become untargetable and repair 15% max Health per second. Upon reaching full Health, or when no other allies remain, return to combat. If fully healed, for the rest of combat Blitzcrank is in {{TFT17_SpaceGroove_TheGroove}} and Party Crasher's passive fires bolts four times as fast.
Once per combat, after falling below 45% percent Health, become untargetable and repair 15% max Health per second. Upon reaching full Health, or when no other allies remain, return to combat. If fully healed, for the rest of combat Blitzcrank is in The Groove and Party Crasher's passive fires bolts four times as fast.
Fateweaver
Patch 16.8
PBE
Innate: Fateweavers have Precision.
(2) Chance effects on abilities are Lucky.
(4) Gain 20% Crit Chance and 20% Crit Damage. Critical strikes are also Lucky.
{{TFT_Keyword_Precision}}
Lucky: Check twice and take the better outcome.
(2) Chance effects on abilities are Lucky.
(4) Gain 20% Crit Chance and 20% Crit Damage. Critical strikes are also Lucky.
{{TFT_Keyword_Precision}}
Lucky: Check twice and take the better outcome.
Innate: Fateweavers have Precision.
(2) Chance effects on abilities are Lucky.
(4) Gain 20% Crit Chance and 20% Crit Damage. Critical strikes are also Lucky.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Lucky: Check twice and take the better outcome.
(2) Chance effects on abilities are Lucky.
(4) Gain 20% Crit Chance and 20% Crit Damage. Critical strikes are also Lucky.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Lucky: Check twice and take the better outcome.
Space Groove
Patch 16.8
PBE
(1) Groovians can enter {{TFT17_SpaceGroove_TheGroove}}. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in {{TFT17_SpaceGroove_TheGroove}} for 3 seconds.
(5) Each second spent in {{TFT17_SpaceGroove_TheGroove}} grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 10%!
(10) {{TFT17_SpaceGroove_Groove}}
{{TFT17_SpaceGroove_TheGroove}}: %
, % 
(3) All Groovians start combat in {{TFT17_SpaceGroove_TheGroove}} for 3 seconds.
(5) Each second spent in {{TFT17_SpaceGroove_TheGroove}} grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 10%!
(10) {{TFT17_SpaceGroove_Groove}}
{{TFT17_SpaceGroove_TheGroove}}: %
(1) Groovians can enter The Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in The Groove for 3 seconds.
(5) Each second spent in The Groove grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 10%!
(10) Get your Groove on!
The Groove: %
, % 
(3) All Groovians start combat in The Groove for 3 seconds.
(5) Each second spent in The Groove grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 10%!
(10) Get your Groove on!
The Groove: %
Stargazer
Patch 16.8
PBE
Stargazers chart a different constellation every game. This game: The Fountain.
Allies in empowered hexes gain 1 Mana Regen. Stargazers in empowered hexes gain more and heal the lowest Health ally with their abilities.
(3) 1
, 15% ability damage heal
(5) 4
, 25% ability damage heal
More hexes reveal at each player level
Allies in empowered hexes gain 1 Mana Regen. Stargazers in empowered hexes gain more and heal the lowest Health ally with their abilities.
(3) 1
(5) 4
More hexes reveal at each player level
Stargazers chart a different constellation every game. This game: The Fountain.
Allies in empowered hexes gain 1 Mana Regen. Stargazers in empowered hexes gain more and heal the lowest Health ally with their abilities.
(3) 1
, 18% ability damage heal
(5) 5
, 25% ability damage heal
More hexes reveal at each player level
Allies in empowered hexes gain 1 Mana Regen. Stargazers in empowered hexes gain more and heal the lowest Health ally with their abilities.
(3) 1
(5) 5
More hexes reveal at each player level
Stargazer
Patch 16.8
PBE
Stargazers chart a different constellation every game. This game: The Mountain
Every 5 player combats, gain a Stargazer Emblem. Stargazers in empowered hexes gain various bonuses.
(Combats Remaining: )
(3) Gain 12% Health
(4) AND 12% Attack Damage and Ability Power
(5) AND 12 Armor and Magic Resist
(6) AND 12% Attack Speed
(7) AND 6% Durability
(8) AND increase all other bonuses by 10%
More hexes reveal at each player level
Every 5 player combats, gain a Stargazer Emblem. Stargazers in empowered hexes gain various bonuses.
(Combats Remaining: )
(3) Gain 12% Health
(4) AND 12% Attack Damage and Ability Power
(5) AND 12 Armor and Magic Resist
(6) AND 12% Attack Speed
(7) AND 6% Durability
(8) AND increase all other bonuses by 10%
More hexes reveal at each player level
Stargazers chart a different constellation every game. This game: The Mountain
Every 5 player combats, gain a Stargazer Emblem. Stargazers in empowered hexes gain various bonuses.
(Combats Remaining: 5)
(3) Gain 12% Health
(4) AND 12% Attack Damage and Ability Power
(5) AND 12 Armor and Magic Resist
(6) AND 12% Attack Speed
(7) AND 6% Durability
(8) AND increase all other bonuses by 10%
More hexes reveal at each player level
Every 5 player combats, gain a Stargazer Emblem. Stargazers in empowered hexes gain various bonuses.
(Combats Remaining: 5)
(3) Gain 12% Health
(4) AND 12% Attack Damage and Ability Power
(5) AND 12 Armor and Magic Resist
(6) AND 12% Attack Speed
(7) AND 6% Durability
(8) AND increase all other bonuses by 10%
More hexes reveal at each player level
Stargazer
Patch 16.8
PBE
Stargazers chart a different constellation every game. This game: The Serpent.
Allies in empowered hexes gain 6% Durability. Stargazers in empowered hexes gain more and poison enemies, repeating a portion of damage dealt as magic damage over 3 seconds.
(3) 7%
, 25% poison damage
(5) 12%
, 40% poison damage
(7) 17%
, 60% poison damage
More hexes reveal at each player level
Allies in empowered hexes gain 6% Durability. Stargazers in empowered hexes gain more and poison enemies, repeating a portion of damage dealt as magic damage over 3 seconds.
(3) 7%
(5) 12%
(7) 17%
More hexes reveal at each player level
Stargazers chart a different constellation every game. This game: The Serpent.
Allies in empowered hexes gain 5% Durability. Stargazers in empowered hexes gain more and poison enemies, repeating a portion of damage dealt as magic damage over 3 seconds.
(3) 5%
, 25% poison damage
(5) 10%
, 40% poison damage
(7) 15%
, 60% poison damage
More hexes reveal at each player level
Allies in empowered hexes gain 5% Durability. Stargazers in empowered hexes gain more and poison enemies, repeating a portion of damage dealt as magic damage over 3 seconds.
(3) 5%
(5) 10%
(7) 15%
More hexes reveal at each player level
Stargazer
Patch 16.8
PBE
Stargazers chart a different constellation every game. This game: The Altar.
(3) When ANY champion dies, they are sacrificed to the Altar. Allies in empowered hexes gain 8% Health and 10% Attack Speed.
After 60 sacrifices, Stargazers in empowered hexes gain an additional 20%
and 25% 
Sacrifices: ( / 60)
More hexes reveal at each player level
(3) When ANY champion dies, they are sacrificed to the Altar. Allies in empowered hexes gain 8% Health and 10% Attack Speed.
After 60 sacrifices, Stargazers in empowered hexes gain an additional 20%
Sacrifices: ( / 60)
More hexes reveal at each player level
Stargazers chart a different constellation every game. This game: The Altar.
(3) When ANY champion dies, they are sacrificed to the Altar. Allies in empowered hexes gain 8% Health and 8% Attack Speed.
After 60 sacrifices, Stargazers in empowered hexes gain an additional 20%
and 18% 
Sacrifices: ( / 60)
More hexes reveal at each player level
(3) When ANY champion dies, they are sacrificed to the Altar. Allies in empowered hexes gain 8% Health and 8% Attack Speed.
After 60 sacrifices, Stargazers in empowered hexes gain an additional 20%
Sacrifices: ( / 60)
More hexes reveal at each player level
Oracle
Patch 16.8
PBE
Every 3 rounds, Tahm Kench grants a reward!
Rounds Remaining:
Last Reward:
Rounds Remaining:
Last Reward:
Every 3 rounds, Tahm Kench grants a reward!
Rounds Remaining:
Last Reward: TFT17_TahmKenchUniqueTrait_EmptyTRA
Rounds Remaining:
Last Reward: TFT17_TahmKenchUniqueTrait_EmptyTRA
Timebreaker
Patch 16.8
PBE
(2) When you lose, gain free rerolls. When you win, store XP in a Temporal Core (scales with stage).
(3) AND Allies gain 25% Attack Speed.
(4) AND Timebreakers gain an additional 50% Attack Speed
Rerolls on Loss:
XP on Win:
(3) AND Allies gain 25% Attack Speed.
(4) AND Timebreakers gain an additional 50% Attack Speed
Rerolls on Loss:
XP on Win:
(2) When you lose, gain free rerolls. When you win, store XP in a Temporal Core (scales with stage).
(3) AND Allies gain 25% Attack Speed.
(4) AND Timebreakers gain an additional 40% Attack Speed
Rerolls on Loss: 1
XP on Win: 2
(3) AND Allies gain 25% Attack Speed.
(4) AND Timebreakers gain an additional 40% Attack Speed
Rerolls on Loss: 1
XP on Win: 2
Patch 16.8
Champions
Aatrox
hero Ability
Previous
Patch 16.8
—
hero Ability
Patch 16.8
Patch 16.8b
—
hero Ability
Patch 16.8b
Patch 16.8c
—
Aurelion Sol
alt1 Ability
Previous
Patch 16.8
—
alt1 Ability
Patch 16.8
Patch 16.8b
—
alt1 Ability
Patch 16.8b
Patch 16.8c
—
The Mighty Mech
alt1 Ability
Previous
Patch 16.8
—
alt1 Ability
Patch 16.8
Patch 16.8b
—
alt1 Ability
Patch 16.8b
Patch 16.8c
—
Gragas
hero Ability
Previous
Patch 16.8
—
hero Ability
Patch 16.8
Patch 16.8b
—
hero Ability
Patch 16.8b
Patch 16.8c
—
Meepsie
hero Ability
Previous
Patch 16.8
—
hero Ability
Patch 16.8
Patch 16.8b
—
hero Ability
Patch 16.8b
Patch 16.8c
—
Jax
hero Ability
Previous
Patch 16.8
—
hero Ability
Patch 16.8
Patch 16.8b
—
hero Ability
Patch 16.8b
Patch 16.8c
—
Lulu
alt1 Ability
Previous
Patch 16.8
—
alt1 Ability
Patch 16.8
Patch 16.8b
—
alt1 Ability
Patch 16.8b
Patch 16.8c
—
alt2 Ability
Previous
Patch 16.8
—
alt2 Ability
Patch 16.8
Patch 16.8b
—
alt2 Ability
Patch 16.8b
Patch 16.8c
—
alt3 Ability
Previous
Patch 16.8
—
alt3 Ability
Patch 16.8
Patch 16.8b
—
alt3 Ability
Patch 16.8b
Patch 16.8c
—
alt5 Ability
Previous
Patch 16.8
—
alt5 Ability
Patch 16.8
Patch 16.8b
—
alt5 Ability
Patch 16.8b
Patch 16.8c
—
alt6 Ability
Previous
Patch 16.8
—
alt6 Ability
Patch 16.8
Patch 16.8b
—
alt6 Ability
Patch 16.8b
Patch 16.8c
—
alt7 Ability
Previous
Patch 16.8
—
alt7 Ability
Patch 16.8
Patch 16.8b
—
alt7 Ability
Patch 16.8b
Patch 16.8c
—
alt8 Ability
Previous
Patch 16.8
—
alt8 Ability
Patch 16.8
Patch 16.8b
—
alt8 Ability
Patch 16.8b
Patch 16.8c
—
alt9 Ability
Previous
Patch 16.8
—
alt9 Ability
Patch 16.8
Patch 16.8b
—
alt9 Ability
Patch 16.8b
Patch 16.8c
—
Miss Fortune
alt1 Ability
Previous
Patch 16.8
—
alt1 Ability
Patch 16.8
Patch 16.8b
—
alt1 Ability
Patch 16.8b
Patch 16.8c
—
alt2 Ability
Previous
Patch 16.8
—
alt2 Ability
Patch 16.8
Patch 16.8b
—
alt2 Ability
Patch 16.8b
Patch 16.8c
—
alt3 Ability
Previous
Patch 16.8
—
alt3 Ability
Patch 16.8
Patch 16.8b
—
alt3 Ability
Patch 16.8b
Patch 16.8c
—
Mordekaiser
hero Ability
Previous
Patch 16.8
—
hero Ability
Patch 16.8
Patch 16.8b
—
hero Ability
Patch 16.8b
Patch 16.8c
—
Nasus
hero Ability
Previous
Patch 16.8
—
hero Ability
Patch 16.8
Patch 16.8b
—
hero Ability
Patch 16.8b
Patch 16.8c
—
Poppy
hero Ability
Previous
Patch 16.8
—
hero Ability
Patch 16.8
Patch 16.8b
—
hero Ability
Patch 16.8b
Patch 16.8c
—
Pyke
hero Ability
Previous
Patch 16.8
—
hero Ability
Patch 16.8
Patch 16.8b
—
hero Ability
Patch 16.8b
Patch 16.8c
—
Bia & Bayin
alt1 Ability
Previous
Patch 16.8
—
alt1 Ability
Patch 16.8
Patch 16.8b
—
alt1 Ability
Patch 16.8b
Patch 16.8c
—
alt2 Ability
Previous
Patch 16.8
—
alt2 Ability
Patch 16.8
Patch 16.8b
—
alt2 Ability
Patch 16.8b
Patch 16.8c
—
alt3 Ability
Previous
Patch 16.8
—
alt3 Ability
Patch 16.8
Patch 16.8b
—
alt3 Ability
Patch 16.8b
Patch 16.8c
—
Urgot
alt1 Ability
Previous
Patch 16.8
—
alt1 Ability
Patch 16.8
Patch 16.8b
—
alt1 Ability
Patch 16.8b
Patch 16.8c
—
Vex
alt1 Ability
Previous
Patch 16.8
—
alt1 Ability
Patch 16.8
Patch 16.8b
—
alt1 Ability
Patch 16.8b
Patch 16.8c
—