Comp Image
Samira Reroll
Econ Icon 3-Cost Reroll
Primary
AD Icon
Tier
C
Required
Augment Setup
Econ
Econ
+
Econ
Econ
+
Combat
Combat
Econ Traits Opener
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
Formula
Example
Lvl8
5 Space Groove5
1
Lvl8
7 Space Groove7
1
Lvl8
Two Tanky
1
Traits
Icon 0 Icon 0
Traits
Trait Background Eradicator Icon
1
Eradicator
1
Trait Background Redeemer Icon
1
Redeemer
1
Trait Background Sniper Icon
3
Sniper
2 > 3 > 4
Trait Background Space Groove Icon
3
Space Groove
1 > 3 > 5 > 7 > 10
Trait Background Stargazer Icon
3
Stargazer
3 > 5 > 7 > 8 > 9 > 10
Trait Background Bastion Icon
2
Bastion
2 > 4 > 6
Trait Background Vanguard Icon
2
Vanguard
2 > 4 > 6
Trait Background Dark Star Icon
1
Dark Star
2 > 4 > 6 > 9
Icon 8 Icon 129
OrnnPNasusFlex +1JaxNunu &…SRhaastJhinSFlex +3XayahSSamiraP
Trait Background Eradicator Icon
1
Trait Background Redeemer Icon
1
Trait Background Sniper Icon
3
Trait Background Space Groove Icon
3
Trait Background Stargazer Icon
3
Trait Background Bastion Icon
2
Trait Background Vanguard Icon
2
Trait Background Dark Star Icon
1
Comp Variations
Flex
Lvl8
5 Space Groove5
Lvl8
7 Space Groove7
Lvl8
Two Tanky
Tips & Tricks
  • Samira does not want Infinity Edge. Build her with other Sword items, but try to avoid Infinity Edge. Can build LW on Samira, but eventually want to move it to Xayah or Jhin late-game.
  • Samira's passive hits units that get knocked up to get her into The Groove which synergizes with Nunu and Rhaast.
  • The best reroll board has not been solved yet. While in theory the Rhaast + Stargazers board makes the most sense, the Space Groove variations are worth considering too.
Strong Conditions
+4 Tier Conditions CS+
Battle Bunny Crossbow
Xayah
Battle Bunny Crossbow
+3 Tier Conditions CS
Echoing Batblades
Xayah
Echoing Batblades
+2 Tier Conditions CA
Deadlier Blades
Deadlier Blades
Two Tanky
Two Tanky
+1 Tier Conditions CB
Radiant Spear of Shojin
Samira
Radiant Spear of Shojin
Titanic Hydra
Xayah
Titanic Hydra
Patience is a Virtue
Patience is a Virtue
Calculated Loss
Calculated Loss
Prismatic Ticket
Prismatic Ticket
Rolling For Days I
Rolling For Days I
Sword Overflow
Sword Overflow
Heroic Grab Bag+
Heroic Grab Bag+
Heroic Grab Bag++
Heroic Grab Bag++
Heroic Grab Bag
Heroic Grab Bag
Trifecta I
Trifecta I
Trifecta II
Trifecta II
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
Builds
Samira
P
Samira
Xayah
S
Xayah
Nunu & Willump
S
Nunu & Willump
Space Groove Icon
Space Groove
Sniper Icon
Sniper
SamiraCost Icon 3
N/A HP
Default
TFT_Item_SpearOfShojin
Flex +2
TFT_Item_BlueBuff
TFT_Item_GuinsoosRageblade
TFT_Item_Deathblade
TFT_Item_MadredsBloodrazor
Flex +2
TFT_Item_PowerGauntlet
TFT_Item_Deathblade
Best-in-Slot
TFT5_Item_SpearOfShojinRadiant
TFT_Item_Deathblade
Flex +1
TFT5_Item_DeathbladeRadiant
TFT_Item_MadredsBloodrazor
Flex +3
TFT5_Item_GiantSlayerRadiant
TFT_Item_PowerGauntlet
TFT_Item_Deathblade
Stargazer Icon
Stargazer
Sniper Icon
Sniper
XayahCost Icon 4
N/A HP
Default
TFT_Item_RapidFireCannon
TFT_Item_RunaansHurricane
TFT_Item_RunaansHurricane
Flex +5
TFT_Item_MadredsBloodrazor
TFT_Item_GuinsoosRageblade
TFT_Item_Deathblade
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Best-in-Slot
TFT_Item_Artifact_TitanicHydra
TFT_Item_RapidFireCannon
TFT_Item_RunaansHurricane
Alt Build 1
TFT17_AnimaSquadItem_Tier2_BattleBunnyCrossbow
TFT_Item_InfinityEdge
TFT_Item_GuinsoosRageblade
Alt Build 2
TFT17_AnimaSquadItem_Tier2_EchoingBatblades
TFT_Item_GuinsoosRageblade
TFT_Item_RunaansHurricane
Stargazer Icon
Stargazer
Vanguard Icon
Vanguard
Nunu & WillumpCost Icon 4
N/A HP
Current
TFT_Item_FrozenHeart
TFT_Item_FrozenHeart
TFT_Item_FrozenHeart
Best-in-Slot
TFT11_Item_ThiefsGlovesSupport
Patch Changes
GwenGwen
BUFFArmor IconArmor4550
BUFFMagic Resist IconMagic Resist4550
OrnnOrnn
BUFFHealth IconHealth850/1530/2754950/1710/3078
NamiNami
BUFFMax Mana IconMax Mana7065
NERFStarting Mana IconStarting Mana2520
XayahXayah
BUFFBase AD IconBase AD50/75/11352/78/117
Heroic Grab BagHeroic Grab Bag
Previous
Patch 17.4
Gain 2 Lesser Champion Duplicators and 4 gold.

This item allows you to copy a 3-cost or less champion.
Gain 2 Lesser Champion Duplicators and 5 gold.

This item allows you to copy a 3-cost or less champion.
Dark StarDark Star
Previous
Patch 17.4
(2) Dark Stars create a black hole that consumes enemies at % max health.
(4) AND they gain 45%
scaleAD IconscaleAP Icon.
(6) AND the strongest Dark Star unit goes supermassive, gaining 85% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
(2) Dark Stars create a black hole that consumes enemies at % max health.
(4) AND they gain 45%
scaleAD IconscaleAP Icon.
(6) AND the strongest Dark Star unit goes supermassive, gaining 70% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
RedeemerRedeemer
Previous
Patch 17.4
(1) For each non-unique trait you have active, your team gains 2%/2.5%/3% Attack Speed, and 2/2.5/3 Armor and Magic Resist.

Teamwide Attack Speed: %
scaleAS Icon
Teamwide Resists: scaleArmor IconscaleMR Icon
(1) For each non-unique trait you have active, your team gains 2% Attack Speed, and 2 Armor and Magic Resist.

Teamwide Attack Speed: %
scaleAS Icon
Teamwide Resists: scaleArmor IconscaleMR Icon
SniperSniper
Previous
Patch 17.4
Snipers gain Damage Amp, increased against targets farther away.

(2) 18% scaleDA Icon; +2% scaleDA Icon per hex
(3)
24% scaleDA Icon; +3% scaleDA Icon per hex
(4)
28% scaleDA Icon; +4% scaleDA Icon per hex
Snipers gain Damage Amp, increased against targets farther away.

(2) 18% scaleDA Icon; +2% scaleDA Icon per hex
(3)
25% scaleDA Icon; +3% scaleDA Icon per hex
(4)
35% scaleDA Icon; +4% scaleDA Icon per hex
Space GrooveSpace Groove
Previous
Patch 17.4
(1) Groovians can enter style="color: #F39B9B;">The style="color: #9BF39B;">Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in style="color: #F39B9B;">The style="color: #9BF39B;">Groove for 3 seconds.
(5) Each second spent in style="color: #F39B9B;">The style="color: #9BF39B;">Groove grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 10%!
(10)
style="color: #F39B9B;">Get style="color: #9BF39B;">your style="color: #D59BF3;">Groove style="color: #9BF3D5;">on!

The style="color: #9BF39B;">Groove: % scaleAS Icon, % scaleHPRegen Icon
(1) Groovians can enter style="color: #F39B9B;">The style="color: #9BF39B;">Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in style="color: #F39B9B;">The style="color: #9BF39B;">Groove for 3 seconds.
(5) Each second spent in style="color: #F39B9B;">The style="color: #9BF39B;">Groove grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 15%!
(10)
style="color: #F39B9B;">Get style="color: #9BF39B;">your style="color: #D59BF3;">Groove style="color: #9BF3D5;">on!

The style="color: #9BF39B;">Groove: % scaleAS Icon, % scaleHPRegen Icon
Change Log
17.3
17.2b
17.2
17.1b
17.1
16.8
Board changed (Variation: 5 Space Groove)
Before
NasusRammusNunu & WillumpOrnnGwenNamiJhinSamira
After
OrnnNasusGwenNunu & WillumpRammusNamiJhinSamira
Board changed (Variation: Two Tanky)
Before
NasusJaxNunu & WillumpOrnnOrnnXayahSamiraSamira
After
OrnnNasusJaxNunu & WillumpOrnnSamiraXayahSamira
Board changed
Before
NasusJaxRhaastNunu & WillumpOrnnJhinXayahSamira
After
OrnnNasusJaxNunu & WillumpRhaastJhinXayahSamira
Board changed (Variation: 7 Space Groove)
Before
RammusNasusOrnnBlitzcrankGwenNamiTeemoSamira
After
OrnnRammusNasusGwenBlitzcrankSamiraNamiTeemo
Prismatic Ticket Prismatic Ticket downgraded tier modifier +2 → +1
Patience is a Virtue Patience is a Virtue downgraded tier modifier +2 → +1
Titanic Hydra Titanic Hydra downgraded tier modifier +4 → +1
RammusRammus
Current Build added (Variation: 7 Space Groove)
Sunfire CapeEvenshroud
BlitzcrankBlitzcrank
Current Build (Variation: 7 Space Groove)
Jeweled GauntletHand Of Justice
Flex +2
Striker's Flail
Flex +2
Thief's Gloves
Nunu & WillumpNunu & Willump
Current Build
Protector's Vow
Flex +1
Protector's Vow
Flex +4
Protector's Vow
Flex +2
Protector's VowProtector's VowProtector's Vow
Nunu & WillumpNunu & Willump
Best-in-Slot
Horizon FocusProtector's VowAdaptive Helm
Accomplice's Gloves
OrnnOrnn
Current Build
Warmog's ArmorSunfire CapeSpirit Visage
Gargoyle StoneplateWarmog's ArmorSpirit Visage
XayahXayah
Current Build
Guinsoo's RagebladeKraken's FuryLast Whisper
Flex +6
Red BuffKraken's FuryKraken's Fury
Flex +5
XayahXayah
Best-in-Slot
Titanic HydraGuinsoo's RagebladeKraken's Fury
Titanic HydraRed BuffKraken's Fury
Removed
RhaastRhaast
Current Build
Thief's Gloves
Openers
Primordian 3Econ Traits
Primordian 3Primordian 3Timebreaker 2Timebreaker 2
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
SamiraSamira Orb
SamiraSamira
Samira
Nasus
Flex +1
Space Groove
Flex
Flex
Samira
Nasus
Gwen
Leona
Ezreal
0

Leave a Reply

13 Comments

  1. Don Bochinche

    like others have said, you will be fighting for 4-5 place. this placement depends on your early game and lobby tempo, i got a clutch 3rd because two players were contesting stargazer reroll

  2. anon

    you will hit 4-5 even with a samira early. unfortunately feather damage

  3. Anonymous

    Okay comp to hit top 4-5 but nothing more even when fully capped out. Can be good when played with a very strong and early lead. With Two tanky at least

    1. Anonymous

      I got an easy 1st with an early deadlier blades into sword overflow. Also i used early brawler 4 with timebreaker to get early rolls and levels. held units i needed and transitioned at 7 to this board for an easy win.

  4. Beamer

    Really bad to play from behind, if theres other Samira forcers, Nami players, Kaisa Ornn rerollers youre 8th, two tanky Ornn is good but Samira is overrated(rather have trait bots/higher quality over 2 Samiras)

  5. Anonymous

    I think its trash;D

  6. Anonymous

    why is infinity edge bad on samira

    1. Beamer

      she does very little damage, she needs all the AD and stats overall she can, better than ability crit

  7. Anonymous

    Can vouch what Shinji said, the two tanky ver of this comp doesn’t doa nything beyond halfway through stage 3 (except if you have some insane combat augment perhaps)

  8. Shinji

    PLEASE DON’T TRY THIS AT HOME 4-2 SAMIRA 3 7TH

  9. Anonymous

    hello, why is IE considered bad for samira?

  10. Serenade

    hi gm i came across a two tanky samira with two ornn and two maokai which made to level 9 and smashed my vex fast 9 comp with well upgraded graves fiona (all of my 5 costs are 2) please check this kind of variation if possible thx

  11. Author avatarGM Blue

    EDIT: Fixed.

    I know the Two Tanky differential looks weird where it’s effectively saying drop Rhaast + Jhin for nothing (code wasn’t setup to handle duplicate champions). Will work on a fix eventually, but focused on updating other stuff for now. Will update this comment if I fix it.