Comp Image
Dark Ritual Coven
Econ Icon Fast 8
Primary
AP Icon
Tier
S
Required
Required Condition
Augment Setup
Econ
Econ
+
Item
Item
Coven Opener
Camille
Caitlyn
Elise
Cassiopeia
Flex
Camille
Caitlyn
Elise
Cassiopeia
Formula
Example
Lvl8
6 Vanguard6
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundAttuned Icon
1
Attuned
1
Trait BackgroundGreenfather Icon
1
Greenfather
1
Trait BackgroundVanguard Icon
4
Vanguard
2 > 4 > 6
Trait BackgroundCoven Icon
3
Coven
3 > 4 > 5 > 7
Trait BackgroundInvoker Icon
2
Invoker
2 > 3 > 4 > 5
Trait BackgroundLunar Icon
2
Lunar
2 > 3 > 4 > 5
Trait BackgroundSpellweaver Icon
2
Spellweaver
2 > 4 > 6
Trait BackgroundElderwood Icon
1
Elderwood
3 > 5 > 7 > 9 > 11
Trait BackgroundRavager Icon
1
Ravager
2 > 4 > 6
Trait BackgroundRiftbeast Icon
1
Riftbeast
3 > 5 > 7 > 10
Icon 8 Icon 105
HecarimSentinelDianaElisePMorganaPIvernFlex +2AluneFlex +2Cassio…P
Trait BackgroundAttuned Icon
1
Trait BackgroundGreenfather Icon
1
Trait BackgroundVanguard Icon
4
Trait BackgroundCoven Icon
3
Trait BackgroundInvoker Icon
2
Trait BackgroundLunar Icon
2
Trait BackgroundSpellweaver Icon
2
Trait BackgroundElderwood Icon
1
Trait BackgroundRavager Icon
1
Trait BackgroundRiftbeast Icon
1
Comp Variations
Flex
Lvl8
6 Vanguard6
Tips & Tricks
  • Prioritize taking Cassiopeia on first carousel regardless of the component most of the time - It's more important to make sure you get 4 Coven as early as possible than perfect items.
  • There is debate whether this comp is best played as 3 cost reroll or Fast 8. For Fast 8, hold extra copies of Cassio on Level 8 and play for 6 Vanguard or 4 Vanguard + Legendaries. Reroll version of comp should roll on 7, not 6, and try to go for Elise 3 + Cassio 3.
  • This comp can push levels instead of reroll because Elise 2 with the AP from the augment is usually tanky enough, especially with 6 Vanguard. Sometimes Elise 2 can get burst down when Elise 3 wouldn't, but going level 8 makes hitting Morgana 2 and legendaries easier.
  • Goal is to get 250 Essence, which gives your Coven units 125 AP which is usually enough for Elise to go infinite. Cash out 40s afterward first cash for 7 AP each time unless you can get to 135 which is 50 AP.
  • Make sure you try to kill units early game and midgame, otherwise getting to 250 with enough life can be difficult. Cashout earlier if you must, but 250 is ideal for winning out.
  • Do not greed for best in slot items. You do not need specific items - it's more important to kill units early game so you can make it to the 250 cashout.
  • The reason for Titan's Resolve on Elise is because with the AP from Dark Ritual, she often is unkillable as she heals back up with each auto attack. The only way for her to die is crowd control ("CC") or her walking up toward the end of a fight.
  • This is also why Rageblade is bad - Elise usually survives as long as she is in attack range of an enemy and isn't CC'd. Rageblade fixes neither of these issues. Therefore the best builds are usually Titans + 2 Tank items to help her survive walking up. 3 Tank items is fine too.
  • Do not pass by Coven Lux if you hit her. She is a massive spike - her passive and ability help all your Coven units, plus she does a ton of damage with the AP from augment.
Strong Conditions
+1 Tier Conditions SS+
Blighting Jewel
Cassiopeia
Blighting Jewel
Dawncore
Cassiopeia
Dawncore
Eternal Pact
Cassiopeia
Eternal Pact
Manazane
Cassiopeia
Manazane
Ravager Emblem
Elise
Ravager Emblem
Rolling For Days
Rolling For Days
Slice of Life
Slice of Life
Team Building
Team Building
Epic Rolldown
Epic Rolldown
Explosive Growth
Explosive Growth
Heroic Grab Bag+
Heroic Grab Bag+
Heroic Grab Bag++
Heroic Grab Bag++
Money Hungry
Money Hungry
Money Hungry+
Money Hungry+
Patient Study
Patient Study
Slammin'
Slammin'
Slammin'+
Slammin'+
Commerce Core
Commerce Core
Prismatic Ticket
Prismatic Ticket
Shopping Spree
Shopping Spree
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
Elise
P
Elise
Cassiopeia
P
Cassiopeia
Morgana
P
Morgana
Coven Icon
Coven
Vanguard Icon
Vanguard
EliseCost Icon 2
N/A HP
Default
DA_GargoyleStoneplate
DA_TitansResolve
DA_Crownguard
Flex +3
DA_GargoyleStoneplate
DA_SpiritVisage
DA_SteadfastHeart
Coven Icon
Coven
Spellweaver Icon
Spellweaver
CassiopeiaCost Icon 3
N/A HP
Default
DA_HextechGunblade
DA_JeweledGauntlet
DA_SpearOfShojin
Flex +3
DA_BlueBuff
DA_NashorsTooth
DA_AdaptiveHelm
Best-in-Slot
DA_Artifact_BlightingJewel
DA_SpearOfShojin
DA_JeweledGauntlet
Flex +2
DA_HextechGunblade
DA_RabadonsDeathcap
Alt Build 1
DA_SpearOfShojin
DA_JeweledGauntlet
DA_StrikersFlail
Flex +1
DA_RabadonsDeathcap
Alt Build 2
DA_BlueBuff
DA_JeweledGauntlet
DA_RabadonsDeathcap
Flex +1
DA_StrikersFlail
Alt Build 3
DA_Artifact_Dawncore
DA_JeweledGauntlet
DA_RabadonsDeathcap
Flex +4
DA_HextechGunblade
DA_StrikersFlail
DA_SpearOfShojin
DA_NashorsTooth
Alt Build 4
DA_Artifact_EternalPact
DA_JeweledGauntlet
DA_SpearOfShojin
Flex +4
DA_BlueBuff
DA_NashorsTooth
DA_StrikersFlail
DA_HextechGunblade
Alt Build 5
DA_Artifact_Manazane
DA_JeweledGauntlet
DA_StrikersFlail
Flex +1
DA_RabadonsDeathcap
Coven Icon
Coven
Invoker Icon
Invoker
MorganaCost Icon 4
N/A HP
Best-in-Slot
DA_Artifact_BlightingJewel
DA_Morellonomicon
DA_VoidStaff
Alt Build 1
DA_Morellonomicon
DA_VoidStaff
DA_AdaptiveHelm
Flex +4
DA_BlueBuff
DA_SpearOfShojin
DA_RabadonsDeathcap
DA_JeweledGauntlet
Default
DA_Morellonomicon
DA_RabadonsDeathcap
DA_AdaptiveHelm
When to Play
Only playable with Dark Ritual augment. Always take Cassiopeia on first carousel if she is there.
Item Priority
Core Items
Gargoyle Stoneplate
Good Items
Spear of ShojinHextech GunbladeVoid StaffTitan's ResolveJeweled GauntletSteadfast HeartMorellonomiconArchangel's StaffCrownguardIonic SparkRabadon's DeathcapBlue BuffSpirit VisageWarmogs ArmorRavager EmblemInvoker Emblem
Higher PriorityLower Priority
B.F. Sword
Spear of Shojin
Good
Hextech Gunblade
Good
Giant Slayer
Recurve Bow
Void Staff
Good
Titan's Resolve
Good
Red BuffGiant SlayerNashor's Tooth
Sparring Gloves
Jeweled Gauntlet
Good
Steadfast Heart
Good
Striker's FlailThief's Gloves
Needlessly Large Rod
Morellonomicon
Good
Hextech Gunblade
Good
Jeweled Gauntlet
Good
Archangel's Staff
Good
Crownguard
Good
Ionic Spark
Good
Rabadon's Deathcap
Good
Tear Of The Goddess
Spear of Shojin
Good
Void Staff
Good
Blue Buff
Good
Archangel's Staff
Good
Spirit Visage
Good
Protector's VowAdaptive Helm
Giant's Belt
Morellonomicon
Good
Warmogs Armor
Good
Spirit Visage
Good
Sunfire CapeStriker's FlailNashor's Tooth
Chain Vest
Gargoyle Stoneplate
Core
Titan's Resolve
Good
Crownguard
Good
Steadfast Heart
Good
Bramble VestProtector's VowSunfire Cape
Negatron Cloak
Gargoyle Stoneplate
Core
Ionic Spark
Good
Dragon's ClawAdaptive Helm
Spatula
Lunar Emblem
Frying Pan
Ravager Emblem
Good
Invoker Emblem
Good
Spellweaver EmblemVanguard Emblem
Encounters
Golden GalaGolden Gala
Golden PreludeGolden Prelude
Openers
Coven
Camille
Caitlyn
Elise
Cassiopeia
Flex
Camille
Caitlyn
Elise
Cassiopeia
Patch Changes
DianaDiana
default Ability
Patch 18.1c
Patch 18.2
Gain 150/275/400 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 70/105/170 (icon_ap Icon) magic damage.
Gain 150/275/500 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 75/115/180 (icon_ap Icon) magic damage.
SentinelSentinel
default Ability
Patch 18.1c
Patch 18.2
Gain 530/734/2421 (icon_ap Iconicon_health Icon) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500 (icon_ap Icon) magic damage, and are Mana Reaved for 10.

Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.

Mana Reave: Increase the Mana cost of the next Ability cast.
Gain 480/684/2421 (icon_ap Iconicon_health Icon) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500 (icon_ap Icon) magic damage, and are Mana Reaved for 10.

Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.

Mana Reave: Increase the Mana cost of the next Ability cast.
IvernIvern
default Ability
Patch 18.1c
Patch 18.2
Passive: Shields from this Ability can critically strike with Precision.

Active: Grant 2/2/10 allies 166/301/3001 (icon_ap Iconicon_damageamp Icon) Shield and 10/15/100% Damage Amp for 6 seconds. Then deal 140/210/2000 (icon_ap Icon) magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
Passive: Shields from this Ability can critically strike with Precision.

Active: Grant 2/2/10 allies 186/351/3001 (icon_ap Iconicon_damageamp Icon) Shield and 10/15/100% Damage Amp for 6 seconds. Then deal 155/235/2000 (icon_ap Icon) magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
TaricTaric
default Ability
Patch 18.1c
Patch 18.2
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 305/584/14212 (icon_health Icon) Shield to allies within 3 Hexes for 3/3/99 seconds.

Active: Restore 200/300/3000 (icon_ap Icon) Health. Taric and his paired ally deal 100/150/1000 (icon_ap Icon) bonus magic damage on their next 2 attacks.
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 295/576/14212 (icon_health Icon) Shield to allies within 3 Hexes for 3/3/99 seconds.

Active: Restore 250/375/3000 (icon_ap Icon) Health. Taric and his paired ally deal 100/150/1000 (icon_ap Icon) bonus magic damage on their next 2 attacks.
Blighting JewelBlighting Jewel
Patch 18.1d
Patch 18.2
Dealing magic damage reduces the target’s Magic Resist by 4. If their Magic Resist is 0, grant the holder 4 Mana instead.

Ability damage can only trigger on each enemy once every 0.5 seconds.
Dealing magic damage reduces the target’s Magic Resist by 3. If their Magic Resist is 0, grant the holder 4 Mana instead.

Ability damage can only trigger on each enemy once every 0.5 seconds.
CovenCoven
Patch 18.1c
Coven Cashout 3
130 EssenceCost Icon16 Est. Value
33.33%
x2Unique Components
Unique Components
33.33%
Elise
Elise
Cassiopeia
Cassiopeia
Random Component
Random Component
33.33%
x3Gold Coin
Gold Coin
Unique Completed Item
Unique Completed Item
Patch 18.2
Coven Cashout 3
130 EssenceCost Icon16 Est. Value
25%
x2Unique Components
Unique Components
25%
Elise
Elise
Cassiopeia
Cassiopeia
Random Component
Random Component
25%
x3Gold Coin
Gold Coin
Unique Completed Item
Unique Completed Item
25%
x3Gold Coin
Gold Coin
Unique Component
Unique Component
Caitlyn
Caitlyn
Patch 18.1c
Coven Cashout 4
185 EssenceCost Icon24 Est. Value
33.33%
Completed Item Anvil
Completed Item Anvil
Unique Component
Unique Component
33.33%
x8Gold Coin
Gold Coin
Completed Item Anvil
Completed Item Anvil
33.33%
x10Gold Coin
Gold Coin
Reforger
Reforger
x2Random Components
Random Components
Patch 18.2
Coven Cashout 4
185 EssenceCost Icon24 Est. Value
25%
Completed Item Anvil
Completed Item Anvil
Unique Component
Unique Component
25%
x10Gold Coin
Gold Coin
Completed Item Anvil
Completed Item Anvil
25%
x10Gold Coin
Gold Coin
Reforger
Reforger
x2Random Components
Random Components
25%
Completed Item Anvil
Completed Item Anvil
Caitlyn
Caitlyn
Camille
Camille
Patch 18.1c
Coven Cashout 5
250 EssenceCost Icon40 Est. Value
20%
x2Completed Item Anvil
Completed Item Anvil
x12Gold Coin
Gold Coin
20%
Lucky Item Chest
Lucky Item Chest
Component Anvil
Component Anvil
Morgana
Morgana
x5Gold Coin
Gold Coin
20%
x2Lucky Item Chest
Lucky Item Chest
x6Gold Coin
Gold Coin
Reforger
Reforger
20%
Lux
Lux
x2Component Anvil
Component Anvil
Lucky Item Chest
Lucky Item Chest
x5Gold Coin
Gold Coin
20%
x5Gold Coin
Gold Coin
Artifact Item Anvil
Artifact Item Anvil
Completed Item Anvil
Completed Item Anvil
Patch 18.2
Coven Cashout 5
250 EssenceCost Icon40 Est. Value
20%
x2Completed Item Anvil
Completed Item Anvil
x20Gold Coin
Gold Coin
20%
Lucky Item Chest
Lucky Item Chest
Morgana
Morgana
x5Gold Coin
Gold Coin
Random Completed Item
Random Completed Item
20%
x2Lucky Item Chest
Lucky Item Chest
x18Gold Coin
Gold Coin
Reforger
Reforger
20%
Lux
Lux
x2Component Anvil
Component Anvil
Lucky Item Chest
Lucky Item Chest
x18Gold Coin
Gold Coin
20%
x18Gold Coin
Gold Coin
Artifact Item Anvil
Artifact Item Anvil
Completed Item Anvil
Completed Item Anvil
Patch 18.1c
Coven Cashout 6
365 EssenceCost Icon76 Est. Value
16.67%
x15Gold Coin
Gold Coin
x2Unique Radiant Items
Unique Radiant Items
x2Item Remover
Item Remover
x2Reforger
Reforger
16.67%
Radiant Lucky Item Chest
Radiant Lucky Item Chest
Morgana
Morgana
Thief's Gloves
Thief's Gloves
Sentinel
Sentinel
x10Gold Coin
Gold Coin
16.67%
Radiant Lucky Item Chest
Radiant Lucky Item Chest
Random Emblem
Random Emblem
x10Gold Coin
Gold Coin
x2Completed Item Anvil
Completed Item Anvil
16.67%
x20Gold Coin
Gold Coin
x2Radiant Thief's Gloves
Radiant Thief's Gloves
x3Item Remover
Item Remover
16.67%
Morgana
Morgana
x10Gold Coin
Gold Coin
Radiant Lucky Item Chest
Radiant Lucky Item Chest
x2Invoker Emblem
Invoker Emblem
16.67%
Radiant Lucky Item Chest
Radiant Lucky Item Chest
Tacticians Crown
Tacticians Crown
Draven
Draven
Golden Item Remover
Golden Item Remover
Patch 18.2
Coven Cashout 6
365 EssenceCost Icon76 Est. Value
16.67%
x27Gold Coin
Gold Coin
x2Unique Radiant Items
Unique Radiant Items
x2Item Remover
Item Remover
x2Reforger
Reforger
16.67%
Radiant Lucky Item Chest
Radiant Lucky Item Chest
Morgana
Morgana
Thief's Gloves
Thief's Gloves
Sentinel
Sentinel
x22Gold Coin
Gold Coin
16.67%
Radiant Lucky Item Chest
Radiant Lucky Item Chest
Random Emblem
Random Emblem
x22Gold Coin
Gold Coin
x2Completed Item Anvil
Completed Item Anvil
16.67%
x15Gold Coin
Gold Coin
x2Radiant Thief's Gloves
Radiant Thief's Gloves
x3Item Remover
Item Remover
Kennen
Kennen
16.67%
Morgana
Morgana
x22Gold Coin
Gold Coin
Radiant Lucky Item Chest
Radiant Lucky Item Chest
x2Invoker Emblem
Invoker Emblem
16.67%
Radiant Lucky Item Chest
Radiant Lucky Item Chest
Tacticians Crown
Tacticians Crown
Draven
Draven
Golden Item Remover
Golden Item Remover
x12Gold Coin
Gold Coin
Change Log
18.2
Commerce Core Commerce Core added with tier modifier +1
Epic Rolldown Epic Rolldown added with tier modifier +1
Explosive Growth Explosive Growth added with tier modifier +1
Money Hungry+ Money Hungry+ added with tier modifier +1
Money Hungry Money Hungry added with tier modifier +1
Patient Study Patient Study added with tier modifier +1
Shopping Spree Shopping Spree added with tier modifier +1
Slammin' Slammin' added with tier modifier +1
Slammin'+ Slammin'+ added with tier modifier +1
Slice of Life Slice of Life added with tier modifier +1
Tip added: Do not pass by Coven Lux if you hit her. She is a massive spike - her passive and ability help all your Coven units, plus she does a ton of damage with the AP from augment.
EliseElise
Current Build
Gargoyle StoneplateTitan's ResolveCrownguard
Flex +4
Gargoyle StoneplateTitan's ResolveCrownguard
Flex +3
Tip changed from There is debate whether this comp is best played as 3 cost reroll or Fast 8. For Fast 8, hold extra copies of Cassio on Level 8 and play for 6 Vanguard or 4 Vanguard + Legendaries. Reroll version of comp should roll on 7, not 6.There is debate whether this comp is best played as 3 cost reroll or Fast 8. For Fast 8, hold extra copies of Cassio on Level 8 and play for 6 Vanguard or 4 Vanguard + Legendaries. Reroll version of comp should roll on 7, not 6, and try to go for Elise 3 + Cassio 3.
Tip changed from The reason this comp can push levels instead of reroll is because Elise 2 with the AP from the augment is usually tanky enough, especially with 6 Vanguard. There are some circumstances where Elise 2 can get burst down that Elise 3 wouldn't, but going level 8 makes hitting Morgana 2 much more likely.This comp can push levels instead of reroll because Elise 2 with the AP from the augment is usually tanky enough, especially with 6 Vanguard. Sometimes Elise 2 can get burst down when Elise 3 wouldn't, but going level 8 makes hitting Morgana 2 and legendaries easier.
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