Comp Image
Vanguard Aphelios
Econ Icon Fast 8
Primary
AD Icon
Tier
B
Required
Augment Setup
Econ
Econ
+
Item
Item
+
Combat
Combat
Elderwood Rapidfire Opener
Ornn
Rakan
Varus
Xayah
Hecarim
Ornn
Rakan
Varus
Xayah
Hecarim
Formula
Example
Lvl8
1
Lvl9
Morgana
Scuttlecrab
1
Lvl9
Rapidfire Emblem
1
Lvl9
Invoker Emblem
1
Lvl9
Lunar Emblem
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundEmerald Aspect Icon
1
Emerald Aspect
1
Trait BackgroundThornmaiden Icon
1
Thornmaiden
1
Trait BackgroundVanguard Icon
4
Vanguard
2 > 4 > 6
Trait BackgroundRiftbeast Icon
3
Riftbeast
3 > 5 > 7 > 10
Trait BackgroundInvoker Icon
2
Invoker
2 > 3 > 4 > 5
Trait BackgroundLunar Icon
2
Lunar
2 > 3 > 4 > 5
Trait BackgroundRapidfire Icon
2
Rapidfire
2 > 3 > 4 > 5
Trait BackgroundRavager Icon
2
Ravager
2 > 4 > 6
Trait BackgroundSummoner Icon
2
Summoner
2 > 3
Trait BackgroundCoven Icon
1
Coven
3 > 4 > 5 > 7
Trait BackgroundElderwood Icon
1
Elderwood
3 > 5 > 7 > 9 > 11
Icon 9 Icon 102
Sentin…PDianaTaricMorganaFlex +2HecarimBrambl…SApheli…PMama BeakZyra
Trait BackgroundEmerald Aspect Icon
1
Trait BackgroundThornmaiden Icon
1
Trait BackgroundVanguard Icon
4
Trait BackgroundRiftbeast Icon
3
Trait BackgroundInvoker Icon
2
Trait BackgroundLunar Icon
2
Trait BackgroundRapidfire Icon
2
Trait BackgroundRavager Icon
2
Trait BackgroundSummoner Icon
2
Trait BackgroundCoven Icon
1
Trait BackgroundElderwood Icon
1
Comp Variations
Flex
Lvl8
Lvl9
Morgana
Scuttlecrab
Lvl9
Invoker Emblem
Tips & Tricks
  • Backline utility items are better than frontline ones (as usual for this set) and Aphelios doesn't need Rageblade, so Red Buff is ideal. But frontline tank items are more useable in this line than others, so just prioritize having utility.
  • This comp appears to be a heavy roll on Level 8 comp as the Level 9 slot is not as impactful. Only go level 9 after hitting your itemized 4-costs.
  • Brambleback is NOT mandatory. Can play around Morgana or Zyra as duo carry instead if you have AP items or do not have proper Bramble items. Play the "No Brambleback" variation and itemize either Morgana or Zyra as duo on 8 (Morgana better).
Strong Conditions
+2 Tier Conditions B → S
Gold Collector
Aphelios
Gold Collector
+1 Tier Conditions B → A
Blighting Jewel
Morgana
Blighting Jewel
Rolling For Days
Rolling For Days
Slice of Life
Slice of Life
Epic Rolldown
Epic Rolldown
Explosive Growth
Explosive Growth
Money Hungry
Money Hungry
Money Hungry+
Money Hungry+
Patient Study
Patient Study
Slammin'
Slammin'
Slammin'+
Slammin'+
Commerce Core
Commerce Core
Shopping Spree
Shopping Spree
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
Aphelios
P
Aphelios
Sentinel
P
Sentinel
Brambleback
S
Brambleback
Lunar Icon
Lunar
Rapidfire Icon
Rapidfire
ApheliosCost Icon 4
N/A HP
Best-in-Slot
DA_Artifact_GoldCollector
DA_GuinsoosRageblade
DA_InfinityEdge
Alt Build 1
DA_KrakensFury
DA_InfinityEdge
DA_RedBuff
Default
▼
DA_GuinsoosRageblade
DA_KrakensFury
DA_InfinityEdge
Flex +4
DA_LastWhisper
DA_Deathblade
DA_GiantSlayer
DA_HextechGunblade
Alt Build 2
▼
DA_LastWhisper
DA_KrakensFury
DA_InfinityEdge
Flex +3
DA_KrakensFury
DA_GiantSlayer
DA_RedBuff
Alt Build 3
▼
DA_GuinsoosRageblade
DA_Deathblade
DA_InfinityEdge
Flex +2
DA_LastWhisper
DA_GiantSlayer
Alt Build 4
DA_Artifact_NavoriFlickerblade
DA_KrakensFury
DA_InfinityEdge
Riftbeast Icon
Riftbeast
Vanguard Icon
Vanguard
Invoker Icon
Invoker
SentinelCost Icon 4
N/A HP
Default
▼
DA_GargoyleStoneplate
DA_ProtectorsVow
DA_WarmogsArmor
Flex +2
DA_ProtectorsVow
DA_GargoyleStoneplate
Alt Build 1
▼
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SpiritVisage
Flex +3
DA_BrambleVest
DA_SteadfastHeart
DA_AdaptiveHelm
Alt Build 2
DA_ProtectorsVow
DA_SpiritVisage
DA_AdaptiveHelm
Riftbeast Icon
Riftbeast
Ravager Icon
Ravager
BramblebackCost Icon 4
N/A HP
Alpha Mark
Default
▼
DA_Quicksilver
DA_SteraksGage
DA_EdgeOfNight
Flex +3
DA_Bloodthirster
DA_GiantSlayer
DA_Deathblade
Alt Build 1
▼
DA_Quicksilver
DA_EdgeOfNight
DA_GiantSlayer
Flex +3
DA_SteraksGage
DA_Deathblade
DA_Bloodthirster
Alt Build 2
▼
DA_EdgeOfNight
DA_SteraksGage
DA_GiantSlayer
Flex +3
DA_Bloodthirster
DA_TitansResolve
DA_HandOfJustice
When to Play
Play from AD opener with a Bow. Playable with AP items by using the no Brambleback variation.
Item Priority
Core Items
Kraken's FuryRed Buff
Good Items
Infinity EdgeDeathbladeGiant SlayerEdge of NightSterak's GageHextech GunbladeLast WhisperGuinsoo's RagebladeThief's GlovesQuicksilverProtector's VowSpirit VisageAdaptive HelmWarmogs ArmorEvenshroudGargoyle Stoneplate
→
Higher PriorityLower Priority
B.F. Sword→
Infinity Edge
Good
Deathblade
Good
Giant Slayer
Good
Edge of Night
Good
Sterak's Gage
Good
Hextech Gunblade
Good
Bloodthirster
Recurve Bow→
Kraken's Fury
Core
Red Buff
Core
Last Whisper
Good
Guinsoo's Rageblade
Good
Giant Slayer
Good
Titan's Resolve
Sparring Gloves→
Last Whisper
Good
Infinity Edge
Good
Thief's Gloves
Good
Quicksilver
Good
Hand Of JusticeStriker's Flail
Needlessly Large Rod→
Guinsoo's Rageblade
Good
Hextech Gunblade
Good
CrownguardMorellonomicon
Tear Of The Goddess→
Protector's Vow
Good
Spirit Visage
Good
Adaptive Helm
Good
Hand Of Justice
Giant's Belt→
Warmogs Armor
Good
Spirit Visage
Good
Sterak's Gage
Good
Evenshroud
Good
Sunfire CapeMorellonomiconStriker's Flail
Chain Vest→
Gargoyle Stoneplate
Good
Protector's Vow
Good
Edge of Night
Good
Sunfire CapeCrownguardSteadfast HeartBramble VestTitan's Resolve
Negatron Cloak→
Kraken's Fury
Core
Gargoyle Stoneplate
Good
Quicksilver
Good
Adaptive Helm
Good
Evenshroud
Good
BloodthirsterDragon's Claw
Spatula→
Lunar Emblem
Frying Pan→
Rapidfire EmblemVanguard EmblemInvoker Emblem
Encounters
Cheaper LevelsCheaper Levels
Openers
Elderwood Rapidfire
Ornn
Rakan
Varus
Xayah
Hecarim
Ornn
Rakan
Varus
Xayah
Hecarim
Inferno Rapidfire
Akali
Ornn
Varus
Xayah
Shen
Akali
Ornn
Varus
Xayah
Shen
Patch Changes
RakanRakan
default Ability
Patch 18.3
PBE
Gain 270/320/415/490 (icon_ap Icon) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90/100/130/160% (icon_ap Icon) decaying Attack Speed for 4 seconds.
Gain 290/340/435/510 (icon_ap Icon) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90/100/130/160% (icon_ap Icon) decaying Attack Speed for 4 seconds.
VarusVarus
BUFFAttack Speed IconAttack Speed0.700.75
XayahXayah
default Ability
Patch 18.3
PBE
Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 68/102/155/165 (icon_ad Icon) physical damage and reduce Armor by 2 (icon_ap Icon).
Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 73/108/165/280 (icon_ad Icon) physical damage and reduce Armor by 2 (icon_ap Icon).
ShenShen
default Ability
Patch 18.3
PBE
Grant 350/430/550/700 (icon_ap Icon) Shield to Shen and 200/275/375/0 (icon_ap Icon) Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35/55/80/135 (icon_ap Icon) bonus magic damage.
Grant 375/450/575/725 (icon_ap Icon) Shield to Shen and 225/300/400/500 (icon_ap Icon) Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35/55/80/135 (icon_ap Icon) bonus magic damage.
HecarimHecarim
BUFFStarting Mana IconStarting Mana3050
Mama BeakMama Beak
default Ability
Patch 18.3
PBE
Summon 4 untargetable Tiny Beaks nearby for 5 (icon_ap Icon) seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 22/33/48 (icon_ad Icon) physical damage.

Orange Buff: Dealing physical damage reduces enemy Armor by 2.
Summon 4 untargetable Tiny Beaks nearby for 5 (icon_ap Icon) seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 22/33/52 (icon_ad Icon) physical damage.

Orange Buff: Dealing physical damage reduces enemy Armor by 2.
BramblebackBrambleback
default Ability
Patch 18.3
PBE
Passive: When the target dies, leap at the next target, dealing 155/235/1000 (icon_ad Icon) physical damage.

Active: Gain 80/80/300% Attack Damage for 8 seconds. During this time ignore 45/45/90% (icon_ap Icon) Armor.

Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
Passive: When the target dies, leap at the next target, dealing 135/205/1000 (icon_ad Icon) physical damage.

Active: Gain 100/100/300% Attack Damage for 8 seconds. During this time ignore 45/45/90% (icon_ap Icon) Armor.

Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
Spirit VisageSpirit Visage
BUFFDamage Reduction IconDamage Reduction8%10%
FaeFae
Patch 18.3
PBE
Your team's damage, healing, and shielding attracts Pixies.

Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
(2) 5% icon_ad Iconicon_ap Icon and 2.5% Heal.
(4) 8% icon_ad Iconicon_ap Icon and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
icon_faecounter18 Icon Current Pixies: 0 / 7
icon_faecounter18 Icon Next Pixie: 0 / 0
Your team's damage, healing, and shielding attracts Pixies.

Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
(2) 4.5% icon_ad Iconicon_ap Icon and 2.5% Heal.
(4) 7% icon_ad Iconicon_ap Icon and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
icon_faecounter18 Icon Current Pixies: 0 / 7
icon_faecounter18 Icon Next Pixie: 0 / 0
JuggernautJuggernaut
Patch 18.3
PBE
Your team gains Durability. Juggernauts gain more.
(2) 4% icon_dura Icon or 20% icon_dura Icon
(4) 6% icon_dura Icon or 33% icon_dura Icon
(6) 8% icon_dura Icon or 45% icon_dura Icon
Your team gains Durability. Juggernauts gain more.
(2) 4% icon_dura Icon or 20% icon_dura Icon
(4) 6% icon_dura Icon or 30% icon_dura Icon
(6) 8% icon_dura Icon or 42% icon_dura Icon
LunarLunar
Patch 18.3
PBE
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
(2) 7% icon_as Icon, 7% icon_ap Icon
(3) 10% icon_as Icon, 10% icon_ap Icon
(4) 14% icon_as Icon, 14% icon_ap Icon
(5) 18% icon_as Icon, 18% icon_ap Icon
Field 3 Solar and 3 Lunar champions to activate Eclipse.
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
(2) 7% icon_as Icon, 7% icon_ap Icon
(3) 10% icon_as Icon, 12% icon_ap Icon
(4) 14% icon_as Icon, 16% icon_ap Icon
(5) 18% icon_as Icon, 20% icon_ap Icon
Field 3 Solar and 3 Lunar champions to activate Eclipse.
RiftbeastRiftbeast
Patch 18.3
PBE
(3) Use the Alpha Mark to grant a Riftbeast their unique Buff
(5) Every 3 combats, your next shop is overrun with Riftbeasts.
(7) On combat start and every 5 seconds Riftbeasts grow gaining
5% icon_ad Icon 5% icon_ap Icon 5% icon_as Icon
+5 icon_armor Icon +5 icon_mr Icon +50 icon_health Icon +1 icon_manaregen Icon
(10) +2 maximum team size
(3) Use the Alpha Mark to grant a Riftbeast their unique Buff
(5) Every 3 combats, your next shop is overrun with Riftbeasts.
(7) On combat start and every 5 seconds Riftbeasts grow gaining
6% icon_ad Icon 6% icon_ap Icon 6% icon_as Icon
+5 icon_armor Icon +5 icon_mr Icon +50 icon_health Icon +1 icon_manaregen Icon
(10) +2 maximum team size
Change Log
18.2
18.1b
18.1
17.9
Blighting Jewel Blighting Jewel downgraded tier modifier +3 → +1
MorganaMorgana
Alt Build 2 added (Variation: No Brambleback)
MorellonomiconVoid StaffRabadon's Deathcap
SentinelSentinel
Alt Build 2 added
Protector's VowSpirit VisageAdaptive Helm
Removed Flickerblades Flickerblades with tier modifier +1
0

Leave a Reply

6 Comments

  1. Anonymous

    Is there really no alternative for tanks here? You said Guardian is contested to hell.

    1. Website Owner
      Author avatar
      GM Blue
      NAMaster 141 LP

      Can play Sett + Krug over Sentinel + Hecarim (or whatever low cost Vanguard you are playing if you don’t have Taric yet), although Sett is usually contested too unfortunately. Maybe Amumu + Scuttle is playable too, but I think Amumu is weaker even after the B-patch buff.

  2. Anonymous

    silvermere dawn on bramble is very strong

    1. Neko

      ? there is no synergy.

  3. Gibe1

    can i ask why this comp u didn’t build Wound effect, Red alpha mask only provides Burn effect

    1. Neko

      Wdym? red buff does both