Comp Image
N.O.V.A. Vex Fast 9
Econ Icon Fast 9
Primary
AP Icon
Tier
S
Required
Required Condition
Augment Setup
Econ
Econ
+
Econ
Econ
+
Item
Item
Econ Traits Opener
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
Formula
Example
Lvl9
1
Traits
Icon 0 Icon 0
Traits
Trait Background Bulwark Icon
1
Bulwark
1
Trait Background Dark Lady Icon
1
Dark Lady
1
Trait Background Divine Duelist Icon
1
Divine Duelist
1
Trait Background Doomer Icon
1
Doomer
1
Trait Background Factory New Icon
1
Factory New
1
Trait Background Party Animal Icon
1
Party Animal
1
Trait Background Bastion Icon
2
Bastion
2 > 4 > 6
Trait Background Marauder Icon
2
Marauder
2 > 4 > 6
Trait Background N.O.V.A. Icon
2
N.O.V.A.
2 > 5
Trait Background Vanguard Icon
2
Vanguard
2 > 4 > 6
Trait Background Space Groove Icon
1
Space Groove
1 > 3 > 5 > 7 > 10
Trait Background Anima Icon
1
Anima
3 > 6
Trait Background Stargazer Icon
1
Stargazer
3 > 5 > 7 > 8 > 9 > 10
Icon 9 Icon 108
Nunu &…PMorganaFlex +1AkaliAatroxFioraSShen RelicBlitzcrankGravesPFlex +2ShenVexP
Trait Background Bulwark Icon
1
Trait Background Dark Lady Icon
1
Trait Background Divine Duelist Icon
1
Trait Background Doomer Icon
1
Trait Background Factory New Icon
1
Trait Background Party Animal Icon
1
Trait Background Bastion Icon
2
Trait Background Marauder Icon
2
Trait Background N.O.V.A. Icon
2
Trait Background Vanguard Icon
2
Trait Background Space Groove Icon
1
Trait Background Anima Icon
1
Trait Background Stargazer Icon
1
Comp Variations
Flex
Lvl9
Tips & Tricks
  • In Patch 17.3, Morgana was changed from a 5-cost to a 4-cost tank. As such, the comp now has an additional unit to roll for as a frontline tank and she shares similar itemization to Nunu in terms of wanting mana tank items. Crownguard is good on her too.
  • Duo carry can be Graves or Fiora. Ideally it is Graves, but if you find him late then consider playing for Fiora instead. This is part of why you should consider melee items over Power Frame or Marksman Frame items earlier in the game as they can flexibly go on Fiora.
  • Play for Graves if high enough HP and hit him early enough. Otherwise can flex Jhin or Rhaast.
  • All 3 Graves forms are viable, so play flexibly based on what items you have.
  • The most important use of Glove in this line is Thief's Gloves (TG). Salvage Bin is good because it allows you to slam Glove items and then eventually remake them into TGs later on.
  • In an ideal world, play for this line when you can winstreak Stage 2 and Stage 3 and then play Timebreaker while saving gold in Stage 4, spike on either 4-5 or 5-1 depending on gold / HP.
Strong Conditions
+2 Tier Conditions SOP
Graves
Graves from Aura Farming
Misfits
Misfits
+1 Tier Conditions SS+
Win Streak
Win Streak
Statikk Shiv
Vex
Statikk Shiv
Money Monsoon
Money Monsoon
Upward Mobility
Upward Mobility
Late Game Specialist
Late Game Specialist
Hedge Fund
Hedge Fund
Aura Farming
Aura Farming
Late Game Scaling
Late Game Scaling
Band of Thieves
Band of Thieves
Salvage Bin
Salvage Bin
Exclusive Customization
Exclusive Customization
Band of Thieves II
Band of Thieves II
Band of Thieves II++
Band of Thieves II++
Band of Thieves II+
Band of Thieves II+
Economy Strategy
  1. Without econ augment, fast 9 is almost impossible without win-streak.
  2. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  3. Level to 5, unless on 3-loss streak.
  4. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  5. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  6. Level to 7 if you can stay above 30g, otherwise stay level 6.
  7. Level to 7, or 8 if you can stay above 30g.
  8. Level to 8. Main difference from Fast 8 is how much you roll on 8. Ideally you are high HP and don't need to roll at all. Otherwise, roll for acceptable board and accumulate gold afterward.
  9. Level to 9 if you are rich enough to roll 40g+. Generally only possible with economy augment or encounter.
  10. Level to 9 if you can roll 40g+ or if low HP.
  11. Level to 9 and roll for important 5-costs. For the remainder of game, roll until you hit your 2 star itemized units. Can consider level 10 after hitting.
Builds
Vex
P
Vex
Graves
P
Graves
Nunu & Willump
P
Nunu & Willump
Fiora
S
Fiora
MorganaMorgana
Doomer Icon
Doomer
VexCost Icon 5
N/A HP
Default
TFT_Item_GuinsoosRageblade
TFT_Item_MadredsBloodrazor
Flex +3
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Flex +3
TFT_Item_ArchangelsStaff
TFT_Item_JeweledGauntlet
TFT_Item_HextechGunblade
Best-in-Slot
TFT_Item_Artifact_StatikkShiv
TFT_Item_GuinsoosRageblade
TFT_Item_MadredsBloodrazor
Flex +5
TFT_Item_JeweledGauntlet
TFT_Item_HextechGunblade
TFT_Item_GuinsoosRageblade
TFT_Item_RabadonsDeathcap
TFT_Item_ArchangelsStaff
Alt Build 1
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_GuinsoosRageblade
Flex +1
TFT_Item_HextechGunblade
TFT_Item_JeweledGauntlet
Flex +1
TFT_Item_HextechGunblade
Alt Build 2
TFT_Item_GuinsoosRageblade
TFT_Item_JeweledGauntlet
TFT_Item_PowerGauntlet
Factory New Icon
Factory New
GravesCost Icon 5
N/A HP
Assault Frame
Grav Booster
Buckshot++
Default
TFT_Item_Quicksilver
TFT_Item_SteraksGage
TFT_Item_PowerGauntlet
Flex +5
TFT_Item_MadredsBloodrazor
TFT_Item_Deathblade
TFT_Item_UnstableConcoction
TFT_Item_Bloodthirster
TFT_Item_GuardianAngel
Stargazer Icon
Stargazer
Vanguard Icon
Vanguard
Nunu & WillumpCost Icon 4
N/A HP
Default
TFT_Item_FrozenHeart
Flex +1
TFT_Item_WarmogsArmor
TFT_Item_FrozenHeart
Flex +4
TFT_Item_BrambleVest
TFT_Item_RedBuff
TFT_Item_NightHarvester
TFT_Item_GargoyleStoneplate
TFT_Item_FrozenHeart
Flex +2
TFT_Item_DragonsClaw
TFT_Item_RedBuff
Best-in-Slot
TFT_Item_Artifact_HorizonFocus
TFT_Item_FrozenHeart
TFT_Item_AdaptiveHelm
Divine Duelist Icon
Divine Duelist
Anima Icon
Anima
Marauder Icon
Marauder
FioraCost Icon 5
N/A HP
Current
TFT_Item_ThiefsGloves
Alt Build 1
TFT_Item_UnstableConcoction
TFT_Item_SteraksGage
TFT_Item_GuardianAngel
Dark Lady Icon
Dark Lady
MorganaCost Icon 4
N/A HP
Default
TFT_Item_Crownguard
TFT_Item_FrozenHeart
TFT_Item_AdaptiveHelm
Alt Build 1
TFT_Item_RedBuff
TFT_Item_IonicSpark
TFT_Item_SpectralGauntlet
Patch Changes
AatroxAatrox
hero Ability
Previous
Patch 17.3
Rotate between three abilities:
Strike: Deal 140/210/315/535 (scaleAD Icon) physical damage.
Sweep: Deal 100/150/225/380 (scaleAD Icon) physical damage in a cone and remove 10 (scaleAP Icon) Armor.
Slam: Deal 160/240/360/615 (scaleAD Icon) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.

N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (scaleAD Icon) physical damage.
Rotate between three abilities:
Strike: Deal 140/210/315/535 (scaleAD Icon) physical damage.
Sweep: Deal 110/165/275/470 (scaleAD Icon) physical damage in a cone and remove 10 (scaleAP Icon) Armor.
Slam: Deal 200/300/475/800 (scaleAD Icon) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.

N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (scaleAD Icon) physical damage.
BriarBriar
NERFBase AD IconBase AD40/60/90/12035/53/79/105
AkaliAkali
default Ability
Previous
Patch 17.3
Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 38/56/89/150 (scaleAD Icon) physical damage to the first enemy hit, reduced to 15/22/36/60 (scaleAD Icon) for each subsequent target. Kunai remove 1 Armor, 2 if they crit.

N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals 10/14/18/31 (scaleAD Icon) physical damage each second. Kunai increase the damage of the bleed by 10%.
Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 41/62/93/155 (scaleAD Icon) physical damage to the first enemy hit, reduced to 16/25/37/62 (scaleAD Icon) for each subsequent target. Kunai remove 1 Armor, 2 if they crit.

N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals 10/14/18/31 (scaleAD Icon) physical damage each second. Kunai increase the damage of the bleed by 10%.
Bel'VethBel'Veth
default Ability
Previous
Patch 17.3
Unleash a flurry of 12 (scaleAS Icon) slashes at the current target over 2 seconds, dealing 23/35/52/89 (scaleAD IconscaleAP Icon) physical damage each.
Unleash a flurry of 12 (scaleAS Icon) slashes at the current target over 2 seconds, dealing 21/32/48/81 (scaleAD IconscaleAP Icon) physical damage each.
Kai'SaKai'Sa
default Ability
Previous
Patch 17.3
Passive: On takedown, gain 10 mana.

Active: Fire 16 missiles in a 2-hex radius around the current target, dealing 35/53/84 (scaleAD Icon) physical damage each.
Passive: On takedown, gain 10 mana.

Active: Fire 16 missiles in a 2-hex radius around the current target, dealing 33/50/79 (scaleAD Icon) physical damage each.
MorganaMorgana
Cost5Morgana (cost 5)4Morgana (cost 4)
BUFFArmor IconArmor5070
BUFFBase AD IconBase AD50/75/11360/90/135
BUFFHealth IconHealth1000/1800/32401300/2340/4212
BUFFStarting Mana IconStarting Mana2030
BUFFMagic Resist IconMagic Resist5070
NERFAttack Speed IconAttack Speed0.900.65
NERFMax Mana IconMax Mana6090
default Ability
Previous
Patch 17.3
Passive: Heal for 20% of Ability damage.

Active: Transform into Dark Form for 5 seconds, gaining 250/300/4000 (scaleAP Icon) Shield for the duration. While in Dark Form, tether the 3 nearest enemies, dealing 50/75/1500 (scaleAP Icon) magic damage per second to each one.

At the end of the transfomation, deal 240/360/4000 (scaleAP Icon) magic damage to all tethered enemies.
Transform for 3 seconds, gaining 655/859/4606 (scaleAP IconscaleHealth Icon) Health and tethering to nearby champions. Over the duration, deal 100/150/3000 (scaleAP Icon) magic damage to the closest 3 enemies and restore 100/150/3000 (scaleAP Icon) health to the closest 2 injured allies.
Nunu & WillumpNunu & Willump
BUFFMax Mana IconMax Mana155145
ShenShen
BUFFHealth IconHealth1200/2160/38881300/2340/4212
default Ability
Previous
Patch 17.3
Passive: On cast, attacks gain 45/75/777 (scaleAP Icon) stacking bonus magic damage. Starting from the third cast, gain true damage instead.

Active: Gain 380/574/4039 (scaleHealth IconscaleAP Icon) Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50/50/99% while allies within gain 80/80/999% Attack Speed, both rapidly decaying over 3 seconds.
Passive: On cast, attacks gain 33/53/819 (scaleHealth IconscaleAP Icon) stacking bonus magic damage. Starting from the third cast, gain true damage instead.

Active: Gain 395/601/4088 (scaleHealth IconscaleAP Icon) Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50/50/99% while allies within gain 80/80/999% Attack Speed, both rapidly decaying over 3 seconds.
Edge of NightEdge of Night
Previous
Patch 17.3
At 60% Health, briefly become untargetable, shed negative effects, and heal 30% missing health.
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.
Horizon FocusHorizon FocusREMOVED
Exclusive CustomizationExclusive Customization
Previous
Patch 17.3
Gain a Lucky Item Chest, a Magnetic Remover, and 10 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
MisfitsMisfits
Previous
Patch 17.3
Your team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune.
Your team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune.



Unique traits belong to 1 champion and are shown in orange.
AnimaAnima
Previous
Patch 17.3
After losing a player combat, gain 20 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.

Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.

(3) Start Researching!

(6) After winning a player combat, gain loot!
After losing a player combat, gain 20 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.

Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.

(3) Start Researching!

(6) After each player combat, gain loot!

Gain 85% Tech from losing if your partner wins a combat in Double Up.
Dark LadyDark Lady
Previous
Patch 17.3
Allies take 5% less damage from abilities, increased to 10% while Morgana is in Dark Form.
Your team gains 4% Durability, increased to 10% when Morgana is in her Dark Form.
MarauderMarauder
Previous
Patch 17.3
Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)

(2) 5%
scaleSV Icon, 20% scaleAD Icon
(4) 7% scaleSV Icon, 40% scaleAD Icon
(6) 10% scaleSV Icon, 60% scaleAD Icon.
Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)

(2) 5%
scaleSV Icon, 18% scaleAD Icon
(4) 7% scaleSV Icon, 35% scaleAD Icon
(6) 10% scaleSV Icon, 55% scaleAD Icon.
Change Log
17.3
17.2b
17.2
17.1b
17.1
16.8
AS
Board changed
Before
Nunu & WillumpShenAkaliAatroxFioraShen RelicBlitzcrankGravesMorganaVex
After
Nunu & WillumpMorganaAkaliAatroxFioraShen RelicBlitzcrankGravesShenVex
Band of Thieves II Band of Thieves II added with tier modifier +1
Band of Thieves II+ Band of Thieves II+ added with tier modifier +1
Band of Thieves II++ Band of Thieves II++ added with tier modifier +1
MorganaMorgana
Alt Build 1 added
Sunfire CapeIonic SparkEvenshroud
MorganaMorgana
Current Build
Thief's Gloves
CrownguardProtector's VowAdaptive Helm
Tip changed from This guide used to be called "Fast 9 Graves", but that is a misnomer as Graves is not always played or mandatory for this comp.In Patch 17.3, Morgana was changed from a 5-cost to a 4-cost tank. As such, the comp now has an additional unit to roll for as a frontline tank and she shares similar itemization to Nunu in terms of wanting mana tank items. Crownguard is good on her too.
Openers
Primordian 3Econ Traits
Primordian 3Primordian 3Timebreaker 2Timebreaker 2
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
Primordian 3Primordian Rogue
Primordian 3Primordian 3
Briar
Rek'Sai
Bel'Veth
Rogue
Flex
Briar
Rek'Sai
Bel'Veth
Cho'Gath
Kai'Sa
0

Leave a Reply

23 Comments

  1. Garen

    Power>Coolant>Coolant+>Void Coefficent is disgusting on graves

    Mana+damage+damage items

  2. Anonymous

    this is the best info to be found on this comp anywhere.

    bruiser version is good cuz tahm kench helps to 2star vex and graves of u can’t roll for everything.

    infinity edge is good slam instead of strikers flail to put on carry stage 3/4 to save hp or win streak

    I sometimes struggle to understand of itemized 2 star shen is better than morgana or bruiser tank

  3. Anonymous

    Idk about this comb… Sona encounter cluttered mind i get vex on lvl7 go 9 2 star everything just go 5 loss streak against corki, asol, bard…
    Putting Items on graves just feels like a waste.
    Maybe i just int but i dont see this comb working out very often.

    1. Cloud

      If you go to 9 without combat augment it won’t be enough. Also yeah if you don’t get graves early with okay amount of HP, he generally will be quite worthless since he needs time to scale. Which is why you normally build graves items that can be thrown on fiora in case you aren’t in a position to play graves (as stated in Blue’s notes).

      Also to really diagnose your problem would need a bit more context. Assuming you lost against corki asol and bard while having 2 star everything, it sounds like you had no tank items? That being said it is weird – in a vacuum – to just lose with 2 star everything against those boards.

  4. Anonymous

    After the recent patch, for some reason this comp is super mid. Might want to check into the actual rating of it now

  5. Wujamba

    Hello Mr Blue, shouldn’t prismatic Band of Thieves be S+ at least for this comp?

    1. Author avatarGM Blue

      Added, thanks! Only issue with Band of Thieves is that it doesn’t give gold, and generally you can only afford one augment with this comp that doesn’t give gold. The top priority is always having enough gold.

  6. Anonymous

    red buff should be suggested performing well on vex

  7. Zemlupus

    Nunu feels so useless after his nerfs, he’s def not good enough to be the primary tank of this comp.

    I don’t know what board is best though between the tahm kench board or the Rammus main tank swapping in for Shen.

  8. Beamer

    Brawler Version might be better, no Graves or Jhin items just put the Rhaast + cheaper, roll the gold for the higher quality units

  9. VinnyB

    currently there is no difference on the Main and Brawler version boards

  10. sujarwe

    I wonder how to play this comp. Start with primordian nova rogue then push level on 3-1, 3-2, 4-1, 4-5, 5-2?

    1. Beamer

      most of the time you can only play this if you have the strongest board on Stage 2 and snowball from there, you need a ton of gold and slamming items thru Stage 2 and 3, enough gold from early game that Stage 4 you take Combat and send it to 9, Winout on 10

  11. Anonymous

    bro i swear you need to add battle bunny crossbow to graves, it’s sooooo good if you can stabilize

  12. Anonymous

    what are these nunu items lol

    1. Author avatarGM Blue

      This bug keeps coming back 🙁 It’s fixed now. I loosely understand the issue, which is that sometimes when I am changing what champions are synced to a profile (like adding or removing profiles) across variations, it can sometimes end up in spots where a champion points to another champion’s build. My team builder handles this by saying “Nunu is trying to use a champion profile from Graves, that’s not allowed, so we’ll hard code the values” but my comp importer does not have that validation check so when I import, it looks completely normal on the team builder side but then the page has wrong data (e.g: Nunu using Grave’s build).

      I’ll need to add the validation check to my importer and also figure out why sometimes references are wrong. For the record, it’s not as simple as just saying Nunu MUST use Nunu’s champion profile because a champion can have multiple profiles (e.g: look at Graves, who has 3 build profiles for each of his frames for example). At some point I really need to just dig and figure out why sometimes syncing or unsyncing to a champion profile can cause shifts in the references. I just don’t feel like debugging it currently, but thanks for pointing it out.

  13. Anonymous

    marksman frame is very flexible with items. imo rageblade is not necessary if you buy double/triple tap and rev up, you can run 2x kraken and flex the third, or go rb sb db etc. he really likes ad and his attack speed doesnt scale very well. for assault frame the rb titans + flex works pretty good as well, especially going down the emergency shielding tree. a good frontline and the durability upgrades give him time for rageblade to ramp up. busted with flickerblades

    1. Anonymous

      after further testing RAGEBLADE IS GOOD ON MARKSMAN GRAVES. double rageblade might be bis no cap. graves has terrible base atkspd but the marginal increases with rageblade increase the probability of proccing double/triple tap. same reason why flickerblades is busted. most upgrade options in the marksman tree feel good, havent tested precision scope as much but graves does have trouble finishing backline carries if he has to walk up. this is also one of the reasons why grav booster for assault frame is good. other than that all upgrades are good situationally just make sure you scout the lobby to see what upgrades you should prioritize. in general i think frag rounds is good against burst heavy comps and melee threats, rev up if they have a beefy frontline and fights are long, ripper bullets is good in general, and precision scope would probably be good if they have a backline heavy comp. but imo DOUBLE AND TRIPLE TAP ARE MANDATORY

  14. Mark

    Using Hatchet on early graves feels awesome because of all his HP buffs – buckshot plus HP got me to first just now

  15. Anonymous

    power frame graves feels good. assault frame takes a while to get online. but play towards whatever backline slams and good frontline you find. melee slams on akali for assault but i think maybe you can transition from nova fast 8 to graves with kindred and play him as a marksman

  16. davidbeto

    Morgana is not pasting on the planner

  17. Shinji

    Wrong items on Nunu

    1. Author avatarGM Blue

      Fixed, thanks for reporting