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Set 17 Comps

TFT Flow's tier list shows the strength of compositions with specific conditions (e.g: Artifacts). Comps are assigned a base tier -- this is a measurement of how strong the comp typically is without any specific conditions.

Strong conditions modify a comp's tier and can make an unplayable comp meta. As such, the same comp can exist in different tiers with different conditions. Consider using the filter controls to search for conditions you find in-game to discover the best lines for your spot.

Required Condition Icon

Requires +4 Tier:

Guinsoo's Rageblade
Blue Buff
Zhonya's Paradox
Last Whisper
+1
Fast 8
Comp Name
S+ tier AD
Expand Conditions

Click this button to show hidden conditions for a comp if there are any.

Expand Conditions

Click this button to show hidden conditions for a comp if there are any.

Conditions

List of conditions that increase comp strength to corresponding tier.

Conditions

List of conditions that increase comp strength to corresponding tier.

Required Condition

Some comps cannot be played without a specific condition.

Required Condition

Some comps cannot be played without a specific condition.

Econ Strategy

The upper-right badge and border show the econ strategy for the comp.

Econ Strategy

The upper-right badge and border show the econ strategy for the comp.

Condition Type
Recently Updated
Econ
All Strategies
All Strategies
1-Cost Reroll
2-Cost Reroll
3-Cost Reroll
Fast 8
Fast 9
1 & 2-Cost Reroll
1 & 3-Cost Reroll
2 & 3-Cost Reroll
All Lines
All Lines
Base
Conditional
Broken Lines
OP
AD AD Lines
AP AP Lines
Silvermere Dawn
Radiant Gargoyle Stoneplate
The Golden Dragon
Fast 8
Mecha
Meta Lines
S+
N.O.V.A. Emblem
Fast 8
N.O.V.A
Radiant Sterak's Gage
Find Your Center
Radiant Striker's Flail
Fast 8
Mecha
S
Slammin'
Slammin'+
Group Hug II
Group Hug I
+1
Fast 8
N.O.V.A
Required Condition Icon
Statikk Shiv
Money Monsoon
Upward Mobility
Slammin'
Slammin'+
Late Game Specialist
Hedge Fund
+4
Fast 9
Graves Fast 9
Patience is a Virtue
Prismatic Ticket
3
Conduit Miss Fortune
Patience is a Virtue
Prismatic Ticket
3
Kai'Sa Rogues
Ahri's Aura
Radiant Rabadon's Deathcap
Ekko's Patience
Slammin'
Slammin'+
Healing Orbs I
Healing Orbs II
Ekko's Boon
Anomaly
Pandora's Items
Pandora's Items II
Pandora's Items III
+9
Fast 8
Mecha
Flickerblades
Lich Bane
Blighting Jewel
Radiant Guinsoo's Rageblade
Slammin'
Slammin'+
Statikk Shiv
+4
Fast 8
Vanguard LeBlanc
Statikk Shiv
Money Monsoon
Upward Mobility
Slammin'
Slammin'+
Late Game Specialist
Hedge Fund
+4
Fast 9
Vex AP Fast 9
Patience is a Virtue
Prismatic Ticket
3
Anima Diana Reroll
Required Condition Icon
Ekko's Patience
2
The Big Bang Meepsie
A
Fast 8
N.O.V.A
Required Condition Icon
Fast 9
Graves Fast 9
Fast 8
Mecha
Fast 8
Vanguard LeBlanc
Fast 9
Vex AP Fast 9
Death's Defiance
Slammin'
Slammin'+
Custom Condition
+1
Fast 8
Meeple Corki
Calculated Loss
Rolling For Days I
Gold Collector
Sniper's Focus
Miss Fortune
Alt Icon
+2
3
Conduit Miss Fortune
Gold Collector
Radiant Infinity Edge
Radiant Giant Slayer
Radiant Spear of Shojin
Radiant Blue Buff
Radiant Deathblade
Radiant Striker's Flail
Calculated Loss
Rolling For Days I
Kai'Sa
Alt Icon
Radiant Nashor's Tooth
Lich Bane
+9
3
Kai'Sa Rogues
Required Condition Icon
Radiant Hand of Justice
Radiant Edge of Night
Radiant Infinity Edge
Evelynn's Instinct
Death's Defiance
Rolling For Days I
+3
2
Contract Killer Pyke
Evelynn's Instinct
Rapid Firecannon
Radiant Giant Slayer
Radiant Kraken's Fury
Missed Connections
+2
½
Primordian Reroll
Required Condition Icon
Evelynn's Instinct
Rapid Firecannon
Flickerblades
Radiant Guinsoo's Rageblade
Radiant Bloodthirster
Radiant Sterak's Gage
Radiant Titan's Resolve
+4
1
Bonk! Nasus
Talisman Of Ascension
1
Cho'Gath Reroll
Required Condition Icon
Radiant Titan's Resolve
Radiant Sterak's Gage
Radiant Nashor's Tooth
Radiant Rabadon's Deathcap
Radiant Striker's Flail
Luden's Tempest
Dawncore
Evelynn's Instinct
Rapid Firecannon
Radiant Giant Slayer
Radiant Kraken's Fury
Missed Connections
+9
1
Stellar Combo Aatrox
Death's Defiance
Slammin'
Slammin'+
Fast 8
Space Groove Nami
Calculated Loss
Rolling For Days I
3
Anima Diana Reroll
Required Condition Icon
Radiant Guinsoo's Rageblade
Radiant Bloodthirster
2
The Big Bang Meepsie
Early Learnings
Prismatic Ticket
1
Twisted Fate Reroll
Playable Lines
B
Fast 8
Meeple Corki
3
Conduit Miss Fortune
3
Kai'Sa Rogues
Required Condition Icon
2
Contract Killer Pyke
½
Primordian Reroll
Required Condition Icon
1
Stellar Combo Aatrox
Fast 8
Space Groove Nami
3
Anima Diana Reroll
Required Condition Icon
2
The Big Bang Meepsie
Required Condition Icon
Mittens
Missed Connections
1
Bonk! Nasus
Soraka's Miracle
Crown of Demacia
Gold Collector
Dawncore
Varus's Obsession
Radiant Nashor's Tooth
Lich Bane
Ahri's Aura
Solo Plate
The Golden Dragon
Find Your Center
+8
1
Cho'Gath Reroll
Required Condition Icon
Bastion Emblem
1
Termeepnal Velocity Poppy
Radiant Nashor's Tooth
Radiant Rabadon's Deathcap
Radiant Striker's Flail
Luden's Tempest
Dawncore
Radiant Deathblade
Radiant Giant Slayer
Missed Connections
Pandora's Bench
+6
1
Twisted Fate Reroll
C
Required Condition Icon
1
Bonk! Nasus
1
Cho'Gath Reroll
1
Twisted Fate Reroll
Required Condition Icon
Radiant Deathblade
Radiant Giant Slayer
1
Termeepnal Velocity Poppy
Required Condition Icon
Radiant Nashor's Tooth
Radiant Rabadon's Deathcap
Radiant Striker's Flail
Luden's Tempest
Dawncore
+2
2
Reach for the Stars Jax
Unplayable Lines
D
Required Condition Icon
1
Termeepnal Velocity Poppy
Required Condition Icon
2
Reach for the Stars Jax
0

Leave a Reply

199 Comments

  1. Author avatarGM Blue

    EDIT: Fixed the main issue causing this. Hopefully shouldn’t happen again. Let me know if it does.

    I’m aware of a bug (as expected, there have been many) that is causing champion builds to sometimes use other champion’s builds. I’m working on fixing it.

  2. Anonymous

    Hey, GM Blue, thanks for the updates to the page and the early set 17 stuff. Will there ever be a feature added where you can make an account and save comps / add them to the tierlist? I think that could be huge for the website. Thank you again for all the work you put into this website.

    1. Author avatarGM Blue

      That does sound interesting — I have thought about letting people create their own tier lists, but never really thought about adding it to my tier list (on your personal account at least) so you can combine the two with one search. Will think about it when I get into working on accounts (which I’m not sure when that will be).

  3. Author avatarGM Blue

    Today I am going to just focus on getting comps on the website and speed over thoroughness. I’ll work on having the comp guides having their typical level of detail in terms of variations, conditions, and tips over time leading up to and after set launch, but for now I’m tired of looking at the website not having all the comps in the meta. Expect the tier list to get populated relatively quickly today.

  4. Anonymous

    Put a Vex graves build, is strong

  5. Author avatarGM Blue

    Slowly going to update this page, will take some time since I am patching bugs while working on Set 17

  6. Author avatarGM Blue

    Going to push to live site soon. If all goes well, you’ll notice absolutely nothing. If all doesn’t go well … Well, I’m aware of it at least. Again, worst case is I take the entire site down and I’ll obviously be working to get it back immediately. Mild issues like CSS causing page layouts to look a bit weird could happen too since I haven’t checked every single page of the site while making changes. Anyway, needless to say, don’t be surprised if you see some issues over the next few hours.

  7. Author avatarGM Blue

    New day. Making good progress. Here’s what’s on the agenda for today:

    1) Custom Champion Creator — Turns out Shen’s Relic doesn’t exist as a champion. I don’t know it counts as, but either way if I want to show it on the board, I need to add it to my champion data and have it exist as a set entity. Unfortunately, my entire pipeline for this is automated and so just manually adding a new champion is not the easiest thing in the world because several scripts write automatically to the places where champions are stored and their job is to make sure those places represent exactly what’s in game.

    In other words, if I just go manually adding some nonsense champion on my own, it will get overwritten. Sooo that’s where the Custom Champion Creator comes in. It basically makes my pipeline aware “hey, this is a custom champion I added – Don’t get rid of it. Also here’s a bunch of default values that you probably don’t want to write every time you add one of these.” Or something like that. Anyway, it’ll be good to have regardless. It means I can now introduce ideas as champions that are addable to the team builder. For example, I could add a custom champion called “Tank” to represent a tank should go into an opener. Or a custom champion called “Level 8” and then make it a flex champion that shows multiple slots that could go in that slot.

    This is an example of “finding extra work” while doing other things. My goal was to just add Shen’s relic when you added Shen to the board and this came to light.

    2) Need to double check that a few recent changes like custom champions, summoned units (6 Dark Star, 3+ Shepherd, Shen) all work on team builder and comp pages, etc. work. Probably a lot of double checking to be honest. Making sure the change log looks good, Riot change log looks good, comp pages look good, interactability looks good, no bugs on the tier list, etc.

    3) This is for AFTER I push existing changes to live, but I do want to think about figuring out all of the Space God options and programmatically creating a page for them similar to the current Unlocks Guide that just shows their options and boon. Right now I think most resources that show the Space God options are manually put together, so they won’t update as Riot makes changes. I would like to have a source that always updates as patch changes are made.

    4) I think that’s it. I mean today looks like a lot of double checking and it might actually be time to push to live. Note that pushing to live is going to be a big undertaking. Git handles 99% of the work, but it won’t handle everything this time because there are database schema changes that, while I have migration scripts, will need manual checking to make 100% sure that the schema of my live site matches the new schema on the development environment. There are also a bunch of small little scripts I’ll need to run once (like updating the team builder page), small edits I need to make (e.g: special Item Categories for set items like Anima items), etc. that I have written down, but I might have missed some stuff and will figure it out as I start working through the live site.

    All of this is to say is that either today or tomorrow is push day and I would be patient if there are problems on the website as it is radically changing on the backend. Absolute worst case is I botch something up and get some fatal error that takes the site down for a few minutes. Obviously going to do everything I can to avoid that, but just trying to give some warning now.

  8. Author avatarGM Blue

    Double posting updates from home page here:

    Here’s what’s on the agenda today:

    – Working on more Set 17 team builder support. Need to add all of the items associated with Set 17 like Anima, The Anomaly, etc. Need to add Elder Dragon (less important). Need to add summon support. Would like to add all boons to the strong conditions section so I can make clear if specific boons are good for a comp. Not sure what the exact implementation will look like
    – Still haven’t tackled traits with multiple descriptions
    – Update some styling of bullets in revamped change log to make it more readable
    – Double-check mobile design on all changed pages

    That’s all on my list right now. By far the shortest the list has been, but again I write new entries to it every day (some times find something that takes hours to do), but I am hopeful we are getting to the actual end now and I will be able to push these updates to live soon and start putting together the Set 17 comps.

  9. Author avatarGM Blue

    Uh … you guessed it, still working. Got some sleep, here’s what I am working on today

    1) Setting up a system for special item slots. Special item slots are like Set 13 anomalies, Set 14 Garen Mods, Set 15 Power Ups, Set 16 Void Mutations, and in Set 17 the Sona Mods. Probably will expand this slot to also handle stuff like Miss Fortune’s trait selection, Grave’s Upgrades, etc.

    2) Adding the Patch Changes section to the comp page

    3) Changing comp page layout. Has an annoying issue right now where if the right column is longer than the left, it fills the space in an undesired way (for frontend people, it’s cause I used grid which was good for old layout but not the new one, so I need to change to a mix of grid and flex)

    4) Update the team builder for Set 17 functionality. Probably not getting to this today. This includes making Mech units take up 2 slots + 2 to trait, maybe the hex selectors, setting up summons like Shen or Shepherd, etc.

    5) Maybe handle traits with multiple descriptions like Stargazer? Not sure.

    6) Probably a bunch more stuff that I realize I need to do as I am doing this stuff, like usual.

  10. Author avatarGM Blue

    Thanks for continued patience everyone. I’ve posted updates on the home page, but wanted to put a quick comment here to say that I am working 14 hours a day on a MAJOR refactor for TFT Flow which is why I haven’t updated the site for Set 17 yet. I will update as soon as the refactor is finished. Promise I am working as fast as I can to make it happen. This refactor will make the website MUCH easier to update which means the site will be far more accurate in the future. I’ll probably post a longer comment when I finish where I talk about some of the updates.

  11. celkero

    about the viego hero do you think its worth the reroll for it instead of leveling up normal version?

  12. Glazer 9000

    Patchly reminder you’re the GOAT, Blue. I owe you my life

  13. oli

    I’ve only tried one game of it but ‘no scout no pivot’ with ahri reroll honestly slaps so hard, its insane

  14. mag

    I think double trouble noxus rr is good too, i saw this comp on wasian stream today.

  15. Author avatarGM Blue

    Uploaded a day 1 guide to Patch 16.6: https://www.youtube.com/watch?v=f4F6PVf6yBM

    Usual warning that a day 1 guide can easily be inaccurate, although this one might be more accurate than usual due to all the PBE testing. Biggest thing I am close to changing my mind on is ranking Kindred Lucian as A-tier when it is fairly situational since it really wants to skip level 8 while the other fast 9 lines can actually play the game on 8 if they have to.

  16. Sauron MF

    Is LeBlanc reroll worth risking my LP?

  17. Anonymous

    It would be cool if you added a way where you could see the tier list without the conditionals

    1. Author avatarGM Blue

      There is! Under the “Clear Filters” button, click the dropdown that says “All Lines” and click “Base”

      1. Anonymous

        THANKS

  18. Plazier

    im glad piltover is once again in its terrorist state

  19. AREA1177

    Hey Blue! Appreciate your consistent hard work on the site – just wanted to report that searching for comps by emblem on the tierlist isn’t working right now

    1. Author avatarGM Blue

      You sure about that? Not every emblem has a recommended comp. It works for me though for the ones that do, and the emblem button filter under “Condition Types” is also working for me.

    2. Anonymous

      The button under “Clear Filters” button should be “All Lines”. I always use this site with “Base” and then I realized that search button doesn’t show any result. You need to press “Clear Filter” before using search. Maybe this is the case for you too.

  20. Sans

    the new chinese reroll comp for gwen isn’t up yet?

    1. Anonymous

      Its weak tbh. Its fallen off as the patch stabalised.