Open Builder
Comp Image
Bastion Yasuo
Primary
AD Icon
Tier
B
Required
Icon 8Icon 123
Traits
Trait BackgroundSky Piercer Icon
1
Sky Piercer
1
Trait BackgroundTank-zilla Icon
1
Tank-zilla
1
Trait BackgroundWarming Up Icon
1
Warming Up
1
Trait BackgroundBastion Icon
6
Bastion
2 > 4 > 6
Trait BackgroundMonster Trainer Icon
1
Monster Trainer
1
Trait BackgroundThe Champ Icon
1
The Champ
1
Trait BackgroundEdgelord Icon
2
Edgelord
2 > 4 > 6
Trait BackgroundMentor Icon
1
Mentor
1 > 2 > 4
Trait BackgroundBattle Academia Icon
1
Battle Academia
3 > 5 > 7 > 7
Trait BackgroundCrystal Gambit Icon
1
Crystal Gambit
3 > 5 > 7 > 10
Trait BackgroundLuchador Icon
1
Luchador
2 > 4
Trait BackgroundSorcerer Icon
1
Sorcerer
2 > 4 > 6
Trait BackgroundSoul Fighter Icon
1
Soul Fighter
2 > 4 > 6 > 8 > 8
Trait BackgroundStar Guardian Icon
1
Star Guardian
2 > 3 > 4 > 5 > 6 > 7 > 8 > 8 > 9 > 9 > 10 > 10
Trait BackgroundThe Crew Icon
1
The Crew
2 > 2 > 2 > 2 > 2 > 2 > 2
Rell Yasuo Swain Braum Xin Zhao Leona Shen Smolder
Trait BackgroundSky Piercer Icon
1
Trait BackgroundTank-zilla Icon
1
Trait BackgroundWarming Up Icon
1
Trait BackgroundBastion Icon
6
Trait BackgroundMonster Trainer Icon
1
Trait BackgroundThe Champ Icon
1
Trait BackgroundEdgelord Icon
2
Trait BackgroundMentor Icon
1
Trait BackgroundBattle Academia Icon
1
Trait BackgroundCrystal Gambit Icon
1
Trait BackgroundLuchador Icon
1
Trait BackgroundSorcerer Icon
1
Trait BackgroundSoul Fighter Icon
1
Trait BackgroundStar Guardian Icon
1
Trait BackgroundThe Crew Icon
1
Tips & Tricks
  • New comp in Patch 15.4b. Unknown how to play it yet, but generally this type of comp is far too expensive to play without some form of econ augment or gold from portal / orbs.
Strong Conditions
+2 Tier Conditions BS
Trifecta ITrifecta I
Trifecta IITrifecta II
+1 Tier Conditions BA
Heroic Grab BagHeroic Grab Bag
Heroic Grab Bag+Heroic Grab Bag+
Heroic Grab Bag++Heroic Grab Bag++
Rigged Shop+Rigged Shop+
Openers
Bastion Edgelords
RellRell
ShenShen
XayahXayah
Xin ZhaoXin Zhao
YasuoYasuo
Trait BackgroundBastion Icon
3
Trait BackgroundEdgelord Icon
3
Trait BackgroundStar Guardian Icon
2
Trait BackgroundMentor Icon
1
Smolder Smolder
Yasuo Yasuo
Swain Swain
Monster Trainer Icon
Monster Trainer
Smolder Cost Icon 3
650 HP
0 / 60
Sky Piercer
Rare Treat
Attack Expert
Current
TFT_Item_BlueBuff
TFT_Item_InfinityEdge
TFT_Item_MadredsBloodrazor
Alt Build 1
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_MadredsBloodrazor
Ability Icon Burn Blast
Range Icon 4 Hex
Passive: Gain 1% scaleAD Icon per Monster Trainer level (% scaleAD Icon). Damage Burns and Wounds for 5 seconds.

Active: Deal 225/340/540 (scaleAD Icon) physical damage to the target, and 50/75/120 (scaleAP Icon) magic damage to the 3 nearest targets.

Level 15: Every 2 casts, fire a second blast at the next closest enemy, dealing 75% damage.

Level 30: Ignore 60% of the target’s Armor. Reduce max mana by 10.

Burn: Deal 1% of the target’s max Health as true damage every second
Wound: Reduce healing received by 33%
Edgelord Icon
Edgelord
Mentor Icon
Mentor
Yasuo Cost Icon 3
850 HP
0 / 40
Warming Up
Unflinching
Weights
Current
TFT_Item_Bloodthirster
TFT_Item_GuardianAngel
TFT_Item_InfinityEdge
Alt Build 1
TFT_Item_SteraksGage
TFT_Item_InfinityEdge
TFT_Item_UnstableConcoction
Ability Icon Unsheath the Storm
Range Icon 1 Hex
Deal 180/270/430 (scaleAD Icon) physical damage to the 3 closest enemies.
Bastion Icon
Bastion
Crystal Gambit Icon
Crystal Gambit
Sorcerer Icon
Sorcerer
Swain Cost Icon 3
950 HP
20 / 80
Tank-zilla
Colossal
Body Change
Current
TFT_Item_Redemption
TFT_Item_WarmogsArmor
TFT_Item_NightHarvester
Ability Icon Glittering Plumage Regalia
Range Icon 1 Hex
Gain 415/531/708 (scaleHealth IconscaleAP Icon) max Health, then deal 25/35/55 (scaleAP Icon) magic damage every second to enemies in a 2-hex radius.

Subsequent casts heal 355/461/633 (scaleHealth IconscaleAP Icon) and increase the damage by 6/9/14 (scaleAP Icon).
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
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