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Main
Level 8
No Brambleback
Rapidfire Emblem
Invoker Emblem
Lunar Emblem
Lvl8
1
Lvl9
1
Lvl9
1
Lvl9
1
Lvl9
1
Traits
Comp Variations
Flex
Lvl8
Tips & Tricks
- Backline utility items are better than frontline ones (as usual for this set) and Aphelios doesn't need Rageblade, so Red Buff is ideal. But frontline tank items are more useable in this line than others, so just prioritize having utility.
- This comp appears to be a heavy roll on Level 8 comp as the Level 9 slot is not as impactful. Only go level 9 after hitting your itemized 4-costs.
- Brambleback is NOT mandatory. Can play around Morgana or Zyra as duo carry instead if you have AP items or do not have proper Bramble items. Play the "No Brambleback" variation and itemize either Morgana or Zyra as duo on 8 (Morgana better).
Strong Conditions
+2 Tier Conditions B → S
Gold Collector
+1 Tier Conditions B → A
Blighting Jewel
Rolling For Days
Slice of Life
Epic Rolldown
Explosive Growth
Money Hungry
Money Hungry+
Patient Study
Slammin'
Slammin'+
Commerce Core
Shopping Spree
Economy Strategy
Fast 8
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
- Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
- Level to 7 if you can stay above 30g, otherwise stay level 6.
- Level to 7.
- Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
- If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
- If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
- If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
- Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
- For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
P
ApheliosP
SentinelS
BramblebackBest-in-Slot
Alt Build 1
Default
Alt Build 2
Alt Build 3
Alt Build 4
When to Play
Play from AD opener with a Bow. Playable with AP items by using the no Brambleback variation.
Item Priority
Core Items

Good Items















→
Higher PriorityLower Priority
Encounters
Cheaper Levels
Elderwood Rapidfire
Formula
Example
Inferno Rapidfire
Formula
Example
Patch Changes
Shopping Spree
Patch 18.2
PBE
When you level up, gain a number of free shop refreshes equal to your level +1. Gain 6 gold.
When you level up, gain a number of Shop refreshes equal to your level +1. Gain 6 gold.
18.2▾
18.2
18.1b
18.1
17.9
Removed
Flickerblades with tier modifier +1








Is there really no alternative for tanks here? You said Guardian is contested to hell.
Can play Sett + Krug over Sentinel + Hecarim (or whatever low cost Vanguard you are playing if you don’t have Taric yet), although Sett is usually contested too unfortunately. Maybe Amumu + Scuttle is playable too, but I think Amumu is weaker even after the B-patch buff.
silvermere dawn on bramble is very strong
? there is no synergy.
can i ask why this comp u didn’t build Wound effect, Red alpha mask only provides Burn effect
Wdym? red buff does both