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Item Conditions
Minimum Tier
All
All
OP
S+
S
A
B
C
Bastion Emblem
The holder gains the Bastion trait.
Gain 15% of Armor as Attack Damage.
Gain 15% of Magic Resistance as Ability Power.
Gain 15% of Armor as Attack Damage.
Gain 15% of Magic Resistance as Ability Power.
Battle Academia Emblem
The holder gains the Battle Academia trait, and 120 Health and 6% Damage Amp per
.
Blighting Jewel
Dealing magic damage reduces the target's Magic Resist by 2. If their Magic Resist is 0, grant the holder 2 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Crown of Demacia
If the holder is a Tank, regenerate 3-21% maximum Health every 2 seconds (based on stage). Otherwise, gain 10%
Attack Damage and
Ability Power every 2 seconds instead.
If the holder of this item dies, you instantly lose the fight.
You can remove this item by benching the holder.
If the holder of this item dies, you instantly lose the fight.
You can remove this item by benching the holder.
Crystal Gambit Emblem
The holder gains the Crystal Gambit trait.
Dawncore
Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 10%, to a minimum of 10.
Death's Defiance
50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage.
[Unique - only 1 per champion]
[Unique - only 1 per champion]
Deathfire Grasp
Combat start: Blast the current target for 40% of their max Health as magic damage. Repeat this every 13 seconds.
Duelist Emblem
The holder gains the Duelist trait.
Attacks deal 12 bonus true damage, plus 6 bonus true damage for each time the target was damaged by this effect.
Attacks deal 12 bonus true damage, plus 6 bonus true damage for each time the target was damaged by this effect.
Edgelord Emblem
The holder gains the Edgelord trait.
Dealing physical damage to an enemy reduces their Armor by 2.
Dealing physical damage to an enemy reduces their Armor by 2.
Executioner Emblem
The holder gains the Executioner trait.
Attacks and Abilities that critically strike deal 20% bonus true damage over 3 seconds.
Attacks and Abilities that critically strike deal 20% bonus true damage over 3 seconds.
Fishbones
The holder's attacks target random enemies.
Flickerblades
Attacks grant 5% stacking Attack Speed. Every 5 attacks also grant 2% Attack Damage and 2% Ability Power.
Kog'Maw Reroll
Knuckledusters Vi
Twilight Assault Shen
Crystal Gambit
Gangplank Kobuko Reroll
Kayle Wraith Reroll
Nine Thousand Volts Kennen
Schoolyard Justice Garen
Viego Reroll
Xayah Reroll
Fan Service Xayah Rakan
Gather Force Gangplank
Jhin Reroll
Juggernaut Ashe
The Crew Reroll
Colossal Udyr Tempo Duelists
Gambler's Blade
Grant
1% bonus Attack Speed per
gold in your bank (up to
30 gold).
Each attack has a 5% chance to drop
1 gold.
Gold generated this game:
[Unique - only 1 per champion]
Each attack has a 5% chance to drop
Gold generated this game:
[Unique - only 1 per champion]
Gold Collector
Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 33% chance to drop
1 gold.
Gold Collected: g
[Unique - only 1 per champion]
Gold Collected: g
[Unique - only 1 per champion]
Heavyweight Emblem
The holder gains the Heavyweight trait, and gains 150 max Health on takedown.
Horizon Focus
Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage.
Innervating Locket
The holder gains 1% of their total Mana whenever they're hit by an attack.
Each cast restores 20% of the holder's max Health over 3 seconds.
Each cast restores 20% of the holder's max Health over 3 seconds.
Lich Bane
The holder's first attack after each Ability cast deals bonus magic damage.
Damage increases based on Stage.
Damage increases based on Stage.
Lightshield Crest
Every 3 seconds, Shields the lowest percent Health ally for 70% of the holder's combined Armor and Magic Resist for 5 seconds.
On death grants this shield to all allies.
On death grants this shield to all allies.
Manazane
After casting the first time in combat, gain 100 Mana over 5 seconds.
[Unique - only 1 per champion]
[Unique - only 1 per champion]
Heavyweight Malzahar
Sorcerer Karma
Strategist Malzahar
Tectonic Titan Malphite
Crystal Gambit Malzahar
Lux Reroll
Malzahar Rammus Reroll
Mentor Veteran Janna
Mighty Mech
Schoolyard Justice Garen
Smolder Reroll
Crystal Gambit Ahri
Jayce Caitlyn Reroll
Kai'Sa Rammus Reroll
Prodigies
Sorcerer Ahri
Starry Knight Rell
Supreme Akali
Kai'Sa Mentor Reroll
Mentor Ryze
Starfall Neeko
Juggernaut Kai'Sa Reroll
Mittens
Shrinks the holder, granting them increased movement speed and immunity to Chill, Burn, and Wound.
Chill : reduce Attack Speed
Burn : Deals a percent of the target's max Health as true damage every second
Wound : Reduces healing received
Mogul's Mail
Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.
At full stacks, grant
1 gold and continue gaining
1 gold every 12 seconds.
Gold generated this game:
[Unique - only 1 per champion]
At full stacks, grant
Gold generated this game:
[Unique - only 1 per champion]
Prodigy Emblem
The holder gains the Prodigy trait.
On cast, shield the lowest percent Health ally for 250% of mana spent.
On cast, shield the lowest percent Health ally for 250% of mana spent.
Protector Emblem
The holder gains the Protector trait.
When a shield on the holder breaks, heal the holder and the nearest ally for 20% of the shield's initial value.
When a shield on the holder breaks, heal the holder and the nearest ally for 20% of the shield's initial value.
Prowler's Claw
After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 50% bonus Critical Strike Damage.
Radiant Archangel's Staff
Combat start: Gain 40% Ability Power every 5 seconds in combat.
Radiant Blue Buff
Gain 20% additional Attack Damage and Ability Power from all sources.
Radiant Bramble Vest
Gain 18% max health.
Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Radiant Gargoyle Stoneplate
Gain 20 Armor and 20 Magic Resist for each enemy targeting the holder.
Radiant Giant Slayer
Gain 30% additional Damage Amp against Tanks.
Radiant Guinsoo's Rageblade
Gain 14% stacking Attack Speed every second.
Radiant Hand of Justice
Gain 2 effects:30% Attack Damage and 30% Ability Power. 24% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Radiant Hextech Gunblade
Heal the lowest percent Health ally for 40% of damage dealt.
Ally Healing:
Ally Healing:
Radiant Jeweled Gauntlet
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Radiant Kraken's Fury
Attacks grant 7% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 60% Attack Speed.
Radiant Last Whisper
Damage from attacks and Abilities 30% Sunder the target for the rest of combat. This effect does not stack.
Sunder : Reduce Armor
Radiant Nashor's Tooth
Attacks grant 4 bonus Mana, increased to 8 if they critically strike.
Radiant Spear of Shojin
Attacks grant 10 bonus Mana.
Radiant Striker's Flail
Critical Strikes grant 10% Damage Amp for 5 seconds, stacking up to 4 times.
Rapid Firecannon
Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.
Seeker's Armguard
Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 20.
Silvermere Dawn
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.
The holder's Attack Speed is locked at 0.5.
The holder's Attack Speed is locked at 0.5.
Sniper's Focus
Gain 40% Damage Amp against targets 4 or more hexes away.
Spectral Cutlass
Combat start: Teleport the holder to the mirrored hex on the enemy's side of the board. After 8 seconds, the holder returns to their original location.
Star Guardian Emblem
The holder gains the Star Guardian trait.
Teamwork: Non-emblem Star Guardian bonuses are increased by %. This effect stacks.
[Unique - only 1 per champion.]
Teamwork: Non-emblem Star Guardian bonuses are increased by %. This effect stacks.
[Unique - only 1 per champion.]
Statikk Shiv
Every 3rd attack deals 30 + 40% of the holder's Ability Power as additional magic damage to 4 enemies.
Strategist Emblem
The holder gains the Strategist trait.
Combat Start: The holder and allies within 1 hex in the same row gain bonuses.
Front 2 rows: 20 Armor and Magic Resist
Back 2 rows: 15% Attack Speed
Combat Start: The holder and allies within 1 hex in the same row gain bonuses.
Front 2 rows: 20 Armor and Magic Resist
Back 2 rows: 15% Attack Speed
Supreme Cells Emblem
The holder gains the Supreme Cells trait.
Suspicious Trench Coat
Once per combat at 60% Health, the holder splits into 3 copies of themself each with 33% of their max Health.
[Unique - only 1 per champion]
[Unique - only 1 per champion]
Talisman Of Ascension
After 22 seconds gain 100% max Health and 120% Damage Amp for the rest of combat.
Titanic Hydra
Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Trickster's Glass
Summon a clone with 70% base Health and +10% max Mana. You cannot equip items to the clone.
The clone benefits from active traits
[Unique - only 1 per champion]
The clone benefits from active traits
[Unique - only 1 per champion]
Unending Despair
Whenever a Shield on the holder breaks, 150% of that Shield's initial value is dealt to the nearest enemy as magic damage.
Wit's End
Attacks deal bonus magic damage.
Heals the holder for 30% of all magic damage dealt.
Damage increases based on Stage.
Heals the holder for 30% of all magic damage dealt.
Damage increases based on Stage.
Zhonya's Paradox
Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds.
[Unique - only 1 per champion]
[Unique - only 1 per champion]
Bastion Emblem
Bastion Emblem
Battle Academia Emblem
Battle Academia Emblem
Crown of Demacia
Crystal Gambit Emblem
Crystal Gambit Emblem
Death's Defiance
Death's Defiance
Deathfire Grasp
Deathfire Grasp
Duelist Emblem
Duelist Emblem
Edgelord Emblem
Edgelord Emblem
Executioner Emblem
Executioner Emblem
Flickerblades
Flickerblades
Gambler's Blade
Gold Collector
Heavyweight Emblem
Heavyweight Emblem
Horizon Focus
Lich Bane
Lich Bane
Lightshield Crest
Lightshield Crest
Luchador Emblem
Luchador Emblem
Manazane
Manazane
Mittens
Mogul's Mail
Prodigy Emblem
Prodigy Emblem
Protector Emblem
Prowler's Claw
Radiant Archangel's Staff
Radiant Archangel's Staff
Radiant Blue Buff
Radiant Blue Buff
Radiant Bramble Vest
Radiant Bramble Vest
Radiant Gargoyle Stoneplate
Radiant Gargoyle Stoneplate
Radiant Giant Slayer
Radiant Guinsoo's Rageblade
Radiant Hand of Justice
Radiant Hand of Justice
Radiant Hextech Gunblade
Radiant Hextech Gunblade
Radiant Jeweled Gauntlet
Radiant Jeweled Gauntlet
Radiant Kraken's Fury
Radiant Kraken's Fury
Radiant Last Whisper
Radiant Last Whisper
Radiant Nashor's Tooth
Radiant Nashor's Tooth
Radiant Spear of Shojin
Radiant Striker's Flail
Radiant Striker's Flail
Radiant Warmog's Armor
Radiant Warmog's Armor
Rapid Firecannon
Seeker's Armguard
Silvermere Dawn
Soul Fighter Emblem
Soul Fighter Emblem
Spectral Cutlass
Star Guardian Emblem
Star Guardian Emblem
Statikk Shiv
Supreme Cells Emblem
Supreme Cells Emblem
Suspicious Trench Coat
Suspicious Trench Coat
Talisman Of Ascension
Talisman Of Ascension
Titanic Hydra
Titanic Hydra
Trickster's Glass
Trickster's Glass
Unending Despair
Wraith Emblem
Wraith Emblem
Augment Conditions
Minimum Tier
All
All
OP
S+
S
A
B
C
A Golden Quest
Offered on:
2-1
3-2
4-2
The first time you have 165 or more gold, gain a 2-star 5-cost champion and 2 items tailored to them.
AFK
Offered on:
2-1
3-2
4-2
You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.
All That Shimmers
Offered on:
2-1
3-2
4-2
Choose a gold-generating Artifact item and gain a Magnetic Remover.
All That Shimmers+
Offered on:
2-1
3-2
4-2
Choose a gold-generating Artifact. Gain a Magnetic Remover and 4 gold.
An Exalted Adventure
Offered on:
2-1
3-2
4-2
Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages.
Champions: ?, ?, ?
Champions: ?, ?, ?
Another One!
Offered on:
2-1
3-2
4-2
The next completed item you make grants an additional copy of it. Gain 5 gold now.
Aura Farming
Offered on:
2-1
3-2
4-2
Gain a 2-star 5-cost champion. You cannot field it until 4-3.
Backup Dancers
Offered on:
2-1
3-2
4-2
Combat start: Every 3 seconds, champions in your 3 rightmost bench slots grant your team 3% Attack Speed per slot.
Band of Thieves
Offered on:
2-1
3-2
4-2
Gain 1 Thief's Gloves.
Belt Overflow
Offered on:
2-1
3-2
4-2
Gain 4 Giant's Belts. Your Giant's Belts grant +75 bonus Health.
Big Grab Bag
Offered on:
2-1
3-2
4-2
Gain 3 random components, 2 gold, and 1 Reforger.
Reforgers allow you to remake any item.
Reforgers allow you to remake any item.
Blazing Soul I
Offered on:
2-1
3-2
4-2
Combat start: Your highest Attack Speed champion gains 20% Ability Power and 20% Attack Speed. Repeat on another ally every 3 seconds.
Blazing Soul II
Offered on:
2-1
3-2
4-2
Combat start: Your highest Attack Speed champion gains 35% Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds.
Blood Rage
Offered on:
2-1
3-2
4-2
Your allies gain 12-25% Damage Amp based on their missing Health. Maximum Damage Amp gained at 30% Health.
Bronze For Life I
Offered on:
2-1
3-2
4-2
Your team gains 3% Damage Amp for each Bronze-tier trait.
Damage Amp Bonus: %
Damage Amp Bonus: %
Bronze For Life II
Offered on:
2-1
3-2
4-2
Your team gains 3% Damage Amp and 2% Durability for each Bronze-tier trait.
Damage Amp Bonus: %
Durability Bonus: %
Damage Amp Bonus: %
Durability Bonus: %
Build a Bud!
Offered on:
2-1
3-2
4-2
Gain a random 3-star 1-cost champion. Gain 8 gold.
Buried Treasures
Offered on:
2-1
3-2
4-2
Gain a random item component now and at the start of the next 5 rounds.
Calculated Loss
Offered on:
2-1
3-2
4-2
After losing your combat, gain 2 gold and a free Shop reroll.
Caretaker's Ally
Offered on:
2-1
3-2
4-2
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Champion: ???
Champion: ???
Caretaker's Favor
Offered on:
2-1
3-2
4-2
Gain a component anvil when you reach level 5, 6, 7, and 8.
The anvil offers 4 choices.
The anvil offers 4 choices.
Clear Mind
Offered on:
2-1
3-2
4-2
If there are no champions on your bench at the end of player combat, gain 3 XP.
Climb The Ladder I
Offered on:
2-1
3-2
4-2
Each time an ally dies, allies that share at least one trait with them gain 3% Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
Climb The Ladder II
Offered on:
2-1
3-2
4-2
Each time an ally dies, allies that share at least one trait with them gain 5% Ability Power, 5% Attack Damage, 5 Armor, and 5 Magic Resist.
Cloning Facility
Offered on:
2-1
3-2
4-2
Empower the hex in the center of the third row. Summon a clone of the champion in it with 80% base Health and 10% increased Mana cost.
Cluttered Mind
Offered on:
2-1
3-2
4-2
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Component Buffet
Offered on:
2-1
3-2
4-2
Whenever you would get a component, gain a component anvil instead. Gain a random component now.
The anvil offers 4 choices.
The anvil offers 4 choices.
Cooking Pot
Offered on:
2-1
3-2
4-2
At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 40 permanent Health. Gain a Frying Pan.
Coronation
Offered on:
2-1
3-2
4-2
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
Crown's Will
Offered on:
2-1
3-2
4-2
Gain a Needlessly Large Rod. Your team gains 10 Ability Power and 8 Armor.
Cry Me A River
Offered on:
2-1
3-2
4-2
Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 10 seconds in combat, increase this to 2.
Deadlier Blades
Offered on:
2-1
3-2
4-2
Gain a Deathblade. Deathblades permanently gain % Attack Damage whenever their holders score a takedown.
Deadlier Caps
Offered on:
2-1
3-2
4-2
Gain a Rabadon's Deathcap. Rabadon's Deathcaps permanently gain % Ability Power whenever their holders score a takedown.
Double Trouble
Offered on:
2-1
3-2
4-2
When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Evil Beyond Measure
Offered on:
2-1
3-2
4-2
Your champions deal 4.5% of their damage as True Damage for each Star level.
Find Your Center
Offered on:
2-1
3-2
4-2
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 15% max Health.
Firesale
Offered on:
2-1
3-2
4-2
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
Forward Thinking
Offered on:
2-1
3-2
4-2
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.
Incoming Gold:
Incoming Gold:
Give 'em the Chair!
Offered on:
2-1
3-2
4-2
Gain a Dr. Mundo. Your strongest Dr. Mundo becomes a Ranged Marksman. He now throws chairs that deal heavy damage, but cost Health.
Glass Cannon I
Offered on:
2-1
3-2
4-2
Allies that start combat in the back row begin combat at 80% Health but gain 17% Damage Amp.
Glass Cannon II
Offered on:
2-1
3-2
4-2
Allies that start combat in the back row begin combat at 80% Health but gain 30% Damage Amp.
Hard Bargain
Offered on:
2-1
3-2
4-2
You cannot choose your Carousel rewards. Gain an additional 6 player Health and 10 Gold each carousel round.
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries
Healing Orbs I
Offered on:
2-1
3-2
4-2
When an enemy dies, the nearest ally is healed for 220.
Healing Orbs II
Offered on:
2-1
3-2
4-2
When an enemy dies, the nearest ally is healed for 440.
Heavy Is the Crown
Offered on:
2-1
3-2
4-2
Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.
Hedge Fund
Offered on:
2-1
3-2
4-2
Gain 25 gold. Your max interest is increased to 10.
Interest is extra gold you gain per 10g saved.
Interest is extra gold you gain per 10g saved.
Hefty Rolls
Offered on:
2-1
3-2
4-2
Your team gains Health and size for each time you've rolled this game.
Rolls: Health:
Rolls: Health:
Hero 101
Offered on:
2-1
3-2
4-2
The first time you win 4 player combats (Wins: ), all Battle Academia champions gain 100 Health and 15% reduced max Mana. Gain a Garen and Ezreal.
Heroic Grab Bag
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 5 gold.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
Heavyweight Malzahar
Gangplank Kobuko Reroll
Jayce Caitlyn Reroll
Kai'Sa Rammus Reroll
Mentor Veteran Janna
Smolder Reroll
Strategist Malzahar
Viego Reroll
Bastion Yasuo
Crystal Gambit Ahri
Crystal Gambit Malzahar
Drift Duo Mech
Kai'Sa Mentor Reroll
Malzahar Rammus Reroll
Mechablade Aatrox
Sorcerer Ahri
Juggernaut Kai'Sa Reroll
Star Guardian Ahri
Heroic Grab Bag+
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 8 gold.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
Heavyweight Malzahar
Gangplank Kobuko Reroll
Jayce Caitlyn Reroll
Kai'Sa Rammus Reroll
Mentor Veteran Janna
Smolder Reroll
Strategist Malzahar
Viego Reroll
Bastion Yasuo
Crystal Gambit Ahri
Crystal Gambit Malzahar
Drift Duo Mech
Kai'Sa Mentor Reroll
Malzahar Rammus Reroll
Mechablade Aatrox
Sorcerer Ahri
Juggernaut Kai'Sa Reroll
Star Guardian Ahri
Starfall Neeko
Heroic Grab Bag++
Offered on:
2-1
3-2
4-2
Gain 2 Lesser Champion Duplicators and 14 gold.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
Heavyweight Malzahar
Gangplank Kobuko Reroll
Jayce Caitlyn Reroll
Kai'Sa Rammus Reroll
Smolder Reroll
Strategist Malzahar
Viego Reroll
Bastion Yasuo
Crystal Gambit Ahri
Crystal Gambit Malzahar
Drift Duo Mech
Kai'Sa Mentor Reroll
Malzahar Rammus Reroll
Mechablade Aatrox
Sorcerer Ahri
Juggernaut Kai'Sa Reroll
Star Guardian Ahri
Starfall Neeko
Hold the Line
Offered on:
2-1
3-2
4-2
Allies in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each ally that starts combat in your front row.
Isekai
Offered on:
2-1
3-2
4-2
Summon a magical hero from another universe to fight for you. This hero is a Strategist this game.
Isekai
Offered on:
2-1
3-2
4-2
Summon a magical hero from another universe to fight for you. This hero is a Sorcerer this game.
Isekai
Offered on:
2-1
3-2
4-2
Summon a magical hero from another universe to fight for you. This hero is a Prodigy this game.
Keepers I
Offered on:
2-1
3-2
4-2
Combat start: Grant units with adjacent allies a 130 Health Shield for 8 seconds. This Shield stacks.
Keepers II
Offered on:
2-1
3-2
4-2
Combat start: Grant units with adjacent allies a 210 Health Shield for 8 seconds. This Shield stacks.
Kingslayer
Offered on:
2-1
3-2
4-2
Now and after every player combat, gain 1 gold. If you win against a player who had more health than you, gain 6 gold instead.
Knuckledusters
Offered on:
2-1
3-2
4-2
Gain a Vi. Your strongest Vi becomes an Attack Fighter and has a chance to drop loot on kill. She now deals heavy single target damage and gains Attack Damage for item components equipped on your team.
Last Second Save
Offered on:
2-1
3-2
4-2
The first time each ally falls below 35% Health, they restore 20% maximum Health.
Late Game Specialist
Offered on:
2-1
3-2
4-2
When you reach Level 9, gain 36 gold.
Level Up!
Offered on:
2-1
3-2
4-2
When you buy XP, gain an additional 2. Gain 12 immediately.
Little Buddies
Offered on:
2-1
3-2
4-2
Your 4-cost and 5-cost champions gain 55 Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.
Living Forge
Offered on:
2-1
3-2
4-2
Gain an Artifact anvil now and after every 10 player combats.
Artifacts are more powerful items with a unique effect.
Artifacts are more powerful items with a unique effect.
Mace's Will
Offered on:
2-1
3-2
4-2
Gain a Sparring Gloves. Your team gains 6% Attack Speed and 20% Critical Strike Chance.
Mess Hall
Offered on:
2-1
3-2
4-2
After 10 seconds of combat, your champions gain 8% Attack Speed and attacks also hurl 2 delicious projectiles that deal 30 (
) magic damage.
Moonlight
Offered on:
2-1
3-2
4-2
Combat start: 1 random 1-cost champion is upgraded to 3-star for that round and gains 40% Attack Damage and 40% Ability Power.
Nine Thousand Volts
Offered on:
2-1
3-2
4-2
Gain a Kennen. Your strongest Kennen becomes a ranged Marksman. He throws piercing Shurikens that can stun and deal magic damage.
One Buff, Two Buff
Offered on:
2-1
3-2
4-2
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Overheal
Offered on:
2-1
3-2
4-2
Every third attack deals 110% damage and heals 60% of the damage. Excess healing is converted to a shield up to 400 Health.
Pandora's Bench
Offered on:
2-1
3-2
4-2
At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 6 gold.
Pandora's Items
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.
Gain 1 random component.
Gain 1 random component.
Pandora's Items II
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.
Gain 2 random components.
Gain 2 random components.
Pandora's Items III
Offered on:
2-1
3-2
4-2
Round start: items on your bench are randomized.
Gain 1 random Radiant item.
Gain 1 random Radiant item.
Patience is a Virtue
Offered on:
2-1
3-2
4-2
Each round, gain 2 free rerolls if you did not buy a champion last round.
Perfect Form
Offered on:
2-1
3-2
4-2
Gain a Zac. Your strongest Zac becomes a Specialist. He now bounces around the battlefield dealing damage in a one hex radius.
Plot Armor
Offered on:
2-1
3-2
4-2
Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.
Power of Friendship
Offered on:
2-1
3-2
4-2
Star Guardians who start combat adjacent to at least one other Star Guardian gain 1 Mana Regeneration, 20 Armor, and 20 Magic Resist. Gain a Rell.
Preemptive Protection
Offered on:
2-1
3-2
4-2
Combat start: Protectors shield themselves and their closest ally for 18% of their maximum health. Shields stack. Gain a Rakan.
Preparation I
Offered on:
2-1
3-2
4-2
Champions on your bench permanently gain 30 Health, 2% Attack Damage, and 2% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.
Preparation II
Offered on:
2-1
3-2
4-2
Champions on your bench permanently gain 50 Health, 3% Attack Damage, and 3% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.
Prismatic Ticket
Offered on:
2-1
3-2
4-2
Each time your Shop is rerolled, you have a 50% chance to gain a free reroll.
Protagonist
Offered on:
2-1
3-2
4-2
Gain a random 1-cost Champion Augment. After 3 turns, gain a copy of the champion at the start of every turn.
Pyromaniac
Offered on:
2-1
3-2
4-2
Gain a Red Buff. Your Burns deal 50% increased damage.
Radiant Refactor
Offered on:
2-1
3-2
4-2
Gain a Masterwork Upgrade and 1 component anvil.
Masterwork Upgrade upgrades an item to Radiant!
Masterwork Upgrade upgrades an item to Radiant!
Katarina Reroll
Gather Force Gangplank
Nine Thousand Volts Kennen
Schoolyard Justice Garen
Twilight Assault Shen
Give 'em the Chair, Mundo!
Kayle Wraith Reroll
Kog'Maw Reroll
Sorcerer Karma
Viego Reroll
Gangplank Kobuko Reroll
Kai'Sa Rammus Reroll
Mentor Ryze
Perfect Form Zac
Protector Akali
Smolder Reroll
Supreme Akali
The Crew Reroll
Colossal Udyr Tempo Duelists
Crew Sniper Reroll
Jhin Reroll
Juggernaut Ashe
Kai'Sa Mentor Reroll
Lux Reroll
Juggernaut Kai'Sa Reroll
Radiant Relics
Offered on:
2-1
3-2
4-2
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.
Radiant items are very powerful versions of completed items.
Radiant items are very powerful versions of completed items.
Raid Boss
Offered on:
2-1
3-2
4-2
Your strongest Bastion champion gains 20% max Health. When other Bastions die, they transfer 20% of their Armor and Magic Resist to it. Gain a Shen and Rell.
ReinFOURcement
Offered on:
2-1
3-2
4-2
The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 12 gold.
Replication
Offered on:
2-1
3-2
4-2
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Rigged Shop+
Offered on:
2-1
3-2
4-2
Your next shop and every 4 shops will contain all 3-cost champions. Gain 5 rerolls.
Sated Spellweaver
Offered on:
2-1
3-2
4-2
After casting an Ability, champions gain 15% Omnivamp for 3 seconds. Excess healing is converted to a shield up to 500 Health.
Schoolyard Justice
Offered on:
2-1
3-2
4-2
Gain a Garen. Your strongest Garen becomes a Fighter. He no longer Heals, but deals more damage and executes weak enemies.
Scoreboard Scrapper
Offered on:
2-1
3-2
4-2
Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the Top 4, they have 10% more Health.
Second Wind
Offered on:
2-1
3-2
4-2
After 10 seconds of combat, your team heals 40% of their missing Health.
Shimmerscale Essence
Offered on:
2-1
3-2
4-2
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
These items give gold as well as combat power.
Shopping Spree
Offered on:
2-1
3-2
4-2
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.
Slammin'
Offered on:
2-1
3-2
4-2
Gain 1 random component(s). After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slammin'+
Offered on:
2-1
3-2
4-2
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Solo Leveling
Offered on:
2-1
3-2
4-2
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
Space Camp
Offered on:
2-1
3-2
4-2
Whenever you upgrade a 1-cost Crew champion, gain a random 1-3 cost Crew champion. Gain a Malphite.
Spear's Will
Offered on:
2-1
3-2
4-2
Your team gains 10% Attack Damage and 5 Mana. Gain a B.F. Sword.
Star Guardian Crown
Offered on:
2-1
3-2
4-2
Gain a Star Guardian Emblem, a Steadfast Heart, and a Rell.
Starfall
Offered on:
2-1
3-2
4-2
Gain a Neeko. Your strongest Neeko becomes a Magic Fighter and gains increased Attack Speed. Her Ability deals more damage, and increases its radius with every cast.
Stars Are Born
Offered on:
2-1
3-2
4-2
The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold.
Sword Overflow
Offered on:
2-1
3-2
4-2
Gain 4 B.F. Swords. Your B.F. Swords grant +5% Attack Speed.
Teacher's Council
Offered on:
2-1
3-2
4-2
Mentor bonuses are granted to your team regardless of how many Mentors you play. Gain a Kobuko.
Team Building
Offered on:
2-1
3-2
4-2
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.
This item allows you to copy a 3-cost or less champion.
This item allows you to copy a 3-cost or less champion.
Tectonic Titan
Offered on:
2-1
3-2
4-2
Gain a Malphite. Your strongest Malphite becomes a Fighter, gaining increased Attack Speed. He now charges at nearby enemies, knocking them up and dealing heavy damage.
Tesla Coil
Offered on:
2-1
3-2
4-2
Each of your allies with 3 items equipped emits 2 arcs of lightning every 5 seconds, dealing 240-270 magic damage based on stage.
Thorn-Plated Armor
Offered on:
2-1
3-2
4-2
Gain a Bramble Vest. Your Bramble Vests deal 20-210% more damage (based on Stage).
Tiniest Titan
Offered on:
2-1
3-2
4-2
Gain 2 player Health and 1 gold after every player combat. Your Tactician also moves faster.
Tiniest Titan
Offered on:
2-1
3-2
4-2
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.
Tiny Team
Offered on:
2-1
3-2
4-2
When you field 3 or less Star Guardians, increase Star Guardian bonuses by an additional 100%. Gain a Syndra and Rell.
Tiny, but Deadly
Offered on:
2-1
3-2
4-2
Your team becomes small, gaining 30% Attack Speed and Movement Speed.
Titanic Titan
Offered on:
2-1
3-2
4-2
Increase your current and max player Health by 25. On carousel rounds you are released earlier, but are much slower.
Tons of Stats!
Offered on:
2-1
3-2
4-2
Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.
Tournament Favorites
Offered on:
2-1
3-2
4-2
Soul Fighters gain Fame when they deal damage. Each Fame breakpoint grants loot. Gain a Naafiri and Kalista.
Fame: /1000
Fame: /1000
Trifecta I
Offered on:
2-1
3-2
4-2
Gain 2 3-cost champions.
Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.
Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.
Trifecta II
Offered on:
2-1
3-2
4-2
Gain 3 3-cost champions. Allies gain 5% Attack Speed.
Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.
Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.
Twilight Assault
Offered on:
2-1
3-2
4-2
Gain a Shen. Your strongest Shen becomes a ranged Marksman gaining +3 Range. His ability no longer shields but instead deals additional damage.
Two Much Value
Offered on:
2-1
3-2
4-2
Gain 1 reroll for every 2 unique 2-cost champions fielded last combat. Gain 2 2-cost champions.
Unlimited Power
Offered on:
2-1
3-2
4-2
Gain a Nashor's Tooth, a Jeweled Gauntlet, a Needlessly Large Rod and a Magnetic Remover.
Useful for Magic Carries!
Useful for Magic Carries!
Upward Mobility
Offered on:
2-1
3-2
4-2
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.
Wand Overflow
Offered on:
2-1
3-2
4-2
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
Water Lotus I
Offered on:
2-1
3-2
4-2
Your team gains 5% Critical Strike chance, and their Abilities can critically strike. If an Ability critically strikes, restore 9% of your Mana over 3 seconds.
Water Lotus II
Offered on:
2-1
3-2
4-2
Your team gains 20% Critical Strike chance, and their Abilities can critically strike. If an Ability critically strikes, restore 15% of your Mana over 3 seconds.
Worth the Wait
Offered on:
2-1
3-2
4-2
Gain a random 1-cost champion. After 2 rounds, gain another copy of them at the start of each round for the rest of the game.
Champion: ???
Champion: ???
A Golden Quest
A Golden Quest
AFK
All That Shimmers
All That Shimmers+
All That Shimmers+
An Exalted Adventure
An Exalted Adventure
Another One!
Another One!
Aura Farming
Band of Thieves
Band of Thieves
Bastion Crest
Bastion Crest
Belt Overflow
Big Grab Bag
Big Grab Bag
Blazing Soul I
Blazing Soul I
Blazing Soul II
Blazing Soul II
Blood Rage
Blood Rage
Bronze For Life I
Bronze For Life I
Bronze For Life II
Bronze For Life II
Build a Bud!
Build a Bud!
Calculated Loss
Calculated Loss
Caretaker's Ally
Caretaker's Ally
Caretaker's Favor
Clear Mind
Clear Mind
Climb The Ladder I
Climb The Ladder I
Climb The Ladder II
Climb The Ladder II
Cloning Facility
Component Buffet
Coronation
Coronation
Crown's Will
Crown's Will
Cry Me A River
Cry Me A River
Deadlier Caps
Double Trouble
Evil Beyond Measure
Evil Beyond Measure
Find Your Center
Find Your Center
Firesale
Firesale
Give 'em the Chair!
Give 'em the Chair!
Glass Cannon I
Glass Cannon I
Glass Cannon II
Glass Cannon II
Hard Bargain
Hard Bargain
Healing Orbs I
Healing Orbs I
Healing Orbs II
Healing Orbs II
Heavy Is the Crown
Hedge Fund
Hefty Rolls
Hefty Rolls
Hero 101
Heroic Grab Bag
Heroic Grab Bag
Heroic Grab Bag+
Heroic Grab Bag+
Heroic Grab Bag++
Heroic Grab Bag++
Isekai
Isekai
Isekai
Isekai
Keepers I
Keepers II
Kingslayer
Kingslayer
Knuckledusters
Knuckledusters
Last Second Save
Last Second Save
Late Game Specialist
Late Game Specialist
Little Buddies
Mace's Will
Mess Hall
Mess Hall
Moonlight
Moonlight
Nine Thousand Volts
Nine Thousand Volts
One Buff, Two Buff
Overheal
Overheal
Pandora's Bench
Pandora's Items
Pandora's Items II
Pandora's Items III
Pandora's Items III
Patience is a Virtue
Patience is a Virtue
Perfect Form
Perfect Form
Power of Friendship
Power of Friendship
Preemptive Protection
Preemptive Protection
Preparation I
Preparation I
Preparation II
Preparation II
Prismatic Ticket
Pyromaniac
Radiant Refactor
Radiant Refactor
Radiant Relics
Radiant Relics
Raid Boss
ReinFOURcement
ReinFOURcement
Replication
Rolling For Days I
Rolling For Days I
Sated Spellweaver
Sated Spellweaver
Schoolyard Justice
Schoolyard Justice
Scoreboard Scrapper
Scoreboard Scrapper
Second Wind
Second Wind
Shimmerscale Essence
Shimmerscale Essence
Shopping Spree
Solo Leveling
Solo Leveling
Space Camp
Space Camp
Spear's Will
Star Guardian Circlet
Star Guardian Circlet
Star Guardian Crest
Star Guardian Crest
Star Guardian Crown
Star Guardian Crown
Starfall
Starfall
Stars Are Born
Stars Are Born
Sword Overflow
Teacher's Council
Teacher's Council
Team Building
Team Building
Tectonic Titan
Tectonic Titan
Tesla Coil
Tesla Coil
Thorn-Plated Armor
Thorn-Plated Armor
Tiniest Titan
Tiniest Titan
Tiniest Titan
Tiniest Titan
Tiny Team
Tiny, but Deadly
Tiny, but Deadly
Titanic Titan
Titanic Titan
Tons of Stats!
Tons of Stats!
Tournament Favorites
Tournament Favorites
Trifecta I
Trifecta II
Twilight Assault
Twilight Assault
Two Much Value
Unlimited Power
Unlimited Power
Upward Mobility
Wand Overflow
Wand Overflow
Water Lotus I
Water Lotus I
Water Lotus II
Water Lotus II
Worth the Wait
Worth the Wait
Opener Lines
Minimum Tier
All
All
OP
S+
S
A
B
C
Bastion Edgelords Opener
Juggernaut Duelist Openers
Bastion Edgelords
Bastion Kog'Maw
Bastion Kog'Maw
Bastion Prodigy
Bastion Prodigy
Bastion Shen
Bastion Shen
Battle Academia
Battle Prodigy
Battle Prodigy
Crew Snipers
Crew Snipers
Duelist Kayle
Duelist Kayle
Fan Service
Fan Service
Heavyweight Prodigy
Heavyweight Prodigy
Heavyweight Sniper
Heavyweight Sniper
Heavyweight Supreme
Heavyweight Supreme
Juggernaut Duelist
Juggernaut Kog'Maw
Juggernaut Kog'Maw
Juggernaut Luchador
Juggernaut Luchador
Juggernaut Smolder
Juggernaut Smolder
Juggernaut Sniper
Kai'Sa Rammus
Kai'Sa Rammus
Mentor Janna
Mentor Janna
Mighty Supreme
Mighty Supreme
Protector Kog'Maw
Protector Kog'Maw
Protector Smolder
Protector Smolder
Protector Sorcerer
Protector Sorcerer
Protector Strategist
Protector Strategist
Protector Supreme
Protector Supreme
Sorcerer
Sorcerer
Soul Fighter
Soul Fighter
Star Guardian
The Crew
Veteran Katarina
Veteran Katarina
Wraith
Custom Conditions
Minimum Tier
All
All
OP
S+
S
A
B
C

Lots of Gold
High gold game due to an encounter, prismatic econ augment, multiple econ augments, a set mechanic that provides gold, or any other factor that increases the amount of gold you have beyond that of an average game.

Win Streak
Win most of the rounds in stage 2 and stage 3. Generally enter stage 4 with 80 HP or more.

{champion} from Orb
{champion} from stage 1 orb or from an early shop.
Win Streak
Win Streak

{champion} from Orb
0
Any chance you could add another tab to sort comps by champ(s)? So I could look for a specific champ and it would auto link to any pages that have that champ with items/powerups
you can go to tierlist then search for the champ name
is there a way to donate money to you, doing this stuff isnt easy and i use this website alot do you have a patreon or venmo or something?
I appreciate the kind gesture! All the ways to support me and therefore the site are provided here (Patreon icon in header also links here). Happy you can find value out of the site and hope you continue to find value using it in the future!
Missing sorc emblem condition, can top 4 still
no interaction portal conditions
Like when I got 3 emblems from the stone man (I dont really remember its name cus I’m playing in VietNam Client), it randomly you know, so is there any kind of tool can suggest suitable team comp for that 3 emblem, or just 1 that I luckily got
why there is no hullbreaker in the artifact, is it too bad?
Doesn’t enable anything, just a generic item that you can throw on any tank. It’s not bad at all. Works in every comp. Just doesn’t really make anything a tier better by itself most of the time.
incase u didnt noticed in the akali protector emblem comp u ve set neeko as itemholder not akali also on the right side where all builds are shown is neeko featured not akali:) great site enjoying ur work thanks for keeping it updated every day man
Fixed, thanks for calling it out — happens due to a really annoying bug that I haven’t had time to fix. Appreciate the kind words!
Heavyweight emblem Dr.Mundo w Singularity power snax goes hard
Hey, great work!
I recommend adding a tab to filter the augmentations based on the rounds where they’re available!
If you’d like a French translator, don’t hesitate!
(i’m newbie)I gonna ask what is opener lines?
comps you put together at the start of the game. you can transition these opener lines into different comps that synergizes well. like mighty mech opener line, u can change to karma sorc, gangplank reroll, mecha mentors, etc… hope this helps
This going to give me so much potential this season
suggest adding two much reroll duelists 🙂
This is the best site ever
Would appreciate a filter function
upvote
upvote! Really need it
I love what you did, and I’m usting it for the past few days. Only thing what is missing in my opinions is a little box for lvl 8 boards/potential swaps in units
Old UI was way more intuitive
Yes and no. The old design was easier to learn thats for sure, this one is not simple. BUT, once you learn it, you know exactly where to look to find what you want. The old one wasn’t as easy to dial in on the exact thing you’re looking for, things were hidden.
also prefer old UI. but im a hardstuck master
Excellent tool
Amazing website! The only thing I’d love to see added here is comp to play with the triple emblem golem portal, for example if you get a battle academia emblem on the golem, what does the comp look like? etc.
Amazing guides, if I can make a suggest, maybe you can add a search function in the Condition site so people can search up fast guide
Very helpful but UI/UX a lil bit confused