Comp Image
Conduit MF Viktor
Econ Icon 3-Cost Reroll
Primary
AP Icon
Tier
C
Required
Augment Setup
Econ
Econ
+
Econ
Econ
+
Item
Item
Arbiter Vanguard Opener
Leona
Zoe
Flex +1
Mordekaiser
Flex +1
Flex
Flex
Leona
Zoe
Mordekaiser
Lissandra
Illaoi
Formula
Example
Traits
Icon 0 Icon 0
Traits
Trait Background Gun Goddess Icon
1
Gun Goddess
1
Trait Background Redeemer Icon
1
Redeemer
1
Trait Background Conduit Icon
3
Conduit
2 > 3 > 4 > 5
Trait Background Bastion Icon
2
Bastion
2 > 4 > 6
Trait Background Brawler Icon
2
Brawler
2 > 4 > 6
Trait Background N.O.V.A. Icon
2
N.O.V.A.
2 > 5
Trait Background Psionic Icon
2
Psionic
2 > 4
Trait Background Space Groove Icon
1
Space Groove
1 > 3 > 5 > 7 > 10
Trait Background Meeple Icon
1
Meeple
3 > 5 > 7 > 10
Icon 8 Icon 141
AatroxGragasOrnnSRhaastMaokaiPBardFlex +2ViktorPMiss F…P
Trait Background Gun Goddess Icon
1
Trait Background Redeemer Icon
1
Trait Background Conduit Icon
3
Trait Background Bastion Icon
2
Trait Background Brawler Icon
2
Trait Background N.O.V.A. Icon
2
Trait Background Psionic Icon
2
Trait Background Space Groove Icon
1
Trait Background Meeple Icon
1
Comp Variations
Flex
Tips & Tricks
  • The best Psionic items will likely change with balance, but right now the best option is the Drone for Viktor
  • This comp can play as AD or AP depending on whether Miss Fortune or Viktor items are built first. Both are viable first carries; prioritize slamming items. Typically Viktor will get itemized first since this line is ideally played from Drone so 3 items on him is easier.
  • Ideally play for Maokai main tank, but can play around Ornn if you hit more copies (especially since Maokai is typically more contested from N.O.V.A. splash and comp).
Strong Conditions
+1 Tier Conditions CB
Miss Fortune
Miss Fortune from Orb
Gold Collector
Miss Fortune
Gold Collector
Sniper's Focus
Miss Fortune
Sniper's Focus
Patience is a Virtue
Patience is a Virtue
Calculated Loss
Calculated Loss
Prismatic Ticket
Prismatic Ticket
Rolling For Days I
Rolling For Days I
Bronze For Life I
Bronze For Life I
Bronze For Life II
Bronze For Life II
Heroic Grab Bag+
Heroic Grab Bag+
Heroic Grab Bag++
Heroic Grab Bag++
Heroic Grab Bag
Heroic Grab Bag
Trifecta I
Trifecta I
Trifecta II
Trifecta II
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
Builds
Viktor
P
Viktor
Miss Fortune
P
Miss Fortune
Maokai
P
Maokai
Psionic Icon
Psionic
Conduit Icon
Conduit
ViktorCost Icon 3
N/A HP
Default
TFT17_Item_PsyOps_DroneMod_Radiant
Flex +2
TFT17_Item_PsyOps_SympatheticImplantMod_Radiant
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
TFT_Item_ArchangelsStaff
Flex +2
TFT_Item_RabadonsDeathcap
TFT_Item_Leviathan
Gun Goddess Icon
Gun Goddess
Choose Trait Icon
Choose Trait
Miss FortuneCost Icon 3
N/A HP
Conduit Mode
Default
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Flex +3
TFT_Item_Deathblade
TFT_Item_MadredsBloodrazor
TFT_Item_LastWhisper
TFT_Item_BlueBuff
Flex +1
TFT_Item_SpearOfShojin
Best-in-Slot
TFT4_Item_OrnnTheCollector
TFT_Item_InfinityEdge
TFT_Item_BlueBuff
Flex +1
TFT_Item_SpearOfShojin
Alt Build 1
TFT9_Item_OrnnHorizonFocus
TFT_Item_InfinityEdge
TFT_Item_BlueBuff
Flex +1
TFT_Item_SpearOfShojin
Alt Build 2
TFT17_Item_PsyOps_ChemicalCapacitorMod_Radiant
Flex +1
TFT17_Item_PsyOps_TargetlockMod_Radiant
TFT_Item_InfinityEdge
TFT_Item_BlueBuff
Flex +1
TFT_Item_SpearOfShojin
Alt Build 3
TFT5_Item_InfinityEdgeRadiant
Flex +1
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Flex +1
TFT5_Item_TrapClawRadiant
TFT_Item_BlueBuff
Flex +1
TFT5_Item_BlueBuffRadiant
N.O.V.A. Icon
N.O.V.A.
Brawler Icon
Brawler
MaokaiCost Icon 3
N/A HP
Default
TFT_Item_WarmogsArmor
TFT_Item_RedBuff
TFT_Item_Redemption
Best-in-Slot
TFT_Item_Artifact_HorizonFocus
TFT_Item_WarmogsArmor
TFT_Item_Redemption
Patch Changes
AatroxAatrox
hero Ability
Previous
Patch 17.3
Rotate between three abilities:
Strike: Deal 140/210/315/535 (scaleAD Icon) physical damage.
Sweep: Deal 100/150/225/380 (scaleAD Icon) physical damage in a cone and remove 10 (scaleAP Icon) Armor.
Slam: Deal 160/240/360/615 (scaleAD Icon) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.

N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (scaleAD Icon) physical damage.
Rotate between three abilities:
Strike: Deal 140/210/315/535 (scaleAD Icon) physical damage.
Sweep: Deal 110/165/275/470 (scaleAD Icon) physical damage in a cone and remove 10 (scaleAP Icon) Armor.
Slam: Deal 200/300/475/800 (scaleAD Icon) in a one-hex radius around the target and briefly knock enemies up. If this only hits one enemy, deal 250% damage.

N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 120/180/270/405 (scaleAD Icon) physical damage.
LeonaLeona
NERFArmor IconArmor4540
NERFMagic Resist IconMagic Resist4540
default Ability
Previous
Patch 17.3
Gain 420/480/620/760 (scaleAP Icon) Shield for 4 seconds. Bash the current target, dealing 226/339/509/867 (scaleArmor IconscaleMR Icon) magic damage and stunning them for 1.75/1.75/2/2.25 seconds.
Gain 420/480/620/760 (scaleAP Icon) Shield for 4 seconds. Bash the current target, dealing 196/294/441/753 (scaleArmor IconscaleMR Icon) magic damage and stunning them for 1.75/1.75/2/2.25 seconds.
hero Ability
Previous
Patch 17.3
Gain 200/240/280/320 (scaleAP Icon) Shield for 2 seconds, then dash up to 3 hexes to strike the most enemies in a line, prioritizing Tanks. The first enemy hit takes 286/488/860/1303 (scaleAD IconscaleHealth Icon) physical damage and is stunned for 1/1.25/1.5/1.75 seconds. Additional targets take 180/270/405/385 (scaleAD Icon) physical damage.
Gain 200/240/280/320 (scaleAP Icon) Shield for 2 seconds, then dash up to 3 hexes to strike the most enemies in a line, prioritizing Tanks. The first enemy hit takes 258/437/769/1172 (scaleAD IconscaleHealth Icon) physical damage and is stunned for 1/1.25/1.5/1.75 seconds. Additional targets take 200/300/480/820 (scaleAD Icon) physical damage.
MordekaiserMordekaiser
default Ability
Previous
Patch 17.3
Gain 300/375/500/650 (scaleAP Icon) Shield. Each second for the next 4 seconds, gain 75/90/105/120 (scaleAP Icon) more Shield and deal 45/70/100/170 (scaleAP Icon) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
Gain 300/375/500/650 (scaleAP Icon) Shield. Each second for the next 6 seconds, gain 75/90/105/120 (scaleAP Icon) more Shield and deal 45/70/100/170 (scaleAP Icon) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
hero Ability
Previous
Patch 17.3
Passive: Deal 20/30/45/75 (scaleAP Icon) magic damage in a one hex radius each second. This aura grows one hex every 6 seconds.

Active: Gain 225/250/300/400 (scaleAP Icon) Shield. Increase the damage of the aura to 50/75/115/195 (scaleAP Icon) magic damage for the next 4 seconds.
Passive: Deal 20/30/45/75 (scaleAP Icon) magic damage in a one hex radius each second. This aura grows one hex every 6 seconds.

Active: Gain 175/200/400/550 (scaleAP Icon) Shield. Increase the damage of the aura to 50/75/115/175 (scaleAP Icon) magic damage for the next 6 seconds.
ZoeZoe
default Ability
Previous
Patch 17.3
Fire a paddle star at the current target, dealing 68/102/153/260 (scaleAP Icon) magic damage to the first target hit and 34/51/77/130 (scaleAP Icon) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 4 times.
Fire a paddle star at the current target, dealing 68/102/153/260 (scaleAP Icon) magic damage to the first target hit and 34/51/77/130 (scaleAP Icon) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 5 times.
DianaDiana
default Ability
Previous
Patch 17.3
Passive: Attacks deal 52/78/135 (scaleAP Icon) bonus magic damage.

Active: Gain 250/290/375 (scaleAP Icon) Shield and summon 3 encircling orbs for 3 seconds. Orbs deal 50/75/120 (scaleAP Icon) magic damage to enemies they pass through, and rotate faster based on Attack Speed.
Passive: Attacks deal 52/78/135 (scaleAP Icon) bonus magic damage.

Active: Gain 275/325/475 (scaleAP Icon) Shield and summon 3 encircling orbs for 3 seconds. Orbs deal 60/90/145 (scaleAP Icon) magic damage to enemies they pass through, and rotate faster based on Attack Speed.
Miss FortuneMiss Fortune
alt2 Ability
Previous
Patch 17.3
Channel a volley of bullets at the nearest two enemies for 2.5 seconds, each dealing 82/123/198 (scaleAD IconscaleAP Icon) physical damage per second.
Channel a volley of bullets at the nearest two enemies for 3.25 seconds, each dealing 90/135/215 (scaleAD IconscaleAP Icon) physical damage per second.
alt3 Ability
Previous
Patch 17.3
Fire a shot at the target that deals 132/198/320 (scaleAD IconscaleAP Icon) physical damage and ricochets to a nearby enemy, marking both. Enemies hit by the ricochet take 30% of the damage.

This Ability does 50% more damage to marked enemies.
Fire a shot at the target that deals 142/213/345 (scaleAD IconscaleAP Icon) physical damage and ricochets to a nearby enemy, marking both. Enemies hit by the ricochet take 35% of the damage.

This Ability does 50% more damage to marked enemies.
OrnnOrnn
default Ability
Previous
Patch 17.3
Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant this combat instead.

Active: Gain 100/150/500 (scaleAP Icon) Shield for 3 seconds, then breath fire in a cone dealing 180/270/430 (scaleAP Icon) magic damage. After any Shield on Ornn expires, Ornn enters The Groove for 3 seconds.
Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant this combat instead.

Active: Gain 125/200/500 (scaleAP Icon) Shield for 3 seconds, then breath fire in a cone dealing 180/270/430 (scaleAP Icon) magic damage. After any Shield on Ornn expires, Ornn enters The Groove for 3 seconds.
ViktorViktor
default Ability
Previous
Patch 17.3
Channel a one-hex psionic storm that follows enemies for 4 seconds. Each second, it grows larger and deals 185/275/475 (scaleAP Icon) magic damage to enemies within, reduced by 60% per hex from the epicenter.
Channel a one-hex psionic storm that follows enemies for 5 seconds. Each second, it grows larger and deals 185/275/475 (scaleAP Icon) magic damage to enemies within, reduced by 60% per hex from the epicenter.
BardBard
default Ability
Previous
Patch 17.3
Summon a flying saucer over the current target that lasts 4 seconds. Each second it deals 220/330/3000 (scaleAP Icon) magic damage to the target, plus 135/205/1500 (scaleAP Icon) magic damage split between all enemies within 1 hex. The saucer deals 30% increased damage to Tanks.

If an enemy under the UFO dies, Bard has a 15/20/100% chance to abduct them and create a 1-star copy on your bench.

Meep bonus: On combat start, grant the nearest 2 (set17AmpIcon Icon) Meeple allies an additional Meep.

Friends abducted:
Summon a flying saucer over the current target that lasts 5 seconds. Each second it deals 220/330/3000 (scaleAP Icon) magic damage to the target, plus 135/205/1500 (scaleAP Icon) magic damage split between all enemies within 1 hex. The saucer deals 30% increased damage to Tanks.

If an enemy under the UFO dies, Bard has a 15/20/100% chance to abduct them and create a 1-star copy on your bench.

Meep bonus: On combat start, grant the nearest 2 (set17AmpIcon Icon) Meeple allies an additional Meep.

Friends abducted:
Horizon FocusHorizon FocusREMOVED
Change Log
17.2
17.1b
17.1
16.8
Prismatic Ticket Prismatic Ticket downgraded tier modifier +2 → +1
Patience is a Virtue Patience is a Virtue downgraded tier modifier +2 → +1
Openers
Arbiter 2Arbiter Vanguard
Arbiter 2Arbiter 2Vanguard 2Vanguard 2
Leona
Zoe
Flex +1
Mordekaiser
Flex +1
Flex
Flex
Leona
Zoe
Mordekaiser
Lissandra
Illaoi
Teemo
Teemo
TeemoTeemo
Teemo
Leona
Zoe
Flex +1
Mordekaiser
Flex +1
Flex
Teemo
Leona
Zoe
Mordekaiser
Lissandra
0

Leave a Reply

3 Comments

  1. Anonymous

    Seems real strong with the new conduit augment

  2. Shinji

    Play this again, 355, you need BIS+Drone for Viktor

  3. Shinji

    There is Misfit aug for this comp