Open Builder
Comp Image
Slayers
Primary
AD Icon
Tier
S
Required
Icon 9Icon 117
Traits
Trait BackgroundHarvester Icon
1
Harvester
1
Trait BackgroundSoulbound Icon
1
Soulbound
1
Trait BackgroundWorld Ender Icon
1
World Ender
1
Trait BackgroundSlayer Icon
4
Slayer
2 > 4 > 6
Trait BackgroundVanquisher Icon
4
Vanquisher
2 > 3 > 4 > 5
Trait BackgroundNoxus Icon
3
Noxus
3 > 5 > 7 > 10
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundVoid Icon
2
Void
2 > 4 > 6 > 9
Trait BackgroundDarkin Icon
1
Darkin
1 > 2 > 3
Trait BackgroundArcanist Icon
1
Arcanist
2 > 4 > 6
Trait BackgroundBilgewater Icon
1
Bilgewater
3 > 5 > 7 > 10
Trait BackgroundGunslinger Icon
1
Gunslinger
2 > 4
Aatrox Swain Gangplank Ambessa Rek’Sai Briar Bel’Veth Fiddlesticks Atakhan Lucian & Senna
Trait BackgroundHarvester Icon
1
Trait BackgroundSoulbound Icon
1
Trait BackgroundWorld Ender Icon
1
Trait BackgroundSlayer Icon
4
Trait BackgroundVanquisher Icon
4
Trait BackgroundNoxus Icon
3
Trait BackgroundJuggernaut Icon
2
Trait BackgroundVoid Icon
2
Trait BackgroundDarkin Icon
1
Trait BackgroundArcanist Icon
1
Trait BackgroundBilgewater Icon
1
Trait BackgroundGunslinger Icon
1
Tips & Tricks
  • Try to play Bilgewater in the early game to farm some copies of Gangplank for a chance to hit Gangplank 3 on Level 8 / Level 9
  • Prioritize building 2 Omnivamp items so you can immediately unlock Aatrox on Level 8
  • You can play 6 Slayer, but the unit quality is much lower. To see the variations, click the dropdown above the board. Make sure to scroll to see them all.
  • If the Void mutation is bad, play Shyvana over Rek’sai (or if you have gold for Shyvana 2, you can play her instead)
  • Lucian and Senna is a strong unit, especially if you have items, that will do competitive damage and also buff your team. However, if you find yourself with zero items for Lucian due to how item hungry the comp is, can consider playing Taric or Skarner if you have him unlocked
  • BiS Belveth is QSS + Kraken + Flexible. She generally does not need any Omnivamp items at all, but make sure to at least build Kraken if possible
  • Rageblade is good on Aatrox if you are in a spot where you must build it early game. There are several ways to build Aatrox, but the important part is CC immunity (QSS or Titans) + Omnivamp + flexible 3rd item usually
Strong Conditions
+3 Tier Conditions SOP
MittensMittens
+2 Tier Conditions SOP
Death's DefianceDeath’s Defiance
Rapid FirecannonRapid Firecannon
The Darkin BowThe Darkin Bow
Vanquisher EmblemVanquisher Emblem
Band of Thieves IIBand of Thieves II
Band of Thieves II+Band of Thieves II+
Precision and GracePrecision and Grace
Tiny, but DeadlyTiny, but Deadly
Unsealed From SteelUnsealed From Steel
+1 Tier Conditions SS+
Hellfire HatchetHellfire Hatchet
Slayer EmblemSlayer Emblem
Band of ThievesBand of Thieves
Band of Thieves II++Band of Thieves II++
Buried TreasuresBuried Treasures
Celestial Blessing ICelestial Blessing I
Celestial Blessing IICelestial Blessing II
Celestial Blessing IIICelestial Blessing III
Lucky GlovesLucky Gloves
Lucky Gloves+Lucky Gloves+
Radiant RascalRadiant Rascal
Openers
Bilgewater
IllaoiIllaoi
ShenShen
Graves Graves
YasuoYasuo
GangplankGangplank
Trait BackgroundBilgewater Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundSlayer Icon
2
Noxus
BriarBriar
QiyanaQiyana
Cho'GathCho’Gath
SionSion
LeBlanc LeBlanc
Trait BackgroundNoxus Icon
3
Trait BackgroundJuggernaut Icon
2
Trait BackgroundSlayer Icon
2
Ixtal
Jarvan IVJarvan IV
QiyanaQiyana
SonaSona
NeekoNeeko
MilioMilio
Trait BackgroundIxtal Icon
3
Trait BackgroundDefender Icon
2
Trait BackgroundInvoker Icon
2
Bel'Veth Bel’Veth
Aatrox
Unlockable
Aatrox
Gangplank Gangplank
Fiddlesticks Fiddlesticks
Ambessa Ambessa
Slayer Icon
Slayer
Void Icon
Void
Bel’Veth Cost Icon 4
1000 HP
0 / 100
Adrenaline Modules
Current
TFT_Item_Quicksilver
TFT_Item_RunaansHurricane
TFT_Item_MadredsBloodrazor
Best-in-Slot
TFT16_TheDarkinBow
TFT_Item_Quicksilver
TFT_Item_RunaansHurricane
Alt Build 1
TFT_Item_Artifact_RapidFirecannon
TFT_Item_RunaansHurricane
TFT_Item_MadredsBloodrazor
Alt Build 2
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_RunaansHurricane
TFT_Item_Quicksilver
Alt Build 3
TFT_Item_Quicksilver
TFT_Item_RunaansHurricane
TFT_Item_Deathblade
Alt Build 4
TFT_Item_Artifact_HellfireHatchet
TFT_Item_RunaansHurricane
TFT_Item_Quicksilver
Alt Build 5
TFT_Item_Bloodthirster
TFT_Item_RunaansHurricane
TFT_Item_TitansResolve
Ability Icon Endless Banquet
Range Icon 2 Hex
Passive: On takedown, gain 100/100/200% stacking Attack Speed that decays over 3 seconds.

Active: Deal 150/225/900 (scaleAD Icon) physical damage in a 2 hex radius and transform for the rest of combat.

While transformed, gain 33%/33%/133% (scaleAP Icon) Attack Speed, 33% max Health, and increased Move Speed. Attacks deal 15/25/100 bonus true damage, increased by 3/5/30 for each time the same enemy is hit.
World Ender Icon
World Ender
Darkin Icon
Darkin
Slayer Icon
Slayer
Aatrox Cost Icon 5
900 HP
0 / 30
Level 8
A champion who starts combat with 40% scaleSV Icon Omnivamp
Current
TFT_Item_Bloodthirster
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
Best-in-Slot
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_Artifact_Mittens
Alt Build 1
TFT4_Item_OrnnDeathsDefiance
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
Alt Build 2
TFT16_Item_VanquisherEmblemItem
TFT_Item_Bloodthirster
TFT_Item_Quicksilver
Alt Build 3
TFT_Item_Bloodthirster
TFT_Item_Quicksilver
TFT_Item_InfinityEdge
Ability Icon The Darkin Blade
Range Icon 1 Hex
On cast, cycle through one of the following abilities:

Slash in a line, dealing 135/230/2500 (scaleAD IconscaleAP Icon) physical damage to enemies hit and 20% Sundering them for 4 seconds.

Swipe in a cone, dealing 162/276/3000 (scaleAD IconscaleAP Icon) physical damage to enemies hit and knocking them up for 1 second.

Slam on target, dealing 216/368/4000 (scaleAD IconscaleAP Icon) physical damage in a 1 hex circle. Targets below 15% max Health are executed.
Bilgewater Icon
Bilgewater
Slayer Icon
Slayer
Vanquisher Icon
Vanquisher
Gangplank Cost Icon 3
850 HP
0 / 50
Best-in-Slot
TFT_Item_Artifact_RapidFirecannon
TFT_Item_InfinityEdge
TFT_Item_MadredsBloodrazor
Alt Build 1
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_UnstableConcoction
Alt Build 2
TFT_Item_Bloodthirster
TFT_Item_SteraksGage
TFT_Item_InfinityEdge
Alt Build 3
TFT16_Item_Bilgewater_BilgeratCutlass
TFT_Item_Bloodthirster
TFT_Item_InfinityEdge
Ability Icon Powder Kegs
Range Icon 1 Hex
Toss barrels at the 3 nearest enemies and detonate them. They deal 200/300/475 (scaleAD IconscaleAP Icon) damage, reduced by 20% for each barrel in the chain. Barrels reduce their target’s Armor by 10, increased to 30 if the damage critically strikes.
Harvester Icon
Harvester
Vanquisher Icon
Vanquisher
Fiddlesticks Cost Icon 5
1200 HP
40 / 80
Current
TFT_Item_UnstableConcoction
TFT_Item_PowerGauntlet
TFT_Item_RabadonsDeathcap
Alt Build 1
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
TFT_Item_RabadonsDeathcap
Ability Icon Crowstorm
Range Icon 2 Hex
Teleport into the largest cluster of enemies and Stun them for 1.75/1.75/99 seconds. Begin losing 20 mana per second. While casting, deal 95/140/6666 (scaleAP Icon) magic damage per second to all enemies within a 2 hex radius. The closest 2 enemies take 33% more damage.
Noxus Icon
Noxus
Vanquisher Icon
Vanquisher
Ambessa Cost Icon 4
1100 HP
0 / 20
Best-in-Slot
TFT16_Item_SlayerEmblemItem
TFT_Item_SteraksGage
TFT_Item_UnstableConcoction
Ability Icon Lacerate
Range Icon 1 Hex
Swipe and dash around target, dealing 50/75/350 (scaleAD IconscaleAP Icon) physical damage to enemies in the path. Then slam chains on target, dealing 137/206/962 (scaleAD IconscaleAP Icon) physical damage in a line. If any enemies are killed, immediately recast this ability, dealing 100% damage.
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
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