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Main
Level 9
Shepherd
Lvl9
1
Lvl9
1
Traits
Comp Variations
Flex
Lvl9
Tips & Tricks
- Mainly play around Psionic units and Voyager units. Sona is a major hit that changes how you can play the comp due to her traits.
- Secondary carry options are Master Yi, Viktor, and Karma. Major benefit of Master Yi is that he benefits from Sunder that you build for Pyke. Viktor is convenient as he is easy to 2-star and can make better use of AP Psionic item, although the comp prefers to play 5 Voyager over 2 Conduit.
Strong Conditions
+2 Tier Conditions C → A
Titanic Hydra
+1 Tier Conditions C → B
Radiant Hand of Justice
Radiant Edge of Night
Radiant Infinity Edge
Evelynn's Instinct
Death's Defiance
Rolling For Days I
Economy Strategy
2-Cost Reroll
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6. Roll until stable. "Stable" changes depending on rank, items, augments, composition, and patch, but generally it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be "stable" and thus lower elo players should generally roll less than high elo players on 3-2.
- After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
- Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
- If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
- If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
- Level to 7 if you haven't already.
- Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
- Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
P
PykeP
GragasS
Master YiS
ViktorDefault
Best-in-Slot
Alt Build 1
Patch Changes
Meepsie
hero Ability
Previous
Patch 17.3
Passive: Attacks deal 88/132/198/330 (
) bonus magic damage.
Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 240/360/560/950 (
) magic damage in a three hex radius, reduced by 45% per hex from the epicenter. The closest 3 enemies are knocked up for 1.25/1.5/1.75/2 seconds.
Meep Bonus: The passive's bonus damage is increased by 60% per Meep.
Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 240/360/560/950 (
Meep Bonus: The passive's bonus damage is increased by 60% per Meep.
Passive: Attacks deal 88/132/198/330 (
) bonus magic damage.
Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 240/360/560/950 (
) magic damage in a three hex radius, reduced by 35% per hex from the epicenter. The closest 3 enemies are knocked up for 1.25/1.5/1.75/2 seconds.
Meep Bonus: The passive's bonus damage is increased by 60% per Meep.
Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 240/360/560/950 (
Meep Bonus: The passive's bonus damage is increased by 60% per Meep.
17.2b▾
17.2b
17.2
17.1
16.8
Formula
Flex
Flex
Example


evelynn instinct is s+
marauder emblem is insane for him. Farms around 10 gold per stage, activates the trait and gives him great stats
Absolute money machine I love taking this augment
if he gets prowlers claw is joever for the lobby
should be a +1/+2 tier condition