Comp Image
Bonk! Nasus
Econ Icon 1-Cost Reroll
Primary
AD Icon
Tier
D
Required
Required Condition
Augment Setup
Econ
Econ
+
Combat
Combat
Nasus Hero Opener
Nasus
Leona
Teemo
Space Groove
Flex
Nasus
Leona
Teemo
Gwen
Illaoi
Formula
Example
Traits
Icon 0 Icon 0
Traits
Trait Background Vanguard Icon
6
Vanguard
2 > 4 > 6
Trait Background Party Animal Icon
1
Party Animal
1
Trait Background Space Groove Icon
3
Space Groove
1 > 3 > 5 > 7 > 10
Trait Background Shepherd Icon
3
Shepherd
3 > 5 > 7
Trait Background Arbiter Icon
2
Arbiter
2 > 3
Trait Background Anima Icon
1
Anima
3 > 6
Trait Background Conduit Icon
1
Conduit
2 > 3 > 4 > 5
Trait Background Dark Star Icon
1
Dark Star
2 > 4 > 6 > 9
Trait Background Stargazer Icon
1
Stargazer
3 > 5 > 7 > 8 > 9 > 10
Icon 8 Icon 81
Bia & BayinNunu & Will…IllaoiBlitzcrankMordekaiserLeonaPNasusPLeBlancSTeemoS
Trait Background Vanguard Icon
6
Trait Background Party Animal Icon
1
Trait Background Space Groove Icon
3
Trait Background Shepherd Icon
3
Trait Background Arbiter Icon
2
Trait Background Anima Icon
1
Trait Background Conduit Icon
1
Trait Background Dark Star Icon
1
Trait Background Stargazer Icon
1
Tips & Tricks
  • Move Teemo items to LeBlanc once you hit LeBlanc 2, especially with AP or gain permanent HP Arbiter. Teemo in general is less important than Leona and Nasus. Can push after hitting those two if far from Teemo
Strong Conditions
+2 Tier Conditions DB
Evelynn's Instinct
Nasus
Evelynn's Instinct
Rapid Firecannon
Nasus
Rapid Firecannon
Flickerblades
Nasus+1
Flickerblades
Radiant Guinsoo's Rageblade
Nasus
Radiant Guinsoo's Rageblade
Radiant Bloodthirster
Nasus
Radiant Bloodthirster
Radiant Sterak's Gage
Nasus
Radiant Sterak's Gage
Radiant Titan's Resolve
Nasus
Radiant Titan's Resolve
Statikk Shiv
Teemo
Statikk Shiv
Varus's Obsession
Teemo
Varus's Obsession
+1 Tier Conditions DC
Mittens
Nasus
Mittens
Crown of Demacia
Teemo
Crown of Demacia
Gambler's Blade
Teemo
Gambler's Blade
Wit's End
Teemo
Wit's End
Radiant Giant Slayer
Teemo
Radiant Giant Slayer
Missed Connections
Missed Connections
Economy Strategy
  1. Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
  2. Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
  3. Do not level if you haven't hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
  4. Ideally above 50g, level 5 at this point or level 6 with 3-stars.
  5. If you haven't hit your 3-stars yet, roll to ~52g each turn. You don't want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
  6. If you haven't hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
  7. Level to 7 if you can stay above ~20g. Otherwise stay level 6.
  8. Level to 7.
  9. Level to 8 if you are in bottom half of lobby HP and are losing rounds. If you are higher HP and feel stable, you can wait until next turn.
  10. Level to 8 if you haven't already. Roll for any remaining units necessary for the comp. If stable, you can try to go 9. Most games you will end on level 8.
  11. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
Builds
Nasus
P
Nasus
Leona
P
Leona
Teemo
S
Teemo
Space Groove Icon
Space Groove
Vanguard Icon
Vanguard
NasusCost Icon 1
N/A HP
Default
TFT_Item_GuinsoosRageblade
Flex +1
TFT_Item_SpearOfShojin
TFT_Item_TitansResolve
Flex +2
TFT_Item_Quicksilver
TFT_Item_InfinityEdge
TFT_Item_Bloodthirster
Flex +1
TFT_Item_SteraksGage
Best-in-Slot
TFT5_Item_GuinsoosRagebladeRadiant
TFT_Item_TitansResolve
Flex +1
TFT5_Item_TitansResolveRadiant
TFT_Item_Bloodthirster
Flex +2
TFT5_Item_BloodthirsterRadiant
TFT5_Item_SteraksGageRadiant
Alt Build 1
TFT_Item_Artifact_RapidFirecannon
TFT_Item_GuinsoosRageblade
Flex +1
TFT_Item_Quicksilver
TFT_Item_InfinityEdge
Alt Build 2
TFT17_Item_Artifact_EvelynnArtifact
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
Alt Build 3
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_TitansResolve
TFT_Item_Bloodthirster
Alt Build 4
TFT_Item_Artifact_Mittens
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Arbiter Icon
Arbiter
Vanguard Icon
Vanguard
LeonaCost Icon 1
N/A HP
Arbiter Cause
Arbiter Effect
Arbiter Effect
Default
TFT_Item_BrambleVest
TFT_Item_SpectralGauntlet
Flex +1
TFT_Item_DragonsClaw
TFT_Item_RedBuff
Space Groove Icon
Space Groove
Shepherd Icon
Shepherd
TeemoCost Icon 1
N/A HP
Default
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
TFT_Item_MadredsBloodrazor
Flex +3
TFT_Item_RabadonsDeathcap
TFT_Item_JeweledGauntlet
TFT_Item_ArchangelsStaff
Best-in-Slot
TFT_Item_Artifact_StatikkShiv
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
Alt Build 1
TFT17_Item_Artifact_VarusArtifact
TFT_Item_GuinsoosRageblade
TFT_Item_MadredsBloodrazor
Flex +3
TFT_Item_RabadonsDeathcap
TFT_Item_ArchangelsStaff
TFT_Item_JeweledGauntlet
Alt Build 2
TFT9_Item_CrownOfDemacia
Flex +3
TFT_Item_Artifact_WitsEnd
TFT17_Item_Artifact_KayleArtifact
TFT7_Item_ShimmerscaleGamblersBlade
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
Alt Build 3
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_GuinsoosRageblade
Flex +1
TFT_Item_HextechGunblade
TFT_Item_MadredsBloodrazor
Flex +3
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
TFT_Item_ArchangelsStaff
Alt Build 4
TFT_Item_GuinsoosRageblade
TFT_Item_MadredsBloodrazor
TFT_Item_StatikkShiv
Alt Build 5
TFT5_Item_GiantSlayerRadiant
TFT_Item_GuinsoosRageblade
Flex +1
TFT5_Item_GuinsoosRagebladeRadiant
TFT_Item_HextechGunblade
Patch Changes
LeonaLeona
NERFArmor IconArmor4540
NERFMagic Resist IconMagic Resist4540
default Ability
Previous
Patch 17.3
Gain 420/480/620/760 (scaleAP Icon) Shield for 4 seconds. Bash the current target, dealing 226/339/509/867 (scaleArmor IconscaleMR Icon) magic damage and stunning them for 1.75/1.75/2/2.25 seconds.
Gain 420/480/620/760 (scaleAP Icon) Shield for 4 seconds. Bash the current target, dealing 196/294/441/753 (scaleArmor IconscaleMR Icon) magic damage and stunning them for 1.75/1.75/2/2.25 seconds.
hero Ability
Previous
Patch 17.3
Gain 200/240/280/320 (scaleAP Icon) Shield for 2 seconds, then dash up to 3 hexes to strike the most enemies in a line, prioritizing Tanks. The first enemy hit takes 286/488/860/1303 (scaleAD IconscaleHealth Icon) physical damage and is stunned for 1/1.25/1.5/1.75 seconds. Additional targets take 180/270/405/385 (scaleAD Icon) physical damage.
Gain 200/240/280/320 (scaleAP Icon) Shield for 2 seconds, then dash up to 3 hexes to strike the most enemies in a line, prioritizing Tanks. The first enemy hit takes 258/437/769/1172 (scaleAD IconscaleHealth Icon) physical damage and is stunned for 1/1.25/1.5/1.75 seconds. Additional targets take 200/300/480/820 (scaleAD Icon) physical damage.
TeemoTeemo
default Ability
Previous
Patch 17.3
Passive: Attacks deal 30/45/100/170 (scaleAP Icon) bonus magic damage and an additional 70/105/190/325 (scaleAP Icon) stacking magic damage over 6 seconds. While an enemy has 5 or more stacks, Teemo is in The Groove.

Active: Gain 150% Attack Speed for 3 attacks.
Passive: Attacks deal 30/45/100/170 (scaleAP Icon) bonus magic damage and an additional 65/95/170/300 (scaleAP Icon) stacking magic damage over 6 seconds. While an enemy has 5 or more stacks, Teemo is in The Groove.

Active: Gain 150% Attack Speed for 3 attacks.
MordekaiserMordekaiser
default Ability
Previous
Patch 17.3
Gain 300/375/500/650 (scaleAP Icon) Shield. Each second for the next 4 seconds, gain 75/90/105/120 (scaleAP Icon) more Shield and deal 45/70/100/170 (scaleAP Icon) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
Gain 300/375/500/650 (scaleAP Icon) Shield. Each second for the next 6 seconds, gain 75/90/105/120 (scaleAP Icon) more Shield and deal 45/70/100/170 (scaleAP Icon) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
hero Ability
Previous
Patch 17.3
Passive: Deal 20/30/45/75 (scaleAP Icon) magic damage in a one hex radius each second. This aura grows one hex every 6 seconds.

Active: Gain 225/250/300/400 (scaleAP Icon) Shield. Increase the damage of the aura to 50/75/115/195 (scaleAP Icon) magic damage for the next 4 seconds.
Passive: Deal 20/30/45/75 (scaleAP Icon) magic damage in a one hex radius each second. This aura grows one hex every 6 seconds.

Active: Gain 175/200/400/550 (scaleAP Icon) Shield. Increase the damage of the aura to 50/75/115/175 (scaleAP Icon) magic damage for the next 6 seconds.
LeBlancLeBlanc
default Ability
Previous
Patch 17.3
Passive: Attacks deal 62/93/250 (scaleAP Icon) magic damage instead.

Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 70/105/750 (scaleAP Icon) magic damage.
Passive: Attacks deal 62/93/250 (scaleAP Icon) magic damage instead.

Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 80/120/750 (scaleAP Icon) magic damage.
Nunu & WillumpNunu & Willump
BUFFMax Mana IconMax Mana155145
AnimaAnima
Previous
Patch 17.3
After losing a player combat, gain 20 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.

Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.

(3) Start Researching!

(6) After winning a player combat, gain loot!
After losing a player combat, gain 20 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.

Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.

(3) Start Researching!

(6) After each player combat, gain loot!

Gain 85% Tech from losing if your partner wins a combat in Double Up.
Dark StarDark Star
Previous
Patch 17.3
(2) Dark Stars create a black hole that consumes enemies at 8% max health.
(4) AND they gain 45%
scaleAD IconscaleAP Icon.
(6) AND the strongest Dark Star unit goes supermassive, gaining 85% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
(2) Dark Stars create a black hole that consumes enemies at % max health.
(4) AND they gain 45%
scaleAD IconscaleAP Icon.
(6) AND the strongest Dark Star unit goes supermassive, gaining 85% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
Change Log
17.3
17.2b
17.1
16.8
BD
Radiant Guinsoo's Rageblade Radiant Guinsoo's Rageblade upgraded tier modifier +1 → +2
LeonaLeona
TFT17_FavoredEffect_GainsPermanentMaxHealth
TFT17_FavoredEffect_GainsPermanentMaxHealth added (Alt 1)
LeonaLeona
TFT17_FavoredEffect_GainShield
TFT17_FavoredEffect_GainShield added (Alt 2)
LeonaLeona
TFT17_FavoredCause_SpendMana
TFT17_FavoredCause_SpendMana added (Active Slot)
Openers
NasusNasus Hero
NasusNasus
Nasus
Leona
Teemo
Space Groove
Flex
Nasus
Leona
Teemo
Gwen
Illaoi
0

Leave a Reply

2 Comments

  1. unimentil

    Sunfire augment might be worth taking in this line

  2. joejoejoe

    Hold the line has to atleast be A tier