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Item Conditions

Item Conditions

Minimum Tier
All
Bruiser Emblem
Bruiser Emblem
Health Icon +150
The holder gains the Bruiser trait. Every second, deal 2% of the holder's max Health as magic damage in a 1-hex radius.
Frying Pan+Giant's Belt
Crown of Demacia
Crown of Demacia
Health Icon +300 AS Icon +30%
If the holder is a Tank, regenerate 3-21% maximum Health every 2 seconds (based on stage). Otherwise, gain 10% scaleAD Icon Attack Damage and scaleAP Icon Ability Power every 2 seconds instead.

If the holder of this item dies, you instantly lose the fight.

You can remove this item by benching the holder.

Dawncore
Dawncore
AD Icon +15% AP Icon +15
Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 10%, to a minimum of 10.
Defender Emblem
Defender Emblem
Armor Icon +30 MagicResist Icon +30
The holder gains the Defender trait.
Combat Start: Gain 35% more Armor OR Magic Resist from all sources, depending on whichever is higher.
Frying Pan+Chain Vest
Disruptor Emblem
Disruptor Emblem
Health Icon +150 AS Icon +20%
The holder gains the Disruptor trait. Abilities deal 20% bonus magic damage over 3 seconds.
Fishbones
Fishbones
AD Icon +50% AS Icon +50%
The holder's attacks target random enemies.
Flickerblades
Flickerblades
AP Icon +10 AS Icon +12%
Attacks grant 5% stacking Attack Speed. Every 5 attacks also grant 2% Attack Damage and 2% Ability Power.
Freljord Emblem
Freljord Emblem
Health Icon +400
The holder gains the Freljord trait.
Spatula+Giant's Belt
Gambler's Blade
Gambler's Blade
AS Icon +45%
Grant scaleAS Icon 1% bonus Attack Speed per goldCoins Icon gold in your bank (up to goldCoins Icon 30 gold).

Each attack has a 6% chance to drop goldCoins Icon 1 gold.

Gold generated this game:

[Unique - only 1 per champion]
Gold Collector
Gold Collector
AD Icon +40% CritChance Icon +20%
Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 33% chance to drop goldCoins Icon 1 gold.

Gold Collected: g
[Unique - only 1 per champion]
Gunslinger Emblem
Gunslinger Emblem
Health Icon +150 AD Icon +20%
The holder gains the Gunslinger trait.
Dealing physical damage to an enemy reduces their Armor by 2.
Hellfire Hatchet
Hellfire Hatchet
Health Icon +150 AD Icon +20% StatOmnivamp Icon +20%
Attacks deal 2% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1% Attack Speed.
Horizon Focus
Horizon Focus
Health Icon +250 ManaRegen Icon +2 Armor Icon +20 MagicResist Icon +20
Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage.
Invoker Emblem
Invoker Emblem
ManaRegen Icon +3
The holder gains the Invoker trait. On cast, gain Ability Power equal to 10% of Mana spent.
Frying Pan+Tear of the Goddess
Ionia Emblem
Ionia Emblem
AD Icon +25% AP Icon +25
The holder gains the Ionia trait.
Spatula+Needlessly Large Rod
Juggernaut Emblem
Juggernaut Emblem
Armor Icon +25 MagicResist Icon +25
The holder gains the Juggernaut trait and 10% of other Juggernaut's max Health when they die.
Frying Pan+Negatron Cloak
Lich Bane
Lich Bane
AP Icon +55 AS Icon +10%
The holder's first attack after each Ability cast deals bonus magic damage.

Damage increases based on Stage.
Luden's Tempest
Luden's Tempest
AD Icon +50% AP Icon +50
100% of overkill damage plus 100 is dealt as magic damage to the three enemies nearest the target.
Mittens
Mittens
AS Icon +65% DA Icon +15%
Shrinks the holder, granting them increased movement speed and immunity to Chill, Burn, and Wound.

Chill: reduce Attack Speed
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Noxus Emblem
Noxus Emblem
AD Icon +25% AP Icon +25
The holder gains the Noxus trait.
Spatula+B.F. Sword
Piltover Emblem
Piltover Emblem
Health Icon +150
The holder gains the Piltover trait.
Prowler's Claw
Prowler's Claw
Health Icon +200 AD Icon +35% CritChance Icon +45%
After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 50% bonus Critical Strike Damage.
Quickstriker Emblem
Quickstriker Emblem
AS Icon +25%
The holder gains the Quickstriker trait. On takedown, dash to the nearest target and heal for 10% maximum Health.
Frying Pan+Recurve Bow
Rabadon's Deathcap
Rabadon's Deathcap
AP Icon +50 DA Icon +15%
This humble hat can help you make, or unmake, the world itself.

Needlessly Large Rod+Needlessly Large Rod
Radiant Archangel's Staff
Radiant Archangel's Staff
ManaRegen Icon +2 AP Icon +60
Combat start: Gain 40% Ability Power every 5 seconds in combat.
Radiant Bloodthirster
Radiant Bloodthirster
AD Icon +30% AP Icon +30 MagicResist Icon +40 StatOmnivamp Icon +40%
Once per combat: At 40% Health, gain a 50% max Health Shield that lasts up to 5 seconds.
Radiant Giant Slayer
Radiant Giant Slayer
AD Icon +30% AP Icon +30 AS Icon +30% DA Icon +30%
Gain 30% additional Damage Amp against Tanks.
Radiant Hextech Gunblade
Radiant Hextech Gunblade
ManaRegen Icon +2 AD Icon +40% AP Icon +40 StatOmnivamp Icon +30%
Heal the lowest percent Health ally for 40% of damage dealt.

Ally Healing:
Radiant Infinity Edge
Radiant Infinity Edge
AD Icon +75% CritChance Icon +75%
Abilities can critically strike.

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Radiant Kraken's Fury
Radiant Kraken's Fury
AD Icon +20% MagicResist Icon +40 AS Icon +20%
Attacks grant 7% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 30% Attack Speed.
Radiant Morellonomicon
Radiant Morellonomicon
Health Icon +300 ManaRegen Icon +2 AP Icon +40
Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Radiant Nashor's Tooth
Radiant Nashor's Tooth
Health Icon +300 AP Icon +35 AS Icon +20% CritChance Icon +40%
Attacks grant 4 bonus Mana, increased to 8 if they critically strike.
Radiant Spear of Shojin
Radiant Spear of Shojin
ManaRegen Icon +2 AD Icon +30% AP Icon +30
Attacks grant 10 bonus Mana.
Radiant Spirit Visage
Radiant Spirit Visage
Health Icon +700 ManaRegen Icon +4 DR Icon +20%
Regenerate 5% of missing Health each second.
Radiant Sterak's Gage
Radiant Sterak's Gage
Health Icon +600 AD Icon +80%
At 60% Health, gain a Shield equal to 100% of the wearer's maximum Health that rapidly decays over 6 seconds.
Radiant Striker's Flail
Radiant Striker's Flail
Health Icon +300 AS Icon +20% CritChance Icon +40% DA Icon +20%
Critical Strikes grant 10% Damage Amp for 5 seconds, stacking up to 4 times.
Radiant Titan's Resolve
Radiant Titan's Resolve
Armor Icon +40 AS Icon +20%
Gain 4% Attack Damage and 4% Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 20% Damage Amp and gain immunity to crowd control.
Rapid Firecannon
Rapid Firecannon
AS Icon +65% DA Icon +5%
Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.
Seeker's Armguard
Seeker's Armguard
AP Icon +25 Armor Icon +10 MagicResist Icon +10 StatOmnivamp Icon +20%
Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 20.
Slayer Emblem
Slayer Emblem
AD Icon +20%
The holder gains the Slayer trait. Upon dropping below 25% max Health, Gain 20 Mana and a 30% max Health Shield.
Frying Pan+B.F. Sword
Sniper's Focus
Sniper's Focus
ManaRegen Icon +3 AD Icon +20% AP Icon +20 AS Icon +20%
Gain 40% Damage Amp against targets 4 or more hexes away.
Statikk Shiv
Statikk Shiv
AP Icon +15 AS Icon +50%
Every 3rd attack deals 30 + 40% of the holder's Ability Power as additional magic damage to 4 enemies.
Talisman Of Ascension
Talisman Of Ascension
Health Icon +450 AD Icon +20% AP Icon +20
After 22 seconds gain 100% max Health and 120% Damage Amp for the rest of combat.
The Darkin Aegis
The Darkin Aegis
Health Icon +200 Armor Icon +25 MagicResist Icon +25
The holder gains the Darkin trait.

Every second, deal 1% of the holder's max Health as magic damage to enemies within 2 hexes. When units die in the area, heal for 2% max Health.
The Darkin Bow
The Darkin Bow
AD Icon +10% AS Icon +25%
The holder gains the Darkin trait.

Every 10 attacks, fire an arrow that passes through the current target, dealing 500% Basic Attack Damage as physical damage, reduced by 33% per enemy hit.
The Darkin Scythe
The Darkin Scythe
Health Icon +250 AD Icon +30%
The holder gains the Darkin trait.

Every 4 seconds, slash adjacent enemies for 150% Basic Attack Damage as physical damage. On takedown or when the holder dashes, slash again.

Dash Cooldown: 1.5 second
The Darkin Staff
The Darkin Staff
ManaRegen Icon +3 AP Icon +35
The holder gains the Darkin trait.

For every 20 Mana spent, launch a tendril at enemies near the current target, dealing 50 magic damage.

Damage increases based on Stage
Titanic Hydra
Titanic Hydra
Health Icon +300 AD Icon +20% AS Icon +20%
Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Vanquisher Emblem
Vanquisher Emblem
AD Icon +15% AP Icon +15 CritChance Icon +20%
The holder gains the Vanquisher trait and a 3% chance to drop 1 gold on critical strikes.

Cooldown: 0.75 seconds
Gold generated this game:
Frying Pan+Sparring Gloves
Warden Emblem
Warden Emblem
Health Icon +250
The holder gains the Warden trait. When a Shield on the holder breaks, heal them for 30% of the Shield's initial value.
Wit's End
Wit's End
Health Icon +400 Armor Icon +20 MagicResist Icon +20 AS Icon +25%
Attacks deal bonus magic damage.

Heals the holder for 30% of all magic damage dealt.

Damage increases based on Stage.
Yordle Emblem
Yordle Emblem
AD Icon +20% AP Icon +20 Armor Icon +30 MagicResist Icon +30
The holder gains the Yordle trait.
Spatula+Negatron Cloak
Zaun Emblem
Zaun Emblem
Health Icon +350 CritChance Icon +20%
The holder gains the Zaun trait.
Spatula+Sparring Gloves
Zhonya's Paradox
Zhonya's Paradox
AP Icon +25 Armor Icon +25 MagicResist Icon +25
Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds.

[Unique - only 1 per champion]
Bruiser Emblem
Crown of Demacia
Defender Emblem
Defender Emblem
Defender Emblem
Freljord Emblem
Gambler's Blade
Gunslinger Emblem
Gunslinger Emblem
Gunslinger Emblem
Horizon Focus
Horizon Focus
Horizon Focus
Invoker Emblem
Invoker Emblem
Invoker Emblem
Ionia Emblem
Juggernaut Emblem
Juggernaut Emblem
Juggernaut Emblem
Noxus Emblem
Noxus Emblem
Noxus Emblem
Piltover Emblem
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
Radiant Archangel's Staff
Radiant Archangel's Staff
Radiant Archangel's Staff
Radiant Bloodthirster
Radiant Bloodthirster
Radiant Bloodthirster
Radiant Giant Slayer
Radiant Giant Slayer
Radiant Giant Slayer
Radiant Hextech Gunblade
Radiant Hextech Gunblade
Radiant Hextech Gunblade
Radiant Infinity Edge
Radiant Infinity Edge
Radiant Infinity Edge
Radiant Kraken's Fury
Radiant Kraken's Fury
Radiant Kraken's Fury
Radiant Morellonomicon
Radiant Morellonomicon
Radiant Morellonomicon
Radiant Spear of Shojin
Radiant Spear of Shojin
Radiant Spear of Shojin
Radiant Spirit Visage
Radiant Spirit Visage
Radiant Spirit Visage
Radiant Sterak's Gage
Radiant Striker's Flail
Radiant Striker's Flail
Radiant Striker's Flail
Radiant Titan's Resolve
Slayer Emblem
Slayer Emblem
Slayer Emblem
Talisman Of Ascension
The Darkin Aegis
The Darkin Aegis
The Darkin Aegis
Titanic Hydra
Titanic Hydra
Titanic Hydra
Vanquisher Emblem
Warden Emblem
Warden Emblem
Warden Emblem
Yordle Emblem
Yordle Emblem
Yordle Emblem
Zaun Emblem
Zhonya's Paradox
Augment Conditions

Augment Conditions

Minimum Tier
All
3 Threes
3 Threes
Offered on:
2-1
3-2
4-2
Gain 3 random 2-star 3-cost champions and 3 gold.
A Magic Roll
A Magic Roll
Offered on:
2-1
3-2
4-2
Roll 3 dice. Gain rewards based on their total.

Reward: ???
Advanced Loan
Advanced Loan
Offered on:
2-1
3-2
4-2
Gain 20 Gold. Your next augment is one tier lower.
Advanced Loan+
Advanced Loan+
Offered on:
2-1
3-2
4-2
Gain 33 Gold. Your next augment is one tier lower.
Air Axiom
Air Axiom
Offered on:
2-1
3-2
4-2
Gain an Air Hex. Champions within gain 25% Attack Speed and their damage 30% Sunders enemies for 5 seconds.
Artillery Barrage
Artillery Barrage
Offered on:
2-1
3-2
4-2
Gain a Rumble. Your strongest Rumble gains +7 Range and constantly fires missiles at enemies, increased with Attack Speed.
Ascension
Ascension
Offered on:
2-1
3-2
4-2
After 12 seconds of combat, gain 40% Damage Amp.
Augmented Power
Augmented Power
Offered on:
2-1
3-2
4-2
Your next augment is one tier higher.
Aura Farming
Aura Farming
Offered on:
2-1
3-2
4-2
Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-2.
Backup Bows
Backup Bows
Offered on:
2-1
3-2
4-2
Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more.

Attacks:
Band of Thieves II
Band of Thieves II
Offered on:
2-1
3-2
4-2
Gain 2 Thief's Gloves. After 8 player combats, gain another.
Band of Thieves II+
Band of Thieves II+
Offered on:
2-1
3-2
4-2
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Band of Thieves II++
Band of Thieves II++
Offered on:
2-1
3-2
4-2
Gain 2 Thief's Gloves. After 3 player combats, gain another.
Bandle Bounty II
Bandle Bounty II
Offered on:
2-1
3-2
4-2
For every Yordle you've unlocked or unlock, gain 4 gold. The Bandle Paths reveal a secret Yordle 10! Gain a Tristana and Teemo.
Belt Overflow
Belt Overflow
Offered on:
2-1
3-2
4-2
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
Best Friends I
Best Friends I
Offered on:
2-1
3-2
4-2
Allies isolated in pairs gain 10% Attack Speed and 13 Armor at the start of combat.
Blood Offering
Blood Offering
Offered on:
2-1
3-2
4-2
Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 20% Health but gain a 30% Health shield and 10% Attack Damage.
Bodyguard Training
Bodyguard Training
Offered on:
2-1
3-2
4-2
Allies gain 10 Armor and Magic Resist, increased by 3 per player level.

Gizmos & Gadgets Championship, 2022
Boxing Lessons
Boxing Lessons
Offered on:
2-1
3-2
4-2
Your team gains 30 Health for each ally that starts combat in the front row.
Bringer of Ruin
Bringer of Ruin
Offered on:
2-1
3-2
4-2
Every takedown Atakhan scores permanently grants him 1% Ability Power and 40 max Health. Gain a Briar and a Sion.
(Current Takedowns: )
Bronze For Life I
Bronze For Life I
Offered on:
2-1
3-2
4-2
Your team gains 2.5% Damage Amp for each Bronze-tier trait.

Damage Amp Bonus: %
Bronze For Life II
Bronze For Life II
Offered on:
2-1
3-2
4-2
Your team gains 2.5% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.

Damage Amp: %
Armor and Magic Resist:
Calculated Loss
Calculated Loss
Offered on:
2-1
3-2
4-2
After losing your combat, gain 2 gold and a free Shop reroll.
Care Package
Care Package
Offered on:
2-1
3-2
4-2
Now and at the start of the next 2 Stages, receive a care package with loot and 3 gold.
Caretaker's Ally
Caretaker's Ally
Offered on:
2-1
3-2
4-2
Gain a random 2-cost champion now. Gain the same one again every time you level up.

Champion: ???
Celestial Blessing I
Celestial Blessing I
Offered on:
2-1
3-2
4-2
Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.
Celestial Blessing II
Celestial Blessing II
Offered on:
2-1
3-2
4-2
Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.
Celestial Blessing III
Celestial Blessing III
Offered on:
2-1
3-2
4-2
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.
Chosen Wolves
Chosen Wolves
Offered on:
2-1
3-2
4-2
Gain an Ambessa and a Kindred. When Kindred casts, Ambessa always gains their protection against death and gains Attack Damage while protected. When Ambessa casts, Wolf strikes all enemies hit, dealing reduced damage.
Clear Mind
Clear Mind
Offered on:
2-1
3-2
4-2
If there are no champions on your bench at the end of player combat, gain 3 XP.
Comeback Story
Comeback Story
Offered on:
2-1
3-2
4-2
Your team gains 5 Health and 0.4% Attack Speed per missing player Health.

Commerce Core
Commerce Core
Offered on:
2-1
3-2
4-2
Gain 16 free Shop rerolls now and 2 every round for the rest of the game.
Component Buffet
Component Buffet
Offered on:
2-1
3-2
4-2
Whenever you would get a component, gain a component anvil instead. Gain a random component now.

The anvil offers 4 choices.
Construct a Companion
Construct a Companion
Offered on:
2-1
3-2
4-2
The next 1-cost champion you buy is 3 star. Gain 2 gold.
Continuous Conjuration
Continuous Conjuration
Offered on:
2-1
3-2
4-2
Gain a Needlessly Large Rod. After your team deals 38000 magic damage, gain 2 more.

Damage dealt:
Cooking Pot
Cooking Pot
Offered on:
2-1
3-2
4-2
At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 50 permanent Health. Gain a Frying Pan.
Coronation
Coronation
Offered on:
2-1
3-2
4-2
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
Cosmic Calling
Cosmic Calling
Offered on:
2-1
3-2
4-2
Gain a Spear of Shojin and a Leona. On Stage 3-7, gain a Taric.
Crash Test Dummies
Crash Test Dummies
Offered on:
2-1
3-2
4-2
Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1.25 seconds.
Critical Success
Critical Success
Offered on:
2-1
3-2
4-2
Gain a Sparring Glove. After your team's attacks critically strike 320 times, gain 2 more.

Critical strikes:
Crown's Will
Crown's Will
Offered on:
2-1
3-2
4-2
Gain a Needlessly Large Rod and a Chain Vest. Your team gains 8 Ability Power and 6 Armor.
Deadlier Blades
Deadlier Blades
Offered on:
2-1
3-2
4-2
Gain a Deathblade. Deathblades permanently gain % Attack Damage whenever their holders score a takedown.
Deadlier Caps
Deadlier Caps
Offered on:
2-1
3-2
4-2
Gain a Rabadon's Deathcap. Rabadon's Deathcaps permanently gain % Ability Power whenever their holders score a takedown.
Demacia Forever
Demacia Forever
Offered on:
2-1
3-2
4-2
Demacians gain 3 permanent Health every time they rally. They also gain 1.5% permanent Attack Damage and Ability Power every 3 rallies. Gain a Jarvan IV, a Sona, and a Xin Zhao.
Double Trouble
Double Trouble
Offered on:
2-1
3-2
4-2
When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Duo Queue
Duo Queue
Offered on:
2-1
3-2
4-2
Gain 2 random 5-cost champions and 2 copies of a random component.
Early Learnings
Early Learnings
Offered on:
2-1
3-2
4-2
Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.

TFT Vegas Open, 2023
Epic Rolldown
Epic Rolldown
Offered on:
2-1
3-2
4-2
When you reach Level 8, gain 20 Shop rerolls.

Runeterra Reforged Championship, 2023
Epoch+
Epoch+
Offered on:
2-1
3-2
4-2
Now, and at the start of every stage, gain 8 XP and 3 free rerolls.
Evolve and Overcome
Evolve and Overcome
Offered on:
2-1
3-2
4-2
For every 5 champions that Mutated Void allies takedown, gain 2 XP. Gain a Cho'Gath and a 2-star Kog'Maw.

Void provides unique Mutations.
Exclusive Customization
Exclusive Customization
Offered on:
2-1
3-2
4-2
Gain a Lucky Item Chest and a Magnetic Remover and 10 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Exiles I
Exiles I
Offered on:
2-1
3-2
4-2
Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds.
Exiles II
Exiles II
Offered on:
2-1
3-2
4-2
Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.
Expected Unexpectedness
Expected Unexpectedness
Offered on:
2-1
3-2
4-2
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Explosive Growth
Explosive Growth
Offered on:
2-1
3-2
4-2
Now and at the start of the next 3 rounds, gain 7 XP.
Explosive Growth+
Explosive Growth+
Offered on:
2-1
3-2
4-2
Now and at the start of the next 3 rounds, gain 10 XP.
Extra Buckles
Extra Buckles
Offered on:
2-1
3-2
4-2
Gain a Giant's Belt. After your team takes 75000 damage, gain 2 more.

Damage taken:
Eye For An Eye
Eye For An Eye
Offered on:
2-1
3-2
4-2
For every 15 ally champions that die, gain a random component (max 3).

Deaths Remaining:
Eye For An Eye+
Eye For An Eye+
Offered on:
2-1
3-2
4-2
Gain a random component. For every 18 ally champions that die, gain another component (max 2).

Deaths Remaining:
Fire Axiom
Fire Axiom
Offered on:
2-1
3-2
4-2
Gain a Fire Hex. Champions within gain 15% Attack Damage and Ability Power. Their damage 1% Burns and 33% Wounds for 6 seconds.
Flowing Tears
Flowing Tears
Offered on:
2-1
3-2
4-2
Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.

Mana spent:
Forward Thinking
Forward Thinking
Offered on:
2-1
3-2
4-2
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.

Incoming Gold:
Gain @Gold@ Gold
Gain @Gold@ Gold
Offered on:
2-1
3-2
4-2
Gain 21 gold.
Giant and Mighty
Giant and Mighty
Offered on:
2-1
3-2
4-2
Your team becomes large, gaining 200 Health and 10% max Health.
Glass Cannon I
Glass Cannon I
Offered on:
2-1
3-2
4-2
Allies that start combat in the back row begin combat at 80% Health but gain 17% Damage Amp.
Glass Cannon II
Glass Cannon II
Offered on:
2-1
3-2
4-2
Allies that start combat in the back row begin combat at 80% Health but gain 30% Damage Amp.
Going Long
Going Long
Offered on:
2-1
3-2
4-2
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
Growth Mindset
Growth Mindset
Offered on:
2-1
3-2
4-2
Gain 50 XP.
Hard Bargain
Hard Bargain
Offered on:
2-1
3-2
4-2
You cannot choose your Carousel rewards. Gain an additional 6 player Health and 10 Gold each carousel round.
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries
Heart of Steel
Heart of Steel
Offered on:
2-1
3-2
4-2
Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional permanent max Health.
Heavy Is the Crown
Heavy Is the Crown
Offered on:
2-1
3-2
4-2
Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.
Hedge Fund
Hedge Fund
Offered on:
2-1
3-2
4-2
Gain 25 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
Heroic Grab Bag
Heroic Grab Bag
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 5 gold.

This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag+
Heroic Grab Bag+
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 8 gold.

This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag++
Heroic Grab Bag++
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 14 gold.

This item allows you to copy a 3-cost or less champion.
High Voltage
High Voltage
Offered on:
2-1
3-2
4-2
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage.
Hustler
Hustler
Offered on:
2-1
3-2
4-2
You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 6 gold now.

Interest is extra gold you gain per 10g saved.
Indiscriminate Killer
Indiscriminate Killer
Offered on:
2-1
3-2
4-2
Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.
Infinity Protection
Infinity Protection
Offered on:
2-1
3-2
4-2
Gain 4 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 15% Health shield.

Monsters Attack Championship, 2023
Invested+
Invested+
Offered on:
2-1
3-2
4-2
Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
Invested++
Offered on:
2-1
3-2
4-2
Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Iron Assets
Iron Assets
Offered on:
2-1
3-2
4-2
Gain a component anvil and 3 gold.
Item Grab Bag
Item Grab Bag
Offered on:
2-1
3-2
4-2
Gain 1 random completed item.
Ixtal Expeditionist
Ixtal Expeditionist
Offered on:
2-1
3-2
4-2
Gain a Qiyana, a Neeko, and a Milio. Increase your current and max player Health by 10.
Know Your Enemy
Know Your Enemy
Offered on:
2-1
3-2
4-2
You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.
Last Second Save
Last Second Save
Offered on:
2-1
3-2
4-2
The first time each ally falls below 35% Health, they restore 20% maximum Health.
Late Game Scaling
Late Game Scaling
Offered on:
2-1
3-2
4-2
Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.

Cyber City Tactician's Crown, 2025
Late Game Specialist
Late Game Specialist
Offered on:
2-1
3-2
4-2
When you reach Level 9, gain 36 gold.
Leap of Faith
Leap of Faith
Offered on:
2-1
3-2
4-2
Gain an Illaoi. Your strongest Illaoi becomes a Fighter. Her Ability is replaced with an airborne slam that's recast when she kills her target.
Level Up!
Level Up!
Offered on:
2-1
3-2
4-2
When you buy XP, gain an additional 2. Gain 12 immediately.
Lifting Competition
Lifting Competition
Offered on:
2-1
3-2
4-2
At the start of each round, if the combined Health of all your unique Bruisers is high enough, gain a reward and increase the threshold (up to four times). Gain a Shen and a Sion.

Easy Lift: / 3500
Living Forge
Living Forge
Offered on:
2-1
3-2
4-2
Gain an Artifact anvil now and after every 8 player combats.

Artifacts are more powerful items with a unique effect.
Lucky Gloves
Lucky Gloves
Offered on:
2-1
3-2
4-2
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.
Lucky Gloves+
Lucky Gloves+
Offered on:
2-1
3-2
4-2
Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats.
Mace's Will
Mace's Will
Offered on:
2-1
3-2
4-2
Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance.
Makeshift Armor I
Makeshift Armor I
Offered on:
2-1
3-2
4-2
Allies without items equipped gain 30 Armor and Magic Resist.
Makeshift Armor II
Makeshift Armor II
Offered on:
2-1
3-2
4-2
Allies without items equipped gain 50 Armor and Magic Resist.
Malicious Monetization
Malicious Monetization
Offered on:
2-1
3-2
4-2
Gain 2 gold. For the next 3 rounds, enemy champions drop 2 gold when killed.

Max Build
Max Build
Offered on:
2-1
3-2
4-2
Gain 8 free Shop rerolls. On Stage 4-5 and 6-2, gain a Champion Duplicator.

Galaxies Championship, 2020
Mess Hall
Mess Hall
Offered on:
2-1
3-2
4-2
After 10 seconds of combat, your champions gain 8% Attack Speed and attacks also hurl 2 delicious projectiles that deal 25 (scaleAD IconscaleAP Icon) magic damage.
Min-Max
Min-Max
Offered on:
2-1
3-2
4-2
Gain a Golden Item Remover and 4 random components.

Golden Item Remover is a Magnetic Remover with infinite uses.
Missed Connections
Missed Connections
Offered on:
2-1
3-2
4-2
Gain a copy of each 1-cost champion.
Money Monsoon
Money Monsoon
Offered on:
2-1
3-2
4-2
Gain 7 gold now and every round for the rest of the game.
Nine Lives
Nine Lives
Offered on:
2-1
3-2
4-2
Set your current and max player Health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health.
NO SCOUT NO PIVOT
NO SCOUT NO PIVOT
Offered on:
2-1
3-2
4-2
Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1.5% Attack Damage and Ability Power after player combat.

On a Roll
On a Roll
Offered on:
2-1
3-2
4-2
Whenever you star up a champion that you fielded last combat, gain 2 free Shop rerolls. Gain 2 gold.
One Buff, Two Buff
One Buff, Two Buff
Offered on:
2-1
3-2
4-2
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
One Twos Three
One Twos Three
Offered on:
2-1
3-2
4-2
Gain 1 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
One, Two, Five!
One, Two, Five!
Offered on:
2-1
3-2
4-2
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Pandora's Bench
Pandora's Bench
Offered on:
2-1
3-2
4-2
At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 6 gold.
Pandora's Items
Pandora's Items
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.

Gain 1 random component.
Pandora's Items II
Pandora's Items II
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.

Gain 2 random components.
Pandora's Items III
Pandora's Items III
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.

Gain 1 random Radiant item.
Patience is a Virtue
Patience is a Virtue
Offered on:
2-1
3-2
4-2
Each round, gain 2 free rerolls if you did not buy a champion last round.
Patient Study
Patient Study
Offered on:
2-1
3-2
4-2
After player combat, gain 2 XP if you won or 3 XP if you lost.
Placebo+
Placebo+
Offered on:
2-1
3-2
4-2
Your team gains 1% Attack Speed. Gain 14 gold.
Plot Armor
Plot Armor
Offered on:
2-1
3-2
4-2
Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.
Portable Forge
Portable Forge
Offered on:
2-1
3-2
4-2
Choose 1 of 4 Artifacts.

Artifacts are more powerful items with a unique effect.
Precision and Grace
Precision and Grace
Offered on:
2-1
3-2
4-2
At the start of combat, allies gain 25% Attack Speed for 3 seconds. On takedown, allies dash to their next target and gain this bonus again.
Prismatic Destiny+
Prismatic Destiny+
Offered on:
2-1
3-2
4-2
Gain a random Prismatic Augment and 10 gold.
Pyromaniac
Pyromaniac
Offered on:
2-1
3-2
4-2
Gain a Red Buff. Your Burns deal 50% increased damage.
Radiant Relics
Radiant Relics
Offered on:
2-1
3-2
4-2
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Raining Gold
Raining Gold
Offered on:
2-1
3-2
4-2
Gain 7 gold now and 1 gold every round.
ReinFOURcement
ReinFOURcement
Offered on:
2-1
3-2
4-2
The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 5 gold.
Replication
Replication
Offered on:
2-1
3-2
4-2
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Retribution
Retribution
Offered on:
2-1
3-2
4-2
Gain 2 Hands of Justice. Allies equipped with Hand of Justice can critically strike with their Abilities.
Salvage Bin+
Salvage Bin+
Offered on:
2-1
3-2
4-2
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Savings Account
Savings Account
Offered on:
2-1
3-2
4-2
After you earn 50 gold in interest, gain 30 gold. Your max interest is increased to 7. Gain 4 gold now.

Gold earned:
Second Wind
Second Wind
Offered on:
2-1
3-2
4-2
After 10 seconds of combat, your team heals 40% of their missing Health.
Secrets of the Sands
Secrets of the Sands
Offered on:
2-1
3-2
4-2
Gain 10 gold. Gain an Azir on Stage 3-5. Each time you unlock a Shuriman, gain an ideal item for them.
Seraphim's Staff
Seraphim's Staff
Offered on:
2-1
3-2
4-2
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
Shimmerscale Essence
Shimmerscale Essence
Offered on:
2-1
3-2
4-2
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Shopping Spree
Shopping Spree
Offered on:
2-1
3-2
4-2
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.
Silco's Revenge
Silco's Revenge
Offered on:
2-1
3-2
4-2
Zaunites explode into Shimmer on death, dealing 30% of their max Health to 2 nearby enemies as magic damage. Gain a Blitzcrank, an Ekko, and a Vi.
Slice of Life
Slice of Life
Offered on:
2-1
3-2
4-2
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
Slightly Magic Roll
Slightly Magic Roll
Offered on:
2-1
3-2
4-2
Roll a die. Gain rewards based on the number rolled.

Reward: ???
Solo Leveling
Solo Leveling
Offered on:
2-1
3-2
4-2
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
Solo Plate
Solo Plate
Offered on:
2-1
3-2
4-2
Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 15% max Health if they're the only one in their row.
Soul Awakening
Soul Awakening
Offered on:
2-1
3-2
4-2
Combat start: Your team gains 2% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Speedy Double Kill
Speedy Double Kill
Offered on:
2-1
3-2
4-2
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.

Fates Championship, 2021
Spirit Link
Spirit Link
Offered on:
2-1
3-2
4-2
Champions restore 5% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.
Spirit of Redemption
Spirit of Redemption
Offered on:
2-1
3-2
4-2
Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.
Spreading Roots
Spreading Roots
Offered on:
2-1
3-2
4-2
Gain 2 random Emblems and 1 gold.
Spreading Roots+
Spreading Roots+
Offered on:
2-1
3-2
4-2
Gain 2 random Emblems, a Reforger, and 2 gold.
Stand United
Stand United
Offered on:
2-1
3-2
4-2
Gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team.

Current Bonus: % scaleAD Icon % scaleAP Icon
Stars Are Born
Stars Are Born
Offered on:
2-1
3-2
4-2
The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold.
Sweet Treats
Sweet Treats
Offered on:
2-1
3-2
4-2
Gain an Artifact anvil. Your team gains 20 Health for each item equipped on champions.

Health Gained:

Magic N' Mayhem Tactician's Crown, 2024
Sword Overflow
Sword Overflow
Offered on:
2-1
3-2
4-2
Gain 4 B.F. Swords. Your B.F. Swords grant +5% Attack Speed.
Swordsmith
Swordsmith
Offered on:
2-1
3-2
4-2
Gain 2 random completed items that build from B.F. Sword.
Team Building
Team Building
Offered on:
2-1
3-2
4-2
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.

This item allows you to copy a 3-cost or less champion.
Teaming Up
Teaming Up
Offered on:
2-1
3-2
4-2
Gain 1 random component and 2 random 3-cost champions.
The Golden Dragon
The Golden Dragon
Offered on:
2-1
3-2
4-2
Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.

Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
The Ruined King
The Ruined King
Offered on:
2-1
3-2
4-2
Gain a 2-star Viego. Your strongest Viego shares 30% of his Passive with other Shadow Isles allies. After collecting 100 souls, his Ability upgrades.
The Trait Tree
The Trait Tree
Offered on:
2-1
3-2
4-2
Gain 3 random Emblems and 2 gold.
The Trait Tree+
The Trait Tree+
Offered on:
2-1
3-2
4-2
Gain 3 random Emblems, a Reforger, and 4 gold.
Thorn-Plated Armor
Thorn-Plated Armor
Offered on:
2-1
3-2
4-2
Gain a Bramble Vest. Your Bramble Vests deal 20-170% more damage (based on Stage).
Tiniest Titan
Tiniest Titan
Offered on:
2-1
3-2
4-2
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.
Tiny, but Deadly
Tiny, but Deadly
Offered on:
2-1
3-2
4-2
Your team becomes small, gaining 30% Attack Speed and Movement Speed.
Titanic Titan
Titanic Titan
Offered on:
2-1
3-2
4-2
Increase your current and max player Health by 25. On carousel rounds you are released earlier, but are much slower.
Treasure Hunt
Treasure Hunt
Offered on:
2-1
3-2
4-2
Gain a locked chest each Stage between now and Stage . Unlock each chest when you spend gold on Shop rerolls. These chests persist until opened.
Trials of Twilight
Trials of Twilight
Offered on:
2-1
3-2
4-2
Gain 2 Xin Zhao. Your strongest Xin Zhao constantly strikes nearby enemies and executes enemies. After 5 player combats as a 3-star, unlock Zaahen. He replaces Xin Zhao and takes his items.
Two Much Value
Two Much Value
Offered on:
2-1
3-2
4-2
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 2 2-cost champions.
Upward Mobility
Upward Mobility
Offered on:
2-1
3-2
4-2
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.
Wand Overflow
Wand Overflow
Offered on:
2-1
3-2
4-2
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
Water Axiom
Water Axiom
Offered on:
2-1
3-2
4-2
Gain a Water Hex. Champions within gain 3 Mana Regen. Their damage 30% Shreds enemies for 5 seconds.
We Stick Together
We Stick Together
Offered on:
2-1
3-2
4-2
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 20% Attack Speed. (Emblem Trait: )

Into The Arcane Tactician's Crown, 2025
Wild Growth
Wild Growth
Offered on:
2-1
3-2
4-2
3-star Yordles become massive, moving slower but gaining 15% Health and 35% Attack Damage and Ability Power. Gain a Rumble and Lulu.
Win Out
Win Out
Offered on:
2-1
3-2
4-2
When you reach level 9, immediately level to 10 and gain 2 free Shop rerolls. Gain 6 XP now.
Worth the Wait
Worth the Wait
Offered on:
2-1
3-2
4-2
Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Champion: ???
Worth the Wait II
Worth the Wait II
Offered on:
2-1
3-2
4-2
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Champion: ???
Woven Magic
Woven Magic
Offered on:
2-1
3-2
4-2
Gain a random item component. Every 2200 Mana your team spends grants an additional component (max /3).

Mana spent: /2200
Artillery Barrage
Artillery Barrage
Artillery Barrage
Augmented Power
Augmented Power
Augmented Power
Aura Farming
Backup Bows
Band of Thieves II
Band of Thieves II++
Band of Thieves II++
Band of Thieves II++
Bandle Bounty II
Best Friends I
Blood Offering
Bodyguard Training
Boxing Lessons
Bringer of Ruin
Bringer of Ruin
Bringer of Ruin
Caretaker's Ally
Celestial Blessing I
Celestial Blessing II
Celestial Blessing III
Celestial Blessing III
Celestial Blessing III
Chosen Wolves
Comeback Story
Construct a Companion
Continuous Conjuration
Cooking Pot
Cosmic Calling
Cosmic Calling
Cosmic Calling
Crash Test Dummies
Critical Success
Critical Success
Critical Success
Deadlier Blades
Deadlier Caps
Deadlier Caps
Deadlier Caps
Demacia Forever
Double Trouble
Duo Queue
Early Learnings
Early Learnings
Early Learnings
Evolve and Overcome
Evolve and Overcome
Evolve and Overcome
Expected Unexpectedness
Extra Buckles
Eye For An Eye
Eye For An Eye
Eye For An Eye
Eye For An Eye+
Gain @Gold@ Gold
Glass Cannon I
Glass Cannon I
Glass Cannon I
Glass Cannon II
Glass Cannon II
Glass Cannon II
Hard Bargain
Heavy Is the Crown
High Voltage
High Voltage
High Voltage
Indiscriminate Killer
Indiscriminate Killer
Indiscriminate Killer
Invested++
Iron Assets
Item Grab Bag
Ixtal Expeditionist
Ixtal Expeditionist
Ixtal Expeditionist
Know Your Enemy
Late Game Specialist
Leap of Faith
Lifting Competition
Lifting Competition
Lifting Competition
Living Forge
Lucky Gloves
Lucky Gloves+
Lucky Gloves+
Lucky Gloves+
Mace's Will
Mace's Will
Mace's Will
Makeshift Armor I
Makeshift Armor II
Malicious Monetization
Malicious Monetization
Malicious Monetization
Missed Connections
Money Monsoon
Nine Lives
Nine Lives
Nine Lives
NO SCOUT NO PIVOT
NO SCOUT NO PIVOT
NO SCOUT NO PIVOT
One Twos Three
One Twos Three
One Twos Three
One, Two, Five!
One, Two, Five!
One, Two, Five!
Pandora's Items II
Pandora's Items II
Pandora's Items II
Pandora's Items III
Pandora's Items III
Pandora's Items III
Prismatic Destiny+
Prismatic Destiny+
Prismatic Destiny+
Radiant Relics
Salvage Bin+
Savings Account
Secrets of the Sands
Secrets of the Sands
Secrets of the Sands
Shimmerscale Essence
Shopping Spree
Shopping Spree
Shopping Spree
Silco's Revenge
Solo Leveling
Sword Overflow
Sword Overflow
Sword Overflow
Teaming Up
The Golden Dragon
The Ruined King
The Ruined King
The Ruined King
Treasure Hunt
Treasure Hunt
Treasure Hunt
Trials of Twilight
Trials of Twilight
Trials of Twilight
We Stick Together
We Stick Together
We Stick Together
Wild Growth
Wild Growth
Wild Growth
Win Out
Win Out
Win Out
Worth the Wait
Worth the Wait
Worth the Wait
Worth the Wait II
Worth the Wait II
Worth the Wait II
Woven Magic
Woven Magic
Woven Magic
Opener Lines

Opener Lines

Minimum Tier
All
Custom Conditions

Custom Conditions

Minimum Tier
All
Early Taric
Early Taric
Taric before 3-5, ideally before 3-2 so you can select an augment that helps hit Leona 2 on 3-5.
Lots of Gold
Lots of Gold
High gold game due to an encounter, prismatic econ augment, multiple econ augments, a set mechanic that provides gold, or any other factor that increases the amount of gold you have beyond that of an average game.
Reroll Augment
Reroll Augment
Any augment that provides you free rolls.
Win Streak
Win Streak
Win most of the rounds in stage 2 and stage 3. Generally enter stage 4 with 80 HP or more.
0

Leave a Reply

17 Comments

  1. Anonymous

    I love the website. I would like to humbly request that comps that have required conditions (E.g. The Ruined King Viego) show the requirements on this page. Even just the same picture that’s next to “required” on the actual comp would be great.

  2. Anonymous

    Crazy website; thanks for your hardwork

  3. polpjs

    Search bar please

  4. Anonymous

    A search function would be great.

  5. ale

    ustedes sion increibles

  6. celkero

    amazing. it can be soo much improved also. keep goin im on follow-up!

  7. Anonymous

    This site is amazing, i love the structure. I plan to support the creator. I think there is so much more potential here, I am excited to see its’ progression.

    Suggestion: It would be a nice QoL if this FlowChart section had a “Collapse All” and/or “Expand All” button, and for me personally, it starting as all collapsed feels nicer as a business user. Great work, Happy Holidays!

  8. Anonymous

    I love this

  9. XL

    Amazing work as always!

  10. Plue

    I see ure still doing god’s work

  11. Anonymous

    This is hands down the best tft guide website, keep up the good work

  12. Hackllego

    It would be incredible to be able to choose the comps you want to be displayed in the flowchart so that it only shows data related to those comps, eliminating noise and unnecessary data when you are playing.

  13. plink enjoyer

    plink

    1. Anonymous

      plink

  14. Anonymous

    This site is amazing.

  15. Anonymous

    I would pay money to be able to use this site for my own private notes I just really like the way its organized

  16. Anonymous

    ur the best as always