Open Builder
Comp Image
Ionia Ahri Reroll
Primary
AP Icon
Tier
B
Required
Icon 8Icon 102
Traits
Trait BackgroundIonia Icon
7
Ionia
3 > 5 > 7 > 10
Trait BackgroundThe Boss Icon
1
The Boss
1
Trait BackgroundArcanist Icon
2
Arcanist
2 > 4 > 6
Trait BackgroundBruiser Icon
2
Bruiser
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundSlayer Icon
2
Slayer
2 > 4 > 6
Trait BackgroundIxtal Icon
1
Ixtal
3 > 5 > 7
Trait BackgroundYordle Icon
1
Yordle
2 > 4 > 6 > 8 > 10
Yasuo Yone Wukong Shen Kennen Sett Neeko Ahri
Trait BackgroundIonia Icon
7
Trait BackgroundThe Boss Icon
1
Trait BackgroundArcanist Icon
2
Trait BackgroundBruiser Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundSlayer Icon
2
Trait BackgroundIxtal Icon
1
Trait BackgroundYordle Icon
1
Tips & Tricks
  • Ideally play from Path of Spirits as both Yasuo and Ahri cast frequently
  • For the level 7 board, can either play 7 Ionia or 6 Ionia + Neeko. Not sure which is better currently
  • Ionia Emblem makes the Level 6 and Level 7 boards much better, but doesn’t do much for the Level 8 board which limits how impactful it is
Strong Conditions
+3 Tier Conditions BS+
DawncoreDawncore
+2 Tier Conditions BS
MittensMittens
Treasure HuntTreasure Hunt
+1 Tier Conditions BA
Death's DefianceDeath’s Defiance
Infinity ForceInfinity Force
Ionia EmblemIonia Emblem
Heroic Grab BagHeroic Grab Bag
Heroic Grab Bag+Heroic Grab Bag+
Heroic Grab Bag++Heroic Grab Bag++
Infinity ProtectionInfinity Protection
Prismatic TicketPrismatic Ticket
Seraphim's StaffSeraphim’s Staff
We Stick TogetherWe Stick Together
Openers
Ionia
BriarBriar
ShenShen
NeekoNeeko
YasuoYasuo
AhriAhri
Trait BackgroundIonia Icon
3
Trait BackgroundArcanist Icon
2
Trait BackgroundSlayer Icon
2
Ahri Ahri
Yasuo Yasuo
Yone
Unlockable
Yone
Kennen
Unlockable
Kennen
Sett
Unlockable
Sett
Ionia Icon
Ionia
Arcanist Icon
Arcanist
Ahri Cost Icon 3
650 HP
0 / 30
Current
TFT_Item_BlueBuff
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Best-in-Slot
TFT_Item_Artifact_Dawncore
TFT_Item_BlueBuff
TFT_Item_JeweledGauntlet
Alt Build 1
TFT_Item_Artifact_LichBane
TFT_Item_BlueBuff
TFT_Item_JeweledGauntlet
Alt Build 2
TFT_Item_BlueBuff
TFT_Item_JeweledGauntlet
TFT_Item_ArchangelsStaff
Alt Build 3
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
TFT_Item_PowerGauntlet
Alt Build 4
TFT_Item_BlueBuff
TFT_Item_JeweledGauntlet
TFT_Item_StatikkShiv
Ability Icon Fox-Fire
Range Icon 4 Hex
Fire 3 flames at target, each dealing 82/125/195 (scaleAP Icon) magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies.

If there are nearby enemies, dash away.
Ionia Icon
Ionia
Slayer Icon
Slayer
Yasuo Cost Icon 2
750 HP
0 / 30
Current
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
TFT_Item_GuardianAngel
Best-in-Slot
TFT_Item_Artifact_Mittens
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 1
TFT_Item_Artifact_Dawncore
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 2
TFT4_Item_OrnnInfinityForce
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 3
TFT_Item_Bloodthirster
TFT_Item_SteraksGage
TFT_Item_TitansResolve
Ability Icon Sweeping Blade
Range Icon 1 Hex
Dash, then deal 78/117/179/241 (scaleAD IconscaleAP Icon) physical damage to adjacent enemies. If only one enemy is hit, deal double damage.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone’s casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to every target Yone hits and deals 100% TFTBaseAD Icon physical damage to each.
Ionia Icon
Ionia
Slayer Icon
Slayer
Yone Cost Icon 4
1100 HP
30 / 100
No Level Requirement
3-star Yasuo
Current
TFT_Item_Bloodthirster
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
Best-in-Slot
TFT_Item_Artifact_Mittens
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 1
TFT4_Item_OrnnInfinityForce
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 2
TFT4_Item_OrnnDeathsDefiance
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
Ability Icon Kin of the Stained Blade
Range Icon 1 Hex
Passive: Attacks alternate between dealing 80/120/800 (scaleAD Icon) bonus physical damage and 140/210/1400 (scaleAP Icon) bonus magic damage.

Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing 80/120/480 (scaleAD IconscaleAP Icon) physical damage and 80/120/480 (scaleAD IconscaleAP Icon) magic damage. Yone then splits 320/480/2160 (scaleAD IconscaleAP Icon) physical damage and 320/480/2160 (scaleAD IconscaleAP Icon) magic damage among all enemies hit.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone’s casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage.
Defender Icon
Defender
Ionia Icon
Ionia
Yordle Icon
Yordle
Kennen Cost Icon 3
900 HP
70 / 125
No Level Requirement
8 unique star levels of Ionia Ionia, Yordle Yordle, or Defender Defender in combat.
Ability Icon Slicing Maelstrom
Range Icon 1 Hex
Gain 600/700/900 (scaleAP Icon) Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120/180/290 (scaleAP Icon) magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.
Ionia Icon
Ionia
The Boss Icon
The Boss
Sett Cost Icon 5
1000 HP
10 / 90
Level 8
Only 1 unit in the two front rows of the battlefield
Ability Icon The Show Stopper
Range Icon 1 Hex
Grab target and slam them forward, dealing 220/350/9999 (scaleAP Icon) + 3%/9%/900% (scaleAP Icon) of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.
Economy Strategy
  1. This is an uncommon econ strategy. Sometimes there are zero comps in the meta that use it.
  2. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  3. Level to 5, unless on 3 loss streak.
  4. Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
  5. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  6. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  7. Unlike 2-cost reroll, you generally cannot afford to dip below 50g this stage. If you have to due to HP, you’re likely going to end up in a bottom 4 placement. Slow roll to ~53g this stage, picking up your 2-costs and 3-costs.
  8. In some metas, this econ strategy levels to 7 here and slow rolls at 50g until stage 5. If you have high HP, you can defer going level 7 until 4-5.
  9. Level to 7 if you didn’t on 4-2 and continue to slow roll above 50g.
  10. Roll to 0g, trying to hit your key 2 and 3-cost 3 stars. You’ll want your carry and tank upgraded at a minimum.
  11. From this point onward, attempt to level to 8 and add any key remaining units to your board.
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