Open Builder
Comp Image
Bilgewater Flex
Primary
AD Icon
Tier
S
Required
Bilgewater
Icon 9Icon 132
Traits
Trait BackgroundDragonborn Icon
1
Dragonborn
1
Trait BackgroundEternal Icon
1
Eternal
1
Trait BackgroundGlutton Icon
1
Glutton
1
Trait BackgroundSoulbound Icon
1
Soulbound
1
Trait BackgroundBilgewater Icon
3
Bilgewater
3 > 5 > 7 > 10
Trait BackgroundFreljord Icon
3
Freljord
3 > 5 > 7
Trait BackgroundBruiser Icon
2
Bruiser
2 > 4 > 6
Trait BackgroundGunslinger Icon
2
Gunslinger
2 > 4
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundQuickstriker Icon
2
Quickstriker
2 > 3 > 4 > 5
Trait BackgroundWarden Icon
2
Warden
2 > 3 > 4 > 5
Nautilus Tahm Kench Braum Volibear Frozen Tower Shyvana Miss Fortune Lucian & Senna Kindred Ashe
Trait BackgroundDragonborn Icon
1
Trait BackgroundEternal Icon
1
Trait BackgroundGlutton Icon
1
Trait BackgroundSoulbound Icon
1
Trait BackgroundBilgewater Icon
3
Trait BackgroundFreljord Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundGunslinger Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundQuickstriker Icon
2
Trait BackgroundWarden Icon
2
Tips & Tricks
  • You’ll want to play as many Bilgewater units as possible early game to get to Tahm Kench, but eventually you should aim to transition down to 5 or fewer Bilgewater + High Quality 5 costs. There are MANY variations. Use the dropdown box above the board to see them all.
  • After the B-patch, it is LIKELY not correct to buy Lucky Doubloon anymore but this is not solved yet. For now, high level players are foregoing the nerfed Doubloon and focusing on saving serpents to buy the 7 Bilgewater items.
  • You need 7 Bilgewater to unlock the “good” items (not Doubloon or Captain’s Brew). Realistically you won’t get all of them, but you can place 7 Bilgewater on your board before refreshing or buying from the shop which will give you a 7 Bilgewater shop.
  • For feeding Tahm Kench, you should only feed him low cost units until you hit your upgraded board. 2-star 1-costs are especially efficient to feed him, but typically not easy to get. Remember to prioritize your econ for unit upgrades over feeding (no matter how much you want to feed).
  • Can also play around Gangplank easily instead of Twisted Fate + Kindred. Can also drop to 3 Bilgewater
  • Gangplank ideally wants QSS + HoJ and then a flexible 3rd item. The 3rd item is ideally a Bilgewater item or Artifact, but can also be Shojin or Steraks
  • Late game, after you buy two 7 Bilgewater items, you can stop toggling and just go for Nautilus 3 using 3 Bilgewater shops (which have a higher chance of offering Nautilus)
Strong Conditions
+2 Tier Conditions SOP
Jeweled Lotus IJeweled Lotus I
Jeweled Lotus IIJeweled Lotus II
Sweet TreatsSweet Treats
+1 Tier Conditions SS+
DawncoreDawncore
Death's DefianceDeath’s Defiance
Gold CollectorGold Collector
Sniper's FocusSniper’s Focus
Aura FarmingAura Farming
Cluttered MindCluttered Mind
Forward ThinkingForward Thinking
Infinity ProtectionInfinity Protection
Late Game ScalingLate Game Scaling
Late Game SpecialistLate Game Specialist
Patient StudyPatient Study
Slammin'Slammin’
Slammin'+Slammin’+
Openers
Bilgewater
IllaoiIllaoi
JhinJhin
ShenShen
Graves Graves
Twisted FateTwisted Fate
Trait BackgroundBilgewater Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundGunslinger Icon
2
Bilgewater
IllaoiIllaoi
Graves Graves
Twisted FateTwisted Fate
GangplankGangplank
NautilusNautilus
Trait BackgroundBilgewater Icon
5
Miss Fortune Miss Fortune
Tahm Kench
Unlockable
Tahm Kench
Volibear
Unlockable
Volibear
Bilgewater Icon
Bilgewater
Gunslinger Icon
Gunslinger
Miss Fortune Cost Icon 4
800 HP
0 / 30
Current
TFT16_Item_Bilgewater_FirstMatesFlintlock
TFT16_Item_Bilgewater_LuckyEyepatch
TFT_Item_InfinityEdge
Best-in-Slot
TFT16_Item_Bilgewater_FirstMatesFlintlock
TFT_Item_Artifact_Dawncore
TFT_Item_InfinityEdge
Alt Build 1
TFT16_Item_Bilgewater_DreadwayCannon
TFT9_Item_OrnnHorizonFocus
TFT_Item_InfinityEdge
Alt Build 2
TFT16_Item_Bilgewater_FirstMatesFlintlock
TFT4_Item_OrnnTheCollector
TFT_Item_InfinityEdge
Alt Build 3
TFT16_Item_Bilgewater_FirstMatesFlintlock
TFT_Item_BlueBuff
TFT_Item_InfinityEdge
Alt Build 4
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Ability Icon Heartbreaker
Range Icon 4 Hex
Passive: Attacks ricochet to the highest current Health enemy, dealing 50/50/100% damage.

Active: Fire waves of bullets that land on the 2/2/6 nearest enemies. The first wave deals 145/225/5070 (scaleAD IconscaleAP Icon) physical damage and the rest deal 94/146/5070 (scaleAD IconscaleAP Icon) physical damage. Every 3rd cast, increase the number of waves by 1.
Bilgewater Icon
Bilgewater
Bruiser Icon
Bruiser
Glutton Icon
Glutton
Tahm Kench Cost Icon 5
1100 HP
10 / 90
No Level Requirement
Spend 500 Bilgewater Bilgewater Silver Serpents
Current
TFT16_Item_Bilgewater_PileOCitrus
TFT_Item_GargoyleStoneplate
TFT_Item_WarmogsArmor
Alt Build 1
TFT16_Item_Bilgewater_FreebootersFrock
TFT_Item_GargoyleStoneplate
TFT_Item_WarmogsArmor
Ability Icon Devour
Range Icon 1 Hex
Devour target for 2.5 seconds, dealing 1200/1800/30000 (scaleAP Icon) magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal 1000/1500/20000 (scaleAP Icon) magic damage instead.

If they die while devoured, spit out a random component they were holding or the unit’s cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.
Bruiser Icon
Bruiser
Freljord Icon
Freljord
Volibear Cost Icon 5
1200 HP
0 / 20
Level 8
A unit that starts combat with 3800 scaleHealth Icon Health
Current
TFT_Item_Bloodthirster
TFT_Item_SteraksGage
TFT_Item_Quicksilver
Ability Icon The Relentless Storm
Range Icon 1 Hex
Bite the target and mark them, dealing 136/215/2117 (scaleAD IconscaleHealth Icon) physical damage, increased by 60% if they are already marked. After casting 5/5/2 times, leap to a nearby hex, activating Stormbringer and dealing 272/430/4233 (scaleHealth IconscaleAD Icon) physical damage to enemies within a two hex radius.

Stormbringer: Gain 400/550/9999 Health and 50/50/999% Attack Speed. Every 2/2/0.3 seconds, summon a lightning bolt on a nearby enemy, dealing 98/161/1155 (scaleHealth IconscaleAP Icon) magic damage. Takedowns summon a bolt on fallen enemies.

Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
0

Leave a Reply

13 Comments

  1. Anonymous

    lucky doubloon now gives 1 silver serpent per takedown

  2. Anonymous

    Did something get hotfixed?

    Just played a game with 5-6 Bilge (never 7), very quickly ran out of bilge shop rerolls and also never saw a doubloons or brew, reached a point where stat or champ purchases hit 60+ and even then, buying them couldn’t reveal items or rerolls.

  3. Anonymous

    i have no idea how to win doing this. i always get the early bilgewater and no matter what i do i end up 8/7th place

    1. Selby

      me neither. This comp feels like rly hard to maintain winstreak, and need lots of things to do each round. Its logic cant fit me 🙁

      1. Anonymous

        I feel the same, can’t do much when the shop doesn’t give me the “good” items, its just too much RNG for me

  4. Anonymous

    Viego is another good unit especially two star you can run if you get an early TF

    1. Anonymous

      liar

  5. sin

    in the drop down menu, 5 bilgewater is named 3 bilgewater (freljord), im guessing the main line which used to be 5 bilgewater swapped with the frejord board but the names havnt relayed the change yet.

    1. Author avatarGM Blue

      That’s exactly what happened lol thanks, fixed

  6. Eric

    got navori from 1st aug, slammed on TF, 100 HP level 10 at 5-7 its that OP.

    Yeah just finished, 1st place, 1 MF away from 3*, only hit 3* TF at the last minute. 100 HP win. And I 100% attribute it to Flickerblade TF on R1.

  7. unimentil

    Thanks for including the artifact builds, just had a gp orb living forge game. Got a tip for those who want to play bilgewater. If you have the black market restock in your shop on 5 bilgewater, put 7 bilgewater in for the restock to see a superior item or two. Once they are in your black market shop they will not go away if you drop down to 5, but you won’t find more unless you go back to 7.

  8. Anonymous

    wouldnt rageblade be really good on MF?

    1. Anonymous

      just did RB on mf, it worked great.