Open Builder
Comp Image
Targon Aurelion Sol
Primary
AP Icon
Tier
C
Required
Early Taric
Icon 9Icon 141
Traits
Trait BackgroundTargon Icon
6
Targon
1
Trait BackgroundHarvester Icon
1
Harvester
1
Trait BackgroundSoulbound Icon
1
Soulbound
1
Trait BackgroundStar Forger Icon
1
Star Forger
1
Trait BackgroundGunslinger Icon
1
Gunslinger
2 > 4
Trait BackgroundIxtal Icon
1
Ixtal
3 > 5 > 7
Trait BackgroundVanquisher Icon
1
Vanquisher
2 > 3 > 4 > 5
Skarner Diana Taric Leona Fiddlesticks Aurelion Sol Zoe Aphelios Lucian & Senna
Trait BackgroundTargon Icon
6
Trait BackgroundHarvester Icon
1
Trait BackgroundSoulbound Icon
1
Trait BackgroundStar Forger Icon
1
Trait BackgroundGunslinger Icon
1
Trait BackgroundIxtal Icon
1
Trait BackgroundVanquisher Icon
1
Tips & Tricks
  • On 3-5, if you have Taric already, level to 7 and roll for Leona 2 + all other Targon units. Put 3 items on Leona to unlock Diana, then play 5 Targon on 3-6 to unlock Aurelion on 3-7.
  • Otherwise, level to 7 on 4-1 and roll down and try to unlock Aurelion Sol by 4-3.
  • Try to play as many Targon as long as possible. You can support them with any 5-costs you hit or any strong unit packages. Skarner, Invokers (especially Freljord), Ornn, and Azir are all good fill options
  • Aurelion Sol wants as many mana items as possible to stack up Stardust as quickly as possible.
  • If you have Taric and Leona pair by 3-2 or hit Heroic Grab Bag, you can try and roll for all the Targon units on 3-2 and hit Diana on 3-3 then unlock Aurelion Sol on 3-5.
  • Cruel pact allows you to level to 7 early and roll down on 3-1 for Leona 2 + Taric ideally so you can get an early Aurelion Sol
  • Senna and Fiddlesticks are both strong flex units despite having no traits because they both supplement Aurelion Sol’s backline access
  • Typically will not be able to go for 3 star Leona or Zoe unless far ahead or with a reroll augment
Strong Conditions
+2 Tier Conditions CA
Heroic Grab BagHeroic Grab Bag
Heroic Grab Bag+Heroic Grab Bag+
Shopping SpreeShopping Spree
+1 Tier Conditions CB
Luden's TempestLuden’s Tempest
Double TroubleDouble Trouble
Epoch+Epoch+
Flowing TearsFlowing Tears
One Buff, Two BuffOne Buff, Two Buff
Pandora's ItemsPandora’s Items
Rolling For Days IRolling For Days I
The Golden DragonThe Golden Dragon
Openers
Targon
ApheliosAphelios
LeonaLeona
ZoeZoe
TaricTaric
Trait BackgroundTargon Icon
4
Aurelion Sol
Unlockable
Aurelion Sol
Diana
Unlockable
Diana
Zoe Zoe
Leona Leona
Skarner
Unlockable
Skarner
Star Forger Icon
Star Forger
Targon Icon
Targon
Aurelion Sol Cost Icon 5
1100 HP
20 / 90
No Level Requirement
5 unique Targon Targonians
Current
TFT_Item_SpearOfShojin
TFT_Item_SpearOfShojin
TFT_Item_GuinsoosRageblade
Alt Build 1
TFT_Item_BlueBuff
TFT_Item_SpearOfShojin
TFT_Item_GuinsoosRageblade
Alt Build 2
TFT_Item_Leviathan
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Alt Build 3
TFT_Item_BlueBuff
TFT_Item_AdaptiveHelm
TFT_Item_SpearOfShojin
Ability Icon The Skies Descend
Range Icon 4 Hex
Passive: After dealing ability damage to an enemy, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: )

Active: Crash a star on target, dealing 350/615/5000 (scaleAP Icon) magic damage in a 2 hex radius.

Stardust Upgrades:
15: Create a shockwave that deals 50/75/1000 (scaleAP Icon) additional magic damage in a 3 Hex radius.15: Create a shockwave that deals 50/75/1000 (scaleAP Icon) additional magic damage in a 3 Hex radius.
60: The star crash deals 12% more damage.60: The star crash deals 12% more damage.
100: Shockwave increases to a 4 hex radius.100: Shockwave increases to a 4 hex radius.
175: Knock up targets in the star crash for 2 seconds.175: Knock up targets in the star crash for 2 seconds.
250: Shockwave increases to 10 radius.250: Shockwave increases to 10 radius.
400: The star crash deals 25% bonus true damage.400: The star crash deals 25% bonus true damage.
700: Also call down a meteor storm that deals 1000/1500/9999 (scaleAP Icon) magic damage split between living enemies.700: Also call down a meteor storm that deals 1000/1500/9999 (scaleAP Icon) magic damage split between living enemies.
1988: Summon a black hole at the epicenter, instantly killing enemies within.1988: Summon a black hole at the epicenter, instantly killing enemies within.
Targon Icon
Targon
Diana Cost Icon 4
1300 HP
0 / 30
Level 6
2-star Leona with 3 items equipped
Current
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_GuinsoosRageblade
Best-in-Slot
TFT_Item_Artifact_SeekersArmguard
TFT_Item_TitansResolve
TFT_Item_GuinsoosRageblade
Alt Build 1
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
TFT_Item_Leviathan
Ability Icon Lunar Rush
Range Icon 1 Hex
Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%.

Active: Gain 200/250/300 (scaleAP Icon) Shield for 2 seconds. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing 165/250/500 (scaleAP Icon) magic damage. Then, dash to all Moonlit enemies, dealing 150/225/1350 (scaleAP Icon) magic damage to them.
Targon Icon
Targon
Zoe Cost Icon 3
800 HP
30 / 60
Best-in-Slot
TFT_Item_Artifact_LudensTempest
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
Alt Build 1
TFT9_Item_OrnnHorizonFocus
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
Alt Build 2
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
TFT_Item_MadredsBloodrazor
Ability Icon Double Trouble Bubble
Range Icon 4 Hex
Passive: Damaging an enemy applies 30% Shred for 6 seconds.

Active: Kick 2 bubbles at nearby enemies, dealing 300/450/700 (scaleAP Icon) magic damage and 30% Chilling them for 2 seconds.

Shred: Reduces Magic Resist
Chill: Reduce Attack Speed by 20%
Targon Icon
Targon
Leona Cost Icon 3
1000 HP
70 / 120
Best-in-Slot
TFT7_Item_ShimmerscaleMogulsMail
TFT_Item_GargoyleStoneplate
TFT_Item_Redemption
Ability Icon Solar Flare
Range Icon 1 Hex
Passive: Reduce instances of incoming damage by 15/30/60 (scaleAP Icon).

Active: Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing 80/120/200 (scaleAP Icon) magic damage. Wound and 1% Burn them for 4 seconds.

Wound: Reduce healing received by 33%
Burn: Deal 1% of the target’s max Health as true damage every second
Ixtal Icon
Ixtal
Skarner Cost Icon 4
1400 HP
60 / 120
Level 7
A non-Tank with a Gargoyle’s Stoneplate equipped
Ability Icon Impale
Range Icon 1 Hex
Passive: All allies gain 10/20/100 Armor.

Active: Gain 725/875/3000 (scaleAP Icon) Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing 84/126/1750 (scaleArmor Icon) physical damage and Stunning them for 2/2.25/8 seconds.
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
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Leave a Reply

10 Comments

  1. Anonymous

    Pandoras Bench should be in strong conditions aswell. I had it and got Aurelion really fast thanks to Pandora rolling leona and taric. after getting Aurelion i put few early 5 costs and it rolled into very early 2* Aurelion. I ended up first with 2000+ Stardusts. In my opinion its go to augment on targon.

  2. random

    There is no information on how to play double trouble on this comp???

    1. sin

      if you click the drop down on where it says “main” it shows the double trouble line

  3. Anonymous

    Asol has tank items on Double Trouble line?

  4. Anonymous

    I think Star Forger is currently bugged unless I misunderstood the changes.
    He should get 100% stardust for each 3 star targonian on the field but i had Leo and Zoe 3 and everything else at 2 and he capped at 125%

    1. Anonymous

      it’s based off the aurelion sol levels

  5. Anonymous

    this comp is outclassed by using frejlord in place of the shurima units btw

    1. Author avatarGM Blue

      Think the 5-costs are better, it’s just the Freljord units are easier to play. Think Annie + Tibbers is also quite good. To be honest, not sure it matters at all what you play for the 3 slots (or 4 if you drop Aphelios) as long as you play what you hit and upgrade.

  6. Anonymous

    from the stats I believe that running anivia, lissandra and braum as your flex units is stronger, but I love playing shurima with targon as it’s very fun.