Open Builder
Comp Image
Slayers
Primary
AD Icon
Tier
B
Required
Icon 9Icon 111
Traits
Trait BackgroundDragonborn Icon
1
Dragonborn
1
Trait BackgroundSoulbound Icon
1
Soulbound
1
Trait BackgroundWorld Ender Icon
1
World Ender
1
Trait BackgroundSlayer Icon
4
Slayer
2 > 4 > 6
Trait BackgroundIonia Icon
3
Ionia
3 > 5 > 7 > 10
Trait BackgroundBruiser Icon
2
Bruiser
2 > 4 > 6
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundVoid Icon
2
Void
2 > 4 > 6 > 9
Trait BackgroundDarkin Icon
1
Darkin
1 > 2 > 3
Trait BackgroundArcanist Icon
1
Arcanist
2 > 4 > 6
Trait BackgroundGunslinger Icon
1
Gunslinger
2 > 4
Trait BackgroundNoxus Icon
1
Noxus
3 > 5 > 7 > 10
Aatrox Rift Herald Yone Shyvana Swain Wukong Yasuo Bel’Veth Lucian & Senna
Trait BackgroundDragonborn Icon
1
Trait BackgroundSoulbound Icon
1
Trait BackgroundWorld Ender Icon
1
Trait BackgroundSlayer Icon
4
Trait BackgroundIonia Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundVoid Icon
2
Trait BackgroundDarkin Icon
1
Trait BackgroundArcanist Icon
1
Trait BackgroundGunslinger Icon
1
Trait BackgroundNoxus Icon
1
Tips & Tricks
  • Ideally play from spots where you have Qiyana, Rek’Sai, Yasuo, or Gangplank to itemize early. The best components for this line are Sword, Glove, and Cloak. The worst component is Rod. Try to angle this line when you have a strong opener with good components.
  • Bel’Veth wants QSS + two damage items (ideally Kraken and GS). Can also build Rageblade + Titans (ideally only both together as they synergize). Avoid building Omnivamp items on Bel’Veth if possible.
  • Note that Omnivamp items are weak on Slayers due to their innate Omnivamp. Artifacts and augments that help you reach the Omnivamp requirement for Aatrox without building items are excellent.
  • If you can’t unlock Aatrox, play Gangplank instead.
  • This is one of the more resource intensive comps in the game as it requires a lot of gold to hit the board, has many units to itemize, and benefits from combat augments more than most comps. As such, consider angling from high resource encounters.
  • In Patch 16.6, Yone no longer requires 3-star Yasuo to unlock and therefore is playable in the standard Slayers line. He is a stronger unit than Ambessa and therefore should be played around if you are able to get a Yasuo 2 to unlock him by Stage 4.
Strong Conditions
+2 Tier Conditions BS
Death's DefianceDeath’s Defiance
The Darkin BowThe Darkin Bow
Bodyguard TrainingBodyguard Training
Celestial Blessing ICelestial Blessing I
Celestial Blessing IICelestial Blessing II
Celestial Blessing IIICelestial Blessing III
Infinity ProtectionInfinity Protection
Precision and GracePrecision and Grace
Solo LevelingSolo Leveling
SwordsmithSwordsmith
Tiny, but DeadlyTiny, but Deadly
Unsealed From SteelUnsealed From Steel
+1 Tier Conditions BA
MittensMittens
Rapid FirecannonRapid Firecannon
Slayer EmblemSlayer Emblem
Vanquisher EmblemVanquisher Emblem
A Magic RollA Magic Roll
Band of ThievesBand of Thieves
Band of Thieves IIBand of Thieves II
Band of Thieves II+Band of Thieves II+
Big Grab BagBig Grab Bag
Boxing LessonsBoxing Lessons
Bronze For Life IIBronze For Life II
Call to ChaosCall to Chaos
Comeback StoryComeback Story
Commerce CoreCommerce Core
Epic RolldownEpic Rolldown
Exclusive CustomizationExclusive Customization
Exiles IExiles I
FiresaleFiresale
Giant and MightyGiant and Mighty
Max BuildMax Build
Second WindSecond Wind
Slammin'Slammin’
Slammin'+Slammin’+
Slice of LifeSlice of Life
Slightly Magic RollSlightly Magic Roll
Small Grab BagSmall Grab Bag
Sweet TreatsSweet Treats
Openers
Bilgewater Rek’Sai
IllaoiIllaoi
Cho'GathCho’Gath
Rek'SaiRek’Sai
GangplankGangplank
NautilusNautilus
Trait BackgroundBilgewater Icon
3
Trait BackgroundJuggernaut Icon
2
Trait BackgroundVanquisher Icon
2
Trait BackgroundVoid Icon
2
Slayers
BriarBriar
QiyanaQiyana
Cho'GathCho’Gath
Rek'SaiRek’Sai
GangplankGangplank
Trait BackgroundSlayer Icon
3
Trait BackgroundJuggernaut Icon
2
Trait BackgroundVanquisher Icon
2
Trait BackgroundVoid Icon
2
Ionia Yasuo
QiyanaQiyana
ShenShen
Xin ZhaoXin Zhao
YasuoYasuo
Dr. MundoDr. Mundo
Trait BackgroundIonia Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundSlayer Icon
2
Bel'Veth Bel’Veth
Aatrox
Unlockable
Aatrox
Yone
Unlockable
Yone
Rift Herald
Unlockable
Rift Herald
Slayer Icon
Slayer
Void Icon
Void
Bel’Veth Cost Icon 4
1000 HP
0 / 100
Spitter Spines
Current
TFT_Item_Quicksilver
TFT_Item_RunaansHurricane
TFT_Item_MadredsBloodrazor
Best-in-Slot
TFT16_TheDarkinBow
TFT_Item_Quicksilver
TFT_Item_RunaansHurricane
Alt Build 1
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_Quicksilver
TFT_Item_MadredsBloodrazor
Alt Build 2
TFT16_Item_VanquisherEmblemItem
TFT_Item_Quicksilver
TFT_Item_MadredsBloodrazor
Alt Build 3
TFT_Item_Artifact_RapidFirecannon
TFT_Item_Quicksilver
TFT_Item_MadredsBloodrazor
Alt Build 4
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
TFT_Item_MadredsBloodrazor
Alt Build 5
TFT_Item_Quicksilver
TFT_Item_RunaansHurricane
TFT_Item_Deathblade
Ability Icon Endless Banquet
Range Icon 2 Hex
Passive: On takedown, gain @AttackSpeedOnTakedown*100@% Attack Speed that decays over @ASDuration@ seconds.

Active: Deal 0 (scaleAD Icon) physical damage in a 2 hex radius and transform for the rest of combat.

While transformed, gain 0% (scaleAP Icon) Attack Speed, @PercentMaxHealthGain*100@% max Health, and increased Move Speed. Attacks deal @TrueDamageBase@ bonus true damage, increased by @TrueDamagePerStack@ for each time the same enemy is hit.
World Ender Icon
World Ender
Darkin Icon
Darkin
Slayer Icon
Slayer
Aatrox Cost Icon 5
1000 HP
0 / 20
Level 8
A champion who starts combat with 30% scaleSV Icon Omnivamp
Current
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_MadredsBloodrazor
Best-in-Slot
TFT4_Item_OrnnDeathsDefiance
TFT_Item_TitansResolve
TFT_Item_MadredsBloodrazor
Alt Build 1
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_Artifact_Mittens
Alt Build 2
TFT16_Item_VanquisherEmblemItem
TFT_Item_Bloodthirster
TFT_Item_Quicksilver
Ability Icon The Darkin Blade
Range Icon 1 Hex
On cast, cycle through one of the following abilities:

Slash in a line, dealing 0 (scaleAD IconscaleAP Icon) physical damage to enemies hit and 20% Sundering them for @SunderDuration@ seconds.

Swipe in a cone, dealing 0 (scaleAD IconscaleAP Icon) physical damage to enemies hit and knocking them up for @SecondCastStunDuration@ second.

Slam on target, dealing 0 (scaleAD IconscaleAP Icon) physical damage in a 1 hex circle. Targets below @ThirdCastExecute*100@% max Health are executed.
Ionia Icon
Ionia
Slayer Icon
Slayer
Yone Cost Icon 4
1100 HP
30 / 100
Level 7
3 items equipped on 2-star Yasuo
Current
TFT_Item_Bloodthirster
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
Alt Build 1
TFT_Item_Bloodthirster
TFT_Item_GuinsoosRageblade
TFT_Item_GuardianAngel
Alt Build 2
TFT_Item_Bloodthirster
TFT_Item_GuinsoosRageblade
TFT_Item_Quicksilver
Alt Build 3
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_Quicksilver
Ability Icon Kin of the Stained Blade
Range Icon 1 Hex
Passive: Attacks alternate between dealing 0 (scaleAD Icon) bonus physical damage and 0 (scaleAP Icon) bonus magic damage.

Active: Strike through the most enemies possible within @TooltipHexRange@ hexes, knocking them up for @KnockupDuration@ seconds and dealing 0 (scaleAD IconscaleAP Icon) physical damage and 0 (scaleAD IconscaleAP Icon) magic damage. Yone then splits 0 (scaleAD IconscaleAP Icon) physical damage and 0 (scaleAD IconscaleAP Icon) magic damage among all enemies hit.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone’s casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage.
Bruiser Icon
Bruiser
Void Icon
Void
Rift Herald Cost Icon 4
1100 HP
60 / 125
Level 7
Have Void Void active for 2 player combats
Current
TFT_Item_Crownguard
TFT_Item_SpectralGauntlet
TFT_Item_RedBuff
Ability Icon Warp Armor
Range Icon 1 Hex
Gain @BonusHealth@ max Health and grow larger. Slam in a @HexRange@ Hex circle on the target, dealing 0 (scaleAP IconscaleHealth Icon) magic damage to enemies hit. For @Duration@ seconds, gain 0% (scaleAP Icon) Durability + @DurabilityPerEnemy*100@% for each enemy targeting this unit.
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
0

Leave a Reply

32 Comments

  1. msgk

    it’s worth holding 1star kogmaw and malzahar if you think you can go 10 and got early winstreak
    kog only cost 1g and hard to find later

    you can move item item to kog on pve round to unlock kaisa (like 5-7 in example if you rich enough)
    put kaisa and malzahar to board, level to 10 and sell them to play baron

    it’s an anternative winout other than trying to 3star 4cost

  2. Anonymous

    I think late game scaling bumps this comp up from A to S. This comp is weak until belveth or ambessa with items so it needs level 8 ASAP. Once you hit 9 you add fiddlesticks which is three 5 costs so you get pretty good value all around.

  3. Anonymous

    Gilded Steel should also be a strong condition, not only he usually gives you fiddle, shiv or lucian/senna to cap the board but also gives a good amount of durability

  4. Anonymous

    who dafuq is suposed to hold the fking triforce?

    1. unimentil

      Usually Ambessa

  5. slayyyyyy

    I think Bronze For Life II can be +2, feels significantly stronger than CB2 and Tiny But Deadly

  6. Mase

    In this comp I think Ambessa with the Darkin Scythe+HoJ+Gage is equal to if not better than Bel’Veth with the Darkin Bow.

  7. ivern is shinigami

    Fun but players are now forcing Brock just to counter this

  8. slayyyyyy

    should be mentioned that 6 Slayers + BT unlocks Aatrox as well

    > Prioritize building 2 Omnivamp items so you can immediately unlock Aatrox on Level 8. Part of why Death’s Defiance is so good in this line is that it is the only Omnivamp item you’ll need with 4 Slayer to unlock Aatrox.

  9. Anonymous

    Horrible in ASol meta

  10. Anonymous

    I found Prowler’s Claw pretty strong on Aatrox, another artifact option

  11. Anonymous

    got 5th with BiS 2star Belveth and everything else besides aatrox 2star. Just swap the darkin bow & augment to S+ instead of op

  12. metametameta

    Nah bro Darkin bow is NOT OP!!! I got All main units with BIS items (belveth darkin and have pandora items) (Belveth+Atrox+Fiddle+swain tank items) And all board 2 stars get 4th place. So it’s not bad but actually not OP

    1. Anonymous

      stfu lmao

  13. Anonymous

    I keep wondering what would be the best line to play with an extra slayer emblem, any ideas?

  14. Anonymous

    Barely get top 4 each time I run darkin bow. Maybe I just have a learning curve, but I’m not feeling the “OP” rank

    1. Author avatarGM Blue

      Darkin Bow Bel’Veth won’t win games. Let’s be clear about this patch: There are ONLY two ways to win a game: Bilgewater or Fast 9. Get any hope of winning a game without one of those two lines out of your head. What makes Darkin Bow Bel’Veth so good is the fact you get to play an easy, uncontested line (in most games) that is strong enough to guarantee top 4, possibly top 2 if you high roll. Just assume you are NEVER playing to win if you don’t have a spot to play Bilgewater or Fast 9

    2. Anonymous

      yea.. dont pick darkin bow aug if u alrd have bilge/yordle opener (just go straight f9 much stronger) . imo darkin bow just good with noxus opener with mel

  15. Verdant Leaf

    What makes the Thieves’ Gloves augments (Band of Thieves, Rascals) good in this comp?

  16. Anonymous

    Is every single guide just “Play bilgewater until you can max this board out”?

  17. Anonymous

    This is not OP. Got BIS on both Aatrox 2 star and BV 2 Star and placed 2nd because a double Aurelion Sol Frelijord comp would one shot everyone.

    1. Anonymous

      I love the 1 game 2nd place sample size. Thanks for the comment brother – very insightful.

  18. Anonymous

    “op” with darkin bow my ass.

  19. Anonymous

    No chance this comp is still S, Aatrox feels really weak on live

  20. Anonymous

    f you no teaching how to unlock aatrox

    1. Anonymous

      Mate learn how to read

    2. Anonymous

      you stupid? it literally tells you in game

    3. Anonymous

      LMFAO