Open Builder
Comp Image
Ekko Vi Reroll
Primary
AP Icon
Tier
C
Required
Icon 8Icon 105
Traits
Trait BackgroundZaun Icon
5
Zaun
3 > 5 > 7
Trait BackgroundJuggernaut Icon
3
Juggernaut
2 > 4 > 6
Trait BackgroundArcanist Icon
2
Arcanist
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundDisruptor Icon
2
Disruptor
2 > 4
Trait BackgroundPiltover Icon
2
Piltover
2 > 4 > 6
Trait BackgroundIxtal Icon
1
Ixtal
3 > 5 > 7
Trait BackgroundNoxus Icon
1
Noxus
3 > 5 > 7 > 10
Trait BackgroundQuickstriker Icon
1
Quickstriker
2 > 3 > 4 > 5
Singed Ekko Vi Swain Blitzcrank Neeko Warwick Seraphine
Trait BackgroundZaun Icon
5
Trait BackgroundJuggernaut Icon
3
Trait BackgroundArcanist Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundDisruptor Icon
2
Trait BackgroundPiltover Icon
2
Trait BackgroundIxtal Icon
1
Trait BackgroundNoxus Icon
1
Trait BackgroundQuickstriker Icon
1
Tips & Tricks
  • Play around the Bard version or Cho’Gath version if you get Two Much Value as you can play four 4-costs the entire game.
  • With enough econ, you can possibly even go for Sylas over Neeko for max cap. For this reason, try to get a Jarvan 2 and sell him at some point while rerolling for Ekko and Vi
Strong Conditions
+3 Tier Conditions CS
Two Much ValueTwo Much Value
+2 Tier Conditions CA
MittensMittens
Seeker's ArmguardSeeker’s Armguard
Wit's EndWit’s End
Prismatic TicketPrismatic Ticket
+1 Tier Conditions CB
Disruptor EmblemDisruptor Emblem
Juggernaut EmblemJuggernaut Emblem
EpochEpoch
Trade SectorTrade Sector
Openers
Zaun
BlitzcrankBlitzcrank
Cho'GathCho’Gath
EkkoEkko
ViVi
MalzaharMalzahar
Trait BackgroundZaun Icon
3
Trait BackgroundDisruptor Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundVoid Icon
2
Zaun
BlitzcrankBlitzcrank
Bard Bard
EkkoEkko
NeekoNeeko
ViVi
Trait BackgroundCaretaker Icon
1
Trait BackgroundZaun Icon
3
Trait BackgroundDefender Icon
2
Ekko Ekko
Singed
Unlockable
Singed
Vi Vi
Neeko Neeko
Warwick
Unlockable
Warwick
Disruptor Icon
Disruptor
Zaun Icon
Zaun
Ekko Cost Icon 2
750 HP
0 / 40
Current
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_GuinsoosRageblade
Best-in-Slot
TFT_Item_Artifact_WitsEnd
TFT_Item_TitansResolve
TFT_Item_GuinsoosRageblade
Alt Build 1
TFT_Item_Artifact_SeekersArmguard
TFT_Item_TitansResolve
TFT_Item_GuinsoosRageblade
Alt Build 2
TFT_Item_Artifact_Mittens
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 3
TFT_Item_UnstableConcoction
TFT_Item_TitansResolve
TFT_Item_JeweledGauntlet
Ability Icon Parallel Convergence
Range Icon 1 Hex
Create a 1 hex zone around the target that lasts 3 seconds. The next 3 attacks deal 150/225/340/455 (scaleAP Icon) bonus magic damage.

When the zone ends, it deals 130/195/295/395 (scaleAP Icon) magic damage + 10% of the target’s damage taken during the duration to all enemies in the zone.
Juggernaut Icon
Juggernaut
Zaun Icon
Zaun
Singed Cost Icon 4
1100 HP
0 / 80
No Level Requirement
Must complete ALL conditions
  • 4 unique Zaun Zaunites or Juggernaut Juggernauts
  • Lose 35 Player Health
Current
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
Best-in-Slot
TFT16_Item_MagusEmblemItem
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
Ability Icon Poison Trail
Range Icon 1 Hex
Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal 8/18/160 (scaleAP Icon) magic damage per second to enemies within. Gain 3.5 (scaleAS Icon) Mana each second.

Active: For 4 seconds, gain increased Move Speed, restore 15/80/500 (scaleAP Icon) Health each second, and gain 20 Armor and Magic Resistance.
Defender Icon
Defender
Piltover Icon
Piltover
Zaun Icon
Zaun
Vi Cost Icon 2
700 HP
0 / 30
Current
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
TFT_Item_GuardianAngel
Alt Build 1
TFT_Item_Bloodthirster
TFT_Item_SteraksGage
TFT_Item_TitansResolve
Ability Icon Relentless Force
Range Icon 1 Hex
Gain 125/150/175/200 (scaleAP Icon) Shield for 2 seconds. Slam on target, dealing 120/180/270/360 (scaleAD Icon) physical damage to enemies in a 1 hex range. Every third cast deals 150/225/340/455 (scaleAD Icon) damage in a 2 hex range instead and knocks up enemies hit for 1 second.
Defender Icon
Defender
Ixtal Icon
Ixtal
Arcanist Icon
Arcanist
Neeko Cost Icon 2
850 HP
15 / 65
Alt Build 1
TFT16_Item_JuggernautEmblemItem
Ability Icon Pop Blossom
Range Icon 1 Hex
Leap at target and gain 400/475/600/750 (scaleAP Icon) Shield for 4 seconds. Slam down after a brief delay, dealing 80/120/180/240 (scaleAP Icon) magic damage to enemies within two hexes and 20% Chilling them for 2 seconds.

Chill: Reduce Attack Speed by 20%
Quickstriker Icon
Quickstriker
Zaun Icon
Zaun
Warwick Cost Icon 4
1200 HP
0 / 90
Level 7
Must complete ALL conditions
  • Jinx with 1 item equipped
  • Vi with 1 item equipped
Ability Icon Eternal Hunger
Range Icon 1 Hex
Gain 100/100/400% Attack Speed, 15% Omnivamp, increased Move Speed, and deal 45/70/550 (scaleAD Icon) bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi 20%/20%/50% (scaleAP Icon) Attack Speed for 3 seconds.
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven’t already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
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Leave a Reply

8 Comments

  1. Anonymous

    This is really good this patch and is carrying me. My first 1st place win streak

  2. Anonymous

    Ekko looks like hoj jg titans, guinsoos looks bad on ekko

  3. MrTad

    Could add Artifact like Seeker’s Armguard. Also Ekko build could be like Diana: Titan, Guinsoo, BT

  4. Anonymous

    jeweled lotus is very good because u dont have to build hoj and ekko likes the shield from bt because she takes 10 years to do damage and heal back up

  5. Anonymous

    what’s meant to be your 6th on level 6? i’ve been playing either Zoe or Seraphine

  6. nammer

    this comps unlocks nidalee randomly sometimes which is pretty cool

    1. ZubatXD

      how

      1. Anonymous

        when you three star neeko (since it also applied as 2 2-stars neeko field in combat)