Comp Image
Akali Reroll
Econ Icon 1-Cost Reroll
Primary
AD Icon
Tier
B
Required
Augment Setup
Econ
Econ
+
Item
Item
+
Item
Item
Akali Reroll Opener
Akali
Camille
Leona
Varus
Ornn
Flex +2
Akali
Camille
Leona
Varus
Ornn
Formula
Example
Traits
Icon 0 Icon 0
Traits
Trait BackgroundSolar Icon
3
Solar
3
Trait BackgroundInferno Icon
3
Inferno
2 > 3 > 5 > 7
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundRapidfire Icon
2
Rapidfire
2 > 3 > 4 > 5
Trait BackgroundRavager Icon
2
Ravager
2 > 4 > 6
Trait BackgroundAdaptor Icon
1
Adaptor
2 > 3 > 4
Trait BackgroundCoven Icon
1
Coven
3 > 4 > 5 > 7
Trait BackgroundElderwood Icon
1
Elderwood
3 > 5 > 7 > 9 > 11
Icon 8 Icon 69
OrnnPFlex +2LeonaSAkaliPCamillePSejuaniAmumuVarusSKayle
Trait BackgroundSolar Icon
3
Trait BackgroundInferno Icon
3
Trait BackgroundDefender Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundRapidfire Icon
2
Trait BackgroundRavager Icon
2
Trait BackgroundAdaptor Icon
1
Trait BackgroundCoven Icon
1
Trait BackgroundElderwood Icon
1
Comp Variations
Flex
Tips & Tricks
  • This line is not solved yet. Generally the goal is to 3-star 5 different 1-costs. 4 of those 1-costs are consistent: Akali + Camille + Varus + Leona. The 5th one is not solved. Ornn has the best stats and works the best on Level 5, but Yorick and Rakan have higher sample size.
  • This implies that if you can play around Ornn early and go for an artifact, you should. Otherwise, play for Yorick since his ghoul taunting on death is helpful for keeping melee carries alive.
  • This is more of a 1-cost reroll line than 1 and 2 cost reroll. The goal is to 3 star all 5 1-costs to unlock the Solar trait breakpoint.
  • 1-cost reroll plays slightly different in Set 18. Instead of rolling to 30g on Level 4 on 3-1, you can instead only run until 2-stars and then hold your gold. On Level 5, play 5 different 1-costs. On 3-3 you can start rolling and looking for the "Field of Mice" wisp.
  • Field of Mice is a wisp that is only possible to see when you are fielding 5 unique 1-costs. It costs 8g and provides 5 tiny champion duplicators. From 3-3 to 4-1, aim to roll each turn until you hit Starfall, Field of Mice, Starting Town, or an econ wisp.
  • Akali can be played as AD or AP. Both are fine. AD is slightly easier to play around since you'll want to build Sunder for Camille anyway, but if you have AP items it's fine to play around AP Akali
Strong Conditions
+3 Tier Conditions BS+
Lich Bane
Akali
Lich Bane
+2 Tier Conditions BS
Missed Connections
Missed Connections
Early Learnings
Early Learnings
NO SCOUT NO PIVOT
NO SCOUT NO PIVOT
Prismatic Ticket
Prismatic Ticket
Retribution
Retribution
+1 Tier Conditions BA
Rapid Firecannon
Akali
Rapid Firecannon
Find Your Center
Find Your Center
Healing Orbs I
Healing Orbs I
Small Grab Bag
Small Grab Bag
Big Grab Bag
Big Grab Bag
Healing Orbs II
Healing Orbs II
Solo Plate
Solo Plate
Golden Gamble
Golden Gamble
Golden Gamble+
Golden Gamble+
Golden Gamble++
Golden Gamble++
Economy Strategy
  1. Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
  2. Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
  3. Do not level if you haven't hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
  4. Ideally above 50g, level 5 at this point or level 6 with 3-stars.
  5. If you haven't hit your 3-stars yet, roll to ~52g each turn. You don't want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
  6. If you haven't hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
  7. Level to 7 if you can stay above ~20g. Otherwise stay level 6.
  8. Level to 7.
  9. Level to 8 if you are in bottom half of lobby HP and are losing rounds. If you are higher HP and feel stable, you can wait until next turn.
  10. Level to 8 if you haven't already. Roll for any remaining units necessary for the comp. If stable, you can try to go 9. Most games you will end on level 8.
  11. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
Builds
Akali
P
Akali
Ornn
P
Ornn
Camille
P
Camille
Varus
S
Varus
Inferno Icon
Inferno
Adaptor Icon
Adaptor
Ravager Icon
Ravager
AkaliCost Icon 1
N/A HP
Default
DA_EdgeOfNight
DA_InfinityEdge
DA_StrikersFlail
Flex +3
DA_HandOfJustice
DA_Quicksilver
DA_SteraksGage
Best-in-Slot
DA_Artifact_RapidFireCannon
DA_InfinityEdge
DA_Quicksilver
Flex +1
DA_EdgeOfNight
Alt Build 1
DA_SteraksGage
DA_InfinityEdge
DA_Quicksilver
Flex +2
DA_HandOfJustice
DA_StrikersFlail
Elderwood Icon
Elderwood
Defender Icon
Defender
OrnnCost Icon 1
N/A HP
Default
DA_GargoyleStoneplate
DA_Crownguard
DA_WarmogsArmor
Flex +4
DA_SpiritVisage
DA_GargoyleStoneplate
DA_SteadfastHeart
DA_ProtectorsVow
Best-in-Slot
DA_Artifact_LightshieldCrest
DA_Crownguard
DA_GargoyleStoneplate
Alt Build 1
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SpiritVisage
Flex +4
DA_GargoyleStoneplate
DA_SteadfastHeart
DA_ProtectorsVow
DA_BrambleVest
Alt Build 2
DA_Artifact_ForbiddenIdol
DA_Crownguard
DA_GargoyleStoneplate
Alt Build 3
DA_Artifact_TheIndomitable
DA_Crownguard
DA_GargoyleStoneplate
Coven Icon
Coven
Ravager Icon
Ravager
CamilleCost Icon 1
N/A HP
Default
DA_SteraksGage
DA_TitansResolve
DA_Bloodthirster
Flex +2
DA_HandOfJustice
DA_EdgeOfNight
Alt Build 1
DA_SteraksGage
DA_GiantSlayer
DA_Quicksilver
Flex +1
DA_EdgeOfNight
Alt Build 2
DA_EdgeOfNight
DA_InfinityEdge
DA_SteraksGage
Flex +2
DA_HandOfJustice
DA_Quicksilver
Alt Build 3
DA_Artifact_SilvermereDawn
DA_BlueBuff
DA_SteraksGage
Inferno Icon
Inferno
Rapidfire Icon
Rapidfire
VarusCost Icon 1
N/A HP
Alt Build 1
DA_LastWhisper
When to Play
Item Priority
Core Items
Edge of Night
Good Items
Infinity EdgeSterak's GageBloodthirsterGiant SlayerDeathbladeLast WhisperTitan's ResolveHand Of JusticeStriker's FlailQuicksilverJeweled GauntletSteadfast HeartThief's GlovesRabadon's DeathcapCrownguardSpirit VisageProtector's VowWarmogs ArmorEvenshroudGargoyle StoneplateBramble Vest
Higher PriorityLower Priority
B.F. Sword
Edge of Night
Core
Infinity Edge
Good
Sterak's Gage
Good
Bloodthirster
Good
Giant Slayer
Good
Deathblade
Good
Hextech GunbladeSpear of Shojin
Recurve Bow
Last Whisper
Good
Giant Slayer
Good
Titan's Resolve
Good
Void StaffGuinsoo's RagebladeRed Buff
Sparring Gloves
Last Whisper
Good
Infinity Edge
Good
Hand Of Justice
Good
Striker's Flail
Good
Quicksilver
Good
Jeweled Gauntlet
Good
Steadfast Heart
Good
Thief's Gloves
Good
Needlessly Large Rod
Rabadon's Deathcap
Good
Jeweled Gauntlet
Good
Crownguard
Good
Ionic SparkMorellonomiconArchangel's StaffGuinsoo's RagebladeHextech Gunblade
Tear Of The Goddess
Spirit Visage
Good
Protector's Vow
Good
Hand Of Justice
Good
Adaptive HelmSpear of ShojinVoid StaffArchangel's StaffBlue Buff
Giant's Belt
Warmogs Armor
Good
Spirit Visage
Good
Sterak's Gage
Good
Evenshroud
Good
Striker's Flail
Good
MorellonomiconSunfire Cape
Chain Vest
Edge of Night
Core
Gargoyle Stoneplate
Good
Titan's Resolve
Good
Protector's Vow
Good
Crownguard
Good
Steadfast Heart
Good
Bramble Vest
Good
Sunfire Cape
Negatron Cloak
Gargoyle Stoneplate
Good
Bloodthirster
Good
Quicksilver
Good
Evenshroud
Good
Dragon's ClawAdaptive HelmIonic Spark
Spatula
Inferno Emblem
Frying Pan
Rapidfire Emblem
Encounters
Item ForgeItem Forge
Completed Item AnvilCompleted Item Anvil
Component AnvilsComponent Anvils
Reroll SubscriptionReroll Subscription
Directional Items
Lich Bane
Directional Augments
Early LearningsNO SCOUT NO PIVOTPrismatic Ticket
Openers
Akali Reroll
Akali
Camille
Leona
Varus
Ornn
Flex +2
Akali
Camille
Leona
Varus
Ornn
Patch Changes
AmumuAmumu
BUFFMax Mana IconMax Mana140125
default Ability
Patch 18.1
Patch 18.1c
Passive: Every second, restore 48.5/76.5/268.5 (icon_ap Iconicon_health Icon) Health and deal 12/18/150 (icon_ap Icon) magic damage to enemies within 1 hex.

Active: Deal 100/150/2000 (icon_ap Icon) magic damage to enemies within 2 hexes and Stun them for 1/1/6 seconds, increased to 2.5/2.5/12.5 seconds if the target is Burning.

Burn: Deals a percent of the target’s max Health as true damage every second.
Passive: Every second, restore 52.5/83.5/268.5 (icon_ap Iconicon_health Icon) Health and deal 12/18/150 (icon_ap Icon) magic damage to enemies within 1 hex.

Active: Deal 100/150/2000 (icon_ap Icon) magic damage to enemies within 2 hexes and Stun them for 1/1/6 seconds, increased to 2.5/2.5/12.5 seconds if the target is Burning.

Burn: Deals a percent of the target’s max Health as true damage every second.
Change Log
18.1b
Retribution Retribution added with tier modifier +2
LeonaLeona
Current Build
Evenshroud
Evenshroud
VarusVarus
Alt Build 1
Last Whisper
Last Whisper
0

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