Main
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Traits
Tips & Tricks
- The Illaoi hero augment turns Illaoi into a Darius-style unit that dunks on enemies with her ability. Build her like an AD fighter unit instead of as a tank
- The Bard board currently makes the most sense. Use your rolls if you lose with Bard. You can play it similar to 1-cost reroll until 3-1, but you’ll eventually want to push to Level 6 so you can hit Sion 3 and Bard 3 (Aphelios 3 can help too, but less important)
- The Bilgewater version is harder to play, but caps higher. Try to rush 5 Bilgewater for Lucky Doubloon and farm as many Serpents as possible. If you must buy units, buy upgrades and Illaoi.
- Toggle 7 Bilgewater by playing it during planning phase then refresh your shop to see 7 Bilgewater shops so you have a chance at seeing the 7 Bilgewater items. Ideally get 1 or 2 before selling the Bilgewater units and playing 3 or 5 Bilgewater for rest of the game
Strong Conditions
+1 Tier Conditions B → A
Openers
Bilgewater
Bruiser Bard
Current
Best-in-Slot
Alt Build 1
Economy Strategy
- Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
- Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
- Do not level if you haven’t hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
- Ideally above 50g, level 5 at this point or level 6 with 3-stars.
- If you haven’t hit your 3-stars yet, roll to ~52g each turn. You don’t want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
- If you haven’t hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
- Level to 7 if you can stay above ~20g. Otherwise stay level 6.
- Level to 7.
- Level to 8 if you are in bottom half of lobby HP and are losing rounds. If you are higher HP and feel stable, you can wait until next turn.
- Level to 8 if you haven’t already. Roll for any remaining units necessary for the comp. If stable, you can try to go 9. Most games you will end on level 8.
- Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.



you should change this to C-tier. terrible comp.
agreed, the bilge line feels pretty bad
could be playable with sion/bard though
to add to below, after your lvl 6 slow roll you can play vertical bruisers (you naturally hit tahm and voli) or you can run Briar + Ambessa for 4 traits: Noxus/Vanquisher/Juggernaut/Slayer
You can actually play the bard sion version with bilgewater and roll Nautilus/GP at the same time as your 2 costs, you hit them pretty easily and get 6 3-star units for bard carry
I tried sion bard reroll variant and it seemed pretty good if you can get there in a decent time. Thoughts on qss over titans? theres a lot of cc and illaoi likes the extra AS
Updated it, pretty sure the Bard Sion version is WAY better than going Bilgewater. QSS looks good. BiS might be BT + IE + GS, but not enough data yet so going to wait before changing anything.