Main
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Traits
Current



Alt Build 1



Alt Build 2



Alt Build 3

Throw a shuriken at the furthest unmarked enemy within 4 hexes that deals 40/60/800 (
) magic damage and marks them. Then become untargetable, teleport to them, and summon shadows on every other marked enemy. Deal 135/203/810 (
) physical damage to adjacent enemies, while shadows deal 135/203/810 (
) physical damage to adjacent enemies.
Current



Alt Build 1



Passive: Gain 15% Omnivamp. 150% of overhealing from Retribution’s damage is converted to bonus true damage to its primary target.
Active: Send a shadow to the target, dealing 100/150/600 (
) magic damage to all enemies it passes through. The shadow then explodes, dealing 200/300/1200 (
) magic damage to the target and 100/150/600 (
) to enemies within 1 hex.
Active: Send a shadow to the target, dealing 100/150/600 (
Current



Deal 410/615/1972 (
) physical damage to enemies within 2 hexes and Burn, and Wound them for 5 seconds. Gain 300/400/3000 max Health.
First Cast: Enter frenzy mode where attacks strike twice, dealing 123/184/1575 (
) total physical damage and can dash to new targets.
Second Cast: Frenzy mode now strikes thrice, dealing 189/283/3150 (
) total physical damage. Cannot cast again.
Burn: Deal 1% of the target’s max Health as true damage every second
Wound: Reduce healing received by 33%
First Cast: Enter frenzy mode where attacks strike twice, dealing 123/184/1575 (
Second Cast: Frenzy mode now strikes thrice, dealing 189/283/3150 (
Burn: Deal 1% of the target’s max Health as true damage every second
Wound: Reduce healing received by 33%
Current



Passive: Attacks deal 34/51/77 (
) physical damage to enemies adjacent to the target.
Active: Fire a beam two hexes beyond the current target, dealing 258/387/619 (
) physical damage to enemies hit.
Active: Fire a beam two hexes beyond the current target, dealing 258/387/619 (
When to Play
Strategy
Tips & Tricks
- You can place Divinicorp emblem on Zed until you get Garen to farm you a Divinicorp trait mod for him. Once you have the trait mod, itemize Zed with 3 real items.
- This comp is an excellent Cypher cashout target as it is easy to play 3 Cypher with Zed + Galio + Vi as all 3 of these units crossover with Divinicorp units (Senna + Renekton + Rhaast)
- Garen is better than Morgana if you have to choose between the two of them.
Openers
Divinicorp





Divinicorp





Cypher




Strong Conditions
Items


Augments





Item Priority

Spatula

Tear of the Goddess
Economy Strategy
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
- Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
- Level to 7 if you can stay above 30g, otherwise stay level 6.
- Level to 7.
- Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
- If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
- If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
- If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
- Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
- For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.