Open Builder
Comp Image
Mechablade Aatrox
Primary
AD Icon
Tier
C
Required
Icon 9Icon 87
Traits
Trait BackgroundFusion Dance Icon
1
Fusion Dance
1
Trait BackgroundMechablade Icon
1
Mechablade
1
Trait BackgroundHeavyweight Icon
6
Heavyweight
2 > 4 > 6
Trait BackgroundSupreme Cells Icon
4
Supreme Cells
2 > 3 > 4
Trait BackgroundMentor Icon
1
Mentor
1 > 2 > 4
Trait BackgroundBattle Academia Icon
1
Battle Academia
3 > 5 > 7 > 7
Trait BackgroundDuelist Icon
1
Duelist
2 > 4 > 6
Trait BackgroundExecutioner Icon
1
Executioner
2 > 3 > 4 > 5
Trait BackgroundJuggernaut Icon
1
Juggernaut
2 > 4 > 6
Trait BackgroundMighty Mech Icon
1
Mighty Mech
3 > 5 > 7 > 7
Trait BackgroundProtector Icon
1
Protector
2 > 4 > 6
Trait BackgroundSorcerer Icon
1
Sorcerer
2 > 4 > 6
Trait BackgroundStar Guardian Icon
1
Star Guardian
2 > 3 > 4 > 5 > 6 > 7 > 8 > 8 > 9 > 9 > 10 > 10
Trait BackgroundWraith Icon
1
Wraith
2 > 4 > 6
Darius Poppy Aatrox Kobuko Akali Zac Jayce Kai’Sa Kennen
Trait BackgroundFusion Dance Icon
1
Trait BackgroundMechablade Icon
1
Trait BackgroundHeavyweight Icon
6
Trait BackgroundSupreme Cells Icon
4
Trait BackgroundMentor Icon
1
Trait BackgroundBattle Academia Icon
1
Trait BackgroundDuelist Icon
1
Trait BackgroundExecutioner Icon
1
Trait BackgroundJuggernaut Icon
1
Trait BackgroundMighty Mech Icon
1
Trait BackgroundProtector Icon
1
Trait BackgroundSorcerer Icon
1
Trait BackgroundStar Guardian Icon
1
Trait BackgroundWraith Icon
1
Tips & Tricks
  • Does not look great in the stats so far, but this comp page was created early in the patch. Come back later when more data and time has passed since Patch 15.4
Strong Conditions
+2 Tier Conditions CA
Titanic HydraTitanic Hydra
Belt OverflowBelt Overflow
Ring The BellRing The Bell
Sword OverflowSword Overflow
Openers
Heavyweight Supreme
AatroxAatrox
ZacZac
Kai'SaKai’Sa
KobukoKobuko
DariusDarius
Trait BackgroundHeavyweight Icon
4
Trait BackgroundSupreme Cells Icon
2
Trait BackgroundMentor Icon
1
Aatrox Aatrox
Darius Darius
Heavyweight Icon
Heavyweight
Juggernaut Icon
Juggernaut
Mighty Mech Icon
Mighty Mech
Aatrox Cost Icon 1
650 HP
20 / 80
Mechablade
Current
TFT_Item_Bloodthirster
TFT_Item_SteraksGage
TFT_Item_TitansResolve
Best-in-Slot
TFT_Item_Artifact_TitanicHydra
TFT_Item_SteraksGage
TFT_Item_TitansResolve
Ability Icon Blade Vigor
Range Icon 1 Hex
Heal 126/152/194/237 (scaleAP IconscaleHealth Icon) and deal 125/190/280/370 (scaleAD IconscaleAP Icon) physical damage to the current target. Healing and damage are increased by up to 100% based on Aatrox’s missing health.
Heavyweight Icon
Heavyweight
Supreme Cells Icon
Supreme Cells
Darius Cost Icon 3
850 HP
0 / 30
Fusion Dance
Current
TFT_Item_SteraksGage
TFT_Item_InfinityEdge
TFT_Item_UnstableConcoction
Ability Icon Grand Guillotine
Range Icon 1 Hex
Heal 90/130/170 (scaleAP Icon), then deal 215/325/520 (scaleAD Icon) physical damage to the current target, increased by 60% against Tanks. If the target dies, immediately recast dealing 75% damage.
Economy Strategy
  1. This is an uncommon econ strategy. Most of the time, there are zero comps in the meta that use it.
  2. Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
  3. Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
  4. Do not level if you haven’t hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
  5. Ideally above 50g, level 5 at this point or level 6 with 3-stars.
  6. If you haven’t hit your 3-stars yet, roll to ~52g each turn. You don’t want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
  7. If you haven’t hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
  8. Level to 7 if you can stay above ~30g. Otherwise stay level 6.
  9. Level to 7. Slow roll for the next full stage for 3-cost 3 star.
  10. Level to 8 if you’ve hit your 3-cost 3 star. Stay level 7 and roll for it otherwise.
  11. Level to 8 if you’ve hit your 3-cost 3 star. At this point, you’re likely dead if you haven’t hit it yet.
0

Leave a Reply

One Comment

  1. Anonymous

    I have climbed to Master 100 lp using this comp