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Main
Primordian Version
Lvl8
1
Traits
Comp Variations
Tips & Tricks
- The primary way to play this hero augment is with Stargazers, but technically there is a Primordian board that could be played if you had many copies of those units. Generally just play the Stargazer board.
- All of the Stargazer Constellations look acceptable currently
Strong Conditions
+1 Tier Conditions C → B
Radiant Nashor's Tooth
Radiant Rabadon's Deathcap
Radiant Striker's Flail
Luden's Tempest
Dawncore
Soraka's Miracle
Anomaly
Missed Connections
Economy Strategy
1-Cost Reroll
- Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
- Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
- Do not level if you haven't hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
- Ideally above 50g, level 5 at this point or level 6 with 3-stars.
- If you haven't hit your 3-stars yet, roll to ~52g each turn. You don't want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
- If you haven't hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
- Level to 7 if you can stay above ~20g. Otherwise stay level 6.
- Level to 7.
- Level to 8 if you are in bottom half of lobby HP and are losing rounds. If you are higher HP and feel stable, you can wait until next turn.
- Level to 8 if you haven't already. Roll for any remaining units necessary for the comp. If stable, you can try to go 9. Most games you will end on level 8.
- Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
P
AatroxP
Twisted FateP
JaxS
TalonDefault
Patch Changes
Aatrox
hero Ability
Previous
Patch 17.3
Rotate between three abilities:
Strike: Deal 140/210/315/535 (
) physical damage.
Sweep: Deal 100/150/225/380 (
) physical damage in a cone and remove 10 (
) Armor.
Slam: Deal 160/240/360/615 (
) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (
) physical damage.
Strike: Deal 140/210/315/535 (
Sweep: Deal 100/150/225/380 (
Slam: Deal 160/240/360/615 (
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (
Rotate between three abilities:
Strike: Deal 140/210/315/535 (
) physical damage.
Sweep: Deal 110/165/275/470 (
) physical damage in a cone and remove 10 (
) Armor.
Slam: Deal 200/300/475/800 (
) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (
) physical damage.
Strike: Deal 140/210/315/535 (
Sweep: Deal 110/165/275/470 (
Slam: Deal 200/300/475/800 (
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (
17.3▾
17.3
17.2b
17.1b
17.1
16.8
Board changed
Before
After
Board removed (Variation: Stargazer Version)
Removed
Flex
Tip changed from Play for Kindred carry with Bastions if you get many copies of Aatrox early and are ahead of tempo. The goal is to play around Kindred 2 and eventually hit Shen with 4 Bastions. → All of the Stargazer Constellations look acceptable currently
Tip changed from There are three main ways to play this hero augment: 1) Kindred; 2) Primordian; 3) Twisted Fate. Play for Kindred carry with Bastions if you get many copies of Aatrox early and → The primary way to play this hero augment is with Stargazers, but technically there is a Primordian board that could be played if you had many copies of those units. Generally just play the Stargazer board.
Removed
Radiant Giant Slayer with tier modifier +2
Removed
Radiant Kraken's Fury with tier modifier +1
Removed
Radiant Sterak's Gage with tier modifier +1
Removed
Radiant Titan's Resolve with tier modifier +1
Removed
Evelynn's Instinct with tier modifier +2
Removed
Rogue Emblem with tier modifier +1
Removed
N.O.V.A. Emblem with tier modifier +1
Removed
Brawler Emblem with tier modifier +1
Removed
Fishbones with tier modifier +1
Removed
Flickerblades with tier modifier +1
Removed
Rapid Firecannon with tier modifier +2
Removed
Titanic Hydra with tier modifier +1
Removed
Aatrox Best-in-Slot
Removed
Kindred Current Build
Removed
Maokai Current Build (Variation: Primordian Version)
Removed
Maokai Best-in-Slot (Variation: Primordian Version)
Removed 
Opener: N.O.V.A
Flex
Flex
Flex
Removed 



Opener: N.O.V.A Primordian
Removed 


Opener: N.O.V.A TF
Flex
Removed Tip: Play for Primordian when you have N.O.V.A. Primordian opener and hit many copies of Bel'Veth while going for Aatrox, especially if you have items for her.
Removed Tip: Play for Twisted Fate if your Stargazer Constellation is The Medallion or The Altar and you have AP items for Twisted Fate or good tank items for Jax.
Formula
Flex
Example


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