Comp Image
Tectonic Titan Malphite
Primary
AP Icon
Tier
B
Required
Tectonic Titan
Icon 9Icon 120
Traits
Trait BackgroundRogue Captain Icon
1
Rogue Captain
1
Trait BackgroundThe Champ Icon
1
The Champ
1
Trait BackgroundProtector Icon
4
Protector
2 > 4 > 6
Trait BackgroundThe Crew Icon
5
The Crew
2 > 2 > 2 > 2 > 2 > 2 > 2
Trait BackgroundBastion Icon
2
Bastion
2 > 4 > 6
Trait BackgroundStrategist Icon
2
Strategist
2 > 3 > 4 > 5
Trait BackgroundCrystal Gambit Icon
1
Crystal Gambit
3 > 5 > 7 > 10
Trait BackgroundEdgelord Icon
1
Edgelord
2 > 4 > 6
Trait BackgroundLuchador Icon
1
Luchador
2 > 4
Trait BackgroundSniper Icon
1
Sniper
2 > 3 > 4 > 5
Trait BackgroundStar Guardian Icon
1
Star Guardian
2 > 3 > 4 > 5 > 6 > 7 > 8 > 8 > 9 > 9 > 10 > 10
Trait BackgroundWraith Icon
1
Wraith
2 > 4 > 6
K’Sante Neeko Braum Shen Malphite Janna Sivir Twisted Fate Ziggs
Trait BackgroundRogue Captain Icon
1
Trait BackgroundThe Champ Icon
1
Trait BackgroundProtector Icon
4
Trait BackgroundThe Crew Icon
5
Trait BackgroundBastion Icon
2
Trait BackgroundStrategist Icon
2
Trait BackgroundCrystal Gambit Icon
1
Trait BackgroundEdgelord Icon
1
Trait BackgroundLuchador Icon
1
Trait BackgroundSniper Icon
1
Trait BackgroundStar Guardian Icon
1
Trait BackgroundWraith Icon
1
Strong Conditions
+2 Tier Conditions BS
ManazaneManazane
Radiant Hand of JusticeRadiant Hand of Justice
Radiant Striker's FlailRadiant Striker’s Flail
Radiant Titan's ResolveRadiant Titan’s Resolve
IsekaiIsekai
Radiant RefactorRadiant Refactor
+1 Tier Conditions BA
Wit's EndWit’s End
Zhonya's ParadoxZhonya’s Paradox
Openers
The Crew
MalphiteMalphite
SivirSivir
JannaJanna
ShenShen
ZiggsZiggs
Trait BackgroundThe Crew Icon
4
Trait BackgroundProtector Icon
2
Trait BackgroundStrategist Icon
2
The Crew
MalphiteMalphite
RellRell
JannaJanna
ShenShen
ZiggsZiggs
Trait BackgroundThe Crew Icon
3
Trait BackgroundBastion Icon
2
Trait BackgroundProtector Icon
2
Trait BackgroundStrategist Icon
2
Malphite Malphite
Protector Icon
Protector
The Crew Icon
The Crew
Malphite Cost Icon 1
750 HP
0 / 100
Current
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
TFT_Item_PowerGauntlet
Best-in-Slot
TFT4_Item_OrnnMuramana
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Alt Build 1
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_UnstableConcoction
Alt Build 2
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
TFT_Item_TitansResolve
Alt Build 3
TFT_Item_UnstableConcoction
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Alt Build 4
TFT4_Item_OrnnZhonyasParadox
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Alt Build 5
TFT_Item_Artifact_WitsEnd
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Ability Icon Regolith Resistance
Range Icon 1 Hex
Passive: Gain 20 Armor for each item equipped.

Active: Deal 189/283/425/568 (scaleArmor IconscaleAP Icon) physical damage to enemies in a cone.
Economy Strategy
  1. Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
  2. Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
  3. Do not level if you haven’t hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
  4. Ideally above 50g, level 5 at this point or level 6 with 3-stars.
  5. If you haven’t hit your 3-stars yet, roll to ~52g each turn. You don’t want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
  6. If you haven’t hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
  7. Level to 7 if you can stay above ~20g. Otherwise stay level 6.
  8. Level to 7.
  9. Level to 8 if you are in bottom half of lobby HP and are losing rounds. If you are higher HP and feel stable, you can wait until next turn.
  10. Level to 8 if you haven’t already. Roll for any remaining units necessary for the comp. If stable, you can try to go 9. Most games you will end on level 8.
  11. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
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