Open Builder
Comp Image
Piltover
Primary
AD Icon
Tier
A
Required
Icon 9Icon 93
Traits
Trait BackgroundPiltover Icon
6
Piltover
2 > 4 > 6
Trait BackgroundBlacksmith Icon
1
Blacksmith
1
Trait BackgroundHexMech Icon
1
HexMech
1
Trait BackgroundSoulbound Icon
1
Soulbound
1
Trait BackgroundWarden Icon
3
Warden
2 > 3 > 4 > 5
Trait BackgroundGunslinger Icon
2
Gunslinger
2 > 4
Trait BackgroundDefender Icon
1
Defender
2 > 4 > 6
Trait BackgroundDisruptor Icon
1
Disruptor
2 > 4
Trait BackgroundFreljord Icon
1
Freljord
3 > 5 > 7
Trait BackgroundInvoker Icon
1
Invoker
2 > 4
Trait BackgroundLongshot Icon
1
Longshot
2 > 3 > 4 > 5
Trait BackgroundZaun Icon
1
Zaun
3 > 5 > 7
Ornn Vi Loris Braum T-Hex Caitlyn Orianna Seraphine Lucian & Senna
Trait BackgroundPiltover Icon
6
Trait BackgroundBlacksmith Icon
1
Trait BackgroundHexMech Icon
1
Trait BackgroundSoulbound Icon
1
Trait BackgroundWarden Icon
3
Trait BackgroundGunslinger Icon
2
Trait BackgroundDefender Icon
1
Trait BackgroundDisruptor Icon
1
Trait BackgroundFreljord Icon
1
Trait BackgroundInvoker Icon
1
Trait BackgroundLongshot Icon
1
Trait BackgroundZaun Icon
1
Tips & Tricks
  • THIS COMP DOES NOT PLAY AROUND REROLLING FOR 3 STAR CAITLYN ANYMORE. Play normally and try to unlock T-Hex by 2-starring all of the Piltover units except for 1. Piltover Emblem helps with unlocking T-Hex. Generally only get 3-star Caitlyn with Worth the Wait or Construct a Companion. Do not reroll!
  • Always drop to 4 Piltover late game if you have Mining Drill for 6 Piltover, otherwise can consider staying 6 Piltover. Generally will want to keep 6 Piltover until you upgrade some 5-costs to play instead
  • For 2 Piltover Module, check the items on Loris. The priority is listed from left to right (highest priority on left).
  • For 4 Piltover Module, check the items on Vi. The priority is listed from left to right (highest priority on left).
  • For 6 Piltover Module, check the items on Caitlyn. The priority is listed from left to right (highest priority on left). Echo Engine is best with Blast Shield and Gigantification Ray. Upgrade and Superior Lifeform are generically good if you don’t have good Echo Engine modules.
  • Mining Drill is the best option typically at 6 Piltover. It doesn’t provide combat power, but it will give you a ton of gold which you can use to cap your board much higher than a standard Piltover board (see the 4 Piltover version)
Strong Conditions
+3 Tier Conditions AOP
Piltover EmblemPiltover Emblem
+2 Tier Conditions AS+
Gold CollectorGold Collector
Construct a CompanionConstruct a Companion
Worth the WaitWorth the Wait
+1 Tier Conditions AS
Death's DefianceDeath’s Defiance
FishbonesFishbones
Infinity ForceInfinity Force
Lich BaneLich Bane
MittensMittens
Advanced LoanAdvanced Loan
Advanced Loan+Advanced Loan+
Cluttered MindCluttered Mind
EpochEpoch
Explosive GrowthExplosive Growth
Explosive Growth+Explosive Growth+
Forward ThinkingForward Thinking
Patience is a VirtuePatience is a Virtue
ReinFOURcementReinFOURcement
Stars Are BornStars Are Born
Trade SectorTrade Sector
Openers
Piltover
CaitlynCaitlyn
Jarvan IVJarvan IV
Orianna Orianna
ViVi
LorisLoris
Trait BackgroundPiltover Icon
4
Trait BackgroundDefender Icon
2
T-Hex
Unlockable
T-Hex
Seraphine Seraphine
Lucian & Senna Lucian & Senna
Orianna
Unlockable
Orianna
Gunslinger Icon
Gunslinger
HexMech Icon
HexMech
Piltover Icon
Piltover
T-Hex Cost Icon 5
1400 HP
30 / 100
No Level Requirement
9 unique star levels of Piltover Piltover
Current
TFT_Item_Deathblade
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Best-in-Slot
TFT4_Item_OrnnTheCollector
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Alt Build 1
TFT4_Item_OrnnDeathsDefiance
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Alt Build 2
TFT4_Item_OrnnInfinityForce
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Alt Build 3
TFT_Item_Artifact_Fishbones
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Alt Build 4
TFT_Item_Artifact_Mittens
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Alt Build 5
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Ability Icon Hextech Arsenal
Range Icon 2 Hex
Passive: Attacks fire a barrage of 4 bullets.

Active: Gain 440/652/67120 (scaleHealth Icon) Shield and begin consuming 33 mana per second. Each second while casting, fire a laser that deals 170/280/2150 (scaleAD IconscaleAP Icon) physical damage, reduced by 35% per enemy hit up to 80%. Additionally, launch 4 (scaleAS Icon) missiles split between 4 nearby enemies that each deal 34/56/430 (scaleAD IconscaleAP Icon) physical damage.
Disruptor Icon
Disruptor
Piltover Icon
Piltover
Seraphine Cost Icon 4
800 HP
0 / 20
Current
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
Best-in-Slot
TFT_Item_Artifact_LichBane
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Alt Build 1
TFT_Item_SpearOfShojin
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Ability Icon Grand Encore
Range Icon 4 Hex
Gain 3 notes. For each one active, deal 35/55/300 (scaleAP Icon) magic damage to a nearby enemy.

While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore 40/80/400 (scaleAP Icon) Health. Enemies hit take 270/405/2200 (scaleAP Icon) magic damage, reduced by 30% for each enemy it’s passed through.
Gunslinger Icon
Gunslinger
Soulbound Icon
Soulbound
Lucian & Senna Cost Icon 5
900 HP
0 / 70
Current
TFT_Item_RapidFireCannon
TFT_Item_LastWhisper
TFT_Item_InfinityEdge
Alt Build 1
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_LastWhisper
Ability Icon The Culling
Range Icon 4 Hex
Fire 12/12/42 (scaleAS Icon) shots towards target. Each shot explodes on the first enemy hit, dealing 83/132/900 (scaleAD IconscaleAP Icon) physical damage to all nearby enemies.
Invoker Icon
Invoker
Piltover Icon
Piltover
Orianna Cost Icon 2
550 HP
20 / 50
No Level Requirement
a Piltover Piltover unit with 2 items equipped
Ability Icon Command: Protect
Range Icon 4 Hex
Send the Ball to target, dealing 220/330/500/670 (scaleAP Icon) magic damage and splitting 120/180/300/440 (scaleAP Icon) magic damage among enemies within a 1 hex circle.

Then grant 60/90/130/200 (scaleAP Icon) Shield to the two lowest Health allies for 3 seconds.
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
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56 Comments

  1. big tilt benny

    I think silvermere is unplayable on thex now after the caster mana nerf. Only 1-2 casts per fight when its equipped bc mana isnt there. Might be good with something like blue buff or shojin.

  2. Selby

    This is viable again in patch 16.3? Or still bad and worth tier D?

    1. Emerald IV

      Just went first with this comp, though had BiS on everyone because of pandoras and grab bag. I was able to 3 star Cait by 3-1 because Piltover is uncontested in most lobbies. Felt very strong early and mid, then fell off a bit until i hit 2* Thex. Then stomped everyone incl max cap Yunara flex

    2. Anonymous

      I just tried it now in a masters lobby, my 2* T-Hex couldnt even beat a freljord yunara board that was lvl 8

  3. Anonymous

    R.I.P jajajaja

  4. thug

    mittens feels very underwhelming on hex and the stats show its pretty lackluster

  5. Anonymous

    whats the board when you hit j4 3*?

  6. Anonymous

    Comp is good but its very bugged at the moment, you can lose multiple rounds because T-hex will not consume Cait for whatever reason..

    1. Anonymous

      Sometimes when you place THex on the right corner beside the Module machine, it tries to consume the Module even though visually the placement is on the Cait. The Module also counts towards Bard meep count when it’s at 6 Piltoves

  7. Anonymous

    Requires some time to learn, having 2 T hexes gets you top 2 consistently and most of the times the guy who beats you either has the same comp or a 4-5 cost 3 star, even if cait contested you can go anivia sona or even kog maw to 3 star

  8. Anonymous

    my T Hex took the 3* Cait and got zero bonus stats… i tried equipping and unequipping items and move to bench but it didnt gain the dmg amp

    1. Anonymous

      Cait is a caster it gives 12 mana regen

  9. Anonymous

    The comp fell off. Its barely B tier now. Even if you get thex early (stage 3), BiS items and mining drill you will still loose to a lot of matchups like trynd, bilgewater and any tempo comp. Tried this comp 6 time today went 1st in 1 game and 8,8,7,6,7 in others. Not worth playing unless you have at least 5 caits at 3-2 with loris/vi. The comp is way too unreliable to be considered S tier – you either go 1st or 8th. If you don’t hit mining drill you can ff, if you don’t hit Serpahine in stage 3 you can ff, if you don’t hit BIS items you can ff. And even if you manage to hit those which is very unlikely its up to the matchmaking to decide whether you go 1st or 8th.

    1. Kaiji

      The comp is S+ tier, but it still requires you to make appropriate choices to get good results. No 2 games are the same, and being able to spot which angles to take in regards to augments, items and positioning while “forcing” this comp almost every game led me to a 60% top4 rate with a 25% Winrate, which is disgustingly high for Master level. I wouldn’t be surprised if they brought heavy nerfs to Bard, T-hex Mana regen (from eating 3* casters, maybe down from 12 to 8 ?) and Mining Drill econ (instead of 1 chance per cast, once every 2 cats ?) because the way it is right now is clearly OP.

      Btw, Caitlyn and Sona can solo 1-4 from D7 hex, maybe that info can help you kickstart your econ earlier and win more games ?

      1. Anonymous

        I still dont think its S+ but the anivia strat with early win streak bumped it up for me in to A/S tier since its really flexible, saves a lot of hp and if you hit 2 3star casters it makes the double thex very good.

    2. Anonymous

      Sounds like a huge skill issue. You’re supposed to roll on 5 for cait 3, and then push to 6/7 depending on health and roll for 2 star ori,vi,lorris to unlock t-hex. Stage 2/3 will be mostly losses since cait is a trash unit by herself. Usually greed econ heavily before carousel so you can roll for bard(9/10 games you roll for bard for this line). Greed heavily=Make 10 on 1-4 if not holding piltover units, sell all units that arent pilt, and prio econ/reroll augment 2-1 for bard.

      Stage 4 you should be able to win 90% of fights since you have thex unlocked. I dont think the (feasible) max cap is azir. Stats tend to like shyv+naut or fiddlesticks more. If you get to 10 before you get 2 thexes then ziliean is best, drop seraphine and vi and keep ori. Absolute max cap is playing 2 thexes and have the 2nd thex eat ori.

      You must have 3 items read for thex when you unlock him because usually you will be low. IE is a must, stridbreaker+db is bis but usually hard to get every game. Qss, lw, hoj, gunblade, gs are all passable on him. Redbuff, adaptive, etc are all ok slams and you can just move them off to a different unit later.

      1. Anonymous

        These are the most basic beginner tips and some of these are wrong – you roll for cait on 5 only if you have less than 6 cait copies. To make the top4 manageable you want to win streak early with sona/anivia (potentially 3 staring anivia so you can feed her to 2nd thex or if you dont hit cait 3). In master+ you absolutely do not win 90% of the fights unless you sacrifice a lot of econ (which is suicide w/o mining drill). After I stopped playing the comp and just played tempo into senna kindred noxus i climbed much faster. Thex is way less reliable than other comps. I still think the comp is not S+ but after the anivia strat it can go up to A/S since it makes the comp more flexible and 2 thexes with 2 3star casters can stabilize you stage 5 pretty easily.

  10. Anonymous

    I heard you roll down for Caitlyn at Stage 3 – especially if you have Bard and/or re-roll augments. But what level are you supposed to do that at? 5 or 6? When I try at 5 I never seem to be able to get to 8 and hit Seraphine for 6 Pilt in time.

    1. Kaiji

      What I do is use the bard rerolls while building up my econ and taking all the comp’s units I find. Then, after I get to max interest, I lvl to 6 and roll there.
      I manage to unlock T-Hex between 3-2 and 4-2 every game that way. If I unlock the T-Hex but haven’t got either Cait or Ori 3* (by having Seraphine or a Piltover emblem), I still stay at 6 and roll until I have either of them before proceeding my push to lvl 9/10 (depending on econ situation).

  11. Anonymous

    The Econ strategy section may need to be updated, seeing how cait 3 is becoming the default gameplan

    1. unimentil

      This is the default fast 8 econ strategy since the comp is listed under it, but there is a 1 cost reroll econ strategy that can be dug up and put in place here if or when the comp gets reclassified

    2. Author avatarGM Blue

      I updated it to 1-cost reroll, but it’s not really played the same as 1-cost reroll because you don’t actually want to roll to 33g on 3-1 and instead want to stay above 50g and spend a decent amount of gold on 5. Also you have enough gold to go 9 with this line whereas typical 1-cost reroll struggles to go 9.

  12. TheFinalPhoenix

    how to position when you hit infinity protection?

  13. Anonymous

    Is the j4 3star a viable option too ?

  14. ivern is shinigami

    t rex need to be able to eat each other.

  15. Anonymous

    how does the Rex take pilots? i was positioning the rex and caitlyn like how theyre shown but caitlyn wasnt being taken in as a pilot

    1. Anonymous

      the field that is highlighted next to the t hex absorbs the unit

      1. Kitty

        I had a game today where Caitlyn was in the marked hex but wasn’t “sucked in”. I had to put her on the bottom-right side in order for her to pilot the T-Hex, despite the marked hex being on the top-left.

        1. Anonymous

          ah well idk, i dont play the same comp over and over again to be sure if they are tweaks to do or glitches unless like kayle last set on last patch were she was practically uncontested and super strong without conditions. pushed master with her :3

      2. Anonymous

        s

    2. Anonymous

      Currently, there is a possibility that a bug may occur where Caitlin does not mount the dinosaur. As a workaround, it is said that moving the dinosaur’s position every round can prevent the bug from occurring. This has not been confirmed.

    3. Anonymous

      There’s a bug so you always have to move T hex out and put it back in each round to avoid the pilot not getting in

      1. Anonymous

        Yeah, just went second because of this stupid bug where she does not mount, shit ass code

  16. ivern is shinigami

    cannot play it anymore. if one person contests this i go 8th now. i rate this C tier

  17. ivern is shinigami

    i played this last week and had fun making 2 t rexes fight over food. seeing everyone else spam this now is lame

  18. Anonymous

    radiant isnt going to t hex, always goes to sera when they both have 3 items and 2 starred. it was even going to her when he was 2 starred and she was 1 with both full items lol

    1. Anonymous

      u have to bench unbench t hex for that

  19. Anonymous

    I had 5 caits at 2-1. But ended up on a lost streak since I couldn’t find any other piltover units. Ended up pivoting to Diana.

  20. Anonymous

    have yall tried the 4 pilt freijlord core version?? seems pretty good in my experience only losing to giga capped lvl 10 void.

    sej braum lis Hex vi loris ori on 8 , add senna/mf on 9 or senna mf on 8 and freil on 9 .

    hex eats ori