Comp Image
Veigar Reroll
Econ Icon 1-Cost Reroll
Primary
AP Icon
Tier
B
Required
Augment Setup
Item
Item
+
Combat
Combat
+
Combat
Combat
Veigar Sprykin Opener
Veigar
Kobuko
Rek'Sai
Sprykin
Spellweaver
Veigar
Kobuko
Rek'Sai
Rammus
Fiddlesticks
Formula
Example
Lvl8
Sprykin Emblem
1
Lvl8
Executioner Emblem
1
Lvl8
Brawler Emblem
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundSprykin Icon
5
Sprykin
3 > 5 > 7
Trait BackgroundBlackthorn Icon
2
Blackthorn
2 > 4 > 6
Trait BackgroundBrawler Icon
2
Brawler
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundInvoker Icon
2
Invoker
2 > 3 > 4 > 5
Trait BackgroundSpellweaver Icon
2
Spellweaver
2 > 4 > 6
Trait BackgroundFlora Fatalis Icon
1
Flora Fatalis
1 > 2
Trait BackgroundCoven Icon
1
Coven
3 > 4 > 5 > 7
Trait BackgroundFae Icon
1
Fae
2 > 4
Trait BackgroundHunter Icon
1
Hunter
2 > 3 > 4 > 5
Icon 8 Icon 72
Rek'SaiPKobukoSMorganaSFiddlesticksRammusVeigarPTeemoTristanaFlex +1
Trait BackgroundSprykin Icon
5
Trait BackgroundBlackthorn Icon
2
Trait BackgroundBrawler Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundInvoker Icon
2
Trait BackgroundSpellweaver Icon
2
Trait BackgroundFlora Fatalis Icon
1
Trait BackgroundCoven Icon
1
Trait BackgroundFae Icon
1
Trait BackgroundHunter Icon
1
Comp Variations
Flex
Lvl8
Sprykin Emblem
Lvl8
Executioner Emblem
Lvl8
Brawler Emblem
Tips & Tricks
  • Veigar is a permanently stacking champion so try to avoid playing this line from weak openers.
  • Since the comp revolves around Veigar, there are some important item conditions to be aware of that make the line much stronger. Check the Strong Conditions section and Builds for Veigar.
  • There are two Consuming Flora augments in the Strong Conditions section because one of them is offered on 2-1 and one is offered on 3-2. The one offered on 2-1 is stronger because it allows you to itemize and stack Veigar earlier.
  • Malphite 2 is a stronger tank than Rek'Sai 3 if you randomly hit him. Can consider playing around 4 Blackthorn if you do hit a random Malphite 2 (see the Executioner board as an example).
Strong Conditions
+3 Tier Conditions B → S+
Dawncore
Veigar
Dawncore
+2 Tier Conditions B → S
Veigar
Veigar from Worth the Wait I
Eternal Pact
Veigar
Eternal Pact
Flora Fatalis Emblem
Veigar
Flora Fatalis Emblem
Consuming Flora
Consuming Flora
+1 Tier Conditions B → A
Luden's Tempest
Veigar
Luden's Tempest
Lich Bane
Veigar
Lich Bane
Radiant Blue Buff
Veigar
Radiant Blue Buff
Brawler Emblem
Brawler Emblem
Radiant Adaptive Helm
Veigar
Radiant Adaptive Helm
Missed Connections
Missed Connections
Portable Forge
Portable Forge
Living Forge
Living Forge
Nesting Anvils
Nesting Anvils
Economy Strategy
  1. Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
  2. Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
  3. Do not level if you haven't hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
  4. Ideally above 50g, level 5 at this point or level 6 with 3-stars.
  5. If you haven't hit your 3-stars yet, roll to ~52g each turn. You don't want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
  6. If you haven't hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
  7. Level to 7 if you can stay above ~20g. Otherwise stay level 6.
  8. Level to 7.
  9. Level to 8 if you are in bottom half of lobby HP and are losing rounds. If you are higher HP and feel stable, you can wait until next turn.
  10. Level to 8 if you haven't already. Roll for any remaining units necessary for the comp. If stable, you can try to go 9. Most games you will end on level 8.
  11. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
Builds
Veigar
P
Veigar
Rek'Sai
P
Rek'Sai
Blackthorn Icon
Blackthorn
Sprykin Icon
Sprykin
Spellweaver Icon
Spellweaver
VeigarCost Icon 1
N/A HP
Wild Rumpus
Default
DA_BlueBuff
DA_JeweledGauntlet
DA_HextechGunblade
Best-in-Slot
▼
DA_Artifact_Dawncore
DA_JeweledGauntlet
DA_BlueBuff
Flex +3
DA_SpearOfShojin
DA_NashorsTooth
DA_HextechGunblade
Alt Build 1
▼
DA_18_EmblemFloraFatalisAugment
DA_JeweledGauntlet
DA_GiantSlayer
Flex +1
DA_BlueBuff
Alt Build 2
DA_Artifact_EternalPact
DA_BlueBuff
DA_JeweledGauntlet
Alt Build 3
DA_Artifact_LudensTempest
DA_BlueBuff
DA_JeweledGauntlet
Alt Build 4
DA_Artifact_LichBane
DA_BlueBuff
DA_JeweledGauntlet
Alt Build 5
▼
DA_Artifact_Manazane
DA_JeweledGauntlet
DA_StrikersFlail
Flex +3
DA_GiantSlayer
DA_HextechGunblade
DA_BlueBuff
Alt Build 6
▼
DA_BlueBuffRadiant
DA_JeweledGauntlet
DA_HextechGunblade
Flex +2
DA_GiantSlayer
DA_StrikersFlail
Alt Build 7
▼
DA_AdaptiveHelm_Radiant
DA_JeweledGauntlet
DA_BlueBuff
Flex +1
DA_HextechGunblade
Blackthorn Icon
Blackthorn
Brawler Icon
Brawler
Rek'SaiCost Icon 1
N/A HP
Best-in-Slot
▼
DA_GargoyleStoneplate
DA_GargoyleStoneplate
DA_SpiritVisage
Flex +3
DA_WarmogsArmor
DA_DragonsClaw
DA_SteadfastHeart
Alt Build 2
▼
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SpiritVisage
Flex +4
DA_GargoyleStoneplate
DA_SteadfastHeart
DA_ProtectorsVow
DA_BrambleVest
When to Play
Play from spots where you have Veigar 2 with items early so he can scale with his ability.
Item Priority
Core Items
Jeweled GauntletBlue Buff
Good Items
Hextech GunbladeSpear of ShojinGiant SlayerVoid StaffStriker's FlailMorellonomiconIonic SparkRabadon's DeathcapSpirit VisageAdaptive HelmWarmogs ArmorBramble VestDragon's ClawExecutioner EmblemBrawler Emblem
→
Higher PriorityLower Priority
B.F. Sword→
Hextech Gunblade
Good
Spear of Shojin
Good
Giant Slayer
Good
Recurve Bow→
Void Staff
Good
Giant Slayer
Good
Nashor's Tooth
Sparring Gloves→
Jeweled Gauntlet
Core
Striker's Flail
Good
Thief's GlovesSteadfast Heart
Needlessly Large Rod→
Jeweled Gauntlet
Core
Morellonomicon
Good
Hextech Gunblade
Good
Ionic Spark
Good
Rabadon's Deathcap
Good
CrownguardArchangel's Staff
Tear Of The Goddess→
Blue Buff
Core
Spear of Shojin
Good
Void Staff
Good
Spirit Visage
Good
Adaptive Helm
Good
Protector's Vow
Giant's Belt→
Spirit Visage
Good
Warmogs Armor
Good
Morellonomicon
Good
Striker's Flail
Good
Sunfire CapeNashor's Tooth
Chain Vest→
Bramble Vest
Good
Sunfire CapeSteadfast HeartGargoyle StoneplateCrownguardProtector's Vow
Negatron Cloak→
Dragon's Claw
Good
Adaptive Helm
Good
Ionic Spark
Good
Gargoyle Stoneplate
Spatula→
Sprykin EmblemBlackthorn Emblem
Frying Pan→
Executioner Emblem
Good
Brawler Emblem
Good
Spellweaver EmblemInvoker Emblem
Encounters
Component AnvilsComponent Anvils
Completed Item AnvilCompleted Item Anvil
Item ForgeItem Forge
Reroll SubscriptionReroll Subscription
Upgraded StartUpgraded Start
Directional Items
Flora Fatalis Emblem
Dawncore
Directional Augments
Consuming Flora
Openers
Veigar Sprykin
Veigar
Kobuko
Rek'Sai
Sprykin
Spellweaver
Veigar
Kobuko
Rek'Sai
Rammus
Fiddlesticks
Patch Changes
KobukoKobuko
default Ability
Patch 18.3
PBE
Restore 314/403/619/804.5 (icon_health Iconicon_ap Icon) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377/327.5 (icon_health Iconicon_ap Icon) magic damage.
Restore 334/423/639/824.5 (icon_health Iconicon_ap Icon) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377/327.5 (icon_health Iconicon_ap Icon) magic damage.
VeigarVeigar
default Ability
Patch 18.3
PBE
Launch a giant blast at the target that deals 200/300/450/765 (icon_ap Icon) magic damage, increased to 300/450/675/1015 (icon_ap Icon) if they're below 30% max Health.

If they die, permanently gain 2% Ability Power.

Current bonus: 0% (icon_ap Icon)
Launch a giant blast at the target that deals 190/285/430/725 (icon_ap Icon) magic damage, increased to 285/430/640/1000 (icon_ap Icon) if they're below 30% max Health.

If they die, permanently gain 2% Ability Power.

Current bonus: 0% (icon_ap Icon)
TeemoTeemo
default Ability
Patch 18.3
PBE
Throw 2 clusters of mushrooms that deal 55/82/130/215 (icon_ap Icon) magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 135/200/310/515 (icon_ap Icon) magic damage to the target.

Each cast has a 10/12/15/20% chance to forage an extra mushroom that can be collected for bonus effects.

Red: 1 Reroll (Reds Foraged: 0)
Green: 1 Tactician Health (Greens Foraged: )
Yellow: 2 XP (Yellows Foraged: )
Throw 2 clusters of mushrooms that deal 55/82/155/240 (icon_ap Icon) magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 135/200/310/515 (icon_ap Icon) magic damage to the target.

Each cast has a 10/12/15/20% chance to forage an extra mushroom that can be collected for bonus effects.

Red: 1 Reroll (Reds Foraged: 0)
Green: 1 Tactician Health (Greens Foraged: )
Yellow: 2 XP (Yellows Foraged: )
RammusRammus
default Ability
Patch 18.3
PBE
Taunt, forcing enemies to attack this champion. For 4 seconds, gain 400/550/725 (icon_ap Icon) Shield and 60 Armor and Magic Resist.

When the Shield breaks, deal 50/75/120 (icon_armor Iconicon_mr Icon) physical damage to enemies in 2 Hexes.
Taunt, forcing enemies to attack this champion. For 4 seconds, gain 400/550/700 (icon_ap Icon) Shield and 60 Armor and Magic Resist.

When the Shield breaks, deal 50/75/120 (icon_armor Iconicon_mr Icon) physical damage to enemies in 2 Hexes.
TristanaTristana
default Ability
Patch 18.3
PBE
Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% (icon_ap Icon) Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 160/240/385 (icon_ad Icon) physical damage + 10/15/25 (icon_ad Icon) for each attack while casting.

If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% (icon_ap Icon) Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 175/265/420 (icon_ad Icon) physical damage + 10/15/25 (icon_ad Icon) for each attack while casting.

If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
Spirit VisageSpirit Visage
BUFFDamage Reduction IconDamage Reduction8%10%
ExecutionerExecutioner
Patch 18.3
PBE
(2) Executioners gain Precision and 15% Critical Strike Chance.
(3) Additionally, enemies bleed for 30% bonus true damage over 3 seconds.
(4) Bleed damage increased to 40%.
Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
(2) Executioners gain Precision and 15% Critical Strike Chance.
(3) Additionally, enemies bleed for 25% bonus true damage over 3 seconds.
(4) Bleed damage increased to 35%.
Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
SprykinSprykin
Patch 18.3
PBE
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
(3) The Rider gains
15% icon_health Icon and 15% icon_as Icon
(5) 40% icon_health Icon 35% icon_as Icon, and 50% of the BFF's Ability applies to your Sprykin champions.
(7) 45% icon_health Icon 45% icon_as Icon, and 100% of the BFF's Ability applies to your Sprykin champions.
The BFF’s attacks and Ability change if the Rider is melee or ranged.
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
(3) The Rider gains
15% icon_health Icon and 15% icon_as Icon
(5) 40% icon_health Icon 35% icon_as Icon, and 50% of the BFF's Ability applies to your Sprykin champions.
(7) 55% icon_health Icon 55% icon_as Icon, and 100% of the BFF's Ability applies to your Sprykin champions.
The BFF’s attacks and Ability change if the Rider is melee or ranged.
Change Log
18.2
18.1b
Flora Fatalis Emblem Flora Fatalis Emblem downgraded tier modifier +4 → +2
Consuming Flora Consuming Flora downgraded tier modifier +4 → +2
VeigarVeigar
Wild Rumpus
Wild Rumpus added (Active Slot) (Variation: Executioner Emblem)
Removed Consuming Flora Consuming Flora with tier modifier +3
0

Leave a Reply

14 Comments

  1. lol

    Add radiant jeweled gauntlet as one of the conditions as well. Absolutely insane on top of veigars AP scaling.

  2. VuKirikou

    You should add “Pandora Bench” in the Strong Conditions. You can get any random 2-star unit, put it on the bench, wait by rounds to get what you want.
    Maybe tier B—> A. I just got top 2 by this strategy.

  3. Anonymous

    Played with veigar with dawncore + Flora + Gountlet and 4 bruisers and 7 spriggan and got 4th.

  4. Author avatar
    LongJohnStevens
    OCE

    New elderwood variation has been showing up, frontlining ornn to print artifact then swap to reksai. Lvl 5 board is veigar ornn reksai leblanc alistar (sack ali), reroll veigar ornn reksai and hold copies for leblanc to potentially 3 star. Fiddle Cass on 7, sack leblanc if 3 star otherwise sack cass.

    1. Magykmancer

      This looks like the stronger version right now, if the stats are to be believed

  5. Anonymous

    Who do you sacrifice?

    1. Pinernals

      Usually Fiddle to boost Rek’Sai. You get same bonuses for both 3-star 1-cost and 2-star 3-cost, so depending on current star level you can sacrifice either Kobuko, Fiddle or Rammus.

  6. Anonymous

    Consuming Flora is in OP and S+. which one is it?

    1. Website Owner
      Author avatar
      GM Blue
      NAMaster 141 LP

      Two different augments – they broke convention and didn’t use a different name like Consuming Flora+. One is on 2-1, one is on 3-2. The 2-1 one is OP, the 3-2 one is S+. Next patch they will consolidate them to one augment that can be offered on both 2-1 and 3-2 (like you would expect for identical names). At that point, I will merge them into 1 since I won’t be able to separate them anymore. But it is better on 2-1 than it is on 3-2.

  7. Anonymous

    Hi, Veigar does really low damage with consuming flora. It would be better for the emblem to go on Zyra

  8. Anonymous

    With the sprykin emblem variant you have trist as a flex uit with gnar but gnar is also on the board

  9. lol

    Manazane needs to be bumped up a tier or so. You wipe the board late game.

  10. Anonymous

    Bump this comp to the top if you get Flora emblem

  11. le bon toutou

    Hello , here I think we should add in tips&tricks information about blackthorn setup : early on it’s better to not use the Blackthorn sacrifice tile , as the bonus HP is worst than having additionnal unit on board. By mid-endgame we should place Fiddlestick in the blackthorn tile (as shown on the builder) 🙂

    Also on meta TFT veigar FLORA FATALIS emblem seems to perform better than dawncore
    Dawncore : 3.29 Avg Place -0.85 Place Change 2.3% playrate
    Flora Fatalis Emblem: 3.24 Avg Place -0.87 Place Change 1.4% playrate