Comp Image
Mecha
Econ Icon Fast 8
Primary
AP Icon
Tier
A
Required
Augment Setup
Econ
Econ
+
Combat
Combat
+
Combat
Combat
Econ Traits Opener
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
Formula
Example
Lvl9
6 Mecha6
Fiora
Tahm Kench
1
Lvl9
6 Mecha6
Pyke
Viktor
1
Lvl9
6 Mecha6
Akali
Maokai
1
Traits
Icon 0 Icon 0
Traits
Trait Background Dark Lady Icon
1
Dark Lady
1
Trait Background Party Animal Icon
1
Party Animal
1
Trait Background Redeemer Icon
1
Redeemer
1
Trait Background Mecha Icon
4
Mecha
3 > 4 > 6
Trait Background Conduit Icon
2
Conduit
2 > 3 > 4 > 5
Trait Background Dark Star Icon
2
Dark Star
2 > 4 > 6 > 9
Trait Background Vanguard Icon
2
Vanguard
2 > 4 > 6
Trait Background Voyager Icon
2
Voyager
2 > 3 > 4 > 5 > 6
Trait Background Space Groove Icon
1
Space Groove
1 > 3 > 5 > 7 > 10
Icon 9 Icon 78
The Mi…PMordekaiserBlitzcrankMorganaRhaastAureli…PKarmaS
Trait Background Dark Lady Icon
1
Trait Background Party Animal Icon
1
Trait Background Redeemer Icon
1
Trait Background Mecha Icon
4
Trait Background Conduit Icon
2
Trait Background Dark Star Icon
2
Trait Background Vanguard Icon
2
Trait Background Voyager Icon
2
Trait Background Space Groove Icon
1
Comp Variations
Lvl9
6 Mecha6
Fiora
Tahm Kench
Lvl9
6 Mecha6
Pyke
Viktor
Lvl9
6 Mecha6
Akali
Maokai
Tips & Tricks
  • The 4 Mech Board is becoming standard over the 6 Mech board
  • This is a one unit comp. Every augment, item, or boon that buffs The Mighty Mech will go a long way to making the comp stronger as the goal is to make it as immortal as possible while Aurelion Sol kills the board
  • The Anomaly (item from Ekko's boon) is good on Mech Aurelion Sol so keep that in mind when making boon selections earlier in the game
  • Void Staff can be built on Aurelion Sol and then eventually moved to Karma or Bard once you have a good third item for Aurelion Sol.
  • Can build Striker or AP item over Jeweled Gauntlet on Aurelion Sol with Akali N.O.V.A. Jeweled Gauntlet is still fine even with Akali Precision though as it provides more crit than other crit items.
  • The Psionic version is not as strong as the others, but it's cheap, helpful if you need a 3rd Aurelion Sol item, and allows you to play Tahm Kench which can help hit your 2-stars with an easy transition to the max cap
Strong Conditions
+4 Tier Conditions AOP
Lioness's Lament
The Mighty Mech
Lioness's Lament
+3 Tier Conditions AOP
Iceblast Armor
The Mighty Mech
Iceblast Armor
Radiant Field
The Mighty Mech
Radiant Field
Expedition
Expedition
+2 Tier Conditions AS+
Silvermere Dawn
The Mighty Mech
Silvermere Dawn
Radiant Gargoyle Stoneplate
The Mighty Mech
Radiant Gargoyle Stoneplate
Find Your Center
Find Your Center
Second Wind
Second Wind
Ascension
Ascension
Solo Plate
Solo Plate
+1 Tier Conditions AS
Radiant Sterak's Gage
The Mighty Mech
Radiant Sterak's Gage
Ahri's Aura
Aurelion Sol
Ahri's Aura
Radiant Rabadon's Deathcap
Aurelion Sol
Radiant Rabadon's Deathcap
Anomaly
Aurelion Sol
Anomaly
Varus's Obsession
Aurelion Sol
Varus's Obsession
Healing Orbs I
Healing Orbs I
Healing Orbs II
Healing Orbs II
Pandora's Items
Pandora's Items
Pandora's Items II
Pandora's Items II
Pandora's Items III
Pandora's Items III
Partial Ascension
Partial Ascension
Epic Rolldown
Epic Rolldown
Feeling Lucky
Feeling Lucky
Money Hungry
Money Hungry
Savings Account
Savings Account
Slice of Life
Slice of Life
Good For Something I
Good For Something I
AFK
AFK
Risky Moves
Risky Moves
Arcane Viktor-y
Arcane Viktor-y
Expected Unexpectedness
Expected Unexpectedness
Slammin'
Slammin'
Slammin'+
Slammin'+
Cluttered Mind
Cluttered Mind
Patient Study
Patient Study
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
The Mighty Mech
P
The Mighty Mech
Aurelion Sol
P
Aurelion Sol
Karma
S
Karma
Mecha Icon
Mecha
Voyager Icon
Voyager
The Mighty MechCost Icon 4
N/A HP
Mecha-Former
Default
TFT_Item_GargoyleStoneplate
TFT_Item_GargoyleStoneplate
TFT_Item_SteraksGage
Flex +3
TFT_Item_NightHarvester
TFT_Item_Redemption
TFT_Item_FrozenHeart
Best-in-Slot
TFT17_AnimaSquadItem_Tier2_LionessLament
Flex +2
TFT17_AnimaSquadItem_Tier2_IceblastArmor
TFT17_AnimaSquadItem_Tier2_RadiantField
TFT_Item_GargoyleStoneplate
TFT_Item_SteraksGage
Flex +3
TFT_Item_NightHarvester
TFT_Item_Redemption
TFT_Item_FrozenHeart
Alt Build 1
TFT5_Item_GargoyleStoneplateRadiant
TFT_Item_SteraksGage
Flex +1
TFT5_Item_SteraksGageRadiant
TFT_Item_NightHarvester
Flex +2
TFT_Item_Redemption
TFT_Item_FrozenHeart
Alt Build 2
TFT_Item_Artifact_SilvermereDawn
TFT_Item_GargoyleStoneplate
TFT_Item_SteraksGage
Flex +3
TFT_Item_NightHarvester
TFT_Item_Redemption
TFT_Item_FrozenHeart
Mecha Icon
Mecha
Conduit Icon
Conduit
Aurelion SolCost Icon 4
N/A HP
Mecha-Former
Default
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Flex +1
TFT_Item_ArchangelsStaff
TFT_Item_StatikkShiv
Flex +3
TFT_Item_HextechGunblade
TFT_Item_ArchangelsStaff
TFT_Item_PowerGauntlet
Best-in-Slot
TFT5_Item_RabadonsDeathcapRadiant
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Flex +3
TFT_Item_HextechGunblade
TFT_Item_ArchangelsStaff
TFT_Item_PowerGauntlet
Alt Build 1
TFT17_Item_Artifact_AhriArtifact
Flex +1
TFT17_Item_Artifact_VarusArtifact
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Flex +4
TFT_Item_ArchangelsStaff
TFT_Item_StatikkShiv
TFT_Item_HextechGunblade
TFT_Item_PowerGauntlet
Alt Build 2
TFT17_EkkoOffering_AnomalyItem
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Flex +4
TFT_Item_ArchangelsStaff
TFT_Item_StatikkShiv
TFT_Item_HextechGunblade
TFT_Item_PowerGauntlet
Dark Star Icon
Dark Star
Voyager Icon
Voyager
KarmaCost Icon 4
N/A HP
Default
TFT_Item_SpearOfShojin
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
Flex +3
TFT_Item_RabadonsDeathcap
TFT_Item_ArchangelsStaff
TFT_Item_JeweledGauntlet
Patch Changes
Aurelion SolAurelion Sol
default Ability
Previous
Patch 17.6
Channel a deathbeam in a line towards the current target for 4 seconds. It deals 320/480/2000 (scaleAP Icon) magic damage per second, reduced by 80% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.
Channel a deathbeam in a line towards the current target for 4 seconds. It deals 335/505/2000 (scaleAP Icon) magic damage per second, reduced by 80% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.
MechaMecha
Previous
Patch 17.6
Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 40% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.

(3) Energy Cells: Mechas gain 25% scaleAD IconscaleAP Icon.
(4) Overclocked Cells: Increased to
45% scaleAD IconscaleAP Icon.
(6)
Precision Engineering: +1 max team size

Use the Mecha-Former item to toggle the forms of your Mecha units
Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 40% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.

(3) Energy Cells: Mechas gain 25% scaleAD IconscaleAP Icon.
(4) Overclocked Cells: Increased to
40% scaleAD IconscaleAP Icon.
(6)
Precision Engineering: +1 max team size

Use the Mecha-Former item to toggle the forms of your Mecha units
Change Log
17.6
17.5b
17.3
17.2b
17.2
17.1b
17.1
16.8
BA
Board changed
Before
The Mighty MechUrgotMaokaiAkaliAurelion SolKarmaJhin
After
The Mighty MechMordekaiserBlitzcrankMorganaRhaastAurelion SolKarma
Board removed (Variation: Max Cap)
Removed
The Mighty MechUrgotFioraTahm KenchAurelion SolKarmaJhin
Board added (Variation: 6 Mech - Standard)
Added
The Mighty MechUrgotFioraTahm KenchAurelion SolKarmaJhin
Board added (Variation: 6 Mech - N.O.V.A.)
Added
The Mighty MechUrgotMaokaiAkaliAurelion SolKarmaJhin
Board removed (Variation: Psionic)
Removed
The Mighty MechUrgotPykeTahm KenchAurelion SolKarmaViktor
Board added (Variation: 6 Mech - Psionic)
Added
The Mighty MechUrgotPykeTahm KenchAurelion SolKarmaViktor
Aurelion SolAurelion Sol
Alt Build 1
Ahri's Aura
Flex +2
Jeweled GauntletRabadon's Deathcap
Flex +4
Ahri's Aura
Flex +1
Jeweled GauntletRabadon's Deathcap
Flex +4
The Mighty MechThe Mighty Mech
Current Build
Gargoyle StoneplateSterak's GageGargoyle Stoneplate
Flex +2
Gargoyle StoneplateGargoyle StoneplateSterak's Gage
Flex +3
The Mighty MechThe Mighty Mech
Best-in-Slot
Lioness's Lament
Flex +2
Gargoyle StoneplateSterak's Gage
Lioness's Lament
Flex +2
Gargoyle StoneplateSterak's Gage
Flex +3
The Mighty MechThe Mighty Mech
Alt Build 1
Radiant Gargoyle StoneplateSterak's Gage
Flex +1
Titan's Resolve
Radiant Gargoyle StoneplateSterak's Gage
Flex +1
Steadfast Heart
Flex +2
The Mighty MechThe Mighty Mech
Alt Build 2
Silvermere DawnGargoyle StoneplateSterak's Gage
Silvermere DawnGargoyle StoneplateSterak's Gage
Flex +3
Tip changed from Conduit is not that valuable of a trait for Aurelion Sol, so you can play several flex units in the Conduit slot. Jhin for aura + Dark star, Morgana, or early Graves with items are all viable instead of the typical Bard final board.Can build Striker or AP item over Jeweled Gauntlet on Aurelion Sol with Akali N.O.V.A. Jeweled Gauntlet is still fine even with Akali Precision though as it provides more crit than other crit items.
Tip changed from This is a one unit comp. Every augment, item, or boon that buffs The Mighty Mech will go a long way to making the comp stronger as the goal is to make it as immortal as possible while Aurelion Sol kills the boardThe 4 Mech Board is becoming standard over the 6 Mech board
Tip changed from Void Staff can be built on Aurelion Sol and then eventually moved to Karma or Bard once you have a good third item for Aurelion Sol.The Anomaly (item from Ekko's boon) is good on Mech Aurelion Sol so keep that in mind when making boon selections earlier in the game
Tip changed from The Anomaly (item from Ekko's boon) is good on Aurelion Sol so keep that in mind when making boon selections earlier in the gameThis is a one unit comp. Every augment, item, or boon that buffs The Mighty Mech will go a long way to making the comp stronger as the goal is to make it as immortal as possible while Aurelion Sol kills the board
Tip changed from Can build Striker or AP item over Jeweled Gauntlet on Aurelion Sol with Akali N.O.V.A. Jeweled Gauntlet is still fine even with Akali Precision though as it provides more crit than other crit items.Void Staff can be built on Aurelion Sol and then eventually moved to Karma or Bard once you have a good third item for Aurelion Sol.
Removed Radiant Giant Slayer Radiant Giant Slayer with tier modifier +2
Removed Radiant Striker's Flail Radiant Striker's Flail with tier modifier +2
Removed Ekko's Patience Ekko's Patience with tier modifier +1
Removed The Golden Dragon The Golden Dragon with tier modifier +2
Removed Prowler's Claw Prowler's Claw with tier modifier +3
Removed Titanic Hydra Titanic Hydra with tier modifier +1
Removed Tip: While Anima items are still good on the Mighty Mech in Patch 17.2, they now require a 400 cashout instead of 300 which makes them notably more challenging to get.
Openers
Primordian 3Econ Traits
Primordian 3Primordian 3Timebreaker 2Timebreaker 2
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
Anima 3Anima
Anima 3Anima 3
Anima
Anima
Anima
Flex
Flex
Briar
Jinx
Aurora
Illaoi
0

Leave a Reply

37 Comments

  1. Aatrox Enjoyer

    Aurelion spaceship or Morgana at 8?

  2. Ugotdownsyndra

    Flexing Zed into this is OP

  3. jay

    Hellfire hatchit is very good on mech with double stone plate from testing, I think it moves this comp to S tier

  4. pizza

    I no longer believe that Radiant Gargoyle’s Plate is enough to push this to S+. Maybe A from Expedition but only if you’re also win-streaking. Feels very hard to play from behind with Expedition

    1. Author avatarGM Blue

      I agree, moving it down to +2. It might even be +1 (because many people exclusively play this comp from Radiant and it isn’t really playable without it or another condition).

  5. Anonymous

    New patch, even with Radian gargoyle its really not that strong anymore. Not bad but not s+ at all.

  6. Anonymous

    dont play from expedition in 17.3, youll be behind till 4-1 and cant hit 2 star mecha because everyone and their grandma plays this unit.

  7. ivern is shinigami

    build is fun but not sure if it can be forced or not

  8. Tamriel

    Kayle’s boon still S tier? Don’t think so

  9. Anonymous

    subscription service pris aug makes this comp go brrrrrrr

  10. Aatrox Enjoyer

    Capped at Vex/Graves at 9 instead of Karma/Jhin. Vex is top 3 AP and since Fiora was contested, I put fighter items on Graves 2. 10 streak to 1st place, everyone should look into this if they get lucky with 5 costs in shop because it overpowers Dark Star/Voyagers. Also Blitz can throw TMM back and win rounds, Tahm Kench 1st row and TMM 2nd helped not make it even close.

  11. Anonymous

    Pandoras Bench seems very strong with this combo. It allows to hit 2* Mecha early to stabilize. While in high elo results might be different blocking 4 3* 4 Costs at the same time is difficult – you get lucky every now and then when the first players die.

  12. BlockBoys

    Double gargoyle + steraks Galio seems to be a lot better in the stats, as opposed to titans

  13. Duddo

    anyone knows if you can have salvage bin + god kayle combo? because you could force a radiant gargoyle with that.

  14. Anonymous

    how Expedition augment is S+ tier on this comp?

    1. Bin

      Guaranteed radiant item

    2. Dutzie

      It let’s you make one of your items radiant, so you can get radiant gargoyle.

    3. momonga

      i just finished a game where i got expedition but not a single armor the entire game so i couldnt build stoneplate 🙂

      1. Low Master Noob

        Thats what makes the game great… no forcing from 2-1..

  15. I Sniff Tampons

    Tried this comp with Anima Cashout. Swapping Maokai and Akali for Max Cap with Fiora and Tahm Kench.

  16. Average TFT Enjoyer

    Deadlier Caps makes A. sol a beast in late if you have a strong early and farm rabadon kills in early/mid game, just ended a game with a rabadon with +120%+ bonus ap.

  17. Anonymous

    Love this website. I always share it to my friend whenever they ask me for the lineups

  18. complys

    should we move items from urgot 2 to fiora 2?

    1. Dutzie

      Absolutely

  19. complys

    If I’m on level 8 with Karma 2* and find Morgana in shop, do I just keep Morgana on the bench until I get 2* or I replace Karma instead even tho Morgana is 1*?

    1. Author avatarGM Blue

      Keep the Karma most of the time. Whether to hold Morgana on bench depends on whether you are going 9 soon or if you need to roll deeper on 8 for Galio + Aurelion Sol. If you have your upgrades already, then holding Morgana on bench is reasonable (it’s also reasonable to sell her though to make econ intervals since there are quite a few flex level 9 slots). If you don’t have your upgrades, you’ll probably just sell her to hit Galio 2 Aurelion Sol 2.

  20. Anonymous

    Would you consider “Solo plate” be a strong conditions to play Mecha?

    1. Author avatarGM Blue

      Yes, not sure how I forgot to add it here lol … Thanks

      1. Anonymous

        but sadly 2 gargoyle dont stack up in this augment