Open Builder
Comp Image
Shadow Isles
Primary
AD Icon
Tier
B
Required
Viego
Icon 9Icon 105
Traits
Trait BackgroundWarden Icon
5
Warden
2 > 3 > 4 > 5
Trait BackgroundBlacksmith Icon
1
Blacksmith
1
Trait BackgroundHarvester Icon
1
Harvester
1
Trait BackgroundShadow Isles Icon
4
Shadow Isles
2 > 3 > 4 > 5
Trait BackgroundDisruptor Icon
2
Disruptor
2 > 4
Trait BackgroundPiltover Icon
2
Piltover
2 > 4 > 6
Trait BackgroundVanquisher Icon
2
Vanquisher
2 > 3 > 4 > 5
Trait BackgroundFreljord Icon
1
Freljord
3 > 5 > 7
Fiddlesticks Ornn Thresh Braum Gwen Yorick Loris Kalista Seraphine
Trait BackgroundWarden Icon
5
Trait BackgroundBlacksmith Icon
1
Trait BackgroundHarvester Icon
1
Trait BackgroundShadow Isles Icon
4
Trait BackgroundDisruptor Icon
2
Trait BackgroundPiltover Icon
2
Trait BackgroundVanquisher Icon
2
Trait BackgroundFreljord Icon
1
Tips & Tricks
  • Play Viego in the early game to increase your soul acquisition rate, but eventually (around Stage 4) you’ll want to transition out of having Viego on your board so you can play higher quality units.
  • Consider holding onto Taric as he can also fill a board slot until you hit all of the Wardens (and can even stay on final board if you 2 star him)
  • Generally only play if you natural 2-star Viego early and can unlock Yorick immediately so you can start farming souls as soon as possible
  • Almost always play Fast 8, but in some rare circumstances you can go for Gwen 3 if you hit many copies or if you have a good artifact for her.
  • The basic concept for the board is Shadow Isle units + Wardens + Disruptor + Fiddlesticks. There are higher cap variations that involve Azir and Mel, so make sure to check the dropdown box above the board to see those variations.
  • Ornn is a great unit for farming artifacts, but once it is no longer realistic to hit another artifact from Ornn, he’s typically weaker than other Wardens so if you need to make space on the board, he is one of the first to go. Can also consider dropping Yorick late game for higher quality units.
  • Seraphine is a solid item holder for Thresh (Void + Morello). The guide is NOT recommending building two Void Staffs and Morellos.
Strong Conditions
+2 Tier Conditions BS
Gold CollectorGold Collector
Rapid FirecannonRapid Firecannon
+1 Tier Conditions BA
DawncoreDawncore
FishbonesFishbones
Lich BaneLich Bane
Seeker's ArmguardSeeker’s Armguard
Sniper's FocusSniper’s Focus
Wit's EndWit’s End
Zhonya's ParadoxZhonya’s Paradox
Aura FarmingAura Farming
HustlerHustler
Openers
Shadow Isle
ViegoViego
Twisted FateTwisted Fate
Xin ZhaoXin Zhao
Yorick Yorick
DravenDraven
Trait BackgroundQuickstriker Icon
3
Trait BackgroundShadow Isles Icon
2
Trait BackgroundWarden Icon
2
Shadow Isle
ViegoViego
EkkoEkko
Yorick Yorick
Gwen Gwen
LorisLoris
Trait BackgroundShadow Isles Icon
3
Trait BackgroundDisruptor Icon
2
Trait BackgroundWarden Icon
2
Gwen
Unlockable
Gwen
Kalista
Unlockable
Kalista
Thresh
Unlockable
Thresh
Loris Loris
Yorick
Unlockable
Yorick
Disruptor Icon
Disruptor
Shadow Isles Icon
Shadow Isles
Gwen Cost Icon 3
850 HP
0 / 30
No Level Requirement
Collect 20 Shadow Isles Shadow Isles Souls
Best-in-Slot
TFT_Item_Artifact_RapidFirecannon
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Alt Build 1
TFT_Item_Artifact_WitsEnd
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Alt Build 2
TFT_Item_Artifact_SeekersArmguard
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Alt Build 3
TFT_Item_Artifact_LichBane
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Alt Build 4
TFT4_Item_OrnnZhonyasParadox
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Alt Build 5
TFT_Item_Artifact_Dawncore
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Ability Icon Snip Snip!
Range Icon 2 Hex
Dash around target and snip 5 (scaleSouls Icon) times, dealing 45/68/105 (scaleAP Icon) magic damage to them and 20/30/50 (scaleAP Icon) damage to all other enemies in a cone.
Shadow Isles Icon
Shadow Isles
Vanquisher Icon
Vanquisher
Kalista Cost Icon 4
800 HP
20 / 70
No Level Requirement
Collect 70 Shadow Isles Shadow Isles Souls
Current
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_LastWhisper
Best-in-Slot
TFT4_Item_OrnnTheCollector
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
Alt Build 1
TFT9_Item_OrnnHorizonFocus
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
Alt Build 2
TFT_Item_Artifact_Fishbones
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
Alt Build 3
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_MadredsBloodrazor
Alt Build 4
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Ability Icon Endless Rend
Range Icon 4 Hex
Summon 20 (scaleSouls Icon) spears split among the 3 nearest enemies. After a brief delay, they each impale their target, dealing 35/53/465 (scaleAD IconscaleAP Icon) physical damage and reducing Armor by 1.
Shadow Isles Icon
Shadow Isles
Warden Icon
Warden
Thresh Cost Icon 5
1200 HP
0 / 40
No Level Requirement
Collect 175 Shadow Isles Shadow Isles Souls
Current
TFT_Item_Bloodthirster
TFT_Item_Morellonomicon
TFT_Item_StatikkShiv
Alt Build 1
TFT_Item_Artifact_BlightingJewel
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Alt Build 2
TFT_Item_Artifact_SeekersArmguard
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 3
TFT4_Item_OrnnZhonyasParadox
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Alt Build 4
TFT_Item_ThiefsGloves
Ability Icon The Box
Range Icon 1 Hex
Passive: Each second, deal 30/50/400 (scaleAP IconscaleSouls Icon) magic damage to all enemies within 2 hexes. Heal for 50% of the damage dealt by this effect.

Active: Create a prison of walls in a 2 hex radius that lasts 5/5/60 seconds. While active, the Passive’s damage is doubled. When an enemy touches a wall, they take 100/150/4000 (scaleAP Icon) magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.
Piltover Icon
Piltover
Warden Icon
Warden
Loris Cost Icon 3
950 HP
70 / 140
Alt Build 1
TFT_Item_GargoyleStoneplate
TFT_Item_Redemption
TFT_Item_WarmogsArmor
Ability Icon Piltover Tussle
Range Icon 1 Hex
Gain 700/800/1000 (scaleAP Icon) Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1.25 seconds and dealing 150/225/360 (scaleAP Icon) magic damage to them. After charging, force nearby enemies to target this unit.
Shadow Isles Icon
Shadow Isles
Warden Icon
Warden
Yorick Cost Icon 2
850 HP
15 / 75
No Level Requirement
2-star Viego with 2 items equipped
Ability Icon Mourning Mist
Range Icon 1 Hex
Restore 325/370/500/600 (scaleAP IconscaleSouls Icon) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals 123/187/288/359 (scaleHealth Icon) magic damage in 1 hex radius.

Chill: Reduce Attack Speed by 20%
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
0

Leave a Reply

11 Comments

  1. Firer

    Is strikers flail better on Kalista than IE once you got vanquisher activated?

  2. Anonymous

    im not sure abt the “max cap” version. I had mel azir at 4-2 and insane high hp / winstreaking and im losing with mel 2 thresh 3 items, nasus 2 with tank items. I went 7th, losing all of stage 5, specifically to 5 – piltover t-hex 1*, yordle reroll, and trynd/ashe reroll with no special conditions

  3. Zeke

    Staffsmith goes crazy in this comp, especially if you don’t have your antiheal/shred built yet. 7/8 of the rod items are basically BiS on one of Thresh/Fiddle/Seraphine (even Gwen if you really have a ton of items). Rageblade is the only middling option, but you can still consider it a mana item for Kalista/Seraphine.

  4. Anonymous

    so unbelievably dogshit – i had 10 on 5-5 with every unit 2 star itemized + orrn item on tank + annie 2 with items and still couldn’t find kalista 3 nor finish first. ended up losing to the lvl9 bilge player that literally only rolled a 3 star naut. yeah f this comp. that shit don’t make sense

  5. Anonymous

    you should add comps that are safe to pivot to

  6. Anonymous

    star is born feels strong if you find viego with it, it guarantees yorick two on the second round.

  7. Anonymous

    Fast 9 i think stonger version of reroll can have viego and kinred

  8. Shinji

    In stage 2/3 you can slot in TF/Naut/Illaoi or Gangplank to farm an early Naut 2 and a few gold by buying champs. Naut 2 into Ornn with Viego holding Thresh item is awesome. Gangplank can also stay till you got Fiddle. Incase you got emblem, Tibber and Annie pair is crazy. Gwen 3 is a myth btw

  9. Anonymous

    Why IE on Kalista? Her ability already crits due to Vanquisher – surely the raw stats don’t justify it over something else?

    1. Anonymous

      I think strikers flails is a better option

  10. Anonymous

    Good if have the encounter (Upgraded champion: start with 2 star 1 cost champion- Viego)