Comp Image
Country Reroll
Icon 7Icon 150
Traits
Trait BackgroundCountry IconHeadliner Icon
5
Country
3 > 5 > 7
Trait BackgroundBruiser Icon
2
Bruiser
2 > 4 > 6
Trait BackgroundEmo Icon
2
Emo
2 > 4 > 6
Trait BackgroundExecutioner Icon
2
Executioner
2 > 4 > 6
Trait BackgroundGuardian Icon
2
Guardian
2 > 4 > 6
Trait BackgroundMosher Icon
2
Mosher
2 > 4 > 6 > 8
Trait BackgroundHeartsteel Icon
1
Heartsteel
3 > 5 > 7 > 10
Tahm Kench Sett Amumu Thresh Urgot Samira Vex
Trait BackgroundCountry IconHeadliner Icon
5
Trait BackgroundBruiser Icon
2
Trait BackgroundEmo Icon
2
Trait BackgroundExecutioner Icon
2
Trait BackgroundGuardian Icon
2
Trait BackgroundMosher Icon
2
Trait BackgroundHeartsteel Icon
1
Country Icon
Country
Executioner Icon
Executioner
Samira Cost Icon 3
600 HP
0 / 100
Current
TFT_Item_LastWhisper
TFT_Item_InfinityEdge
TFT_Item_MadredsBloodrazor
Best-in-Slot
TFT4_Item_OrnnTheCollector
TFT_Item_LastWhisper
TFT_Item_InfinityEdge
Ability Icon Thrills & Kills
Range Icon 4 Hex
Passive: Attacks that critically strike grant a stack of Style, up to 6 stacks. Each stack grants 20% (scaleAP Icon) Attack Speed.

Active: Deal 180/270/418 (scaleAD Icon) physical damage to the current target, then another 66/99/149 (scaleAD Icon) physical damage per Style stack. Afterwards, reset Style.

set10Headliner Icon Headliner Effect: +5% scaleAD Icon +10% scaleCrit Icon
Country Icon
Country
Mosher Icon
Mosher
Urgot Cost Icon 3
750 HP
0 / 20
Current
TFT_Item_Bloodthirster
TFT_Item_RapidFireCannon
TFT_Item_MadredsBloodrazor
Best-in-Slot
TFT_Item_Artifact_SilvermereDawn
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 1
TFT_Item_Artifact_Mittens
TFT_Item_Bloodthirster
TFT_Item_MadredsBloodrazor
Alt Build 2
TFT_Item_Artifact_SuspiciousTrenchCoat
TFT_Item_GuardianAngel
TFT_Item_SteraksGage
Ability Icon Fire from his Fingertips
Range Icon 2 Hex
For 8 seconds, convert bonus Attack Speed to Attack Damage. Attacks deal 111/169/263 (scaleAD IconscaleAP Icon) physical damage in a cone and grant Urgot 20% of the damage dealt as a 5 second Shield. If Urgot only hits one target, deal 50% bonus damage.

set10Headliner Icon Headliner Effect: +15% scaleAD Icon +10% Omnivamp
Emo Icon
Emo
Guardian Icon
Guardian
Amumu Cost Icon 3
900 HP
0 / 45
Current
TFT_Item_IonicSpark
TFT_Item_SpectralGauntlet
TFT_Item_RedBuff
Best-in-Slot
TFT_Item_Artifact_InnervatingLocket
TFT_Item_NightHarvester
TFT_Item_GargoyleStoneplate
Ability Icon Tantrum
Range Icon 1 Hex
Passive: When attacked, gain 4 Armor (stacks up to 25 times).

Active: Deal 162/216/300 (scaleAP IconscaleArmor Icon) magic damage to adjacent enemies. Every 3rd cast hits enemies within 2 hexes and Stuns them for 1.5 seconds.

set10Headliner Icon Headliner Effect: +150 scaleHealth Icon When attacked, also gains Magic Resist.
Emo Icon
Emo
Executioner Icon
Executioner
Vex Cost Icon 3
700 HP
25 / 75
Current
TFT_Item_SpearOfShojin
TFT_Item_Morellonomicon
TFT_Item_RabadonsDeathcap
Best-in-Slot
TFT_Item_Artifact_HorizonFocus
TFT_Item_SpearOfShojin
TFT_Item_RabadonsDeathcap
Ability Icon Your Funeral
Range Icon 4 Hex
Send a shadow to the current target that Stuns enemies within 1 hex for 1 seconds. Then, it deals 255/380/610 (scaleAP Icon) magic damage to enemies within 1 hex.

set10Headliner Icon Headliner Effect: +25 scaleAP Icon
Strategy
Tips & Tricks
  • Generally only play if you have Country emblem for 7 Country and have a lot of resources. Very expensive comp.
  • Urgot does not need to be built like a typical melee carry. He’s excellent at applying Red Buff and damage items like Giant Slayer and Death Blade are good. Try to only build 1 melee item (BT, HoJ, QSS, EoN, etc.)
  • There are several strong artifacts for this line and the comp can use many items, so consider playing it from artifact spots
Openers
Country Pentakill
OlafOlaf
Tahm KenchTahm Kench
GnarGnar
SamiraSamira
UrgotUrgot
Trait BackgroundCountry Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundMosher Icon
2
Country
OlafOlaf
Tahm KenchTahm Kench
KatarinaKatarina
TwitchTwitch
SamiraSamira
Trait BackgroundCountry Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundExecutioner Icon
2
Strong Conditions
Items
Country EmblemCountry Emblem
Red BuffRed Buff
Gold CollectorGold Collector
Silvermere DawnSilvermere Dawn
MittensMittens
Horizon FocusHorizon Focus
Innervating LocketInnervating Locket
Augments
Heroic Grab BagHeroic Grab Bag
Shop GlitchShop Glitch
Mace's WillMace’s Will
Sword OverflowSword Overflow
Buried Treasures IIIBuried Treasures III
Living ForgeLiving Forge
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
0

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One Comment

  1. Jacob

    Should you change the headliner according to the artifacts you get?

    E.g.

    If I get silvermere dawn, should I then make Urgot my headliner?