Comp Image
Meeple Vex Fast 9
Econ Icon Fast 9
Primary
AP Icon
Tier
D
Required
Required Condition
Augment Setup
Econ
Econ
+
Econ
Econ
+
Combat
Combat
Econ Traits Opener
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
Formula
Example
Traits
Icon 0 Icon 0
Traits
Trait BackgroundBulwark Icon
1
Bulwark
1
Trait BackgroundDoomer Icon
1
Doomer
1
Trait BackgroundParty Animal Icon
1
Party Animal
1
Trait BackgroundRedeemer Icon
1
Redeemer
1
Trait BackgroundMeeple Icon
3
Meeple
3 > 5 > 7 > 10
Trait BackgroundBastion Icon
2
Bastion
2 > 4 > 6
Trait BackgroundConduit Icon
2
Conduit
2 > 3 > 4 > 5
Trait BackgroundDark Star Icon
2
Dark Star
2 > 4 > 6 > 9
Trait BackgroundVanguard Icon
2
Vanguard
2 > 4 > 6
Trait BackgroundVoyager Icon
2
Voyager
2 > 3 > 4 > 5 > 6
Trait BackgroundSpace Groove Icon
1
Space Groove
1 > 3 > 5 > 7 > 10
Trait BackgroundShepherd Icon
1
Shepherd
3 > 5 > 7
Trait BackgroundStargazer Icon
1
Stargazer
3 > 5 > 7 > 8 > 9 > 10
Trait BackgroundTimebreaker Icon
1
Timebreaker
2 > 3 > 4
Icon 9 Icon 105
RammusPMeepsieMordekaiserBlitzcrankShenRhaastFlex +4VexPShen RelicBardSKarma
Trait BackgroundBulwark Icon
1
Trait BackgroundDoomer Icon
1
Trait BackgroundParty Animal Icon
1
Trait BackgroundRedeemer Icon
1
Trait BackgroundMeeple Icon
3
Trait BackgroundBastion Icon
2
Trait BackgroundConduit Icon
2
Trait BackgroundDark Star Icon
2
Trait BackgroundVanguard Icon
2
Trait BackgroundVoyager Icon
2
Trait BackgroundSpace Groove Icon
1
Trait BackgroundShepherd Icon
1
Trait BackgroundStargazer Icon
1
Trait BackgroundTimebreaker Icon
1
Comp Variations
Flex
Tips & Tricks
  • There is almost no reason to play this board instead of the Nova Fast 9 or Vanguard Fast 9 board, hence the tier ranking. The actual comp is much better than D-tier if you get to the actual board, but it's just worse than other meta fast 9 boards.
Strong Conditions
+1 Tier Conditions DC
Win Streak
Win Streak
Statikk Shiv
Vex
Statikk Shiv
Lightshield Crest
Rammus
Lightshield Crest
Late Game Specialist
Late Game Specialist
Late Game Scaling
Late Game Scaling
Hedge Fund
Hedge Fund
Money Monsoon
Money Monsoon
Upward Mobility
Upward Mobility
Economy Strategy
  1. Without econ augment, fast 9 is almost impossible without win-streak.
  2. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  3. Level to 5, unless on 3-loss streak.
  4. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  5. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  6. Level to 7 if you can stay above 30g, otherwise stay level 6.
  7. Level to 7, or 8 if you can stay above 30g.
  8. Level to 8. Main difference from Fast 8 is how much you roll on 8. Ideally you are high HP and don't need to roll at all. Otherwise, roll for acceptable board and accumulate gold afterward.
  9. Level to 9 if you are rich enough to roll 40g+. Generally only possible with economy augment or encounter.
  10. Level to 9 if you can roll 40g+ or if low HP.
  11. Level to 9 and roll for important 5-costs. For the remainder of game, roll until you hit your 2 star itemized units. Can consider level 10 after hitting.
Builds
Vex
P
Vex
Rammus
P
Rammus
Bard
S
Bard
Doomer Icon
Doomer
Stargazer Icon
Stargazer
VexCost Icon 5
N/A HP
Default
TFT_Item_GuinsoosRageblade
TFT_Item_MadredsBloodrazor
Flex +3
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Flex +3
TFT_Item_ArchangelsStaff
TFT_Item_JeweledGauntlet
TFT_Item_HextechGunblade
Best-in-Slot
TFT_Item_Artifact_StatikkShiv
TFT_Item_GuinsoosRageblade
TFT_Item_MadredsBloodrazor
Flex +5
TFT_Item_JeweledGauntlet
TFT_Item_HextechGunblade
TFT_Item_GuinsoosRageblade
TFT_Item_RabadonsDeathcap
TFT_Item_ArchangelsStaff
Alt Build 1
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_GuinsoosRageblade
Flex +1
TFT_Item_HextechGunblade
TFT_Item_JeweledGauntlet
Flex +1
TFT_Item_HextechGunblade
Alt Build 2
TFT_Item_GuinsoosRageblade
TFT_Item_JeweledGauntlet
TFT_Item_PowerGauntlet
Meeple Icon
Meeple
Bastion Icon
Bastion
RammusCost Icon 4
N/A HP
Default
TFT_Item_BrambleVest
TFT_Item_NightHarvester
TFT_Item_FrozenHeart
Best-in-Slot
TFT_Item_Artifact_LightshieldCrest
TFT_Item_BrambleVest
TFT_Item_FrozenHeart
Meeple Icon
Meeple
Conduit Icon
Conduit
BardCost Icon 5
N/A HP
Default
TFT_Item_SpearOfShojin
Flex +2
TFT_Item_AdaptiveHelm
TFT_Item_BlueBuff
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
Flex +4
TFT_Item_ArchangelsStaff
TFT_Item_RabadonsDeathcap
TFT_Item_MadredsBloodrazor
TFT_Item_JeweledGauntlet
Openers
Primordian 3Econ Traits
Primordian 3Primordian 3Timebreaker 2Timebreaker 2
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
Patch Changes
MeepsieMeepsie
default Ability
Patch 17.9
PBE
Heal 456/567/846/1126 (scaleHealth IconscaleAP Icon) Health over 3 seconds. Slam the target, dealing 160/240/360/600 (scaleAP Icon) magic damage and knocking up for 1.5/1.75/2/2.25 seconds. The impact creates meepwaves that deal 50% of these effects in the target's row.

Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (set17AmpIcon Icon).
Passive: Attacks deal 60/90/140/190 (scaleAP Iconset17AmpIcon Icon) bonus magic damage.

Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 180/270/425/725 (scaleAP Icon) magic damage in a three hex radius, reduced by 35% per hex from the epicenter. The closest 3 enemies are knocked up for 1/1/1.5/1.5 seconds.

Meep Bonus: The passive's bonus damage is increased by 50% per Meep.
RhaastRhaast
default Ability
Patch 17.9
PBE
Gain 20% Durability for 2 seconds, healing 500/550/650 (scaleAP Icon) over the duration. Afterwards, slash forward in a line, dealing 120/180/300 (scaleAD Icon) physical damage to enemies hit and knocking them up for 1 second.
Gain 20% Durability for 1 seconds, healing 500/550/650 (scaleAP Icon) over the duration. Afterwards, slash forward in a line, dealing 400/600/1000 (scaleAD Icon) physical damage to enemies hit and knocking them up for 1 second.
ConduitConduit
Patch 17.9
PBE
Innate: Conduits gain 20% additional Mana from all sources.

Your team gains Mana Regen, increased for Conduits.

(2) 1 %i:TFTManaRegen% | 3 %i:TFTManaRegen%
(3) 1 %i:TFTManaRegen% | 5 %i:TFTManaRegen%
(4) 2 %i:TFTManaRegen% | 7 %i:TFTManaRegen%
(5) 3 %i:TFTManaRegen% | 9 %i:TFTManaRegen%
Innate: Conduits gain 20% additional Mana from all sources.

Your team gains Mana Regen, increased for Conduits.

(2) 1 %i:TFTManaRegen% | 3 %i:TFTManaRegen%
(3) 1 %i:TFTManaRegen% | 5 %i:TFTManaRegen%
(4) 2 %i:TFTManaRegen% | 7 %i:TFTManaRegen%
(5) 2 %i:TFTManaRegen% | 9 %i:TFTManaRegen%
Change Log
17.4
17.2b
17.1b
17.1
16.8
BD
Lightshield Crest Lightshield Crest added with tier modifier +1
RammusRammus
Best-in-Slot added
Lightshield CrestBramble VestProtector's Vow
Tip changed from Best played from early win streaks with econ augments. Can also transition into this line from LeBlanc lines since she carries the same items and plays many of the same units.There is almost no reason to play this board instead of the Nova Fast 9 or Vanguard Fast 9 board, hence the tier ranking. The actual comp is much better than D-tier if you get to the actual board, but it's just worse than other meta fast 9 boards.
0

Leave a Reply

10 Comments

  1. Anonymous

    Surely bronze for life on 4-2 bumps this up a little bit

  2. Anonymous

    22/04/2026 1st in Diamond Elo

  3. GigglesLF

    Just played this with snipers focus on vex and she hard carried, I think it should be added as a condition

  4. Beamer

    lvl 10 Max Cap Morgana 2(if items) or Sona 2(if no items, Mod your carries), or Elder Dragon if no 2 star 5cost

  5. Beamer

    17.1b patch, played from Savings Account, rolled on 9 4-2 stabilized on Leblanc 2 until Vex 2 was made, leftover carry items on Blitz 2>Bard 2>Blitz 1>Bard 1>Karma 2, nothing on Shen 2

  6. bigrig67

    thank you for your work.

  7. Mixu

    NGL you deserve to get paid hardcore for your work.
    you da GOAT and this comp was really good in my games

  8. Anonymous

    this vex ap comp is garbage

    1. Anonymous

      Skill dif

    2. Anonymous

      how would you improve it