Open Builder
Comp Image
Ionia Yone
Primary
AD Icon
Tier
A
Required
Icon 9Icon 117
Traits
Trait BackgroundChainbreaker Icon
1
Chainbreaker
1
Trait BackgroundSoulbound Icon
1
Soulbound
1
Trait BackgroundThe Boss Icon
1
The Boss
1
Trait BackgroundWorld Ender Icon
1
World Ender
1
Trait BackgroundIonia Icon
5
Ionia
3 > 5 > 7 > 10
Trait BackgroundArcanist Icon
2
Arcanist
2 > 4 > 6
Trait BackgroundBruiser Icon
2
Bruiser
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundSlayer Icon
2
Slayer
2 > 4 > 6
Trait BackgroundDarkin Icon
1
Darkin
1 > 2 > 3
Trait BackgroundFreljord Icon
1
Freljord
3 > 5 > 7
Trait BackgroundGunslinger Icon
1
Gunslinger
2 > 4
Trait BackgroundYordle Icon
1
Yordle
2 > 4 > 6 > 8 > 10
Aatrox Sett Yone Wukong Kennen Sylas Volibear Lucian & Senna Ahri
Trait BackgroundChainbreaker Icon
1
Trait BackgroundSoulbound Icon
1
Trait BackgroundThe Boss Icon
1
Trait BackgroundWorld Ender Icon
1
Trait BackgroundIonia Icon
5
Trait BackgroundArcanist Icon
2
Trait BackgroundBruiser Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundSlayer Icon
2
Trait BackgroundDarkin Icon
1
Trait BackgroundFreljord Icon
1
Trait BackgroundGunslinger Icon
1
Trait BackgroundYordle Icon
1
Tips & Tricks
  • This is the Fast 8 / Fast 9 version of Ahri reroll that prioritizes playing around the 5-costs late game instead of rerolling on Level 7 for Ahri 3 and Kennen 3.
  • Thief’s Gloves (TG) are quite strong in this comp as there are many 5-costs you can itemize and there is no way you will have enough items for all of them in most games.
  • Volibear can be replaced with Kobuko for Yordle or Shen if you have Ionia Emblem for 7 Ionia.
  • Ionia Path Priority: Enlightened > Spirits > Blades > Prosperity > Transcendence
Strong Conditions
+2 Tier Conditions AS+
Death's DefianceDeath’s Defiance
MittensMittens
Lots of GoldLots of Gold
+1 Tier Conditions AS
Hellfire HatchetHellfire Hatchet
Wit's EndWit’s End
Band of ThievesBand of Thieves
Band of Thieves IIBand of Thieves II
Band of Thieves II+Band of Thieves II+
Band of Thieves II++Band of Thieves II++
Cluttered MindCluttered Mind
EpochEpoch
Explosive GrowthExplosive Growth
Infinity ProtectionInfinity Protection
Raining GoldRaining Gold
Savings AccountSavings Account
Slammin'Slammin’
Slammin'+Slammin’+
Slice of LifeSlice of Life
Slightly Magic RollSlightly Magic Roll
Small Grab BagSmall Grab Bag
Speedy Double KillSpeedy Double Kill
Openers
Ionia
BriarBriar
ShenShen
NeekoNeeko
YasuoYasuo
AhriAhri
Trait BackgroundIonia Icon
3
Trait BackgroundArcanist Icon
2
Trait BackgroundSlayer Icon
2
Yone
Unlockable
Yone
Aatrox
Unlockable
Aatrox
Sett
Unlockable
Sett
Sylas
Unlockable
Sylas
Kennen
Unlockable
Kennen
Volibear
Unlockable
Volibear
Ionia Icon
Ionia
Slayer Icon
Slayer
Yone Cost Icon 4
1100 HP
30 / 100
Level 7
3 items equipped on 2-star Yasuo
Current
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_GuinsoosRageblade
Best-in-Slot
TFT4_Item_OrnnDeathsDefiance
TFT_Item_TitansResolve
TFT_Item_GuinsoosRageblade
Alt Build 1
TFT_Item_Artifact_Mittens
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 2
TFT_Item_Artifact_WitsEnd
TFT_Item_TitansResolve
TFT_Item_GuinsoosRageblade
Alt Build 3
TFT_Item_Artifact_HellfireHatchet
TFT_Item_TitansResolve
TFT_Item_GuinsoosRageblade
Alt Build 4
TFT4_Item_OrnnInfinityForce
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 5
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_GuardianAngel
Ability Icon Kin of the Stained Blade
Range Icon 1 Hex
Passive: Attacks alternate between dealing 0 (scaleAD Icon) bonus physical damage and 0 (scaleAP Icon) bonus magic damage.

Active: Strike through the most enemies possible within @TooltipHexRange@ hexes, knocking them up for @KnockupDuration@ seconds and dealing 0 (scaleAD IconscaleAP Icon) physical damage and 0 (scaleAD IconscaleAP Icon) magic damage. Yone then splits 0 (scaleAD IconscaleAP Icon) physical damage and 0 (scaleAD IconscaleAP Icon) magic damage among all enemies hit.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone’s casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage.
World Ender Icon
World Ender
Darkin Icon
Darkin
Slayer Icon
Slayer
Aatrox Cost Icon 5
1000 HP
0 / 20
Level 8
A champion who starts combat with 30% scaleSV Icon Omnivamp
Current
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_MadredsBloodrazor
Alt Build 1
TFT_Item_Bloodthirster
TFT_Item_Quicksilver
TFT_Item_MadredsBloodrazor
Alt Build 2
TFT_Item_ThiefsGloves
Ability Icon The Darkin Blade
Range Icon 1 Hex
On cast, cycle through one of the following abilities:

Slash in a line, dealing 0 (scaleAD IconscaleAP Icon) physical damage to enemies hit and 20% Sundering them for @SunderDuration@ seconds.

Swipe in a cone, dealing 0 (scaleAD IconscaleAP Icon) physical damage to enemies hit and knocking them up for @SecondCastStunDuration@ second.

Slam on target, dealing 0 (scaleAD IconscaleAP Icon) physical damage in a 1 hex circle. Targets below @ThirdCastExecute*100@% max Health are executed.
Ionia Icon
Ionia
The Boss Icon
The Boss
Sett Cost Icon 5
1000 HP
10 / 90
Level 8
Only 1 unit in the two front rows of the battlefield
Current
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
TFT_Item_PowerGauntlet
Alt Build 1
TFT_Item_ThiefsGloves
Ability Icon The Show Stopper
Range Icon 1 Hex
Grab target and slam them forward, dealing 0 (scaleAP Icon) + 0% (scaleAP Icon) of their max Health as magic damage to them. All other enemies within @AoERadius@ hexes take @PercentAoEDamage*100@% of the total damage.
Defender Icon
Defender
Arcanist Icon
Arcanist
Chainbreaker Icon
Chainbreaker
Sylas Cost Icon 5
1450 HP
0 / 30
Level 9
Sell a 2-star Garen
Current
TFT_Item_ThiefsGloves
Ability Icon Stolen Might
Range Icon 1 Hex
Cast one of three spells:

Cataclysm: Leap on a nearby enemy. Deal 0 (scaleAP Icon) magic damage to all enemies within 2 hexes and Stun them for @JarvanStunDuration@ seconds.

Demacian Justice: Deal 0 (scaleAP Icon) magic damage to target. If they are below @GarenExecute*100@% max Health, execute them.

Final Spark: Gain 0 (scaleAP Icon) Shield for @ShieldDuration@ seconds. Deal 0 (scaleAP Icon) magic damage to all enemies in a line.
Defender Icon
Defender
Ionia Icon
Ionia
Yordle Icon
Yordle
Kennen Cost Icon 3
900 HP
70 / 125
Level 5
5 unique star levels of Ionia Ionia, Yordle Yordle, or Defender Defender in combat.
Ability Icon Slicing Maelstrom
Range Icon 1 Hex
Gain 0 (scaleAP Icon) Shield and summon storm of lightning. @NumBolts@ waves of bolts hit enemies within, dealing 0 (scaleAP Icon) magic damage over @Duration@ seconds. The first @MaxStuns@ targets to be struck by @BoltLimit@ bolts are Stunned for @StunDuration@ seconds. Multiple Stuns on the same enemy have @DuplicateStunReduction*100@% effectiveness.
Bruiser Icon
Bruiser
Freljord Icon
Freljord
Volibear Cost Icon 5
1200 HP
0 / 20
Level 8
A unit that starts combat with 3400 scaleHealth Icon Health
Ability Icon The Relentless Storm
Range Icon 1 Hex
Bite the target and mark them, dealing 0 (scaleAD IconscaleHealth Icon) physical damage, increased by @PercentDamageIncrease*100@% if they are already marked. After casting @CastsToTransform@ times, leap to a nearby hex, activating Stormbringer and dealing 0 (scaleHealth IconscaleAD Icon) physical damage to enemies within a two hex radius.

Stormbringer: Gain @StormbringerBonusHealth@ Health and @StormbringerAS*100@% Attack Speed. Every @BoltCadence@ seconds, summon a lightning bolt on a nearby enemy, dealing 0 (scaleHealth IconscaleAP Icon) magic damage. Takedowns summon a bolt on fallen enemies.

Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
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