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Main
Traits
Comp Variations
Flex
Tips & Tricks
- Can play from spots where you have several copies of Urgot early and ideally an econ or item augment.
- Uncertain if Maokai 3 is better than The Mighty Mech 2 or if Maokai 2 is better than Mighty Mech 1. Maokai is itemized more now as his itemization is less specific than Galio, allowing you to focus on Urgot items.
Strong Conditions
+4 Tier Conditions C → S+
Lioness's Lament
+3 Tier Conditions C → S
Radiant Gargoyle Stoneplate
Iceblast Armor
Radiant Field
+2 Tier Conditions C → A
Silvermere Dawn
Radiant Sterak's Gage
Radiant Striker's Flail
Radiant Giant Slayer
Patience is a Virtue
Prismatic Ticket
+1 Tier Conditions C → B
Heroic Grab Bag+
Heroic Grab Bag++
Heroic Grab Bag
Calculated Loss
Rolling For Days I
Economy Strategy
3-Cost Reroll
- Level to 4 if strong.
- Level to 5, unless on 3 loss streak.
- Level to 6, unless it places you below 30g.
- Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
- Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
- Build up to 50g, slow roll to 50g until 5-1.
- If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
- Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
- If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
P
UrgotP
AuroraP
MaokaiS
The Mighty MechDefault
Best-in-Slot
Patch Changes
Briar
default Ability
Previous
Patch 17.1
Passive: For every 1% missing Health, gain 2% (
) Attack Speed
Active: Deal 130/195/295/500 (
) physical damage to the target, increased by 50% if they're a tank.
Active: Deal 130/195/295/500 (
Passive: For every 1% missing Health, gain 2/2/2.5/2.5% (
) Attack Speed
Active: Deal 130/195/320/550 (
) physical damage to the target, increased by 50% if they're a tank.
Active: Deal 130/195/320/550 (
Formula
Flex
Flex
Example
Formula
Example


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