Comp Image
Xayah Reroll
Primary
AD Icon
Tier
C
Required
Icon 9Icon 108
Traits
Trait BackgroundEdgelord Icon
6
Edgelord
2 > 4 > 6
Trait BackgroundThe Champ Icon
1
The Champ
1
Trait BackgroundBastion Icon
4
Bastion
2 > 4 > 6
Trait BackgroundLuchador Icon
2
Luchador
2 > 4
Trait BackgroundSoul Fighter Icon
2
Soul Fighter
2 > 4 > 6 > 8 > 8
Trait BackgroundStar Guardian Icon
2
Star Guardian
2 > 3 > 4 > 5 > 6 > 7 > 8 > 8 > 9 > 9 > 10 > 10
Trait BackgroundMentor Icon
1
Mentor
1 > 2 > 4
Trait BackgroundMighty Mech Icon
1
Mighty Mech
3 > 5 > 7 > 7
Trait BackgroundThe Crew Icon
1
The Crew
2 > 2 > 2 > 2 > 2 > 2 > 2
Rell Yasuo Shen Yone Volibear Xin Zhao Braum Xayah Samira
Trait BackgroundEdgelord Icon
6
Trait BackgroundThe Champ Icon
1
Trait BackgroundBastion Icon
4
Trait BackgroundLuchador Icon
2
Trait BackgroundSoul Fighter Icon
2
Trait BackgroundStar Guardian Icon
2
Trait BackgroundMentor Icon
1
Trait BackgroundMighty Mech Icon
1
Trait BackgroundThe Crew Icon
1
Strong Conditions
+2 Tier Conditions CA
Caretaker's AllyCaretaker’s Ally
+1 Tier Conditions CB
FlickerbladesFlickerblades
Openers
Bastion Edgelords
RellRell
ShenShen
XayahXayah
Xin ZhaoXin Zhao
YasuoYasuo
Trait BackgroundBastion Icon
3
Trait BackgroundEdgelord Icon
3
Trait BackgroundStar Guardian Icon
2
Trait BackgroundMentor Icon
1
Xayah Xayah
Edgelord Icon
Edgelord
Star Guardian Icon
Star Guardian
Xayah Cost Icon 2
550 HP
20 / 70
Current
TFT_Item_GuinsoosRageblade
TFT_Item_RunaansHurricane
TFT_Item_MadredsBloodrazor
Best-in-Slot
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_RunaansHurricane
TFT_Item_HextechGunblade
Alt Build 1
TFT_Item_GuinsoosRageblade
TFT_Item_RunaansHurricane
TFT_Item_HextechGunblade
Ability Icon Sharp Feathers Shine
Range Icon 4 Hex
Gain 80% (scaleAP Icon) attack speed for 3 attacks. These attacks deal 40/60/95/130 (scaleAD Icon) bonus physical damage to the target and 2 nearby enemies
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven’t already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
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