Comp Image
Alter Ego Rhaast Kayn
Icon 8Icon 90
Traits
Trait BackgroundDivinicorp Icon
6
Divinicorp
1 > 2 > 3 > 4 > 5 > 6 > 7
Trait BackgroundGod of the Net Icon
1
God of the Net
1
Trait BackgroundOverlord Icon
1
Overlord
1
Trait BackgroundSlayer Icon
2
Slayer
2 > 4 > 6
Trait BackgroundVanguard Icon
2
Vanguard
2 > 4 > 6
Trait BackgroundBastion Icon
1
Bastion
2 > 4 > 6
Trait BackgroundBruiser Icon
1
Bruiser
2 > 4 > 6
Trait BackgroundDynamo Icon
1
Dynamo
2 > 3 > 4
Trait BackgroundExecutioner Icon
1
Executioner
2 > 3 > 4 > 5
Trait BackgroundGolden Ox Icon
1
Golden Ox
2 > 4 > 6
Rhaast Renekton Jarvan IV Gragas Garen Senna Vex Morgana
Trait BackgroundDivinicorp Icon
6
Trait BackgroundGod of the Net Icon
1
Trait BackgroundOverlord Icon
1
Trait BackgroundSlayer Icon
2
Trait BackgroundVanguard Icon
2
Trait BackgroundBastion Icon
1
Trait BackgroundBruiser Icon
1
Trait BackgroundDynamo Icon
1
Trait BackgroundExecutioner Icon
1
Trait BackgroundGolden Ox Icon
1
Divinicorp Icon
Divinicorp
Vanguard Icon
Vanguard
Rhaast Cost Icon 2
700 HP
40 / 80
Current
TFT_Item_UnstableConcoction
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
Best-in-Slot
TFT_Item_UnstableConcoction
TFT_Item_UnstableConcoction
TFT5_Item_InfinityEdgeRadiant
Alt Build 1
TFT_Item_Artifact_SpectralCutlass
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
Alt Build 2
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
TFT_Item_Artifact_ProwlersClaw
Alt Build 3
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Alt Build 4
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
TFT_Item_MadredsBloodrazor
Alt Build 5
TFT_Item_Bloodthirster
TFT_Item_InfinityEdge
TFT_Item_UnstableConcoction
Ability Icon Reaping Slash
Range Icon 1 Hex
Knock the target into the air for 2 seconds. Over the duration, heal 220/301/427/553 (scaleAP IconscaleHealth Icon) Health and deal 240/360/540/720 (scaleAD Icon) physical damage to the target.
Bastion Icon
Bastion
Divinicorp Icon
Divinicorp
Overlord Icon
Overlord
Renekton Cost Icon 5
1000 HP
70 / 150
Current
TFT_Item_Bloodthirster
TFT_Item_Quicksilver
TFT_Item_SteraksGage
Ability Icon Dominus
Range Icon 1 Hex
Deal 410/615/1972 (scaleAD IconscaleAP Icon) physical damage to enemies within 2 hexes and Burn, and Wound them for 5 seconds. Gain 300/400/3000 max Health.

First Cast: Enter frenzy mode where attacks strike twice, dealing 123/184/1575 (scaleAD Icon) total physical damage and can dash to new targets.

Second Cast: Frenzy mode now strikes thrice, dealing 189/283/3150 (scaleAD Icon) total physical damage. Cannot cast again.

Burn: Deal 1% of the target’s max Health as true damage every second
Wound: Reduce healing received by 33%
Divinicorp Icon
Divinicorp
Slayer Icon
Slayer
Senna Cost Icon 3
700 HP
0 / 100
Current
TFT_Item_LastWhisper
TFT_Item_RapidFireCannon
TFT_Item_InfinityEdge
Ability Icon Ion Beam
Range Icon 4 Hex
Passive: Attacks deal 34/51/77 (scaleAD Icon) physical damage to enemies adjacent to the target.

Active: Fire a beam two hexes beyond the current target, dealing 258/387/619 (scaleAD Icon) physical damage to enemies hit.
Strategy
Tips & Tricks
  • There are two main options: Divinicorp or 6 Vanguard. Divinicorp is higher cap because Kayn wants to 1-shot as often as possible to get resets and Divinicorp provides offensive power in addition to defensive power.
  • Core Kayn build is Hand of Justice + Infinity Edge. Third item can be either an Omnivamp item (HoJ = best) or damage item. Previously double omnivamp was considered core, but now it is understood that this comp is entirely centered on Kayn getting resets so damage is good too.
  • Any combat augments that make Kayn stronger are good. Remember the goal: The more resets Kayn can get, the better the comp is. Any conditions that help him one-shot with his ability will make the comp much stronger.
Openers
Vanguard Slayer
SylasSylas
RhaastRhaast
SkarnerSkarner
VayneVayne
Jarvan IVJarvan IV
Trait BackgroundVanguard Icon
4
Trait BackgroundSlayer Icon
2
Trait BackgroundDivinicorp Icon
1
Strong Conditions
Items
Prowler's ClawProwler’s Claw
Spectral CutlassSpectral Cutlass
Zenith EdgeZenith Edge
Augments
Alter EgoAlter Ego
Radiant RefactorRadiant Refactor
Inspiring EpitaphInspiring Epitaph
Item Priority
Sparring Gloves
>
Hand Of Justice
>
Infinity Edge
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven’t already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.