Open Builder
Comp Image
Mentor Veteran Janna
Primary
AP Icon
Tier
B
Required
Icon 9Icon 102
Traits
Trait BackgroundBest Defense Icon
1
Best Defense
1
Trait BackgroundVeteran Icon
1
Veteran
1
Trait BackgroundStrategist Icon
4
Strategist
2 > 3 > 4 > 5
Trait BackgroundMentor Icon
3
Mentor
1 > 2 > 4
Trait BackgroundMighty Mech Icon
3
Mighty Mech
3 > 5 > 7 > 7
Trait BackgroundExecutioner Icon
2
Executioner
2 > 3 > 4 > 5
Trait BackgroundHeavyweight Icon
2
Heavyweight
2 > 4 > 6
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundProtector Icon
2
Protector
2 > 4 > 6
Trait BackgroundCrystal Gambit Icon
1
Crystal Gambit
3 > 5 > 7 > 10
Trait BackgroundDuelist Icon
1
Duelist
2 > 4 > 6
Trait BackgroundThe Crew Icon
1
The Crew
2 > 2 > 2 > 2 > 2 > 2 > 2
Trait BackgroundWraith Icon
1
Wraith
2 > 4 > 6
Aatrox Udyr Kobuko Jarvan IV The Mighty Mech K’Sante Janna Senna Ziggs Ryze
Trait BackgroundBest Defense Icon
1
Trait BackgroundVeteran Icon
1
Trait BackgroundStrategist Icon
4
Trait BackgroundMentor Icon
3
Trait BackgroundMighty Mech Icon
3
Trait BackgroundExecutioner Icon
2
Trait BackgroundHeavyweight Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundProtector Icon
2
Trait BackgroundCrystal Gambit Icon
1
Trait BackgroundDuelist Icon
1
Trait BackgroundThe Crew Icon
1
Trait BackgroundWraith Icon
1
Tips & Tricks
  • Comp only works with the Veteran Power Up on Janna. This means you should generally only angle it if you hit Veteran on Janna early, but theoretically you could also cycle Jannas (sell them and rebuy) to hit, although this can easily throw your game and is not recommended.
  • Janna can use up to 4 Rods, so it is almost always correct to go rod on carousel.
Strong Conditions
+2 Tier Conditions BS
Wand OverflowWand Overflow
+1 Tier Conditions BA
Component BuffetComponent Buffet
Crown's WillCrown’s Will
KingslayerKingslayer
Pandora's ItemsPandora’s Items
Pandora's Items IIPandora’s Items II
Pandora's Items IIIPandora’s Items III
Openers
Crystal Gambit
SyndraSyndra
JannaJanna
ViVi
SwainSwain
Trait BackgroundCrystal Gambit Icon
4
Mentor Janna
AatroxAatrox
MalphiteMalphite
JannaJanna
KobukoKobuko
ZiggsZiggs
Trait BackgroundHeavyweight Icon
2
Trait BackgroundProtector Icon
2
Trait BackgroundStrategist Icon
2
Trait BackgroundThe Crew Icon
2
Trait BackgroundMentor Icon
1
Mighty Mech
AatroxAatrox
KennenKennen
LucianLucian
GangplankGangplank
UdyrUdyr
Trait BackgroundMighty Mech Icon
3
Trait BackgroundDuelist Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundSorcerer Icon
2
Trait BackgroundMentor Icon
1
Janna Janna
Kobuko Kobuko
Crystal Gambit Icon
Crystal Gambit
Protector Icon
Protector
Strategist Icon
Strategist
Janna Cost Icon 2
600 HP
10 / 60
Veteran
Current
TFT_Item_GuinsoosRageblade
TFT_Item_ArchangelsStaff
TFT_Item_ArchangelsStaff
Alt Build 1
TFT_Item_GuinsoosRageblade
TFT_Item_SpearOfShojin
TFT_Item_ArchangelsStaff
Alt Build 2
TFT_Item_GuinsoosRageblade
TFT_Item_ArchangelsStaff
TFT_Item_RabadonsDeathcap
Alt Build 3
TFT_Item_GuinsoosRageblade
TFT_Item_ArchangelsStaff
TFT_Item_MadredsBloodrazor
Ability Icon Crystal Chrysalis
Range Icon 4 Hex
Grant 80/100/135/170 (scaleAP Icon) shield to the 2 lowest Health allies for 4 seconds and fire 4 butterflies dealing 520/780/1240/1700 (scaleAP Icon) magic damage split between the 2 closest enemies.
Heavyweight Icon
Heavyweight
Mentor Icon
Mentor
Kobuko Cost Icon 2
800 HP
20 / 70
Best Defense
Body Change
Tank-zilla
Current
TFT_Item_SteraksGage
TFT_Item_FrozenHeart
TFT_Item_Redemption
Ability Icon Golden Paw Mantra
Range Icon 1 Hex
Gain 325/375/450/600 (scaleAP Icon) Shield for 3 seconds. The next attack deals 244/384/622/859 (scaleAD IconscaleHealth Icon) bonus physical damage and Stuns for 1.5 seconds.
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven’t already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
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One Comment

  1. Anonymous

    really good comp. should lose streak until 3-2. comp stablises on 3-2 with janna 2 + kobuko 2 and some items until early-mid stage 4.