Open Builder
Comp Image
Demacia
Primary
AD Icon
Tier
A
Required
Icon 10Icon 102
Traits
Trait BackgroundDemacia Icon
7
Demacia
3 > 5 > 7 > 11
Trait BackgroundAssimilator Icon
1
Assimilator
1
Trait BackgroundBlacksmith Icon
1
Blacksmith
1
Trait BackgroundHeroic Icon
1
Heroic
1
Trait BackgroundArcanist Icon
2
Arcanist
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundLongshot Icon
2
Longshot
2 > 3 > 4 > 5
Trait BackgroundWarden Icon
2
Warden
2 > 3 > 4 > 5
Trait BackgroundIonia Icon
1
Ionia
3 > 5 > 7 > 10
Trait BackgroundNoxus Icon
1
Noxus
3 > 5 > 7 > 10
Trait BackgroundVoid Icon
1
Void
2 > 4 > 6 > 9
Trait BackgroundYordle Icon
1
Yordle
2 > 4 > 6 > 8 > 10
Jarvan IV Poppy Garen Xin Zhao Swain Ornn Galio Lux Kai’Sa Vayne
Trait BackgroundDemacia Icon
7
Trait BackgroundAssimilator Icon
1
Trait BackgroundBlacksmith Icon
1
Trait BackgroundHeroic Icon
1
Trait BackgroundArcanist Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundLongshot Icon
2
Trait BackgroundWarden Icon
2
Trait BackgroundIonia Icon
1
Trait BackgroundNoxus Icon
1
Trait BackgroundVoid Icon
1
Trait BackgroundYordle Icon
1
Tips & Tricks
  • Galio contributes Demacia from your bench and does not take up a unit slot, so you get to play 10 total units
  • ReinFOURcment makes it much more likely you can go for Sylas, which increases the max cap of the board (can either pivot to Arcanists or play a hybrid Demacia / Arcanist board if you have less gold as shown in the board variation for Sylas)
  • Vayne is becoming the more common way to play toward Demacia, particularly due to how strong she is in the early and midgame. Kai’Sa was buffed in the B-patch as well. Typically play around Vayne 2 rather than going for Vayne 3 on 7
  • Can go for Vayne 3 if you get an augment that helps you hit it such as Heroic Grab Bag
Strong Conditions
+2 Tier Conditions AS+
Demacia ForeverDemacia Forever
ReinFOURcementReinFOURcement
+1 Tier Conditions AS
Luden's TempestLuden’s Tempest
Sniper's FocusSniper’s Focus
Clear MindClear Mind
Cluttered MindCluttered Mind
FiresaleFiresale
Forward ThinkingForward Thinking
Heroic Grab BagHeroic Grab Bag
Heroic Grab Bag+Heroic Grab Bag+
Heroic Grab Bag++Heroic Grab Bag++
Patient StudyPatient Study
Shopping SpreeShopping Spree
Slammin'Slammin’
Slammin'+Slammin’+
Openers
Demacia
CaitlynCaitlyn
Jarvan IVJarvan IV
Poppy Poppy
ViVi
VayneVayne
Trait BackgroundDemacia Icon
3
Trait BackgroundDefender Icon
2
Trait BackgroundLongshot Icon
2
Trait BackgroundPiltover Icon
2
Demacia
Jarvan IVJarvan IV
LuluLulu
SonaSona
NeekoNeeko
Poppy Poppy
Trait BackgroundDemacia Icon
3
Trait BackgroundArcanist Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundYordle Icon
2
Lux Lux
Kai'Sa
Unlockable
Kai’Sa
Vayne Vayne
Galio
Unlockable
Galio
Poppy
Unlockable
Poppy
Demacia Icon
Demacia
Arcanist Icon
Arcanist
Lux Cost Icon 4
800 HP
0 / 50
Current
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
TFT_Item_PowerGauntlet
Best-in-Slot
TFT9_Item_OrnnHorizonFocus
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
Alt Build 1
TFT_Item_Artifact_LudensTempest
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
Alt Build 2
TFT_Item_BlueBuff
TFT_Item_JeweledGauntlet
TFT_Item_PowerGauntlet
Alt Build 3
TFT5_Item_JeweledGauntletRadiant
TFT_Item_SpearOfShojin
TFT_Item_PowerGauntlet
Ability Icon Final Spark
Range Icon 4 Hex
Fire a ball of light at the most enemies, dealing 30/45/100 (scaleAP Icon) magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing 310/465/1600 (scaleAP Icon) magic damage to enemies hit by the ball and 90/135/900 (scaleAP Icon) magic damage to all other enemies hit.
Assimilator Icon
Assimilator
Longshot Icon
Longshot
Void Icon
Void
Kai’Sa Cost Icon 4
850 HP
0 / 10
Level 8
a Longshot Longshot unit with 3 items equipped
Current
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_LastWhisper
Alt Build 1
TFT_Item_GuinsoosRageblade
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
Ability Icon Icathian Rain
Range Icon 6 Hex
Dash away from all enemies, then fire 15/15/25 missiles split across the 4 nearest enemies. Each missile deals 44/66/155 (scaleAD IconscaleAP Icon) physical damage.
Demacia Icon
Demacia
Longshot Icon
Longshot
Vayne Cost Icon 3
650 HP
0 / 40
Current
TFT_Item_GuinsoosRageblade
TFT_Item_RunaansHurricane
TFT_Item_Deathblade
Alt Build 1
TFT_Item_GuinsoosRageblade
TFT_Item_RunaansHurricane
TFT_Item_InfinityEdge
Ability Icon Tumble
Range Icon 6 Hex
Tumble to a nearby hex, then fire a bolt at target that deals 106/160/245 (scaleAD IconscaleAP Icon) true damage.
Demacia Icon
Demacia
Heroic Icon
Heroic
Galio Cost Icon 5
1100 HP
90 / 140
No Level Requirement
12 unique star levels of Demacia Demacia
Current
TFT_Item_Crownguard
TFT_Item_NightHarvester
TFT_Item_DragonsClaw
Ability Icon Inspirational Might
Range Icon 1 Hex
Passive: Every 3rd attack deals 247/370/5850 (scaleMR Icon) magic damage in a circle around the target.

Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500/600/2000 (scaleAP Icon) Shield for 4 seconds. Then crash down, dealing 260/439/3250 (scaleMR Icon) bonus magic damage to all enemies with 2 hexes.
Demacia Icon
Demacia
Juggernaut Icon
Juggernaut
Yordle Icon
Yordle
Poppy Cost Icon 2
850 HP
40 / 80
No Level Requirement
Demacia Demacian or a Yordle Yordle with 2 items equipped
Ability Icon Hammer Shock
Range Icon 1 Hex
Gain 330/410/500/590 (scaleAP Icon) Shield for 4 seconds and deal 70/105/165/220 (scaleAD Icon) physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
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2 Comments

  1. mge

    seen a few demacia with kaisa and vayne 2 main carry top 3 ing recently

  2. Galio is a dragon

    The golden dragon augment that gives effectively colossus to a unit works on galio from the bench. So you can get the benefit without being down a team slot.