Comp Image
Contract Killer Pyke
Econ Icon 2-Cost Reroll
Primary
AD Icon
Tier
C
Required
Required Condition
Augment Setup
Item
Item
+
Combat
Combat
Pyke Hero Opener
Pyke
Gragas
Meepsie
Flex
Flex
Pyke
Gragas
Meepsie
Aurora
Pantheon
Formula
Example
Lvl9
1
Lvl9
3 Shepherd3
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundPsionic Icon
4
Psionic
2 > 4
Trait BackgroundVoyager Icon
5
Voyager
2 > 3 > 4 > 5 > 6
Trait BackgroundAnima Icon
1
Anima
3 > 5
Trait BackgroundBrawler Icon
1
Brawler
2 > 4 > 6
Trait BackgroundConduit Icon
1
Conduit
2 > 3 > 4 > 5
Trait BackgroundDark Star Icon
1
Dark Star
2 > 4 > 6 > 9
Trait BackgroundMarauder Icon
1
Marauder
2 > 4 > 6
Trait BackgroundMecha Icon
1
Mecha
3 > 4 > 6
Trait BackgroundMeeple Icon
1
Meeple
3 > 5 > 7 > 10
Trait BackgroundShepherd Icon
1
Shepherd
3 > 5 > 7
Icon 8 Icon 96
PykePGragasPMaster…SThe Mighty …MeepsieViktorSFlex +1KarmaSAurora
Trait BackgroundPsionic Icon
4
Trait BackgroundVoyager Icon
5
Trait BackgroundAnima Icon
1
Trait BackgroundBrawler Icon
1
Trait BackgroundConduit Icon
1
Trait BackgroundDark Star Icon
1
Trait BackgroundMarauder Icon
1
Trait BackgroundMecha Icon
1
Trait BackgroundMeeple Icon
1
Trait BackgroundShepherd Icon
1
Comp Variations
Flex
Lvl9
Lvl9
3 Shepherd3
Tips & Tricks
  • Mainly play around Psionic units and Voyager units. Sona is a major hit that changes how you can play the comp due to her traits.
  • Secondary carry options are Master Yi, Viktor, and Karma. Major benefit of Master Yi is that he benefits from Sunder that you build for Pyke. Viktor is convenient as he is easy to 2-star and can make better use of AP Psionic item, although the comp prefers to play 5 Voyager over 2 Conduit.
Strong Conditions
+2 Tier Conditions CA
Titanic Hydra
Master Yi
Titanic Hydra
+1 Tier Conditions CB
Radiant Hand of Justice
Pyke
Radiant Hand of Justice
Radiant Edge of Night
Pyke
Radiant Edge of Night
Radiant Infinity Edge
Pyke
Radiant Infinity Edge
Evelynn's Instinct
Pyke
Evelynn's Instinct
Death's Defiance
Pyke
Death's Defiance
Rolling For Days I
Rolling For Days I
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. "Stable" changes depending on rank, items, augments, composition, and patch, but generally it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be "stable" and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven't already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
Builds
Pyke
P
Pyke
Gragas
P
Gragas
Master Yi
S
Master Yi
Viktor
S
Viktor
Psionic Icon
Psionic
Voyager Icon
Voyager
PykeCost Icon 2
N/A HP
Default
TFT17_Item_PsyOps_TargetlockMod_Radiant
Flex +1
TFT17_Item_PsyOps_ChemicalCapacitorMod_Radiant
TFT_Item_InfinityEdge
TFT_Item_GuardianAngel
Flex +2
TFT_Item_UnstableConcoction
TFT_Item_Bloodthirster
Best-in-Slot
TFT5_Item_HandOfJusticeRadiant
Flex +1
TFT5_Item_GuardianAngelRadiant
TFT17_Item_PsyOps_TargetlockMod_Radiant
Flex +1
TFT17_Item_PsyOps_ChemicalCapacitorMod_Radiant
TFT_Item_InfinityEdge
Flex +1
TFT5_Item_InfinityEdgeRadiant
Alt Build 1
TFT4_Item_OrnnDeathsDefiance
TFT_Item_InfinityEdge
TFT17_Item_PsyOps_TargetlockMod_Radiant
Flex +1
TFT17_Item_PsyOps_ChemicalCapacitorMod_Radiant
Psionic Icon
Psionic
Brawler Icon
Brawler
GragasCost Icon 2
N/A HP
Default
TFT_Item_RedBuff
TFT_Item_SpectralGauntlet
TFT_Item_Redemption
Flex +3
TFT_Item_WarmogsArmor
TFT_Item_FrozenHeart
TFT_Item_Crownguard
Psionic Icon
Psionic
Marauder Icon
Marauder
Master YiCost Icon 4
N/A HP
Default
TFT17_Item_PsyOps_ChemicalCapacitorMod_Radiant
Flex +2
TFT17_Item_PsyOps_TargetlockMod_Radiant
TFT17_Item_PsyOps_SympatheticImplantMod
TFT_Item_GuardianAngel
TFT_Item_MadredsBloodrazor
Flex +2
TFT_Item_Deathblade
TFT_Item_PowerGauntlet
Best-in-Slot
TFT_Item_Artifact_TitanicHydra
TFT_Item_GuardianAngel
TFT_Item_Quicksilver
Flex +1
TFT_Item_MadredsBloodrazor
Alt Build 1
TFT_Item_Quicksilver
Flex +1
TFT_Item_UnstableConcoction
TFT_Item_GuardianAngel
Flex +1
TFT_Item_Quicksilver
TFT_Item_MadredsBloodrazor
Flex +3
TFT_Item_Deathblade
TFT_Item_PowerGauntlet
TFT_Item_SteraksGage
Alt Build 2
TFT17_Item_PsyOps_ChemicalCapacitorMod
Flex +2
TFT17_Item_PsyOps_TargetlockMod
TFT17_Item_PsyOps_SympatheticImplantMod
TFT_Item_Artifact_RapidFirecannon
TFT_Item_MadredsBloodrazor
Psionic Icon
Psionic
Conduit Icon
Conduit
ViktorCost Icon 3
N/A HP
Default
TFT17_Item_PsyOps_DroneMod_Radiant
Flex +2
TFT17_Item_PsyOps_SympatheticImplantMod_Radiant
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
TFT_Item_ArchangelsStaff
Flex +2
TFT_Item_RabadonsDeathcap
TFT_Item_Leviathan
Openers
PykePyke Hero
PykePyke
Pyke
Gragas
Meepsie
Flex
Flex
Pyke
Gragas
Meepsie
Aurora
Pantheon
Patch Changes
MeepsieMeepsie
default Ability
Patch 17.9
PBE
Heal 456/567/846/1126 (scaleHealth IconscaleAP Icon) Health over 3 seconds. Slam the target, dealing 160/240/360/600 (scaleAP Icon) magic damage and knocking up for 1.5/1.75/2/2.25 seconds. The impact creates meepwaves that deal 50% of these effects in the target's row.

Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (set17AmpIcon Icon).
Passive: Attacks deal 60/90/140/190 (scaleAP Iconset17AmpIcon Icon) bonus magic damage.

Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 180/270/425/725 (scaleAP Icon) magic damage in a three hex radius, reduced by 35% per hex from the epicenter. The closest 3 enemies are knocked up for 1/1/1.5/1.5 seconds.

Meep Bonus: The passive's bonus damage is increased by 50% per Meep.
Bia & BayinBia & Bayin
alt1 Ability
Patch 17.9
PBE
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/460 (scaleAP Icon) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat.
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/460 (scaleAP Icon) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat.
alt2 Ability
Patch 17.9
PBE
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/460 (scaleAP Icon) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/230/275 (scaleAP Icon) magic damage to enemies hit.
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/460 (scaleAP Icon) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/300/400 (scaleAP Icon) magic damage to enemies hit.
alt3 Ability
Patch 17.9
PBE
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/460 (scaleAP Icon) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/230/275 (scaleAP Icon) magic damage to enemies hit.

Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 220 (scaleAP Icon) magic damage to enemies it passes through, and restores 15% max Health to allies.
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/460 (scaleAP Icon) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200/300/400 (scaleAP Icon) magic damage to enemies hit.

Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 300 (scaleAP Icon) magic damage to enemies it passes through, and restores 15% max Health to allies.
default Ability
Patch 17.9
PBE
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/460 (scaleAP Icon) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat.
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/460 (scaleAP Icon) Shield for 3 seconds and grant allies 10% Ability Power for the rest of combat.
Drone UplinkDrone Uplink
Patch 17.9
PBE
A drone repeats 25% of damage from the holder's attacks and Abilities to the same targets every 3 seconds.

At (4): If the holder is Psionic, gain an additional mini-drone that repeats 20% of damage.

Recommended users: Sona and Viktor.
A drone repeats 25% of damage from the holder's attacks and Abilities to the same targets every 3 seconds.

At (4): If the holder is Psionic, gain an additional mini-drone that repeats 30% of damage.

Recommended users: Sona and Viktor.
Malware MatrixMalware Matrix
Patch 17.9
PBE
Attack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by 2.


At (4): If the holder is Psionic, every 3rd attack cleaves, dealing 75 (scaleAD Icon) physical damage to nearby enemies.

Recommended users: Master Yi and Pyke.
Ability Damage Cooldown:
0.75 seconds.
Attack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by 2.


At (4): If the holder is Psionic, every 3rd attack cleaves, dealing 100 (scaleAD Icon) physical damage to nearby enemies.

Recommended users: Master Yi and Pyke.
Ability Damage Cooldown:
1 seconds.
Target-Lock OpticsTarget-Lock Optics
Patch 17.9
PBE
When the holder damages each enemy for the first time each combat, gain:

Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power

At (4): If the holder is Psionic, they heal 20% of their max Health whenever their target dies.

Recommended users: Pyke and Master Yi
When the holder damages each enemy for the first time each combat, gain:

Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power

At (4): If the holder is Psionic, they heal 30% of their max Health whenever their target dies.

Recommended users: Pyke and Master Yi
Change Log
17.4
17.2b
17.2
17.1
16.8
Master YiMaster Yi
Alt Build 2 added
Malware Matrix
Flex +2
Rapid FirecannonGiant Slayer
Master YiMaster Yi
Current Build
Hand Of Justice
Flex +2
Edge of Night
Flex +1
Giant Slayer
Flex +3
Malware Matrix
Flex +2
Edge of NightGiant Slayer
Flex +2
Master YiMaster Yi
Default
Malware Matrix
Flex +1
Edge of NightGiant Slayer
Flex +2
Quicksilver
Flex +1
Edge of Night
Flex +1
Giant Slayer
Flex +3
Master YiMaster Yi
Alt Build 1
Quicksilver
Flex +1
Edge of Night
Flex +1
Giant Slayer
Flex +3
Quicksilver
Flex +1
Edge of Night
Flex +1
Giant Slayer
Flex +3
0

Leave a Reply

6 Comments

  1. Jrich

    Your sleeping on Sympathetic Implant doing 25% ability true damage and Gives Pyke more casts I kill non 3 star tanks in 2 casts. Please try it out and let me know! Also I prio pyke 3 then pushed 9 because win streak so hard vs meta comps. Just got an easy 2nd place (didnt get any combat augments maybe could have got 1st). Maybe would be best to stop lvl 8 to hit Viktor or Aurora 3 star.

  2. Martyr

    kinda weird that karma is tagged as secondary carry for this comp but does not have any items recommended on the website???

  3. Dabyba

    evelynn instinct is s+

  4. Kronos

    marauder emblem is insane for him. Farms around 10 gold per stage, activates the trait and gives him great stats

    1. Anonymous

      Absolute money machine I love taking this augment

  5. Anonymous

    if he gets prowlers claw is joever for the lobby
    should be a +1/+2 tier condition