Open Builder
Comp Image
Bilgewater Flex
Primary
AD Icon
Tier
B
Required
Bilgewater
Icon 9Icon 141
Traits
Trait BackgroundTargon Icon
1
Targon
1
Trait BackgroundBlacksmith Icon
1
Blacksmith
1
Trait BackgroundDragonborn Icon
1
Dragonborn
1
Trait BackgroundGlutton Icon
1
Glutton
1
Trait BackgroundHarvester Icon
1
Harvester
1
Trait BackgroundSoulbound Icon
1
Soulbound
1
Trait BackgroundBilgewater Icon
3
Bilgewater
3 > 5 > 7 > 10
Trait BackgroundBruiser Icon
2
Bruiser
2 > 4 > 6
Trait BackgroundGunslinger Icon
2
Gunslinger
2 > 4
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundWarden Icon
2
Warden
2 > 3 > 4 > 5
Trait BackgroundFreljord Icon
1
Freljord
3 > 5 > 7
Trait BackgroundVanquisher Icon
1
Vanquisher
2 > 3 > 4 > 5
Ornn Nautilus Tahm Kench Shyvana Taric Volibear Fiddlesticks Miss Fortune Lucian & Senna
Trait BackgroundTargon Icon
1
Trait BackgroundBlacksmith Icon
1
Trait BackgroundDragonborn Icon
1
Trait BackgroundGlutton Icon
1
Trait BackgroundHarvester Icon
1
Trait BackgroundSoulbound Icon
1
Trait BackgroundBilgewater Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundGunslinger Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundWarden Icon
2
Trait BackgroundFreljord Icon
1
Trait BackgroundVanquisher Icon
1
Tips & Tricks
  • You’ll want to play as many Bilgewater units as possible early game to get to Tahm Kench, but eventually you should aim to transition down to 5 or fewer Bilgewater + High Quality 5 costs. There are MANY variations. Use the dropdown box above the board to see them all.
  • For Stage 2 and 3, prioritize hitting 5 Bilgewater as soon as possible. This means prioritizing Nautilus or Gangplank off carousel if the other is in your Bilgewater shop. Feel free to buy 2 star units that you are itemizing. Captain’s Brew is good on TF for tempo.
  • Typically the earliest you’ll get 7 Bilgewater in 3-6 because you’ll typically level to 7 on 3-5 and unlock Fizz on 3-6. You’ll need Miss Fortune to hit 7 Bilgewater. She’s worth buying from the shop if you don’t have her yet. Try to play 7 Bilgewater until you get at least two 7 Bilgewater items
  • For feeding Tahm Kench, you should only feed him low cost units until you hit your upgraded board. 2-star 1-costs are especially efficient to feed him, but typically not easy to get. Remember to prioritize your econ for unit upgrades over feeding (no matter how much you want to feed).
  • If you are ahead of tempo, greed 7 Bilgewater and go for three 7 Bilgewater items + Captain’s Brew. If you are on tempo or behind tempo, play for two 7 Bilgewater items + Captain’s Brew then start dropping down to 5 or 3 Bilgewater with higher quality units.
  • Buy stats from the Bilgewater shop after you get all your items. Alternatively, in some games you’ll be able to get Nautilus 3 if you have some copies from rolling and get duplicators / Nautilus from Bilgewater shop.
Strong Conditions
+2 Tier Conditions BS
Jeweled Lotus IJeweled Lotus I
Jeweled Lotus IIJeweled Lotus II
Sweet TreatsSweet Treats
+1 Tier Conditions BA
DawncoreDawncore
Death's DefianceDeath’s Defiance
Gold CollectorGold Collector
Sniper's FocusSniper’s Focus
Aura FarmingAura Farming
Cluttered MindCluttered Mind
Forward ThinkingForward Thinking
Infinity ProtectionInfinity Protection
Late Game ScalingLate Game Scaling
Late Game SpecialistLate Game Specialist
Mess HallMess Hall
Patient StudyPatient Study
Slammin'Slammin’
Slammin'+Slammin’+
Openers
Bilgewater
IllaoiIllaoi
JhinJhin
ShenShen
Graves Graves
Twisted FateTwisted Fate
Trait BackgroundBilgewater Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundGunslinger Icon
2
Bilgewater
IllaoiIllaoi
Graves Graves
Twisted FateTwisted Fate
GangplankGangplank
NautilusNautilus
Trait BackgroundBilgewater Icon
5
Miss Fortune Miss Fortune
Tahm Kench
Unlockable
Tahm Kench
Volibear
Unlockable
Volibear
Bilgewater Icon
Bilgewater
Gunslinger Icon
Gunslinger
Miss Fortune Cost Icon 4
800 HP
0 / 30
Current
TFT16_Item_Bilgewater_FirstMatesFlintlock
TFT16_Item_Bilgewater_DeadmansDagger
TFT_Item_InfinityEdge
Best-in-Slot
TFT16_Item_Bilgewater_FirstMatesFlintlock
TFT_Item_Artifact_Dawncore
TFT_Item_InfinityEdge
Alt Build 1
TFT16_Item_Bilgewater_DreadwayCannon
TFT9_Item_OrnnHorizonFocus
TFT_Item_InfinityEdge
Alt Build 2
TFT16_Item_Bilgewater_FirstMatesFlintlock
TFT4_Item_OrnnTheCollector
TFT_Item_InfinityEdge
Alt Build 3
TFT16_Item_Bilgewater_FirstMatesFlintlock
TFT_Item_BlueBuff
TFT_Item_InfinityEdge
Alt Build 4
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Ability Icon Heartbreaker
Range Icon 4 Hex
Passive: Attacks ricochet to the highest current Health enemy, dealing 50/50/100% damage.

Active: Fire waves of bullets that land on the 2/2/6 nearest enemies. The first wave deals 145/225/3070 (scaleAD IconscaleAP Icon) physical damage and the rest deal 94/146/3070 (scaleAD IconscaleAP Icon) physical damage. Every 3rd cast, increase the number of waves by 1.
Bilgewater Icon
Bilgewater
Bruiser Icon
Bruiser
Glutton Icon
Glutton
Tahm Kench Cost Icon 5
1100 HP
10 / 90
No Level Requirement
Spend 500 Bilgewater Bilgewater Silver Serpents
Current
TFT16_Item_Bilgewater_PileOCitrus
TFT_Item_GargoyleStoneplate
TFT_Item_WarmogsArmor
Alt Build 1
TFT16_Item_Bilgewater_FreebootersFrock
TFT_Item_GargoyleStoneplate
TFT_Item_WarmogsArmor
Ability Icon Devour
Range Icon 1 Hex
Devour target for 2.5 seconds, dealing 1200/1800/30000 (scaleAP Icon) magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal 1000/1500/20000 (scaleAP Icon) magic damage instead.

If they die while devoured, spit out a random component they were holding or the unit’s cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.
Bruiser Icon
Bruiser
Freljord Icon
Freljord
Volibear Cost Icon 5
1200 HP
0 / 20
Level 8
A unit that starts combat with 3800 scaleHealth Icon Health
Ability Icon The Relentless Storm
Range Icon 1 Hex
Bite the target and mark them, dealing 136/215/2117 (scaleAD IconscaleHealth Icon) physical damage, increased by 60% if they are already marked. After casting 5/5/2 times, leap to a nearby hex, activating Stormbringer and dealing 272/430/4233 (scaleHealth IconscaleAD Icon) physical damage to enemies within a two hex radius.

Stormbringer: Gain 400/550/9999 Health and 50/50/999% Attack Speed. Every 2/2/0.3 seconds, summon a lightning bolt on a nearby enemy, dealing 98/161/1155 (scaleHealth IconscaleAP Icon) magic damage. Takedowns summon a bolt on fallen enemies.

Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
0

Leave a Reply

20 Comments

  1. ivern is shinigami

    i had miss fortune 3 with two tier 7 items and got wiped off the map by 10 yordle using bandle city

    1. :)

      I think generally prismatic is supposed to be stronger than 3 star 4 cost

  2. Anonymous

    I think Lichbane on Fizz could be an additional Condition that bumps the (lower cap) Bilgewater boards up. Has delta -1 on Fizz. I’m not sure how much Yordle Fizz plays a part in this though/if it’s biased because of Ornn and stuff.

  3. Anonymous

    do u get a higher chance at getting 4-costs in the bilge shop based on player level?

  4. Anonymous

    I dont understand Bligewater shop, was on 7 Bligewater with two items (Blackmarket explosives & Cutlass) on offer and couldn’t reroll. them Had only bought Lucky Doubloon early, was greeding for MF specific items. Wasted about 400 serpent points on Blligewater combat upgrades trying to reroll shop but market restock wouldn’t show up.
    There were about 3 Bligewater players in total, maybe they get removed from a common pool or something. Anyone have any ideas?

    1. Lycanthe

      Definitely been seeing the same, it seems like the re-roll comes up less the higher you get into BW.

  5. Anonymous

    i don’t think this comp is op tier after the hotfix. i know that a -2 silver serpent on lucky doubloons sounds like a little, but it’s actually massive. played a game where i got lucky doubloon really early, 7 bilgewater early as well, and i just didn’t had enough silver serpents to make nautilus 3* + buy the items.

  6. Anonymous

    lucky doubloon now gives 1 silver serpent per takedown

  7. Anonymous

    Did something get hotfixed?

    Just played a game with 5-6 Bilge (never 7), very quickly ran out of bilge shop rerolls and also never saw a doubloons or brew, reached a point where stat or champ purchases hit 60+ and even then, buying them couldn’t reveal items or rerolls.

  8. Anonymous

    i have no idea how to win doing this. i always get the early bilgewater and no matter what i do i end up 8/7th place

    1. Selby

      me neither. This comp feels like rly hard to maintain winstreak, and need lots of things to do each round. Its logic cant fit me 🙁

      1. Anonymous

        I feel the same, can’t do much when the shop doesn’t give me the “good” items, its just too much RNG for me

  9. Anonymous

    Viego is another good unit especially two star you can run if you get an early TF

    1. Anonymous

      liar

  10. sin

    in the drop down menu, 5 bilgewater is named 3 bilgewater (freljord), im guessing the main line which used to be 5 bilgewater swapped with the frejord board but the names havnt relayed the change yet.

    1. Author avatarGM Blue

      That’s exactly what happened lol thanks, fixed

  11. Eric

    got navori from 1st aug, slammed on TF, 100 HP level 10 at 5-7 its that OP.

    Yeah just finished, 1st place, 1 MF away from 3*, only hit 3* TF at the last minute. 100 HP win. And I 100% attribute it to Flickerblade TF on R1.

  12. unimentil

    Thanks for including the artifact builds, just had a gp orb living forge game. Got a tip for those who want to play bilgewater. If you have the black market restock in your shop on 5 bilgewater, put 7 bilgewater in for the restock to see a superior item or two. Once they are in your black market shop they will not go away if you drop down to 5, but you won’t find more unless you go back to 7.

  13. Anonymous

    wouldnt rageblade be really good on MF?

    1. Anonymous

      just did RB on mf, it worked great.