Comp Image
Crystal Gambit
Primary
AD Icon
Tier
B
Required
Crystal Gambit
Icon 10Icon 96
Traits
Trait BackgroundCrystal Gambit Icon
5
Crystal Gambit
3 > 5 > 7 > 10
Trait BackgroundRosemother Icon
1
Rosemother
1
Trait BackgroundStance Master Icon
1
Stance Master
1
Trait BackgroundThe Champ Icon
1
The Champ
1
Trait BackgroundJuggernaut Icon
4
Juggernaut
2 > 4 > 6
Trait BackgroundBastion Icon
2
Bastion
2 > 4 > 6
Trait BackgroundDuelist Icon
2
Duelist
2 > 4 > 6
Trait BackgroundLuchador Icon
2
Luchador
2 > 4
Trait BackgroundMentor Icon
1
Mentor
1 > 2 > 4
Trait BackgroundProtector Icon
1
Protector
2 > 4 > 6
Trait BackgroundSorcerer Icon
1
Sorcerer
2 > 4 > 6
Trait BackgroundStrategist Icon
1
Strategist
2 > 3 > 4 > 5
Dr. Mundo Vi Udyr Braum Swain Lee Sin Janna Deadly Spine Zyra Ashe
Trait BackgroundCrystal Gambit Icon
5
Trait BackgroundRosemother Icon
1
Trait BackgroundStance Master Icon
1
Trait BackgroundThe Champ Icon
1
Trait BackgroundJuggernaut Icon
4
Trait BackgroundBastion Icon
2
Trait BackgroundDuelist Icon
2
Trait BackgroundLuchador Icon
2
Trait BackgroundMentor Icon
1
Trait BackgroundProtector Icon
1
Trait BackgroundSorcerer Icon
1
Trait BackgroundStrategist Icon
1
Strong Conditions
+3 Tier Conditions BS+
Crystal Gambit EmblemCrystal Gambit Emblem
+2 Tier Conditions BS
IsekaiIsekai
+1 Tier Conditions BA
FlickerbladesFlickerblades
Radiant Guinsoo's RagebladeRadiant Guinsoo’s Rageblade
Swain
Swain from Orb
Openers
Crystal Gambit
SyndraSyndra
JannaJanna
ViVi
SwainSwain
Trait BackgroundCrystal Gambit Icon
4
Ashe Ashe
Braum Braum
Zyra Zyra
Duelist Icon
Duelist
Crystal Gambit Icon
Crystal Gambit
Ashe Cost Icon 4
850 HP
0 / 80
Current
TFT_Item_GuinsoosRageblade
TFT_Item_PowerGauntlet
TFT_Item_RunaansHurricane
Best-in-Slot
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_RunaansHurricane
TFT_Item_HextechGunblade
Alt Build 1
TFT5_Item_GuinsoosRagebladeRadiant
TFT_Item_InfinityEdge
TFT_Item_RunaansHurricane
Alt Build 2
TFT_Item_GuinsoosRageblade
TFT_Item_RunaansHurricane
TFT_Item_RunaansHurricane
Alt Build 3
TFT_Item_GuinsoosRageblade
TFT_Item_InfinityEdge
TFT_Item_RunaansHurricane
Alt Build 4
TFT_Item_GuinsoosRageblade
TFT_Item_RunaansHurricane
TFT_Item_HextechGunblade
Ability Icon Gates of Avarosa
Range Icon 4 Hex
The next 8 attacks fire bonus arrows dealing 112/168/600 (scaleAD IconscaleAS Icon) physical damage split between the target and up to two random enemies within 2 hexes.
Bastion Icon
Bastion
The Champ Icon
The Champ
Luchador Icon
Luchador
Braum Cost Icon 5
1200 HP
0 / 60
Current
TFT_Item_Bloodthirster
TFT_Item_SteraksGage
TFT_Item_Deathblade
Best-in-Slot
TFT_Item_Bloodthirster
TFT_Item_SteraksGage
TFT15_Item_CrystalRoseEmblemItem
Ability Icon El Tigre Tornado
Range Icon 1 Hex
Stun the target and spin them around for 1.5 seconds, dealing 550/825/9001 (scaleAD Icon) physical damage to the target and 275/415/4501 (scaleAD Icon) to other enemies in a 2-hex radius.

Then throw the target forward, dealing 100/150/2000 (scaleAD Icon) in a 1-hex area around the target. If the target drops below 18% (scaleAP Icon) health, throw them off the board instead.
Crystal Gambit Icon
Crystal Gambit
Rosemother Icon
Rosemother
Zyra Cost Icon 5
750 HP
40 / 100
Current
TFT_Item_BlueBuff
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
Best-in-Slot
TFT4_Item_OrnnMuramana
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
Ability Icon Crystal Thorn Expansion
Range Icon 4 Hex
Summon 4/4/20 untargetable Thornspitters that deal 100/150/999 (scaleAP Icon) per attack and attack 4 times.

Non-plant allies gain 80%/100%/1039% (scaleAP Icon) Attack Speed decaying over 4 seconds.
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
0

Leave a Reply

0 Comments

    No comments found for this patch.