Comp Image
Elderwood Aphelios
Econ Icon Fast 8
Primary
AD Icon
Tier
C
Required
Augment Setup
Econ
Econ
+
Emblem
Emblem
+
Combat
Combat
Elderwood Rapidfire Opener
Ornn
Rakan
Varus
Xayah
Hecarim
Ornn
Rakan
Varus
Xayah
Hecarim
Formula
Example
Lvl8
1
Lvl9
Lux
1
Lvl9
Taric
1
Lvl9
Elderwood Emblem
1
Lvl9
Lux
Elderwood Emblem
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundAttuned Icon
1
Attuned
1
Trait BackgroundGreenfather Icon
1
Greenfather
1
Trait BackgroundElderwood Icon
5
Elderwood
3 > 5 > 7 > 9 > 11
Trait BackgroundBrawler Icon
2
Brawler
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundFae Icon
2
Fae
2 > 4
Trait BackgroundLunar Icon
2
Lunar
2 > 3 > 4 > 5
Trait BackgroundRapidfire Icon
2
Rapidfire
2 > 3 > 4 > 5
Trait BackgroundSpellweaver Icon
2
Spellweaver
2 > 4 > 6
Trait BackgroundSprykin Icon
1
Sprykin
3 > 5 > 7
Icon 9 Icon 87
LilliaPStonebark T…AlistarStonebark T…OrnnGnarSApheli…PIvernLifebloomLeBlancAluneSXayah
Trait BackgroundAttuned Icon
1
Trait BackgroundGreenfather Icon
1
Trait BackgroundElderwood Icon
5
Trait BackgroundBrawler Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundFae Icon
2
Trait BackgroundLunar Icon
2
Trait BackgroundRapidfire Icon
2
Trait BackgroundSpellweaver Icon
2
Trait BackgroundSprykin Icon
1
Comp Variations
Lvl8
Lvl9
Lux
Lvl9
Taric
Lvl9
Elderwood Emblem
Lvl9
Lux
Elderwood Emblem
Tips & Tricks
  • This comp can play around almost every class Emblem in the game and several origin emblems. Out of the 20 Unique emblems in the set, this comp can use 10 of them easily and several more with some adjustment so augments that give random Emblems are good.
  • The basic rule of thumb for this comp is that Ivern and LeBlanc spots are flexible. LeBlanc always has to be replaced by an Elderwood unit or Emblem. Ivern can be replaced by anything that helps an Emblem or other upgraded unit fit.
  • Note that replacing Ivern requires the replacement to be "worth it". Often getting another trait is not worth losing Ivern's unique buffs. Ivern 2 is almost never worth replacing.
  • Can easily play around Taric by playing Hecarim instead of LeBlanc. This might even be stronger, but it's much lower sample.
Strong Conditions
+2 Tier Conditions C → A
Gold Collector
Aphelios
Gold Collector
+1 Tier Conditions C → B
Elderwood Emblem
Elderwood Emblem
Rapidfire Emblem
Rapidfire Emblem
Branching Out
Branching Out
Branching Out+
Branching Out+
One, Two, Five!
One, Two, Five!
Rolling For Days
Rolling For Days
Slice of Life
Slice of Life
Epic Rolldown
Epic Rolldown
Explosive Growth
Explosive Growth
Money Hungry
Money Hungry
Money Hungry+
Money Hungry+
Patient Study
Patient Study
Slammin'
Slammin'
Slammin'+
Slammin'+
Spreading Roots
Spreading Roots
Spreading Roots+
Spreading Roots+
Commerce Core
Commerce Core
Hold the Line
Hold the Line
Shopping Spree
Shopping Spree
The Trait Tree
The Trait Tree
The Trait Tree+
The Trait Tree+
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
Aphelios
P
Aphelios
Lillia
P
Lillia
Alune
S
Alune
Lunar Icon
Lunar
Rapidfire Icon
Rapidfire
ApheliosCost Icon 4
N/A HP
Default
▼
DA_GuinsoosRageblade
DA_KrakensFury
DA_InfinityEdge
Flex +4
DA_LastWhisper
DA_Deathblade
DA_GiantSlayer
DA_HextechGunblade
Best-in-Slot
DA_Artifact_GoldCollector
DA_GuinsoosRageblade
DA_InfinityEdge
Alt Build 1
DA_KrakensFury
DA_InfinityEdge
DA_RedBuff
Alt Build 2
▼
DA_LastWhisper
DA_KrakensFury
DA_InfinityEdge
Flex +3
DA_KrakensFury
DA_GiantSlayer
DA_RedBuff
Alt Build 3
▼
DA_GuinsoosRageblade
DA_Deathblade
DA_InfinityEdge
Flex +2
DA_LastWhisper
DA_GiantSlayer
Alt Build 4
DA_Artifact_NavoriFlickerblade
DA_KrakensFury
DA_InfinityEdge
Fae Icon
Fae
Defender Icon
Defender
LilliaCost Icon 4
N/A HP
Default
▼
DA_Evenshroud
DA_SunfireCape
DA_Crownguard
Flex +4
DA_ProtectorsVow
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SteadfastHeart
Alt Build 1
DA_Evenshroud
DA_ProtectorsVow
DA_Crownguard
Alt Build 2
DA_SunfireCape
DA_ProtectorsVow
DA_Crownguard
Alt Build 3
▼
DA_IonicSpark
DA_SunfireCape
DA_Crownguard
Flex +4
DA_ProtectorsVow
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SteadfastHeart
Attuned Icon
Attuned
Lunar Icon
Lunar
Spellweaver Icon
Spellweaver
AluneCost Icon 5
N/A HP
Default
▼
DA_SpearOfShojin
DA_AdaptiveHelm
DA_RabadonsDeathcap
Flex +1
DA_ArchangelsStaff
Alt Build 1
▼
DA_BlueBuff
DA_JeweledGauntlet
DA_RabadonsDeathcap
Flex +3
DA_StrikersFlail
DA_GiantSlayer
DA_ArchangelsStaff
Alt Build 2
▼
DA_SpearOfShojin
DA_JeweledGauntlet
DA_RabadonsDeathcap
Flex +3
DA_StrikersFlail
DA_GiantSlayer
DA_ArchangelsStaff
Alt Build 3
▼
DA_SpearOfShojin
DA_BlueBuff
DA_JeweledGauntlet
Flex +2
DA_RabadonsDeathcap
DA_ArchangelsStaff
When to Play
Play from Elderwood Rapidfire opener + AD items. Usually less contested than Vanguard version.
Item Priority
Core Items
Kraken's FuryEvenshroud
Good Items
Giant SlayerInfinity EdgeDeathbladeSpear of ShojinGuinsoo's RagebladeRed BuffThief's GlovesMorellonomiconCrownguardProtector's VowSpirit VisageSunfire CapeGargoyle StoneplateRapidfire Emblem
→
Higher PriorityLower Priority
B.F. Sword→
Giant Slayer
Good
Infinity Edge
Good
Deathblade
Good
Spear of Shojin
Good
Hextech GunbladeSterak's GageEdge of NightBloodthirster
Recurve Bow→
Kraken's Fury
Core
Guinsoo's Rageblade
Good
Giant Slayer
Good
Red Buff
Good
Last WhisperVoid StaffTitan's Resolve
Sparring Gloves→
Thief's Gloves
Good
Infinity Edge
Good
Steadfast HeartJeweled GauntletLast WhisperStriker's FlailQuicksilverHand Of Justice
Needlessly Large Rod→
Guinsoo's Rageblade
Good
Morellonomicon
Good
Crownguard
Good
Hextech GunbladeJeweled GauntletRabadon's DeathcapArchangel's Staff
Tear Of The Goddess→
Protector's Vow
Good
Spear of Shojin
Good
Spirit Visage
Good
Adaptive HelmBlue BuffVoid StaffHand Of JusticeArchangel's Staff
Giant's Belt→
Evenshroud
Core
Sunfire Cape
Good
Morellonomicon
Good
Spirit Visage
Good
Warmog's ArmorStriker's FlailSterak's Gage
Chain Vest→
Sunfire Cape
Good
Crownguard
Good
Gargoyle Stoneplate
Good
Protector's Vow
Good
Steadfast HeartBramble VestEdge of NightTitan's Resolve
Negatron Cloak→
Kraken's Fury
Core
Evenshroud
Core
Gargoyle Stoneplate
Good
Adaptive HelmDragon's ClawQuicksilverBloodthirster
Spatula→
Elderwood EmblemLunar EmblemFae Emblem
Frying Pan→
Rapidfire Emblem
Good
Vanguard EmblemSpellweaver EmblemBrawler EmblemExecutioner Emblem
Encounters
Emblem EnsembleEmblem Ensemble
Cheaper LevelsCheaper Levels
Openers
Elderwood Rapidfire
Ornn
Rakan
Varus
Xayah
Hecarim
Ornn
Rakan
Varus
Xayah
Hecarim
Patch Changes
Deepwood ProtectorDeepwood Protector
BUFFArmor IconArmor6570
BUFFMagic Resist IconMagic Resist6570
BUFFMax Mana IconMax Mana7060
RakanRakan
default Ability
Patch 18.3b
Patch 18.4
Gain 270/320/415/490 (icon_ap Icon) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90/100/130/160% (icon_ap Icon) decaying Attack Speed for 4 seconds.
Gain 290/340/435/510 (icon_ap Icon) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90/100/130/160% (icon_ap Icon) decaying Attack Speed for 4 seconds.
VarusVarus
BUFFAttack Speed IconAttack Speed0.700.75
BUFFMax Mana IconMax Mana120110
NERFStarting Mana IconStarting Mana3020
XayahXayah
default Ability
Patch 18.3b
Patch 18.4
Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 68/102/155/165 (icon_ad Icon) physical damage and reduce Armor by 2 (icon_ap Icon).
Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 73/108/165/280 (icon_ad Icon) physical damage and reduce Armor by 2 (icon_ap Icon).
HecarimHecarim
BUFFStarting Mana IconStarting Mana3050
EzrealEzreal
default Ability
Patch 18.3b
Patch 18.4
Blink away from the current target, deal 250/375/1200 (icon_ad Icon) physical damage to them, and gain 30/30/100% (icon_ap Icon) Attack Speed.

Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500 (icon_ad Icon) physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
Blink away from the current target, deal 270/405/1200 (icon_ad Icon) physical damage to them, and gain 30/30/100% (icon_ap Icon) Attack Speed.

Every 4th cast consumes the Attack Speed granted from Forest's Flurry and fires a blast through the largest group of enemies that deals 385/580/2500 (icon_ad Icon) physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
CrownguardCrownguard
Patch 18.3
Patch 18.4
Combat start: Gain a 25% max Health Shield for 8 seconds.
When the shield expires, gain 25% Ability Power.
Combat start: Gain a 25% max Health Shield for 8 seconds.
When the shield expires, gain 20% Ability Power.
Elderwood EmblemElderwood Emblem
NERFArmor IconArmor3525
NERFMagic Resist IconMagic Resist3525
FaeFae
Patch 18.3b
Patch 18.4
Your team's damage, healing, and shielding attracts Pixies.

Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
(2) 5% icon_ad Iconicon_ap Icon and 2.5% Heal.
(4) 8% icon_ad Iconicon_ap Icon and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
icon_faecounter18 Icon Current Pixies: 0 / 7
icon_faecounter18 Icon Next Pixie: 0 / 0
Your team's damage, healing, and shielding attracts Pixies.

Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
(2) 4.5% icon_ad Iconicon_ap Icon and 2.5% Heal.
(4) 7% icon_ad Iconicon_ap Icon and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
icon_faecounter18 Icon Current Pixies: 0 / 7
icon_faecounter18 Icon Next Pixie: 0 / 0
LunarLunar
Patch 18.3b
Patch 18.4
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
(2) 7% icon_as Icon, 7% icon_ap Icon
(3) 10% icon_as Icon, 10% icon_ap Icon
(4) 14% icon_as Icon, 14% icon_ap Icon
(5) 18% icon_as Icon, 18% icon_ap Icon
Field 3 Solar and 3 Lunar champions to activate Eclipse.
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
(2) 7% icon_as Icon, 7% icon_ap Icon
(3) 10% icon_as Icon, 12% icon_ap Icon
(4) 14% icon_as Icon, 16% icon_ap Icon
(5) 18% icon_as Icon, 20% icon_ap Icon
Field 3 Solar and 3 Lunar champions to activate Eclipse.
Emblem EnsembleEmblem Ensemble
Emblem Ensemble now excludes the augment "Legion Of Threes".
Change Log
18.3b
18.2
18.1b
17.9
B → C
0

Leave a Reply

6 Comments

  1. Anonymous

    I’d say Young Wild and Free is very good in this comp as it allows you to pick up spat if it’s available in carrou, got myself a 11 elderwood game thanks to this

  2. HopeArk

    I would put Hold the Line as a S+ tier condition for this comp. I had floral viegar, 3* everything and I got 2nd to this guy. Hold the line makes aphelios so OP if you fill the line

    1. Website Owner
      Author avatar

      Agreed, added.

  3. Anonymous

    I love this website.

  4. Anonymous

    when do you prefer this comp instead of vanguard aphelios ?

    1. Author avatar
      Nitogen#PPNa
      SGGrandmaster 598 LP

      first it very stronger in level 9,level 8 vanguard aphelios is better but if you can go 9 i think it better to play.
      i forgot emblem it can boost is comp to top tier easy but need flex(like executioner on aphelios and use Ezreal make it very strong in level 8)
      tip play around Elderwood 7 or 9 if you can find lux elder(if it hit 9 elder easy top 1 or 2)