Comp Image
Sivir Nidalee
Econ Icon Fast 8
Primary
AD Icon
Tier
B
Required
Augment Setup
Econ
Econ
+
Item
Item
+
Combat
Combat
Ravager Opener
Camille
Akali
Shen
Defender
Flex
Camille
Akali
Shen
Ornn
Formula
Example
Lvl9
1
Lvl9
Hunter Emblem
1
Lvl9
Primal Emblem
1
Lvl9
Blackthorn Emblem
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundCaustic Icon
1
Caustic
1
Trait BackgroundMonolith Icon
1
Monolith
1
Trait BackgroundHunter Icon
3
Hunter
2 > 3 > 4 > 5
Trait BackgroundRiftbeast Icon
3
Riftbeast
3 > 5 > 7 > 10
Trait BackgroundAdaptor Icon
2
Adaptor
2 > 3 > 4
Trait BackgroundBlackthorn Icon
2
Blackthorn
2 > 4 > 6
Trait BackgroundBrawler Icon
2
Brawler
2 > 4 > 6
Trait BackgroundInvoker Icon
2
Invoker
2 > 3 > 4 > 5
Trait BackgroundPrimal Icon
2
Primal
2 > 4
Trait BackgroundBlossom Icon
1
Blossom
3 > 5 > 7 > 9 > 11
Trait BackgroundVanguard Icon
1
Vanguard
2 > 4 > 6
Icon 9 Icon 87
Malphi…PNidaleePSentinelKrugRek'SaiSivirPKog'MawAsheFlex +1Cinderling
Trait BackgroundCaustic Icon
1
Trait BackgroundMonolith Icon
1
Trait BackgroundHunter Icon
3
Trait BackgroundRiftbeast Icon
3
Trait BackgroundAdaptor Icon
2
Trait BackgroundBlackthorn Icon
2
Trait BackgroundBrawler Icon
2
Trait BackgroundInvoker Icon
2
Trait BackgroundPrimal Icon
2
Trait BackgroundBlossom Icon
1
Trait BackgroundVanguard Icon
1
Comp Variations
Flex
Lvl9
Lvl9
Primal Emblem
Lvl9
Blackthorn Emblem
Tips & Tricks
  • Malphite and Rek'Sai are not mandatory, although it is the most common version of the board. Can also just play around upgraded frontline like Sett, Sentinel, or Taric
  • Pick Bear for the Primal Blessing most of the time. Some high level players think Turtle is better though so it has not been fully solved.
Strong Conditions
+2 Tier Conditions BS
Swordsmith
Swordsmith
Sword Overflow
Sword Overflow
+1 Tier Conditions BA
Lightshield Crest
Malphite
Lightshield Crest
Aegis of Dawn
Malphite
Aegis of Dawn
Silvermere Dawn
Nidalee
Silvermere Dawn
Hunter Emblem
Nidalee
Hunter Emblem
Primal Emblem
Primal Emblem
Rolling For Days
Rolling For Days
Slice of Life
Slice of Life
Bronze For Life I
Bronze For Life I
Epic Rolldown
Epic Rolldown
Explosive Growth
Explosive Growth
Money Hungry
Money Hungry
Money Hungry+
Money Hungry+
Patient Study
Patient Study
Slammin'
Slammin'
Slammin'+
Slammin'+
Bronze For Life II
Bronze For Life II
Commerce Core
Commerce Core
Shopping Spree
Shopping Spree
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
Nidalee
P
Nidalee
Malphite
P
Malphite
Sivir
P
Sivir
KrugKrug
Primal Icon
Primal
Adaptor Icon
Adaptor
NidaleeCost Icon 4
N/A HP
Default
DA_EdgeOfNight
DA_Quicksilver
DA_InfinityEdge
Flex +2
DA_GiantSlayer
DA_Deathblade
Best-in-Slot
DA_Artifact_SilvermereDawn
DA_BlueBuff
DA_EdgeOfNight
Flex +1
DA_InfinityEdge
Alt Build 1
DA_EdgeOfNight
DA_GiantSlayer
DA_InfinityEdge
Blackthorn Icon
Blackthorn
Monolith Icon
Monolith
MalphiteCost Icon 4
N/A HP
Default
DA_GargoyleStoneplate
DA_Crownguard
DA_WarmogsArmor
Flex +2
DA_SpiritVisage
DA_GargoyleStoneplate
Best-in-Slot
DA_Artifact_LightshieldCrest
DA_Crownguard
DA_GargoyleStoneplate
Alt Build 1
DA_GargoyleStoneplate
DA_GargoyleStoneplate
DA_WarmogsArmor
Flex +1
DA_SpiritVisage
Alt Build 2
DA_Artifact_AegisOfDawn
DA_GargoyleStoneplate
DA_Crownguard
Alt Build 3
DA_Artifact_VoidGauntlet
DA_GargoyleStoneplate
DA_Crownguard
Alt Build 4
DA_Artifact_TheIndomitable
DA_Crownguard
DA_GargoyleStoneplate
Alt Build 5
DA_GargoyleStoneplate_Radiant
DA_Crownguard
DA_WarmogsArmor
Alt Build 6
DA_Artifact_AegisOfDusk
DA_GargoyleStoneplate
DA_Crownguard
Primal Icon
Primal
Hunter Icon
Hunter
SivirCost Icon 4
N/A HP
Default
DA_BlueBuff
DA_InfinityEdge
DA_Deathblade
Flex +2
DA_StrikersFlail
DA_GiantSlayer
Alt Build 1
DA_SpearOfShojin
DA_InfinityEdge
DA_Deathblade
Flex +2
DA_StrikersFlail
DA_GiantSlayer
Riftbeast Icon
Riftbeast
Brawler Icon
Brawler
KrugCost Icon 3
N/A HP
Alpha Mark
When to Play
Play from melee slam opener with AD items.
Item Holders
CamilleWarwick
Nidalee
Item Priority
Core Items
Edge of NightGargoyle Stoneplate
Good Items
Infinity EdgeGiant SlayerSpear of ShojinDeathbladeSterak's GageRed BuffQuicksilverStriker's FlailCrownguardBlue BuffSpirit VisageWarmogs ArmorPrimal EmblemHunter Emblem
Higher PriorityLower Priority
B.F. Sword
Edge of Night
Core
Infinity Edge
Good
Giant Slayer
Good
Spear of Shojin
Good
Deathblade
Good
Sterak's Gage
Good
Hextech GunbladeBloodthirster
Recurve Bow
Giant Slayer
Good
Red Buff
Good
Guinsoo's RagebladeKraken's Fury
Sparring Gloves
Infinity Edge
Good
Quicksilver
Good
Striker's Flail
Good
Steadfast HeartHand Of JusticeThief's Gloves
Needlessly Large Rod
Crownguard
Good
MorellonomiconHextech GunbladeGuinsoo's Rageblade
Tear Of The Goddess
Blue Buff
Good
Spear of Shojin
Good
Spirit Visage
Good
Protector's VowHand Of JusticeAdaptive Helm
Giant's Belt
Warmogs Armor
Good
Spirit Visage
Good
Striker's Flail
Good
Sterak's Gage
Good
Sunfire CapeMorellonomicon
Chain Vest
Edge of Night
Core
Gargoyle Stoneplate
Core
Crownguard
Good
Protector's VowSteadfast HeartBramble VestSunfire Cape
Negatron Cloak
Gargoyle Stoneplate
Core
Quicksilver
Good
Dragon's ClawAdaptive HelmBloodthirsterKraken's Fury
Spatula
Primal Emblem
Good
Blackthorn Emblem
Frying Pan
Hunter Emblem
Good
Vanguard EmblemBrawler Emblem
Encounters
Cheaper LevelsCheaper Levels
Openers
Ravager
Camille
Akali
Shen
Defender
Flex
Camille
Akali
Shen
Ornn
Blackthorn Brawler
Warwick
Rek'Sai
Brawler
Ravager
Flex
Warwick
Rek'Sai
Krug
Murkwolf
Cinderling
Patch Changes
AkaliAkali
default Ability
PBE 18.1c
PBE 18.1d
Adaptor (icon_ad Icon): Throw a volley of kunai at the target, dealing 155/235/370/630 (icon_ad Iconicon_ap Icon) physical damage. If the target is Burning, deal an additional 35/52/80/135 (icon_ad Icon) damage.

Adaptor (icon_ap Icon): If the Ability kills, cast it again.
Adaptor (icon_ad Icon): Throw a volley of kunai at the target, dealing 155/235/405/685 (icon_ad Iconicon_ap Icon) physical damage. If the target is Burning, deal an additional 35/52/80/135 (icon_ad Icon) damage.

Adaptor (icon_ap Icon): If the Ability kills, cast it again.
AkaliAkali
default Ability
PBE 18.1
PBE 18.1b
Adaptor (icon_ap Icon): Throw a volley of kunai at the target, dealing 155/235/385/650 (icon_ap Icon) magic damage, increased by 50% if they're a Tank. If the target dies, cast again at 70% effectiveness.

Adaptor (icon_ad Icon): Bonus damage to Burning enemies.
Adaptor (icon_ap Icon): Throw a volley of kunai at the target, dealing 140/210/340/535 (icon_ap Icon) magic damage, increased by 50% if they're a Tank. If the target dies, cast again at 70% effectiveness.

Adaptor (icon_ad Icon): Bonus damage to Burning enemies.
default Ability
PBE 18.1c
PBE 18.1d
Adaptor (icon_ap Icon): Throw a volley of kunai at the target, dealing 140/210/340/535 (icon_ap Icon) magic damage, increased by 50% if they're a Tank. If the target dies, cast again at 70% effectiveness.

Adaptor (icon_ad Icon): Bonus damage to Burning enemies.
Adaptor (icon_ap Icon): Throw a volley of kunai at the target, dealing 140/210/365/620 (icon_ap Icon) magic damage, increased by 50% if they're a Tank. If the target dies, cast again at 70% effectiveness.

Adaptor (icon_ad Icon): Bonus damage to Burning enemies.
CamilleCamille
default Ability
PBE 18.1
PBE 18.1b
Slice the target for 170/255/435/740 (icon_ad Iconicon_ap Icon) physical damage and gain 60/85/160/235 Shield for 2 seconds.
Slice the target for 170/255/435/740 (icon_ad Iconicon_ap Icon) physical damage and gain 60/90/200/310 Shield for 2 seconds.
CinderlingCinderling
BUFFBase AD IconBase AD40/60/90/12045/68/101/135
KobukoKobuko
default Ability
PBE 18.1
PBE 18.1b
Restore 314/403/589/774.5 (icon_health Iconicon_ap Icon) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377/327.5 (icon_health Iconicon_ap Icon) magic damage.
Restore 314/403/619/804.5 (icon_health Iconicon_ap Icon) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377/327.5 (icon_health Iconicon_ap Icon) magic damage.
WarwickWarwick
NERFCast Time AS Scaling IconCast Time AS Scaling1s → 0.5s1s → 0.8s
BUFFShortest Cast At IconShortest Cast At1.5 AS0.94 AS
default Ability
PBE 18.1
PBE 18.1b
Bite the current target, dealing 200/300/450/765 (icon_ad Icon) physical damage and healing for 20% (icon_ap Icon) of the damage dealt. Gain 25% Attack Speed for the rest of combat.
Bite the current target, dealing 200/300/450/765 (icon_ad Icon) physical damage and healing for 20% (icon_ap Icon) of the damage dealt. Gain 20% Attack Speed for the rest of combat.
default Ability
PBE 18.1f
PBE 18.1g
Bite the current target, dealing 200/300/450/765 (icon_ad Icon) physical damage and healing for 20% (icon_ap Icon) of the damage dealt. Gain 20% Attack Speed for the rest of combat.
Bite the current target, dealing 215/325/500/850 (icon_ad Icon) physical damage and healing for 20% (icon_ap Icon) of the damage dealt. Gain 20% Attack Speed for the rest of combat.
ViVi
default Ability
PBE 18.1b
PBE 18.1c
Passive: On attack, restore 22/39.5/71.5 (icon_health Icon) Health.

Active: Unleash a primal roar, restoring 225/300/400 (icon_ap Icon) Health. Then gain 85/100/125% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.
Passive: On attack, restore 22/39.5/71.5 (icon_health Icon) Health.

Active: Unleash a primal roar, restoring 200/265/360 (icon_ap Icon) Health. Then gain 85/100/125% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.
NidaleeNidalee
Mana Lock Triggereventability
NERFMax Mana IconMax Mana4045
default Ability
PBE 18.1b
PBE 18.1c
Adaptor (icon_ap Icon): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000 (icon_ap Icon) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 320/480/3000 (icon_ap Icon) magic damage.

Adaptor (icon_ad Icon): Transform into a Melee cougar Assassin that swipes enemies.
Adaptor (icon_ap Icon): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000 (icon_ap Icon) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 285/425/3000 (icon_ap Icon) magic damage.

Adaptor (icon_ad Icon): Transform into a Melee cougar Assassin that swipes enemies.
SivirSivir
default Ability
PBE 18.1
PBE 18.1b
Throw a large crossblade that deals 195/290/1150 (icon_ad Iconicon_ap Icon) physical damage to the current target and bounces 8 times between nearby enemies, dealing 39/58/460 (icon_ad Iconicon_ap Icon) physical damage each bounce. When this kills an enemy, bounce 3/3/6 additional times.
Throw a large crossblade that deals 205/305/1150 (icon_ad Iconicon_ap Icon) physical damage to the current target and bounces 8 times between nearby enemies, dealing 41/61/460 (icon_ad Iconicon_ap Icon) physical damage each bounce. When this kills an enemy, bounce 3/3/6 additional times.
IvernIvern
default Ability
PBE 18.1
PBE 18.1b
Passive: Shields from this Ability can critically strike with Precision.

Active: Grant 2/2/10 allies 165/300/3000 (icon_ap Iconicon_damageamp Icon) Shield and 10/15/100% Damage Amp for 6 seconds. Then deal 140/210/2000 (icon_ap Icon) magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
Passive: Shields from this Ability can critically strike with Precision.

Active: Grant 2/2/10 allies 166/301/3001 (icon_ap Iconicon_damageamp Icon) Shield and 10/15/100% Damage Amp for 6 seconds. Then deal 140/210/2000 (icon_ap Icon) magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
Aegis of DuskAegis of Dusk
PBE 18.1
PBE 18.1c
Every 2.5 seconds, steal 3 Magic Resist from enemies within 1-hex and deal 15% of the holder's Magic Resist as magic damage.

If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.

Damage increases based on Stage.
Every 2.5 seconds, steal 3 Magic Resist from enemies within 1-hex and deal 18% of the holder's Magic Resist as magic damage.

If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.

Damage increases based on Stage.
Radiant Gargoyle StoneplateRadiant Gargoyle Stoneplate
BUFFHealth IconHealth300400
Silvermere DawnSilvermere Dawn
BUFFOmnivamp IconOmnivamp20%30%
Bronze For Life IBronze For Life I
PBE 18.1
PBE 18.1b
Your team gains 2% Damage Amp for each Bronze-tier trait.
Damage Amp Bonus:
Your team gains 2.5% Damage Amp for each Bronze-tier trait.
Damage Amp Bonus:
Bronze For Life IIBronze For Life II
PBE 18.1
PBE 18.1b
Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.
Damage Amp:
Armor and Magic Resist:
Your team gains 2.5% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.
Damage Amp:
Armor and Magic Resist:
Money Hungry+Money Hungry+
PBE 18.1c
PBE 18.1d
Gain 10 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
Gain 13 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
Shopping SpreeShopping Spree
PBE 18.1
PBE 18.1b
When you level up, gain a number of free shop refreshes equal to your level +1. Gain 2 gold.
When you level up, gain a number of free shop refreshes equal to your level +1. Gain 6 gold.
AdaptorAdaptor
PBE 18.1
PBE 18.1b
Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher.

Adaptors gain Ability Power or Attack Damage, depending on which is higher.
(2) 25% icon_ad Icon OR icon_ap Icon
(3) 35% icon_ad Icon OR icon_ap Icon
(4) 55% icon_ad Icon OR icon_ap Icon
Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher.

Adaptors gain Ability Power or Attack Damage, depending on which is higher.
(2) 25% icon_ad Icon OR icon_ap Icon
(3) 35% icon_ad Icon OR icon_ap Icon
(4) 50% icon_ad Icon OR icon_ap Icon
BlackthornBlackthorn
PBE 18.1
PBE 18.1b
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.

Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.


(2) 175 icon_health Icon
(4) 300 icon_health Icon; Bonus is 25% stronger
(6) 500 icon_health Icon; Bonus is 50% stronger
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.

Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.


(2) 175 icon_health Icon
(4) 300 icon_health Icon; Bonus is 30% stronger
(6) 550 icon_health Icon; Bonus is 60% stronger
DefenderDefender
PBE 18.1
PBE 18.1b
Your team gains 12 Armor and Magic Resist. Defenders gain more.
(2) 25 icon_armor Iconicon_mr Icon
(4) 55 icon_armor Iconicon_mr Icon
(6) 115 icon_armor Iconicon_mr Icon
Your team gains 12 Armor and Magic Resist. Defenders gain more.
(2) 25 icon_armor Iconicon_mr Icon
(4) 60 icon_armor Iconicon_mr Icon
(6) 120 icon_armor Iconicon_mr Icon
InfernoInferno
PBE 18.1b
PBE 18.1c
Inferno damage Burns and Wounds enemies for 4 seconds. Inferno Burns stack with other Burns.
(2) 1% Burn, 33% Wound
(3) After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
(5) Ignite 2 shop slots, 2% Burn
(7) Ignite 4 shop slots, 3% Burn
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.
(2) 1% Burn, 33% Wound
(3) After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
(5) Ignite 2 shop slots, 3% Burn
(7) Ignite 4 shop slots, 3.5% Burn
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
InvokerInvoker
PBE 18.1
PBE 18.1b
Your team gains Mana Regen, increased for Invokers.
(2) 1 icon_manaregen Icon | 2 icon_manaregen Icon
(3) 1 icon_manaregen Icon | 3 icon_manaregen Icon
(4) 2 icon_manaregen Icon | 5 icon_manaregen Icon
(5) 2 icon_manaregen Icon | 8 icon_manaregen Icon
Your team gains Mana Regen, increased for Invokers.
(2) 1 icon_manaregen Icon | 3 icon_manaregen Icon
(3) 1 icon_manaregen Icon | 4 icon_manaregen Icon
(4) 2 icon_manaregen Icon | 6 icon_manaregen Icon
(5) 2 icon_manaregen Icon | 9 icon_manaregen Icon
JuggernautJuggernaut
PBE 18.1c
PBE 18.1d
Your team gains Durability. Juggernauts gain more.
(2) 4% icon_dura Icon or 20% icon_dura Icon
(4) 6% icon_dura Icon or 30% icon_dura Icon
(6) 8% icon_dura Icon or 40% icon_dura Icon
Your team gains Durability. Juggernauts gain more.
(2) 4% icon_dura Icon or 20% icon_dura Icon
(4) 6% icon_dura Icon or 33% icon_dura Icon
(6) 8% icon_dura Icon or 45% icon_dura Icon
RiftbeastRiftbeast
PBE 18.1
PBE 18.1b
(3) Use the Alpha Mark to grant a Riftbeast their unique Buff
(5) Every 3 combats, your next shop is overrun with Riftbeasts.
(7) On combat start and every 5 seconds Riftbeasts grow gaining
5% icon_ad Icon 5% icon_ap Icon 5% icon_as Icon
+5 icon_armor Icon +5 icon_mr Icon +50 icon_health Icon +1 icon_manaregen Icon
(10) +2 maximum team size
(3) Use the Alpha Mark to grant a Riftbeast their unique Buff
(5) Every 3 combats, your next shop is overrun with Riftbeasts.
(7) On combat start and every 5 seconds Riftbeasts grow gaining
6% icon_ad Icon 6% icon_ap Icon 6% icon_as Icon
+5 icon_armor Icon +5 icon_mr Icon +50 icon_health Icon +1 icon_manaregen Icon
(10) +2 maximum team size
VanguardVanguard
PBE 18.1
PBE 18.1b
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
(2) 18% max Health
(4) 32% max Health
(6) 42% max Health. Gain 5% Durability while Shielded.
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
(2) 18% max Health
(4) 32% max Health
(6) 42% max Health. Gain 5% Durability while Shielded.
PBE 18.1b
PBE 18.1c
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
(2) 18% max Health
(4) 32% max Health
(6) 42% max Health. Gain 5% Durability while Shielded.
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
(2) 18% max Health
(4) 30% max Health
(6) 40% max Health. Gain 5% Durability while Shielded.
PBE 18.1c
PBE 18.1d
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
(2) 18% max Health
(4) 30% max Health
(6) 40% max Health. Gain 5% Durability while Shielded.
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
(2) 18% max Health
(4) 30% max Health
(6) 40% max Health. Gain 5% Durability while Shielded.
Cheaper LevelsCheaper Levels
Chance4.4944%4.5455%
Change Log
17.9
Sword Overflow Sword Overflow added with tier modifier +2
Swordsmith Swordsmith added with tier modifier +2
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