Comp Image
Meeple Corki
Econ Icon Fast 8
Primary
AD Icon
Tier
B
Required
Augment Setup
Econ
Econ
+
Item
Item
+
Combat
Combat
Lvl8
1
Traits
Icon 0 Icon 0
Traits
Trait Background Bulwark Icon
1
Bulwark
1
Trait Background Meeple Icon
5
Meeple
3 > 5 > 7 > 10
Trait Background Bastion Icon
2
Bastion
2 > 4 > 6
Trait Background Fateweaver Icon
2
Fateweaver
2 > 4
Trait Background Rogue Icon
2
Rogue
2 > 3 > 4 > 5
Trait Background Timebreaker Icon
2
Timebreaker
2 > 3 > 4
Trait Background Voyager Icon
2
Voyager
2 > 3 > 4 > 5 > 6
Trait Background Conduit Icon
1
Conduit
2 > 3 > 4 > 5
Trait Background Mecha Icon
1
Mecha
3 > 4 > 6
Trait Background Shepherd Icon
1
Shepherd
3 > 5 > 7
Icon 9 Icon 99
RammusPMeepsieThe Mighty …FizzRivenSShenShen RelicCorkiPBardMilio
Trait Background Bulwark Icon
1
Trait Background Meeple Icon
5
Trait Background Bastion Icon
2
Trait Background Fateweaver Icon
2
Trait Background Rogue Icon
2
Trait Background Timebreaker Icon
2
Trait Background Voyager Icon
2
Trait Background Conduit Icon
1
Trait Background Mecha Icon
1
Trait Background Shepherd Icon
1
Comp Variations
Lvl8
Tips & Tricks
  • While this is one of the standard fast 8 boards, it ideally is only played from winstreak as it doesn't cap high relative to other boards in the meta currently
Strong Conditions
+1 Tier Conditions BA
Win Streak
Win Streak
Death's Defiance
Riven
Death's Defiance
Slammin'
Slammin'
Slammin'+
Slammin'+
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
Corki
P
Corki
Riven
S
Riven
Meeple Icon
Meeple
Fateweaver Icon
Fateweaver
CorkiCost Icon 4
N/A HP
Default
TFT_Item_BlueBuff
Flex +2
TFT_Item_PowerGauntlet
TFT_Item_SpearOfShojin
TFT_Item_Deathblade
Flex +1
TFT_Item_InfinityEdge
TFT_Item_LastWhisper
Best-in-Slot
TFT4_Item_OrnnTheCollector
TFT_Item_InfinityEdge
TFT_Item_SpearOfShojin
Flex +1
TFT_Item_BlueBuff
Rogue Icon
Rogue
Timebreaker Icon
Timebreaker
RivenCost Icon 4
N/A HP
Default
TFT_Item_Bloodthirster
Flex +1
TFT_Item_UnstableConcoction
TFT_Item_GuardianAngel
Flex +2
TFT_Item_Quicksilver
TFT_Item_TitansResolve
TFT_Item_SteraksGage
Flex +3
TFT_Item_Deathblade
TFT_Item_MadredsBloodrazor
TFT_Item_PowerGauntlet
Best-in-Slot
TFT4_Item_OrnnDeathsDefiance
TFT_Item_Quicksilver
Flex +2
TFT_Item_TitansResolve
TFT_Item_GuardianAngel
TFT_Item_SteraksGage
Flex +3
TFT_Item_Deathblade
TFT_Item_MadredsBloodrazor
TFT_Item_PowerGauntlet
Change Log
16.8
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Opener added: Econ Traits
0

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