No, but it’s been removed from default lines because the units are still contested even in this patch and the comp is also slightly nerfed; it’s too hard to hit and cap is lower. If you can hit because Street Demon is uncontested and you have a good Artifact spot, then go for it. But the comp has been gated behind those conditions for a while, just finally got around to removing it from default lines.
Hey brother, you might want to include the Fast 9 comp with 4 Boombot, 4 Bruiser, and 4 Legendary (Garen, Urgot, Zac, Kobuko). It’s actually pretty strong if you’re in a good spot to go Fast 9.
Always nice to see that the comps are up to date even if the patch is fresh.
I just realized that the color orange means Tier A and green is Tier B. I thought it the other way around.
Did you thought about changing it, i feel like more ppl are referencing Green with A and Orange with B or it could only be me.
Tier lists have traditionally gone from long wavelength (red) to short wavelength (violet), or rainbow colors. But I’m going to move the site over to the traditional Legendary color scheme that many games use eventually (Orange – Purple – Blue – Green – Gray/White). This matches how TFT does its unit costs and probably will cause less confusion.
Amazing page btw, really like this way of presentation. Did you ever consider having a opener tab, where there would be flow chart for “optimal” comps from specific openers? As you already have openers defined in comps it would be cool to se all the good opener compositions on one page and recommended pivots/paths. But already great work!
In the process of updating the site for 14.4. The default tab is updated currently, other tabs are not. There is a lot to update in the next coming days so expect a lot of changes, which you can track in the change log. The set 10 flowchart is currently live in the site so feel free to check it out. Thanks for your patience, there has been a ton of technical work to get the site ready for Set 10!
We need a pandoras bench comp.
My guess would be that the best strategy is play for HP early then scout the lobby and identify which 4 costs aren’t contested then play to 3* those.
is rengar jinx rr dead?
No, but it’s been removed from default lines because the units are still contested even in this patch and the comp is also slightly nerfed; it’s too hard to hit and cap is lower. If you can hit because Street Demon is uncontested and you have a good Artifact spot, then go for it. But the comp has been gated behind those conditions for a while, just finally got around to removing it from default lines.
Hey brother, you might want to include the Fast 9 comp with 4 Boombot, 4 Bruiser, and 4 Legendary (Garen, Urgot, Zac, Kobuko). It’s actually pretty strong if you’re in a good spot to go Fast 9.
I had the BoomBot emblem version up for a while, but now the max cap (as well as the 4 Bruiser version) is up under the Resource condition “Lots of Gold”: https://tftflow.com/composition/set14/boombot-bruisers?variation=1
Always nice to see that the comps are up to date even if the patch is fresh.
I just realized that the color orange means Tier A and green is Tier B. I thought it the other way around.
Did you thought about changing it, i feel like more ppl are referencing Green with A and Orange with B or it could only be me.
there is a big fat key in the top right + its organised top to bottom…
the color gets more red as its better, the color gets more blue as it gets worse, just like any tier list
it’s definitely just you lol
Tier lists have traditionally gone from long wavelength (red) to short wavelength (violet), or rainbow colors. But I’m going to move the site over to the traditional Legendary color scheme that many games use eventually (Orange – Purple – Blue – Green – Gray/White). This matches how TFT does its unit costs and probably will cause less confusion.
it literally has always had a color guide at the top of the website that tells you what each color means. He also puts in in order from best to worst.
Amazing page btw, really like this way of presentation. Did you ever consider having a opener tab, where there would be flow chart for “optimal” comps from specific openers? As you already have openers defined in comps it would be cool to se all the good opener compositions on one page and recommended pivots/paths. But already great work!
Can you just have a tier list for tier one units?
can you still hard force street demon?
In the process of updating the site for 14.4. The default tab is updated currently, other tabs are not. There is a lot to update in the next coming days so expect a lot of changes, which you can track in the change log. The set 10 flowchart is currently live in the site so feel free to check it out. Thanks for your patience, there has been a ton of technical work to get the site ready for Set 10!
ABSOLUTELY GOATED